wow very awesome 8/10 I liked the details you put in it.
How difficult is it exactly to use aeo's Warstory converter? You don't even have to include it with your write-up, just imput your log, get the pictures, and wrap the warstory around HIDE tags or something. Right now, nobody has any idea what the HP percentages of the Pokemon are at the end of each turn, which makes it incredibly difficult to follow along. I like that you've come up with a creative format for writing the warstory itself, but we need to be able to follow the battle itself as well.
The first and most pressing difficulty I faced when using aeo's Warstory converter was my complete ignorance of its existence. Could I have a link? On the other hand, I'm not entirely sure it would improve matters, as there are very few moments in which knowing exact health percentages would improve the quality of the post.How difficult is it exactly to use aeo's Warstory converter? You don't even have to include it with your write-up, just imput your log, get the pictures, and wrap the warstory around HIDE tags or something. Right now, nobody has any idea what the HP percentages of the Pokemon are at the end of each turn, which makes it incredibly difficult to follow along. I like that you've come up with a creative format for writing the warstory itself, but we need to be able to follow the battle itself as well.
I've nothing against using the standard format, but I don't think it would work for this battle. Check out the conclusion--dozens of turns of PP Stalling before getting a lucky break. While there is fun to be had here, it's best to gloss over the boring bits.Personally, I would like to see this written up in the "standard" format and see how it turns out.
Thanks for your support. I'm glad you enjoyed it. Also, whose idea were the Lovediscs? It's adorable.Nice stuff.
I got into Smogon at the tail end of RSE, with a different account IIRC. Much of it is probably nostalgia, but I remembering enjoying the warstories an awful lot more.Kind words.
I actually thought of doing just that, but I was never able to get more than three or four looking good in one consistent style. Giving up, I thought I'd just put in the sprites, but again was unable to fit them into the text without breaking the flow of the narrative. Thanks for the feedback, though. =)Constructive criticism.