Resource Simple Questions, Simple Answers Thread

Ehmcee

A Spoopy Ghost
is a Pre-Contributor
OverUsed section is getting a bit cluttered, especially having to look through a bunch of threads for projects, when can we expect old/defunct threads to be unpinned? (Stuff like Kingambit suspect thread, Ursa suspect thread, Old metagame discussion, Old VR, potentially quickbans etc)
 

1LDK

Vengeance
is a Top Team Rater
Why does Gliscor rarely ever run speed investment? Is speed investment viable on it or is max defense too important for it?
Gliscor generally doesn't need it, it is viable if you wanna go like full on offensive, but not really, I personally like to run 20 speed evs, to outspeed 230 tusks
 

1LDK

Vengeance
is a Top Team Rater
Where can i post my team so that someone can help me improve it? Im new to the game
On the Rate My team section: https://www.smogon.com/forums/forums/sv-ou-teams.748/ this part is dedicated to SV OU, if you wanna go to other tiers or gens, look up their respective sections

before posting the team, look up the rules section before posting, or else your thread will be closed: https://www.smogon.com/forums/threads/rmt-rules-and-forum-guidelines.3647102/#post-8039581

And finally, it is recommended you play more with the team, so you can know possible weakness and issues beforehand
 
What tera types are viable for offensive Breloom?

Breloom @ Loaded Dice
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant/Jolly Nature
- Swords Dance
- Spore
- Bullet Seed
- Mach Punch
 

Ehmcee

A Spoopy Ghost
is a Pre-Contributor
What tera types are viable for offensive Breloom?

Breloom @ Loaded Dice
Ability: Technician
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant/Jolly Nature
- Swords Dance
- Spore
- Bullet Seed
- Mach Punch
Alternatively, Breloom sometimes run Tera Steel, to change every weakness except fire into a resist, including it's 4x flying weakness, and weakness to Fairy, Psychic, Poison and Ice.
 

1LDK

Vengeance
is a Top Team Rater
What are the best Clefable sets these days?
Right now, it would be something like this

Clefable @ Leftovers
Ability: Magic Guard
Tera Type: Water
EVs: 252 HP / 252 Def / 4 SpD
Bold Nature
- Moonlight
- Knock Off
- Stealth Rock / Calm Mind / Thunder Wave
- Moonblast

Moonlight provided semi reliable recovery alongside leftovers
Knock Off helps with removing items of enemies, and since you're immune to passive damage thanks to magic guard, you'll get plenty of opportunity to throw it
Moonblast is stab mandatory
Rocks can be used for role compression, allowing other mons to run other stuff, calm mind helps clef in staving off hits from special attackers, thunder wave can also be used to troll speed boosting mons
Tera water to survive Steel and Poison moves, and thanks to magic guard, you're also immune to garganacl's salt cure, which makes water more usefull

Clefable has a large, customizable and fun move pool, so don't be afraid to experiment, if you want something, there's a good chance she has it
 

awyp

'Alexa play Ladyfingers by Herb Alpert'
is a Forum Moderatoris a Tiering Contributoris a Top Tutor Alumnusis a Top Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnus
RMT Leader
I noticed Milotic was rather high on the OU viability list. Can someone explain what it offers in this meta?
1. One of the few mons that have Scald this generation
2. Use Haze to keep sweepers in check
3. Using Mirror Coat can be a nice tech where opponents might not see it coming
4. Marvel Scale will always help Milotic's defenses if it ends up getting statused.
5. Higher Special Attack vs something like Toxapex / Not being weak to Dark moves like Slowking is
 
Can someone explain to me how to categorize a team style? I'm seriously doubting if others are actually miscategorizing teams, or if I'm actually a complete moron.

I've had someone call this team Bulky Offense, when it's built to be more Hyper Offense (the only Pokemon that are bulky is the Dengo and Tusk is naturally fat), and someone else calls it Balance. Yet, this team is what I consider to ACTUALLY be Balance.

I seriously have no idea and it's really frustrating me. Am I just a total idiot for not getting any of this? Should I just go back to the dunce cap corner?
 

1LDK

Vengeance
is a Top Team Rater
Can someone explain to me how to categorize a team style?
There is space for debate and not everyone will agree with the definitions, in my personal opinion, I like to judge a team by this

6-5 pure offensive mons: HO
4 offensive mons and 2 walls: BO
3 offensive mons and 3 walls: balance
2-1 offensive mons and 4-5 walls: fat balance
6 walls: stall

I've had someone call this team Bulky Offense
I called this BO because its an offensive team, but has some defensive pivoting to rely back on

Yet, this team is what I consider to ACTUALLY be Balance.
This IMO is balance, you have 3 defensive mons (empo, glis and threads) and 3 offensive mons

We can all disagree, so don't stress it too much
 
There is space for debate and not everyone will agree with the definitions, in my personal opinion, I like to judge a team by this

6-5 pure offensive mons: HO
4 offensive mons and 2 walls: BO
3 offensive mons and 3 walls: balance
2-1 offensive mons and 4-5 walls: fat balance
6 walls: stall


I called this BO because its an offensive team, but has some defensive pivoting to rely back on


This IMO is balance, you have 3 defensive mons (empo, glis and threads) and 3 offensive mons

We can all disagree, so don't stress it too much
So it's just a subjective thing, rather than something the community agrees on? I seriously am just questioning everything I've ever learned in the 19 years of playing this game. :pikuh: :row:
 

1LDK

Vengeance
is a Top Team Rater
So it's just a subjective thing, rather than something the community agrees on?
A mix of both, there is a consensus in some things, lets look at the sample teams for a second

https://pokepast.es/89cb7b0d786f965b this one is HO, it has a hazard setter and 5 set up sweepers
https://pokepast.es/a3399f21acc19b5a same concept here

https://pokepast.es/c6f068bef8b3acf3 this one is BO because it has offensive mons, but with enough defensive investment to tank hits and retalaite back

https://pokepast.es/8584dd8c9f72d1ab this is also BO, we have 2 semi defensive mons (heatran and tusk) aand 4 offensive mons

https://pokepast.es/297addca543a26d9 this one is fat balance, it has 5 defensive mons but not passive enough to be full stall, and it has 1 offensive mon, dragapult, skeledirge can also be a wincon

and while this is not from the samples, https://www.smogon.com/forums/threads/dlc-stall-peaked-1-2075-elo.3727969/ this is clearly stall

Now, like I said, the consensus is not enforced

https://pokepast.es/925681e8b19c8773 while this is called alomomola balance, I do think it could be considered a BO due to having 2 walls and 4 offensive mons that can have some sort of defensive utility

The more you play and analyze teams, the more you'll get into team structure
 
How do you beat webs without dedicated answers like Cinderace/Hatterene? Typically cores like :ribombee: :gholdengo: :manaphy:. Both from a teambuilding perspective and on a play-by-play basis.
 

Ayush_1

formerly AyushKr_PKMN
A mix of both, there is a consensus in some things, lets look at the sample teams for a second

https://pokepast.es/89cb7b0d786f965b this one is HO, it has a hazard setter and 5 set up sweepers
https://pokepast.es/a3399f21acc19b5a same concept here

https://pokepast.es/c6f068bef8b3acf3 this one is BO because it has offensive mons, but with enough defensive investment to tank hits and retalaite back

https://pokepast.es/8584dd8c9f72d1ab this is also BO, we have 2 semi defensive mons (heatran and tusk) aand 4 offensive mons

https://pokepast.es/297addca543a26d9 this one is fat balance, it has 5 defensive mons but not passive enough to be full stall, and it has 1 offensive mon, dragapult, skeledirge can also be a wincon

and while this is not from the samples, https://www.smogon.com/forums/threads/dlc-stall-peaked-1-2075-elo.3727969/ this is clearly stall

Now, like I said, the consensus is not enforced

https://pokepast.es/925681e8b19c8773 while this is called alomomola balance, I do think it could be considered a BO due to having 2 walls and 4 offensive mons that can have some sort of defensive utility

The more you play and analyze teams, the more you'll get into team structure
Hi!! What do you think about stuffs like Trick Room?? Are those considered totally different archetypes or can be distributed based on the above listing!!

An example could be something like This Trick Room Team from Team Bazaar!!

Can this be considered something like Bulky Offense, Balance or Hyper Offense??. There are many teams that utilise 3 defensive Trick Room setters. Can we consider them Balance??
 

Red Raven

I COULD BE BANNED!
Hi!! What do you think about stuffs like Trick Room?? Are those considered totally different archetypes or can be distributed based on the above listing!!

An example could be something like This Trick Room Team from Team Bazaar!!

Can this be considered something like Bulky Offense, Balance or Hyper Offense??. There are many teams that utilise 3 defensive Trick Room setters. Can we consider them Balance??
Trick room typically leans more towards hyper offense than anything because the setters want to kill themselves asap so they can bring in their hitters. Since there's such a limited amount of turns to make use of trick room, it fits the style of hyper offense where you really don't want to have the battle last more than like 15 turns because at that point, you'll probably lose. The defensive trick room setters are not there to protect their teammates. They're there to set trick room up and die asap
 
Is an even or odd HP stat desirable so that sitrus berry kicks in immediately after using Belly Drum? I thought it was even, but why does the OU analysis for Azu not suggest 4 HP to hit 342?
Belly Drum does 50% damage rounded down, and Sitrus Berry activates when your health is 50% or less, so you need even HP for Sitrus to activate after a Belly Drum from full health. I'm not sure what analysis you're looking at, but this analysis suggests 252 HP EVs for a total of 404 HP.
 
What are some good counters to ogrepon? ive been struggling trying to find answers to this mon that are not just using my own
 

Users Who Are Viewing This Thread (Users: 2, Guests: 1)

Top