Yay, a noobcubed vanity thread! Haven't had one of those for a while :)
So my younger brother, who is probably more of a Pokemon nut than I am, firmly believes that Pokemon X and Y are the weakest games of the series. He has the following main complaints:
a) (Most obviously) the game offers no challenge, mainly due to the new EXP share but a shallow level curve and insanely powerful mega-evolutions help too. As my brother said, "the battle music is awesome; too bad that even the Elite Four fights are over too quickly to appreciate the whole tune".
b) (A more subtle complaint) by the time you have been given a Kalos starter, a Kanto starter and a free Lucario, all with their mega stones thrown in, that's half your team right there. You could avoid using them, but realistically that won't happen as long as the game gives them to you for free. Therefore the possible team selections are massively stripped down and the game lacks replay value as a result.
Now, on one level, these are significant flaws, but only if you view Pokemon as primarily a single-player game. If you view it as a multiplayer experience, however, then they make perfect sense - rush people through the campaign mode as quickly as possible and let them unlock everything they have to in order to start building competitive teams, so they can get on with the actual business. Other features seem to underline this multiplayer focus: a bottom screen filled with the avatar of other, real players, and a sudden attention towards metagame balance (although in my eyes mega-evolutions have done more harm than good in that respect; anyway, that's for another thread). Meanwhile, who cares that the game lacks replay value? You're not going to start over because you'd have to trawl through twenty hours of story mode before you could compete properly online again.
Let's not forget that GameFreak has a very good incentive to promote online multiplayer - the network effect (the idea that a product is more valuable to each individual person, the more people own that product - a phone is a good example). Even as a Pokemon fan I can accept that the series isn't innovating fast. Every Pokemon game is based on the same, turn-based gameplay principles and it's never going to change; the primary selling-point for new Pokemon games are the new Pokemon species, and there weren't even that many of those in X and Y. But once you inextricably tie the games to online multiplayer, then as soon as the new game comes out people who had been playing online have to get the new one because that's where the other players will be. There are several sports games series (you know the cuplrits) which get away with merely selling a $60 player roster each year and yet people who bought the last one will invariably get the next, to avoid being left behind by the playerbase. If GameFreak wants to future-proof a franchise that may be going a little stale, then emphasising online play is the safest way to do that.
So, do you want this trend to continue? Do you generally prefer the single- or multiplayer aspects of the franchise? Or do you think it's the combination of both that makes the series great?
So my younger brother, who is probably more of a Pokemon nut than I am, firmly believes that Pokemon X and Y are the weakest games of the series. He has the following main complaints:
a) (Most obviously) the game offers no challenge, mainly due to the new EXP share but a shallow level curve and insanely powerful mega-evolutions help too. As my brother said, "the battle music is awesome; too bad that even the Elite Four fights are over too quickly to appreciate the whole tune".
b) (A more subtle complaint) by the time you have been given a Kalos starter, a Kanto starter and a free Lucario, all with their mega stones thrown in, that's half your team right there. You could avoid using them, but realistically that won't happen as long as the game gives them to you for free. Therefore the possible team selections are massively stripped down and the game lacks replay value as a result.
Now, on one level, these are significant flaws, but only if you view Pokemon as primarily a single-player game. If you view it as a multiplayer experience, however, then they make perfect sense - rush people through the campaign mode as quickly as possible and let them unlock everything they have to in order to start building competitive teams, so they can get on with the actual business. Other features seem to underline this multiplayer focus: a bottom screen filled with the avatar of other, real players, and a sudden attention towards metagame balance (although in my eyes mega-evolutions have done more harm than good in that respect; anyway, that's for another thread). Meanwhile, who cares that the game lacks replay value? You're not going to start over because you'd have to trawl through twenty hours of story mode before you could compete properly online again.
Let's not forget that GameFreak has a very good incentive to promote online multiplayer - the network effect (the idea that a product is more valuable to each individual person, the more people own that product - a phone is a good example). Even as a Pokemon fan I can accept that the series isn't innovating fast. Every Pokemon game is based on the same, turn-based gameplay principles and it's never going to change; the primary selling-point for new Pokemon games are the new Pokemon species, and there weren't even that many of those in X and Y. But once you inextricably tie the games to online multiplayer, then as soon as the new game comes out people who had been playing online have to get the new one because that's where the other players will be. There are several sports games series (you know the cuplrits) which get away with merely selling a $60 player roster each year and yet people who bought the last one will invariably get the next, to avoid being left behind by the playerbase. If GameFreak wants to future-proof a franchise that may be going a little stale, then emphasising online play is the safest way to do that.
So, do you want this trend to continue? Do you generally prefer the single- or multiplayer aspects of the franchise? Or do you think it's the combination of both that makes the series great?