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Gen 2 Sleep perish trapping on Showdown?

Discussion in 'Ruins of Alph' started by Jame$ G, Sep 15, 2017.

  1. Jame$ G

    Jame$ G

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    http://replay.pokemonshowdown.com/gen2ou-632130053

    I was always lead to believe sleep perish trap was just banned in gen 2? Until I saw this today. I see the clause stipulates "spider web & mean look". Does this mean sleep perish trapping is lit as long as the trap is from from fire spin, whirlpool etc? I know you have a 50/50 shot of getting released on the fifth and final turn (third perish count) but that seems like a bit of a double standard on the clause to me? Anyone able to elaborate? Legitimate or mistake?
  2. Bughouse

    Bughouse Like ships in the night, you're passing me by
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    Well, it's not a coding mistake as the ban has only ever included spider web and mean look for as long as I can remember, regardless of simulator.

    That said smogon philosophy has gotten more liberal on banning things, especially uncompetitive strategies, so I could see revising the complex ban to be more inclusive.
    Jame$ G likes this.
  3. Mr.E

    Mr.E im the best
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    ^Thankfully they tend to leave our old gens alone (at least RBYGSC anyway). ffs free trapinch

    edit: apparently this was my 5k lol gj me
    Last edited: Oct 23, 2017 at 8:30 AM
    Twisted Kneebar likes this.
  4. sulcata

    sulcata

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    i mean the partial trapping moves also aren't guaranteed to hit, so it's a bit less than 50%.

    i don't think it was a mistake, but i'm not going to cry if it's gone lol. that being said there's more rng bullshit in gsc like swagger, cray, and berserk gene, so drawing a line is arbitrary. swagger is still busted since it won't stop confusing after maxing stats out/getting +6 :(
    xJoelituh likes this.

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