Mega Diancie Offense
Hey guys welcome to my newest rmt: Sleeping knights. Considering how i was about to reach 500 posts i decided that my 500th post would be a rmt of a team that ive been using to great success recently. This is a really fun team built around Mega Diancie and Cm latios which is overall a really cool offensive core. I took the decision to build this team when i noticed how good mega diancie currently is in this meta and man is diancie a huge threat right now. With that said i hope you enjoy this team that i feel is pretty effective the current metagame.
This was the core used to start the team off with hp fire mega Diancie and cm Latios. Hp fire mega Diancie lures in steel types like Ferrothorn and Scizor in order to allow Cm Latios to rip apart teams. Diancie deals with offense while Latios handles more balance/defensive teams.
Both Latios and Diancie have trouble with Scizor/Ferro and steels in general so i picked offensive Heatran due to how it threatens a majority of the steel types in the tier. It also provides rocks which was useful.
I needed some form of momentum so i went with scarf Landorus-t to serve as a cleaner. It also Offensively checks Thundurus-I which is nice. Also provides a crucial ground immunity.
The team needed some sort of water resist in order to combat offensive water types. Mega Slowbro also was proving to be a problem so i went with Nasty plot Celebi in order to deal with water types.
Weavile and Bisharp proved to be a threat so i went with specs Keldeo which can decently check these two pokemon. Keldeos wall breaking capabilities are also nice for pressuring Lati's.
With Celebi, the team weak to mega Alakazam and Latios. Not only this but Nasty pass was really redundant considering all of my special attackers already hit hard enough. (lol at specs +2 Keldeo) To fix this issue i went with Av Tangrowth which patched up a ton of issues the team had. It also made me less weaker to Azumarill due to how Celebi is weak to knock off.
Asuna/Mega-Diancie
Asuna (Diancie-Mega) @ Diancite
Ability: Magic Bounce
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
- Protect
Mega Diancie serves as the teams main win-con vs offense thanks to her massive offensive stats and speed. Aside from hitting hard mega diancie also is meant to lure in steel types and hit them with hidden power fire in order to help latios wall break vs some more bulky team. Thanks to diancie's offensive stats she makes for a decent lead as it can also prevent entry hazards from being set up thanks to magic bounce. The set is pretty simple, moonblast is Diancie's main stab move denting pretty much everything that does not resist it. Diamond storm is the second move which hits pokemon such as torn-t, zards and talon for super effective damage it also has a 50% chance to increase defense which in some situations can be fairly useful. Next is hidden power fire which lures in ferrothorn and mega scizor for cm latios. It also hits amoongus for ok damage but really is only for scizor and ferrothorn. Last is protect which gives diancie a free mega evolution. The reason for this is because of diancies lackluster speed tier pre-mega hitting 217 speed. Mega Diancie should be brought in as much as possible to pressure offense.
Pina/Latios
Pina (Latios) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Draco Meteor
- Roost
- Calm Mind
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Draco Meteor
- Roost
- Calm Mind
Latios Serves as the teams main wallbreaker and boosting win-con. Thanks to Calm mind latios is capable of punching some massive holes in opposing teams and makes for a great way for weakening heatran for tangrowth who can only hit heatran with knock off. On top of this cm latios can pressure typical latios checks such as clefable who take at least 80% from a boosted psyshock preventing clefable from beating latios. +1 draco meteor can even ohko pokemon like Scarf tyranitar after rocks. Latios is also the teams secondary keldeo switch ins. Moveset wise psyshock hits pokemon such as clefable and azumarill as well as fighting types for heavy damage. Draco meteor is pretty much a nuke and thats boosted even further with Cm boosted draco's which decimate everything not named fairy types. In the next slot is roost which allows latios to recover off damage. Calm mind is the last move which turns latios into a even bigger threat causing some massive damage after even one boost.
Lisbeth/Heatran
Lisbeth (Heatran) (F) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Ability: Flash Fire
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Heatran is the teams rock setter. Naturally every good team requires stealth rocks so i went with heatran as my rocker due to how it can offensively check fast mega scizor. Seeing as how mega diancie can only lure in scizor, Heatrans speed is really important so that i can force scizor out or risk getting ohko'd. The main point of this set is not only to Set rocks but also pressure and weaken clefable which can somtimes prove to be annoying. The chip damage from mag storm is also really nice. The air balloon on heatran allows me to switch into pokemon that heatran outspeeds such as excadrill. One other benefit of this set is that defensive ground types like hippowdon without stone edge get walled by this set. As far as moves go Magma storm as stated above is used to trap pokemon such as clefable which can prove to be annoying. Earthpower hits stuff like charizard-x and opposing heatran for super effective damage. Taunt Allows me to completely shut down pokemon such as clefable stopping them from healing off damage. It also means i can pressure chansey and seriously weaken it. Last is Stealth rock which is used to help get crucial chip damage on pokemon like scarf tar vs cm latios at +1. Try to keep the air balloon as long as possible for pokemon like mega diancie and other pokemon that relies on ground coverage for beating heatran.
Klein/Landorus-Therian
Klein (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Stone Edge
- Knock Off
Landorus-Therian serves as the teams Cleaner/pivot. Thanks to the choice scarf landorus-t makes for a great late game cleaner and revenge killer it also can check some pokemon like excadrill and talon but generally that's more tangrowths job because offensive landorus dont take iron heads very well. That aside Landorus-T provides a nice offensive check to pokemon like Thundurus which can otherwise be a rather annoying threat, so for this reason being able to outspeed it and ohko back with Stone edge is really helpful. Having the choice scarf also means i can force out mega manectric assuming it goes for a volt switch or thunderbolt which is nice. Move set wise Earthquake is landorus-t's main stab attack which hits really hard overall. Next is u-turn which gains momentum into pokemon like Diancie or latios. Stone edge completes the infamous edgequake combination hitting stuff like tornadus-T and Thundurus for super effective damage. In the last slot is knock off which makes for a great utility move knocking off the foes items while also having some nice coverage. Remember that scarf landorus-T cant switch in as much as opposed to Defensive sets due to 0 bulk investment.
Leafa/Tangrowth
Leafa (Tangrowth) (F) @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Leaf Storm
- Knock Off
- Sludge Bomb
- Hidden Power [Fire]
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Leaf Storm
- Knock Off
- Sludge Bomb
- Hidden Power [Fire]
Tangrowth is a solid glue pokemon on this team checking a large amount of things such as mega alakazam, keldeo, Excadrill, azumarill, Manaphy and even the latis. Overall Tangrowths utility and coverage is really helpful for this team as it gives me a very annoying and potent tank that can really be annoying to switch into. The fact that AV tangrowth shuts down a majority of Water types in the tier alone is really useful. Tangrowths moveset is pretty cool. Leaf storm is used over giga drain in this case in order to get more damage off of manaphy as leaf storm gives you better roles when compared to giga drain. It also hits fairly hard which is nice. Knock off Hits psychic and ghost types for super effective damage which can lead to stuff like the latis losing their life orb. Knocking items off is just useful period. Sludge bomb hits stuff like clefable for super effective damage and also hits azumarill without going for leaf storm. The 30% poison chance is also really nice as it can give you usefull chip damage. In the last slot is hidden power fire which is used to ferrthorn cant set up spikes for free vs tangrowth. Seeing as how this team lacks hazard removal its important that ferrothorn cant freely set hazards all over tangrowth.
Kirito/Keldeo
Kirito (Keldeo-Resolute) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Scald
- Secret Sword
- Hidden Power [Electric]
Keldeo is the final member of this team acting as a wallbreaker and a check to weavile and bisharp which are rather threatening to this team. Keldeo's wallbreaking power just makes it very helpful as it pressures a ton of switch ins weakening things greatly. Naturally scald burns are also useful as it can pressure pokemon such as amoongus from properly checking mega diancie and tangrowth. Specs keldeo also has great synergy with cm latios because keldeo takes care of dark types for latios while latios takes care of defensive starmie and slowbro. Move set wise everything is standerd with hydro pump being keldeo's strongest stab move doing massive damage to things including 2hko-ing clefable. Scald is keldeo's secondary water stab which is very spam able thanks to none other then scald burns. Secret sword is keldeos main fighting stab denting physically weak pokemon like chansey and hitting other pokemon like rotom-w who resist water type moves. Last is hidden power electric which is used for hitting Water types like Starmie and Slowbro for OK damage. It also hits Azumarill super effectively which is nice to have around.
http://replay.pokemonshowdown.com/ou-330535747
VS Aer0dactyl X (mega Aerodactyl Balance)
http://replay.pokemonshowdown.com/ou-329098243
VS Sonired (Toxicroak+Manaphy Balance)
http://replay.pokemonshowdown.com/ou-330930044
VS ArchPhantom (Mega slowbro Balance)
Asuna (Diancie-Mega) @ Diancite
Ability: Magic Bounce
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
- Protect
Pina (Latios) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Draco Meteor
- Roost
- Calm Mind
Lisbeth (Heatran) (F) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Klein (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Stone Edge
- Knock Off
Kirito (Keldeo-Resolute) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Scald
- Secret Sword
- Hidden Power [Electric]
Leafa (Tangrowth) (F) @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Leaf Storm
- Knock Off
- Sludge Bomb
- Hidden Power [Fire]
Ability: Magic Bounce
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
- Protect
Pina (Latios) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Psyshock
- Draco Meteor
- Roost
- Calm Mind
Lisbeth (Heatran) (F) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Klein (Landorus-Therian) @ Choice Scarf
Ability: Intimidate
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- U-turn
- Stone Edge
- Knock Off
Kirito (Keldeo-Resolute) @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Hydro Pump
- Scald
- Secret Sword
- Hidden Power [Electric]
Leafa (Tangrowth) (F) @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 4 Def / 252 SpD
Sassy Nature
- Leaf Storm
- Knock Off
- Sludge Bomb
- Hidden Power [Fire]
Asuna (Diancie-Mega) @ Diancite
Ability: Magic Bounce
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
- Protect
Lisbeth (Heatran) (F) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Klein (Landorus-Therian) @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Kirito (Keldeo-Resolute) @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Hydro Pump
- Scald
- Secret Sword
- Hidden Power [Electric]
Pina (Latios) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Psyshock
- Draco Meteor
- Thunderbolt
- Roost
Leafa (Tangrowth) (F) @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 56 Def / 200 SpD
Sassy Nature
- Leaf Storm
- Knock Off
- Sludge Bomb
- Hidden Power [Fire]
Ability: Magic Bounce
EVs: 32 Atk / 224 SpA / 252 Spe
Naive Nature
- Moonblast
- Diamond Storm
- Hidden Power [Fire]
- Protect
Lisbeth (Heatran) (F) @ Air Balloon
Ability: Flash Fire
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Magma Storm
- Earth Power
- Taunt
- Stealth Rock
Klein (Landorus-Therian) @ Leftovers
Ability: Intimidate
EVs: 56 HP / 220 Atk / 232 Spe
Adamant Nature
- Earthquake
- Stone Edge
- Rock Polish
- Swords Dance
Kirito (Keldeo-Resolute) @ Choice Scarf
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk / 30 SpA
- Hydro Pump
- Scald
- Secret Sword
- Hidden Power [Electric]
Pina (Latios) @ Life Orb
Ability: Levitate
Shiny: Yes
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 29 HP / 0 Atk
- Psyshock
- Draco Meteor
- Thunderbolt
- Roost
Leafa (Tangrowth) (F) @ Assault Vest
Ability: Regenerator
Shiny: Yes
EVs: 252 HP / 56 Def / 200 SpD
Sassy Nature
- Leaf Storm
- Knock Off
- Sludge Bomb
- Hidden Power [Fire]
Overall i feel like this is a solid team in the meta currently. Its proven to be really effective in terms of how it functions aside from being weak to a few boosters like thundy-i. Huge thanks to mattl for going over the team with me for a good half hour or so as it really helped having someone go over the squad with me. Also thanks to all my friends in the overused room on PS! With this said i hope you guys enjoy this team showcase!
Sonired Team Pokepals bludz AM Nedor m00ns Iloveleague jordanlad Teremiare Terrakion. Skarmx2 Vertex p2 Reverb littlelucario MattL Giagantic FlamingVictini Prankster Omegasization Costi ArchPhantom GeeMick Draeden Zamrock dukevesper NotFalse Mistaken Hector Hard Mode StarZabRighT Darkreaper215 FookMi?
Thanks to everyone!
Also Team Pokepals Sucks :]
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