What does Quagsire have to do with anything? Quagsire is Unaware, not Unburden. =/ Are you sure you aren't thinking of Unaware when you say Unburden?Use Clefable as Unburden Pokemon. She's incredible with Unburden. Showing middle finger to technically every single special (or physical, Max HP/Max Def Build in OU also works as long as you avoid steel and poison attacks) booster in tier is something to not laugh at. I use her in UBERS for this and I'm shocked how effective she is with Unburden. I would be reaaaaally shocked if she didn't end up in OU. Unburden is that good and unlike Quagsire she has great resistances to have in this meta (and better support option with Heal Bell and Wish being best ones). Once you use it - you fall in love with it.
Anyway I really hope her ability works on her as well. Although I don't see other uses for her except ChestoRest Calm Mind + Unburden use. Calm Mind as much as you can, ChestoRest and wake up with doubled speed. If she only had at least 20 SpA more she would be fine as physically bulky Wish passer, slightly bulkier than Sylveon, but this lack of offense hurts. Oh well.
Unburden's speed boost is not working at PShowdown, at least with red card and slurpuff.
Well that's disappointing. I guess the set can still be used with Calm Mind, but then I feel the bulky sets are better for CM.I'll try testing this if no one knows. It might also be able to get it from Plusle/Minun but they don't learn Nasty Plot until 56.
edit - Swirlix does NOT inherit Nasty Plot from Pikachu.
I used a set like this a few times (I got called a noob for it once...yet I won with half my team left...)This poke is awesome, thanks to its egg moves :)
Slurpuff @ Sitrus Berry
Ability: Unburden
EVs: 252 Atk, 252 Speed, 4 HP
Adamant Nature
-Yawn
-Belly Drum
-Play Rough
-Thief (yeah...)
Enter on a dragon/Yawn a bulky poke and then belly drum+sitrus to gain good amount of HP and the unburden boost.
Play Rough DESTROYS while thief is there for Aegislash ;)
I've used this set w/ Flamethrower and a Sirtus Berry and Slurpuff was monstrous! It can take hits and dish out hits to anything that isn't Fire type. Draining Kiss is great for restoring HP. I think Slurpuff will be comfortable in UU and be viable in OU as well.How would a double boosting set fair?
Calm Mind
Cotton Guard
Draining Kiss
Aromatherapy/Substitute/Coverage Move
The idea would be to start boosting up your defences ridiculously high (hopefully on a choiced dragon move), draining kiss when you need to recover, and continue boosting until both your defenses and draining kiss gain enough power to sweep a team. Aromatherapy and substitute are there to stop status from stopping your reign of terror (each having different strengths and weaknesses over the other, of course). But, I suppose another coverage move could be used to muscle through something that resists draining kiss and would otherwise wipeout a slurpuff with too few calm minds to achieve adequate recovery.
Although supplementary leftovers recovery is tempting, not abusing unburden just feels wrong. Unfortunately, I'm still not sure which item would be ideal for this set. Weakness policy definitely comes to mind, raising the damage and recovery of this little guy, but perhaps a resisting berry or even sitrus berry would be best until slurpuff has enough defensive boosts under it belt? I will venture to say that sweet veil+leftovers+aromatherapy ensures that you will not ever be liable to sleep and have additional recovery in exchange for doubled speed but riskier status evasion. This is all just speculation though, what do you guys think?
Unfortunately, as much as I like the idea behind this set, I plain and simply don't see it having the stats to ever be OU. Phazers and bullet punchers in particular worry me. I think slurpuff will probably end up being low UU. (And for what it's worth, I can see Clefable being OU, but that's a different story)
I've seen some decent success running a set very similar to this one. My set was:How would a double boosting set fair?
Calm Mind
Cotton Guard
Draining Kiss
Aromatherapy/Substitute/Coverage Move
The idea would be to start boosting up your defences ridiculously high (hopefully on a choiced dragon move), draining kiss when you need to recover, and continue boosting until both your defenses and draining kiss gain enough power to sweep a team. Aromatherapy and substitute are there to stop status from stopping your reign of terror (each having different strengths and weaknesses over the other, of course). But, I suppose another coverage move could be used to muscle through something that resists draining kiss and would otherwise wipeout a slurpuff with too few calm minds to achieve adequate recovery.
Although supplementary leftovers recovery is tempting, not abusing unburden just feels wrong. Unfortunately, I'm still not sure which item would be ideal for this set. Weakness policy definitely comes to mind, raising the damage and recovery of this little guy, but perhaps a resisting berry or even sitrus berry would be best until slurpuff has enough defensive boosts under it belt? I will venture to say that sweet veil+leftovers+aromatherapy ensures that you will not ever be liable to sleep and have additional recovery in exchange for doubled speed but riskier status evasion. This is all just speculation though, what do you guys think?
Unfortunately, as much as I like the idea behind this set, I plain and simply don't see it having the stats to ever be OU. Phazers and bullet punchers in particular worry me. I think slurpuff will probably end up being low UU. (And for what it's worth, I can see Clefable being OU, but that's a different story)
This set seems to have some potential. The only problem I foresee occurring, besides a OHKO-2HKO, is the fact that you lose your Unburden boost if you receive a new item. Every Pokemon you go up against is going to have an item and 9 times out of 10, it's going to be a permanent one that you can't get rid of afterward. This could really mess up Slurpuff's sweeping potential.Slurpuff has access to Thief. With Play Rough, it's resisted by one typing, Steel/Fairy, which is nothing. Thief is also useful if you know that what you're setting up on is using leftovers.
Slurpuff @ Sitrus Berry
Unburden
Jolly
252 HP / 4 Atk / 252 Spe
-Play Rough
-Thief
-Belly Drum
-Wish
Take a turn to get a Wish up, Belly Drum to max Atk, Sitrus Berry activates, Unburden activates, Wish comes down, you're practically at full health at this point... sweep.
Don't forget that Slurpuff can learn Surf and Unburden is crazy stuff. Great boosting moves with Cotton Guard, Calm Mind, and Belly Drum as well.I don't think this pokemon is UU worth. There a lot of check and counters for it. Chanderule is a notable example: plays around every set and only fears a boosted thief (which is bad to slurpuff do, because she will get a choice scarf or a choice specs).
In RU, Slurpuff could be a decent clelic/support Pokemon, but nothing more than this.
I think you're underestimating just how effective an unburden sweep can be, especially after setting up with Cotton Guard or Calm Mind. (Or both, like I do) Plus, like Jaguar said, Slurpuff's special movepool is pretty extensive. And with only 128 EV investment in Speed, Unburden Slurpuff is fast enough to outrun both Greninja and Mega Gengar with FULL speed investment. No one is saying it's OU, but I think you're downplaying him a bit too much.I don't think this pokemon is UU worth. There a lot of check and counters for it. Chanderule is a notable example: plays around every set and only fears a boosted thief (which is bad to slurpuff do, because she will get a choice scarf or a choice specs).
In RU, Slurpuff could be a decent clelic/support Pokemon, but nothing more than this.