Can't believe no one has posted this yet so I guess I'll do it.
Offensive Core
Standard Sand Offense core, Gigalith provides rocks, toxics things and racks up passive damage to weaken for sweeps, and of course provides the sand that supports stoutland and reun. Stoutland uses the sand to become one fast doggo, outspeeding everything but the fastest scarfers and spamming CB return. Meanwhile, Reun is another sweeper immune to sand that loves a bit of extra passive damage sand gives, and it hits from the special side to crush the physical walls that wall stoutland. Also gives a switch in to choiced fighting attacks aimed at the other two.
The things that stop this core are tough steel types, mainly escavalier and doublade. So a good mon to use with this core is gligar, especially since it also forms a core with Gigalith, as Rider posted. Chesnaught can also be a good escavalier counter that also can lay spikes down to help stoutland and reun sweep. It can't do anything to doublade though, and can't use synthesis when paired with gigalith.
Also T E A M B L U E
Offensive Core



Standard Sand Offense core, Gigalith provides rocks, toxics things and racks up passive damage to weaken for sweeps, and of course provides the sand that supports stoutland and reun. Stoutland uses the sand to become one fast doggo, outspeeding everything but the fastest scarfers and spamming CB return. Meanwhile, Reun is another sweeper immune to sand that loves a bit of extra passive damage sand gives, and it hits from the special side to crush the physical walls that wall stoutland. Also gives a switch in to choiced fighting attacks aimed at the other two.
Gigalith @ Leftovers
Ability: Sand Stream
Shiny: Yes
EVs: 240 HP / 16 Def / 252 SpD /
Impish Nature
- Rock Blast
- Earthquake
- Toxic
- Stealth Rock
Stoutland @ Choice Band
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Return
- Superpower
- Crunch
- Facade
All I Do Is Win (Reuniclus) @ Life Orb
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Psychic
- Shadow Ball
- Focus Blast
Ability: Sand Stream
Shiny: Yes
EVs: 240 HP / 16 Def / 252 SpD /
Impish Nature
- Rock Blast
- Earthquake
- Toxic
- Stealth Rock
Stoutland @ Choice Band
Ability: Sand Rush
EVs: 252 Atk / 4 SpD / 252 Spe
Adamant Nature
- Return
- Superpower
- Crunch
- Facade
All I Do Is Win (Reuniclus) @ Life Orb
Ability: Magic Guard
Shiny: Yes
EVs: 252 HP / 252 SpA / 4 SpD
Quiet Nature
IVs: 0 Atk / 0 Spe
- Trick Room
- Psychic
- Shadow Ball
- Focus Blast
The things that stop this core are tough steel types, mainly escavalier and doublade. So a good mon to use with this core is gligar, especially since it also forms a core with Gigalith, as Rider posted. Chesnaught can also be a good escavalier counter that also can lay spikes down to help stoutland and reun sweep. It can't do anything to doublade though, and can't use synthesis when paired with gigalith.
Also T E A M B L U E
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