I just typed all of this and then the page closed...so here we go again...There’s probably going to be a lot less effort put into it this time. -__- Ok so I’d like some advice on how to improve my team. I have days where I have huge winning streaks going and then I have days where I lose like 5 battles for every 1 that I win. I think the biggest reason is my teams huge weakness towards ice and grass. But I’m sure there’s other problems too. I'd be glad to hear your opinions and advice. So here’s my team at a glance. Swampert, Espeon, and Gorebyss are my “setter upers” and Haxorus, Breloom, and Gliscor are my fighters. I’m sure you’ll notice that my 3 attackers are all weak to ice, and my setter upers don’t exactly have the greatest synergy. Two of them are weak to grass. My whole team in general doesn’t have very good synergy. However Espeon and Swampert work well together. Swampert lures out Ferrothorn, and then I switch in Espeon who bounces back Ferrothorn’s Spikes and faints it with Hidden Power Fire. Here’s a quick look at how my battles usually go: 1. I usually lead with Swampert and set up Stealth Rock. I then have Swampert continue fighting or I send out Espeon. 2. Espeon puts up dual screens. I then either have him keep fighting or I send out Gorebyss. 3. Gorybess, now protected by dual screens uses Substitute and/or Shell Smash. She then either keeps fighting or Baton Passes to Haxorus. 4. Haxorus sweeps. 5. If for some reason Haxorus fails, the remaining pokemon finish the job. Now this isn’t always how it happens. I’ve gotten pretty flexible with smashpassing. Step one can be skipped and I use other pokemon as my lead sometimes. Especially Espeon. A common problem I run into is people setting up their sweepers during steps 1-4. Steps 1-4 only take a few terns, but its enough time for an opposing sweeper to boost its stats quite a bit. Though half the people I battle don’t seem to have a clue what I’m doing so they don’t take advantage of it. Now I’ll explain each pokemon’s role more in-depth. Swampert @ Chesto Berry Torrent Sassy 240 HP / 216 Def / 52 Spe Stealth Rock Rest Earthquake Ice Beam I usually use Swampert as my lead, but not always. The main reason I picked him was his defense and Stealth Rock; but as I’ve used him for a long time I’ve noticed that he can be offensive if necessary. People seem to underestimate Swampert and I think that’s a big mistake. He can take a lot of hits, even when they’re boosted. And his STABed Earthquake has saved my ass a few times. When I use him as my lead, I can usually set up a Stealth Rock and then have him continue fighting and knock a huge hole in the opponent or faint them altogether. OR I can call him back and save him for later. Espeon @ Light Clay Magic Bounce Timid 252 HP / 252 Spe / 4 Def Light Screen Reflect Psychic Hidden Power (Fire) Usually very early on in the battle, I have Espeon set up dual screens. I then either have him keep fighting or I call him back. His amazing speed makes him an awesome revenge killer. HP Fire earned its spot solely to deal with Ferrothorn; but it helps with other steel types too, and somewhat covers Espeon’s bug weakness. It can also be used to deal with other grass types that Swampert lures out. (though the most common is Ferrothorn) Anyway, to sum it all up, Espeon sets up dual screens and then becomes a revenge killer. Gorebyss @ White Herb Swift Swim Calm 252 HP / 232 Spe / 24 SpD Substitute Shell Smash Baton Pass Surf Gorebyss is my smashpasser. Suprise suprise. After Espeon sets up dual screens, or whichever screen seems most necessary, I usually send Gorebyss out. Gorebyss has great defense, so with help from dual screens, she can take a few hits while she Shell Smashes and sets up a substitute. She can then either Baton Pass or she can take out the opponent with Surf, depending on who the opponent is. Gorebyss doesn’t really need the dual screen support, but her Baton Pass receiver, Haxorus, appreciates the support. Plus the screens help bulk up her substitutes. I’ve actually had games where I have Gorebyss smashpass, and then later on I end up using Gorybess again to Shell Smash and sweep. This is kinda rare though. Usually Gorybess has very little HP after smashpassing and her ability to sweep is limited with only one offensive move. Haxorus @ Lum Berry Mold Breaker Adamant 252 Atk / 252 Spe / 4 HP Brick Break Dragon Claw Earthquake Taunt Haxorus is my smashpass receiver. Him and Gliscor are both sweepers, but Haxorus is the better sweeper of the two. (but he relies on Gorebyss for his boosts) Brick Break is to break through screens that would prevent him from sweeping, as well as somewhat covering the teams huge weakness to ice. Dragon claw is his STAB move, and it’s WAY better than Outrage because it doesn’t lock him into the move and then confuse him. Earthquake + Mold Breaker is always good to have. It allows him to OHKO a lot of pokemon. Taunt prevents him from being Roared away or crippled by status problems. The Lum Berry helps protect him from status problems too. Haxorus isn’t much good for anything besides sweeping. He’s too frail to be used for anything else. He’s not a very good revenge killer because he’s slightly slower then most of the metagame. Breloom @ Toxic Orb Poison Heal Jolly 252 atk / 252 Spe / 4 HP Spore Mach Punch Seed Bomb Facade Breloom is an excellent revenge killer and he has his own unique way of sweeping that annoys the shit out of other people. I’ve had some awesome come-from-behind wins thanks to Breloom. Breloom is slow, but he can usually take a hit. Even if it’s super effective. (but not if its STABed or the opponents stats are raised) This allows him to put his enemy to sleep and then use a 140 power Facade. Breloom doesn’t need his attack raised to be an awesome sweeper like this. Plus he can’t be crippled by other status problems, because he is constantly poisoned. Gliscor @ Leftovers Poison Heal Impish 252 HP / 184 Def / 72 Spe Sword Dance Thunder Fang Ice Fang Earthquake Gliscor is my bulky back-up sweeper. One sword dance raises his attack sky high. In honor of the Item Clause, I have him holding Leftovers, but I kept his ability as Poison Heal just incase he gets poisoned. However I’m thinking of changing his ability to Hyper Cutter because he gets burned more often than he gets poisoned. What do you guys think? I actually just recently replaced my Magnezone with this Gliscor. Gliscor causes people to switch pokemon, which give him a free turn to use Sword Dance. And I think this catches people off guard because I don’t usually seel Gliscors with this moveset. It deffinetly helps for fighting other Gliscors.