GOOOOOOOOOOOOOOOOD EVENING, ASB FANS!
Pretty standard rules this time around. Let's just get right on to our contenders!3v3 LC Singles
36-hr DQ
All Abilities
Subs=2
Items=Training
Switch=OK
5 Chills/2 Recs
ASB Arena
Representing our issuer, Snarguffle:
Deino [Ghetsis] (Male)
Types: Dark/Dragon
Abilities: Hustle
Nature: Quirky
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 2
SpD: 2
Spe: 38
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 1/9
MC: 0
AC: 1/5
Attacks (21):
Level Up
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch
Dragon Pulse
Hyper Voice
Outrage
Egg
Assurance
Dark Pulse
Earth Power
Fire Fang
Thunder Fang
TM/HM
Torment
Protect
Taunt
Dragon Tail
Thunder Wave
Other:
Onix [Ragnarok] (Male)
Types: Rock/Ground
Abilities: Rock Head/Sturdy/Weak Armor (H)
Nature: Adamant (+Atk, -SpA)
Stats:
HP: 90
Atk: 3+
Def: 7
SpA: 1-
SpD: 2
Spe: 60
Size Class: 7
Weight Class: 6
Base Rank Total: 18
EC: 1/6
MC: 1
AC: 1/5
Attacks (19):
Level Up
Mud Sport
Tackle
Harden
Bind
Curse
Rock Throw
Rock Tomb
Rage
Stealth Rock
Rock Polish
Gyro Ball
Smack Down
Dragon Breath
Sandstorm
Slam
Egg
Block
Flail
Heavy Slam
Rock Blast
Rollout
TM/HM
Earthquake
Rest
Explosion
Dragon Tail
Sleep Talk
Dig
Other:
Wailmer [Mobius] (Male)
Types: Water
Abilities: Water Veil/Oblivious/Pressure (H)
Nature: Relaxed (+Def, -Spe, -10 Evasion)
Stats:
HP: 120
Atk: 3
Def: 3+
SpA: 3
SpD: 2
Spe: 52-
Size Class: 4
Weight Class: 5
Base Rank Total: 17
EC: 0/6
MC: 0
AC: 0/5
Attacks (19):
Level Up
Splash
Growl
Water Gun
Rollout
Whirlpool
Astonish
Water Pulse
Mist
Brine
Egg
Aqua Ring
Clear Smog
Fissure
Soak
Thrash
TM/HM
Earthquake
Rest
Sleep Talk
Surf
Dive
Other:
Sveta [Nohface] (F)
Nature: Jolly (+15% Speed, +5% Accuracy, -1 SpA)
Type: Ghost / Steel
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will still be damaged every turn by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them vulnerable to Poison-type attacks and the Poison/Toxic Status.
Abilities:
Levitate: (Passive) The Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if the user is over Size Class 4, has Levitate, is 3.5m or longer, or is a Flying-type. Otherwise, Dig and Dive will miss. Ground moves can still hit.
Levitate (HA Locked): (Passive) The Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if the user is over Size Class 4, has Levitate, is 3.5m or longer, or is a Flying-type. Otherwise, Dig and Dive will miss. Ground moves can still hit.
Stats:
HP: 100
Atk: Rank 2
Def: Rank 3
SpA: Rank 0 (-)
SpD: Rank 3
Spe: 12 (11.5) (+)
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/6
MC: 0
AC: 0/5
Moves (8/??):
Level-Up:
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Faint Attack
Shadow Sneak
Curse
Egg Moves:
Feather Dance
Meteor Mash
Phantom Force
Psycho Shift
Yawn
TM Moves:
Taunt
Protect
Dig
Torment
Will-O-Wisp
Trapinch [Scirocco] (M)
Nature: Lonely (+1 Atk, -1 Def)
Type: Ground
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists. Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Hyper Cutter: (Passive) This Pokemon always keeps its claws/teeth/pincers extremely sharp, and thus cannot have its attack reduced.
Arena Trap: (Passive) This Pokemon has great knowledge of the field and can always remain close to an earthbound foe no matter where it runs. All Pokemon that are not of the Flying-type, or possess the Levitate Ability, may not be switched out of battle while this Pokemon is on the field. This Pokemon may still switch out of battle as normal, unless there is another Pokemon on the field with Arena Trap.
Sheer Force (HA Locked): (Toggle) By default this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect. When toggled, no effect.
Stats:
HP: 90
Atk: Rank 5 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 10
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Moves (23/55):
Level-Up:
Sand Attack
Bite
Feint Attack
Bide
Fissure
Superpower
Feint
Mud-Slap
Bulldoze
Sand Tomb
Rock Slide
Dig
Crunch
Egg Moves:
Bug Bite
Endure
Flail
Focus Energy
Quick Attack
TM Moves:
Toxic
Protect
Solar Beam
Substitute
Rock Smash
Timburr [Segata Sanshiro] (M)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Fighting
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.
Abilities:
Guts: (Passive) This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sheer Force: (Toggle) By default, this Pokemon energizes all its attacks with a secondary effect (These are damaging moves that either lower the target stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect is increased by two (2), but they will never have their secondary effect. When toggled, no effect.
Iron Fist (HA Locked): (Passive) The Base Attack Power of this Pokemon's "Punch" attacks is increased by two (2). (Known attacks affected: Bullet Punch, Comet Punch, Dizzy Punch, Drain Punch, Dynamic Punch, Fire Punch, Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor Mash, Shadow Punch, Sky Uppercut, Thunder Punch, Power-Up Punch)
Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 1
Spe: 35
Size Class: 1
Weight Class: 2
EC: 1/9
MC: 0
AC: 1/5
KOC: 0
Moves (20/67):
Level-Up:
Pound
Leer
Focus Energy
Bide
Low Kick
Rock Throw
Wake-Up Slap
Chip Away
Egg Moves:
Counter
Detect
Drain Punch
Endure
Mach Punch
Tutor Moves:
Ice Punch
Thunder Punch
TM Moves:
Taunt
Smack Down
Payback
Poison Jab
Rock Smash
Here's how we're going to get this show on the road:
Snarguffle sends out their first Pokemon and gives it an item.
P2X7 sends out their first Pokemon, gives it an item, and orders.
Snarguffle orders.
Reffing begins!