Solid vs Matezoide 2fast4puns

Rules
2v2 lc dubs
lol idunno​
Matezoide
pumpkaboo-super.png


<Pumpkaboo> [Vivi] (F)
Nature: Quiet (+ Sp.Attack, - Speed, -10% Evasion)

Type:

Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.


Grass: Grass STAB; immunity to Leech Seed, Worry Seed, and all "Powder" based attacks (Poisonpowder, Powder, Rage Powder, Sleep Powder, Spore, Stun Spore). Unable to have Petal Dance disrupted by oncoming damage. Ignores Arena restrictions on Grass attacks requiring an external grass source. Bloom Command.

Bloom Command: For the next six (6) actions, this Pokemon's "Grass," "Powder," and "Seed" status-moves will have fifteen (15) added points to their Base Accuracy (e.g. Grasswhistle goes from 55 Base Acc to 70 Base Acc). Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.

Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

About: Vivi originates from a small village, where the Pumpkaboo are loved by it's inhabitants due to their unique abilites of carrying souls to their resting place. Tired of always having some dude inside her, Vivi eventually fled. The other Pumpkaboo, however, were less than thrilled and thus, she was quickly followed to be taken back.
Eventually, she came across a huge labyrinth, where she met a Honedge that, understanding her, helped her hide for several months there, alongside the other pokemon that lived there.
After the heat was down, Vivi left, but her new friend decided to follow. Both were eventually captured by Matezoide. Much to her luck, he already passed through the village and left Kalos soon after.

Abilites:

Pickup (Passive):
This Pokemon has a natural habit of collecting items. Whenever a hold item (its own or an opponents) is thrown away with a move like Fling, or knocked onto the ground with a move like Knock Off, this Pokemon will immediately pick up that item without using an action. It can also grab dropped or naturally occurring hold items in arenas.

Frisk (Passive):

The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

Insomnia (HIDDEN ABILITY LOCKED, Passive):

This Pokemon is immune to sleep induced by other Pokemon. It's normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action. If a Pokemon with Insomnia also has Vital Spirit, its accuracy is raised by one (1) stage permanently.


Stats

HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3(+)
SpD: Rank 2
Spe: 35 (-)
Size Class: 2
Weight Class: 2
Base Rank Total: 14


EC: 1/6
MC: 0
AC: 1/5

Moves


Trick (*)
Astonish (*)
Confuse Ray (*)
Scary Face (*)
Trick-Or-Treat (*)
Worry Seed (*)
Razor Leaf (*)
Leech Seed (*)
Pain Split
Seed Bomb
Shadow Ball
Shadow Sneak


Rock-Slide (*)
Flamethrower (*)
Trick Room (*)
Dark Pulse (*)
Psychic (*)
Hidden-Power (Ice) (*)
Will-O-Wisp (*)

Destiny Bond (*)
Disable (*)
Bestow (*)


Spr_5b_440.png

<Happiny> [Luna] (F)

Nature: Modest (+1 Sp.Attack, -1 Attack)

Type

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.


About: The sweetest little thing ever seen by Matezoide, Luna was immediately adopted from an orphanage and quickly got to the hearts of her team mates. Although the incident that took her parents left a great pain inside her, she managed to maintain a beautiful heart, always willing to help those in need and being extremely quick to trust others.
She currently wishes to be a doctor, and thus, practices healing techniques on other pokemon on a daily basis.


Abilities:

Natural Cure (Passive)
:

This Pokémon's body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokémon heals all status effects when switched out.

Serene Grace (Passive):

This Pokémon has a blessing which doubles the success chance of its attack's secondary effects. (eg. Paralysis from Thunderbolt).

Friend Guard (HIDDEN ABILITY LOCKED, Passive):

The Pokémon's body emits an aura of joy that reduces the Base Attack Power of all opponents' attacks in multiple battles by two (2).


Stats:
HP: 110
Atk: Rank 0 (-)
Def: Rank 1
SpA: Rank 2 (+)
SpD: Rank 3
Spe: 30
Size Class: 1
Weight Class: 2
Base Rank Total: 12

EC: 2/9
MC: 0
AC: 2/5

Attacks:

Pound (*)
Charm (*)
Copycat (*)
Refresh (*)
Sweet Kiss (*)

Shadow Ball (*)
Flamethrower (*)
Solarbeam (*)
Psychic (*)
Toxic (*)
Hyper Voice
Thunder-Wave
Protect
Endeavor
Grass Knot

Counter (*)
Endure (*)
Helping Hand (*)
Metronome (*)
Aromatherapy (*)

Other Guy
pehk.png

Nemacyst (Protowatt) (M)
Nature: Naive
Type: Water/Electric

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Electric: Electric STAB; immune to paralysis status.

Abilities:

Trace

Magic Guard

Shed Skin

Stats:

HP: 80
Atk: Rank 2
Def: Rank 1
SpA: Rank 2
SpD: Rank 0 (-)
Spe: 110 (+15% speed, +28% accuracy)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 4/6
MC: 0
AC: 4/5

Moves:

Bubble (*)
Charge (*)
Tackle (*)
Thunder Shock (*)
Fairy Wind (*)
Detect (*)
Zap Cannon

Counter (*)
Me First (*)
Mirror Coat (*)
Muddy Water (*)
Signal Beam (*)

Hail
Ice Beam (*)
Protect
Rain Dance
Thunderbolt (*)
Double Team
Rest
Scald
Thunder Wave (*)
Volt Switch
Substitute (*)
Wild Charge
Dazzling Gleam (*)

Aqua Tail
Dive
Endure
Sleep Talk
Wild Charge

Spr_4p_298.png

Azurill (Azurill) (M)
Nature: Adamant
Type: Normal/Fairy

Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Fairy: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:

Thick Fat

Huge Power

Sap Sipper (HA Locked)

Stats:

Hp: 90
Atk: Rank 2 (3 Huge Power) (+)
Def: Rank 2
SpA: Rank 0 (-)
SpD: Rank 2
Spe: 20
Size Class: 1
Weight Class: 1
Base Rank Total: 9

EC: 0/9
MC: 0
AC: 0/5

Moves:

Splash
Charm
Water Gun
Bubble
Tail Whip
Water Sport
Slam
Bubble Beam
Helping Hand
Bounce

Body Slam
Copycat
Encore
Refresh
Soak

Toxic
Light Screen
Protect
Substitute
Waterfall

Spr_3r_223.png

Baird (Remoraid) (M)
Nature: Quiet
Type: Water

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Hustle

Sniper

Moody (HA Locked)

Stats:

Hp: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 56 (-15% speed, -10% evasion)
Size Class: 1
Weight Class: 2
Base Rank Total: 15

EC: 0/6
MC: 0
AC: 0/5

Moves:

Water Gun
Lock-On
Psybeam
Aurora Beam
Bubble Beam
Focus Energy

Acid Spray
Haze
Mud Shot
Rock Blast
Water Spout

Ice Beam
Psychic
Double Team
Fire Blast
Scald
Other Guy sends
Matezoide sends and orders
Other Guy orders
 
Vivi and Luna will have Exp.Shares


Vivi: Seed Bomb (Remoraid)*3


If Remoraid has Double-Team clones up, use Razor Leaf that action


Luna: Thunderbolt (Remoraid)*3


If Remoraid has Double-Team clones up, use Hyper Voice that action
 
Azurill:

Light Screen - Bounce (Pumpkaboo) - Substitute (15 Hp)
If pumpkaboo is not paralyzed when you would act a3, use Bounce (Pumpkaboo) instead

Remoraid:

Fire Blast (Pumpkaboo) - Ice Beam (Pumpkaboo) - Fire Blast (Pumpkaboo)
 
Matezoide
pumpkaboo-super.png

(
exp-share.png
| HP: 90 | EN: 100 | 3/3/3/2 | SPE: 35 | 2/2)

-10% Evasion
Spr_5b_440.png

(
exp-share.png
| HP: 110 | EN: 100 | 0/1/2/3 | SPE: 30 | 1/2)

Other Guy
Spr_4p_298.png

(
exp-share.png
| HP: 90 | EN: 100 |
23/2/0/2 | SPE: 20 | 1/1)
Spr_3r_223.png

(
exp-share.png
| HP: 90 | EN: 100 | 3/2/4/2 | SPE: 56 | 1/2)

-10% Evasion​
Remoraid used Fire Blast! [-8 EN]
[<8500 hit] 1479
[<625 crit] 3020
[<1000 efct] 2635
(11 + 6 - 3) * 1.5 = 21 to Pumpkaboo
Pumpkaboo used Seed Bomb! [-5 EN]
[<625 crit] 2862
(6 + 3 + 4.5 - 3) * 1.5 = 15.75 to Remoraid
Happiny used Thunderbolt! [-7 EN]
[<625 crit] 3771
[<2000 efct] 2685
(9 + 3 - 3) * 1.5 = 13.5 to Remoraid
Azurill used Light Screen! [-10 EN]
Other Guy Light Screen for 6 actions.

Remoraid used Ice Beam! [-7 EN]
[<625 crit] 8913
[<1000 efct] 5249
(9 + 6 - 3) * 1.5 = 18 to Pumpkaboo
Pumpkaboo used Seed Bomb! [-9 EN]
[<625 crit] 1373
(6 + 3 + 4.5 - 3) * 1.5 = 15.75 to Remoraid
Happiny used Thunderbolt! [-11 EN]
[<625 crit] 8508
[<2000 efct] 5719
((9 * 0.66) + 3 - 3) * 1.5 = 8.91 to Remoraid
Azurill used Bounce! [-9.33 EN]
[<8500 hit] 8618
[<625 crit] 68
A critical hit!
[<3000 efct] 3369
(8 + 3 + 4.5 - 4.5) * 1.5 = 16.5 to Pumpkaboo

Remoraid used Fire Blast! [-8 EN]
[<8500 hit] 4118
[<625 crit] 4352
[<1000 efct] 6181
(11 + 6 - 3) * 1.5 = 21 to Pumpkaboo
Pumpkaboo used Seed Bomb! [-13 EN]
[<625 crit] 8777
(6 + 3 + 4.5 - 3) * 1.5 = 15.75 to Remoraid
Happiny used Thunderbolt! [-15 EN]
[<625 crit] 2020
[<2000 efct] 4910
((9 * 0.66) + 3 - 3) * 1.5 = 8.91 to Remoraid
Azurill used Bounce! [-13.33 EN]
[<8500 hit] 1003
[<625 crit] 4222
[<3000 efct] 6822
(8 + 4.5 - 4.5) * 1.5 = 12 to Pumpkaboo

Health:
Remo: 90 - (15.75 + 13.5 + 15.75 + 8.91 + 15.75 + 8.91) = 11.43 rounded to 11
Pumpkaboo: 90 - (21 + 18 + 16.5 + 21 + 12) = 1.5 rounded to 1
Energy:
Remo: 100 - (8 + 7 + 8) = 77
Pumpkaboo: 100 - ((5)5 + 4 + 8) = 63
Happiny: 100 - ((7)3 + 4 + 8) = 67
Azu: 100 - (10 + 9.33 + 13.33) = 67.34
Matezoide
pumpkaboo-super.png

(
exp-share.png
| HP: 1 | EN: 63 | 3/3/3/2 | SPE: 35 | 2/2)

-10% Evasion
Spr_5b_440.png

(
exp-share.png
| HP: 110 | EN: 67 | 0/1/2/3 | SPE: 30 | 1/2)

Other Guy
Light Screed (3a)
Spr_4p_298.png

(
exp-share.png
| HP: 90 | EN: 75 |
23/2/0/2 | SPE: 20 | 1/1)
Spr_3r_223.png

(
exp-share.png
| HP: 11 | EN: 67 | 3/2/4/2 | SPE: 56 | 1/2)

-10% Evasion​
S0L1D G0LD is up
 
Last edited:
Azurill:

Body Slam (Happiny) - Bounce (Happiny) - Body Slam (Happiny)
If counter when Remoraid would target Happiny and Remoraid hasn't fainted, then use helping hand (Remoraid) and push back
If Happiny uses helping hand a1, then use encore (Happiny) and push back

Remoraid:

Ice Beam (Pumpkaboo) - Rock Blast (Happiny) - Rock Blast (Happiny)
If your target uses counter, use scald on them instead and push back
If your target is under the effects of a successful p/e move when you would act, use Focus Energy the first time, and chill any other times, pushing back in each instance
 
pumpkaboo-super.png



Yolol.




Spr_5b_440.png


Oh come on, not you too, Vivi.





Vivi: Shadow Sneak Combo (Remoraid) -> Seed Bomb (Azurill) -> Seed Bomb (Azurill)

Luna: Counter -> Hyper Voice -> Counter (All Azurill)

If you are paralysed A2, use Counter that action
 
Matezoide
pumpkaboo-super.png

(
exp-share.png
| HP: 1 | EN: 63 | 3/3/3/2 | SPE: 35 | 2/2)

-10% Evasion
Spr_5b_440.png

(
exp-share.png
| HP: 110 | EN: 67 | 0/1/2/3 | SPE: 30 | 1/2)

Other Guy
Light Screed (3a)
Spr_4p_298.png

(
exp-share.png
| HP: 90 | EN: 75 |
23/2/0/2 | SPE: 20 | 1/1)
Spr_3r_223.png

(
exp-share.png
| HP: 11 | EN: 67 | 3/2/4/2 | SPE: 56 | 1/2)

-10% Evasion​
Pumpkaboo used Shadow Sneak combo! [-20 EN]
[<625 crit] 756
(4 * 2.25) + 3 + 4.5 - 3 = 13.5 to Remo
Remo was KOed!
Azu used Body Slam! [-5.33 EN]
[<625 crit] 328
A critical hit!
[<3000 efct] 5073
8 + 3 + 4.5 - 1.5 = 14 to Happiny
Happiny used Counter! [-13 EN]
14 * 1.5 = 21 to Azu

Pumpkaboo is cooling down!
Happiny used Hyper Voice!
[-6 EN]
[<625 crit] 2146
(9 * 0.66) + 3 + 3 - 3 = 8.94 to Azu
Azurill used Bounce! [-13.33 EN]
[<8500 hit] 1898
[<625 crit] 5183
[<3000 efct] 8772
8 + 4.5 - 1.5 = 11 to Happiny

Pumpkaboo used Seed Bomb! [-9 EN]
[<625 crit] 92
A critical hit! (somanycrits)
(6 + 3 + 3 + 4.5 - 1.5) * 1.5 = 22.5 to Happiny
Azu used Body Slam! [-5.33 EN]
[<625 crit] 4
Another critical hit!
[<3000 efct] 8245
8 + 3 + 4.5 - 1.5 = 14 to Happiny
Happiny used Counter! [-13 EN]
14 * 1.5 = 21 to Azu
Matezoide
pumpkaboo-super.png

(
exp-share.png
| HP: 1 | EN: 34 | 3/3/3/2 | SPE: 35 | 2/2)

-10% Evasion
1 KOC
Spr_5b_440.png

(
exp-share.png
| HP: 48 | EN: 32 | 0/1/2/3 | SPE: 30 | 1/2)

Other Guy
Spr_4p_298.png

(
exp-share.png
| HP: 39 | EN: 51 |
23/2/0/2 | SPE: 20 | 1/1)
Spr_3r_223.png

(
exp-share.png
| KO)

Matezoide
 
U suck. I ordered based on remora having 18 Hp. Not 11. Cheap way to win, deceiving me with false numbers. Take one down I guess.

Waterfall (Pumpkaboo) - Bounce (Pumpkaboo) - Bounce (Pumpkaboo)
If your target faints redirect
 
U suck. I ordered based on remora having 18 Hp. Not 11. Cheap way to win, deceiving me with false numbers. Take one down I guess.


Then i would deal less damage to Azurill overral, but still leave it far below Happiny (The calcs for it's HP are actually incorrect, as well as Seed Bomb's BAP and Happiny is the one that got hit, not Azurill, by Evasun's mistake) by the time it kills Pumpkaboo :V

Though yeah, that would really suck in serious matches. Just ask for a re-order next time.
 
<Evasun> shit i made happiny take damage when azu was supposed to
<Evasun> oops
<Matezoide> lol Evasun
<Matezoide> I thought that was just a typo
<Evasun> uh
<Evasun> grea
<Evasun> t
<Matezoide> Eh
<Matezoide> No big deal
<Evasun> doesn't change anything, just a typo
<Matezoide> No need to change that
<Evasun> er
<Evasun> it might
<Matezoide> Just ref the way it is atm
<Evasun> so act like you attacked yourself?
<Evasun> uh
<Evasun> sure
<Evasun> looked over the calcs
<Evasun> all redirecting does
<Evasun> is make happiny have more hp
<Evasun> and azu less [but not enough to KO]
<Evasun> so doesn't matter

Matezoide
pumpkaboo-super.png

(
exp-share.png
| HP: 1 | EN: 34 | 3/3/3/2 | SPE: 35 | 2/2)

-10% Evasion
1 KOC
Spr_5b_440.png

(
exp-share.png
| HP: 48 | EN: 32 | 0/1/2/3 | SPE: 30 | 1/2)

Other Guy
Spr_4p_298.png

(
exp-share.png
| HP: 39 | EN: 51 |
23/2/0/2 | SPE: 20 | 1/1)
Pumpkaboo used Seed Bomb! [-13 EN]
[<625 crit] 1480
(6 + 3 + 4.5 - 3) * 1.5 = 15.75 to Azu
Happiny used Hyper Voice! [-6 EN]
[<625 crit] 420 (blazeit)
A critical hit!
9 + 3 + 3 + 3 - 3 = 15
Azu used Waterfall! [-dontmattah EN]
KOes 1 HP Pumpkaboo.

Happiny used Hypah Voice! [-10 EN]
[<625 crit] dontmattahfool
9 + 3 + 3 - 3 = 12
Azu was Koed nd stuff.
PRIZES!

Me:
6 UC
Matezoide: 2 CC
Pumpkaboo: 3 MC, 1 AC, 1 EC, 1 KOC
Happiny: 3 MC, 1 AC, 1 EC, 1 KOC
Solid Gold: 2 CC
Azumarill: 3 MC, 1 AC, 1 EC, 1 KOC
Remoraid: 3 MC, 1 AC, 1 EC
 
Azurill is not a water type, so I get a second attack in a2. Not that it matters.

Good game, matezoide, and thanks for reffing, evasun.
 
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