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Completed Someone Else has to fight the Blob!! Someoneelse vs Inanimate Blob

Discussion in 'ASB' started by King Serperior, Feb 13, 2013.

  1. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    VS
    Arena:
    Open Field (open)

    Field Type: Neutral
    Complexity: Low
    Field Effects:
    If Sunny Day or Rain Dance are used, effects last twice as long.
    Dig can be used, but only five times total throughout the match on both sides.
    Dive is banned.
    Surf and Waterfall are nerfed due to a lack of standing water (1/2 power).
    Due to grass already being present, Grass Knot uses half as much energy


  2. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
    Messages:
    1,453
    I lead with Munchlax, equipping an Oran Berry.

    Let's have some fun! :D
  3. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Sending in Horsea @ Lucky Egg.

    Focus Energy > Surf > Surf
    If Thunder is used and is not disabled, change the next action to Disable (Thunder) and push back. Activate Once Only.
  4. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
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    1,453
    Lead with an Amnesia, followed by a Stockpile, and finish with a Thunder.

    Amnesia->Stockpile->Thunder
  5. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
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    2,125
    May I say two words (in addition to these)?
    Critical Hits.
  6. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
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    1,453
    Oh geez, I'm assuming they're more common in ASB.
  7. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Round One

    Pre-Round One Stats (open)

    [​IMG]
    125HP | 100en
    3/3/2/3
    8spd (-10 Evasion)
    Round Actions: Amnesia->Stockpile->Thunder

    VS

    [​IMG]
    90HP | 100en
    2/2/3/1
    69spd (+16%acc)
    Round Actions: Focus Energy > Surf > Surf
    If Thunder is used and is not disabled, change the next action to Disable (Thunder) and push back. Activate Once Only. ​

    Round One Calculations (open)

    Action 1:
    Horsea used Focus Energy!!
    (-12 Energy)
    Horsea is getting Pumped!!
    Horsea has guarenteed Crits for the next 6 Actions!!

    Munchlax used Amnesia!!
    (-7 Energy)
    Muchlax's Special Defense sharply rose!!

    Action 2:
    Horsea used Surf!!
    (-6 Energy)
    Crit Chance: Focus Energy
    Damage: [(5 + 5 + 3 + 4.5 - 4.5)] = 13 Damage!!

    Muchlax used Stockpile!!
    (-7 Energy)
    Muchlax's Defense and Special Defense rose!!

    Action 3:
    Horsea used Surf!!
    (-10 Energy)
    Crit Chance: Focus Energy
    Damage: [(5 + 5 + 3 + 4.5 - 4.5)] = 13 Damage!!

    Munchlax used Thunder!!
    (-8 Energy)
    Hit Chance: 4785/10000 (Yes)
    Crit Chance: 8257/10000 (No)
    Damage: [(12 + 3 - 1.5) * 1.5] = 20.25 Damage!!
    Effect Chance: 7864/10000 (No)

    [​IMG]
    99HP | 78en
    3/3/2/3
    8spd (-10 Evasion)
    Status: +2 Sp.Def; +1Def
    Round Actions: Amnesia->Stockpile->Thunder


    VS


    [​IMG]
    70HP | 72en
    2/2/3/1
    69spd (+16%acc)
    Status: Focus Energy for 4 more Actions
    Round Actions: Focus Energy > Surf > Surf
    If Thunder is used and is not disabled, change the next action to Disable (Thunder) and push back. Activate Once Only​
  8. Someoneelse

    Someoneelse Why am I here?

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    Surf should still have 5BP, should it not?
  9. inanimate blob

    inanimate blob

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    I'm not sure if he calculated it or not, but Surf does have a field nerf.
  10. King Serperior

    King Serperior

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    3,029
    Yes.......why is there a 3.5BAP? O.o
    Sorry about that. Let me edit and I'll VM you when I am done...
  11. inanimate blob

    inanimate blob

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    1,453
    Alright, looks like I'm ordering. :)

    Start with Screech, then use Double-Edge. Follow with a Thunder, Munchlax! But if Thunder was disabled, use Double-Edge again, instead.

    Screech->Double-Edge->Thunder (unless disabled, then use Double-Edge)
  12. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
    Messages:
    2,125
    Sometimes you have to attack, sometimes you have to stall.
    Agility (Evasive) > Clear Smog > Agility (Evasive)
  13. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Round Two

    Pre-Round Two Stats (open)

    [​IMG]
    99HP | 78en
    3/3/2/3
    8spd (-10 Evasion)
    Status: +2 Sp.Def; +1Def
    Round Actions: Screech->Double-Edge->Thunder (unless disabled, then use Double-Edge)


    VS



    [​IMG]
    70HP | 72en
    2/2/3/1
    69spd (+16%acc)
    Status: Focus Energy for 4 more Actions
    Round Actions: Agility (Evasive) > Clear Smog > Agility (Evasive)

    Round Two Calculations (open)

    Action 1:
    Horsea used Agility (Evasive)!!
    (-7 Energy)

    Munchlax used Screech!!
    (-5 Energy)
    Munchlax's attack missed!!

    Action 2:
    Horsea used Clear Smog!!
    (-4 Energy)
    Crit Chance: Focus Energy
    Damage: [(5 + 5 + 4.5 - 3)] = 11.5 Damage!!
    All of Muchlax's stats returned to normal!!

    Munchlax used Double-Edge!!
    (-7 Energy)
    Crit Chance: 1984/10000 (No)
    Damage: [(13 + 3 + 4.5 - 3)] = 17.5 Damage!!
    Munchlax took 5.8 => 6 Damage recoil!

    Action 3:
    Horsea used Agility (Evasive)!!
    (-7 Energy)

    Munchlax used Thunder!!
    (-8 Energy)
    Munchlax's attack missed!!

    [​IMG]
    86HP | 59en
    3/3/2/3
    8spd (-10 Evasion)
    Status: None
    Round Actions: Screech->Double-Edge->Thunder (unless disabled, then use Double-Edge)



    VS




    [​IMG]
    53HP | 54en
    2/2/3/1
    69spd (+16%acc)
    Status: Focus Energy for 1 more Action
    Round Actions: Agility (Evasive) > Clear Smog > Agility (Evasive
  14. Someoneelse

    Someoneelse Why am I here?

    Joined:
    Sep 7, 2012
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    Focus Energy > BubbleBeam > BubbleBeam
    If Munchlax uses Thunder, change that action to Disable (Thunder).
  15. inanimate blob

    inanimate blob

    Joined:
    May 31, 2011
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    1,453
    Screech-Double Edge-Earthquake

    Good luck, Munchlax!
  16. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Round Three

    Pre-Round Three Stats (open)

    [​IMG]
    86HP | 59en
    3/3/2/3
    8spd (-10 Evasion)
    Status: None
    Round Actions: Screech-Double Edge-Earthquake




    VS





    [​IMG]
    53HP | 54en
    2/2/3/1
    69spd (+16%acc)
    Status: Focus Energy for 1 more Action
    Round Actions: Focus Energy > BubbleBeam > BubbleBeam
    If Munchlax uses Thunder, change that action to Disable (Thunder). ​

    Round Three Calculations (open)

    Action 1:
    Horsea used Focus Energy!!
    (-12 Energy)
    But it failed!!
    You tried to use Focus Energy on a turn that Focus Energy was Still Active ._.

    Munchlax used Screech!!
    (-5 Energy)
    Hit Chance: 1428/10000 (Yes)
    Horsea's Def. Sharply fell!!

    Action 2:
    Horsea used Bubblebeam!!
    (-4 Energy)
    Crit Chance: 8556/10000 (No)
    Damage: [(7 + 3 + 4.5 - 3)] = 11.5 Damage!!
    Effect Chance: 8561/10000 (No)

    Munchlax used Double Edge!!
    (-7 Energy)
    Crit Chance: 6857/10000 (No)
    Damage: [(13 + 3 + 4.5 - 3) + (2 * 1.75) = 21 Damage!!
    Munchlax took 7 Damage recoil!

    Action 3:
    Horsea used Bubblebeam!!
    (-8 Energy)
    Crit Chance: 1600/10000 (No)
    Damage: [(7 + 3 + 4.5 - 3)] = 11.5 Damage!!
    Effect Chance: 1648/10000 (No)

    Munchlax used Earthquake!!
    (-7 Energy)
    Crit Chance: 697/10000 (No,but really close)
    Damage: [(10 + 4.5 - 3)] + (2 * 1.75) = 18 Damage!!

    [​IMG]
    56HP | 40en
    3/3/2/3
    8spd (-10 Evasion)
    Status: None
    Round Actions: Screech-Double Edge-Earthquake





    VS






    [​IMG]
    14HP | 30en
    2/2/3/1
    69spd (+16%acc)
    Status: Focus Energy for 1 more Action
    Round Actions: Focus Energy > BubbleBeam > BubbleBeam
    If Munchlax uses Thunder, change that action to Disable (Thunder).​
  17. inanimate blob

    inanimate blob

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    1,453
    Lead with Screech, Munchlax! Follow with a Chip Away, and if Horsea isn't dead use Chip Away again. If Horsea does die, use Stockpile.

    Screech->Chip Away->Double-Edge (if Horsea dies, use Stockpile)
  18. Someoneelse

    Someoneelse Why am I here?

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    Sep 7, 2012
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    2,125
    I get KOed somehow anyway.
    Disable (Double-Edge) > Signal Beam > BubbleBeam + BubbleBeam
    If Chip Away does not cancel out Horsea's stat drops, change A2 to Agility (Evasive).
  19. King Serperior

    King Serperior

    Joined:
    Sep 15, 2011
    Messages:
    3,029
    Round Four

    Pre-Round Four Stats (open)

    [​IMG]
    56HP | 40en
    3/3/2/3
    8spd (-10 Evasion)
    Status: None
    Round Actions: Screech->Chip Away->Double-Edge (if Horsea dies, use Stockpile)




    VS







    [​IMG]
    14HP | 30en
    2/2/3/1
    69spd (+16%acc)
    Status: -1 Def
    Round Actions: Disable (Double-Edge) > Signal Beam > BubbleBeam + BubbleBeam
    If Chip Away does not cancel out Horsea's stat drops, change A2 to Agility (Evasive).​


    Round Four Calculations (open)

    Action 1:
    Horsea used Disable (Double-Edge)!!
    (-7 Energy)

    Munchlax used Screech!!
    (-5 Energy)
    Hit Chance: 440/10000 (Yes)
    Horsea's Def was sharply Lowered!!

    Action 2:
    Horsea used Signal Beam!!
    (-6 Energy)
    Crit Chance: 5844/10000 (No)
    Damage: [(8 + 4.5 - 3)] = 9.5 Damage!!
    Effect Chance: 1551/10000 (No)

    Munchlax used Chip Away!!
    (-4 Energy)
    Crit Chance: 3661/10000 (No)
    Damage: [(7 + 3 + 4.5 - 3)] = 11.5 Damage!!

    Action 3:
    Munchlax used Double Edge!!
    (-7 Energy)
    Double Edge is Disabled!!

    Horsea used Bubblebeam + Bubblebeam!!
    (-13 Energy)
    Crit Chance: 6683/10000 (No)
    Damage: [(15.75 + 3 + 4.5 - 3)] = 20.25 Damage!!
    Effect Chance: 8489/10000 (No)

    [​IMG]
    36HP | 24en
    3/3/2/3
    8spd (-10 Evasion)
    Status: None
    Round Actions: Screech->Chip Away->Double-Edge (if Horsea dies, use Stockpile)





    VS








    [​IMG]
    3HP | 4en
    2/2/3/1
    69spd (+16%acc)
    Status: -2 Def; Cooldown A1
    Round Actions: Disable (Double-Edge) > Signal Beam > BubbleBeam + BubbleBeam
    If Chip Away does not cancel out Horsea's stat drops, change A2 to Agility (Evasive).​
  20. inanimate blob

    inanimate blob

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    1,453
    King Serp, don't forget my Oran Berry. :3 I think 26 is below 120/4.
  21. Someoneelse

    Someoneelse Why am I here?

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    Anyway, Cooldown > BubbleBeam + BubbleBeam > You're dead
  22. King Serperior

    King Serperior

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    You are right. Edited and done.
    You may now order, Blob.
  23. inanimate blob

    inanimate blob

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    Alright, we gotta finish off this Horsea!

    Lead with Earthquake to kill the Horsea! If you're able to kill it, use Chill, and then Amnesia.

    If Horsea survives the first Earthquake, use Chip Away, and then Chill.

    Earthquake -> Cooldown (Chip Away if Horsea lives) -> Amnesia (Chill if Horsea lived)
  24. King Serperior

    King Serperior

    Joined:
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    Round Five

    Pre-Round Five Stats (open)

    [​IMG]
    36HP | 24en
    3/3/2/3
    8spd (-10 Evasion)
    Status: None
    Round Actions: Earthquake -> Cooldown (Chip Away if Horsea lives) -> Amnesia (Chill if Horsea lived)





    VS









    [​IMG]
    3HP | 4en
    2/2/3/1
    69spd (+16%acc)
    Status: -2 Def; Cooldown A1
    Round Actions: Cooldown > BubbleBeam + BubbleBeam > You're dead

    Round Five Calculations (open)

    Action 1:
    Horsea Cooled down!!

    Munchlax used Earthquake!!
    (-7 Energy)
    Damage: It did enough to KO

    Horsea Fainted!!

    [​IMG]
    36HP | 17en
    3/3/2/3
    8spd (-10 Evasion)
    Status: None
    Round Actions: Earthquake -> Cooldown (Chip Away if Horsea lives) -> Amnesia (Chill if Horsea lived)






    VS










    [​IMG]
    KO | KO
    2/2/3/1
    69spd (+16%acc)
    Status: KO
    Round Actions: Cooldown > BubbleBeam + BubbleBeam > You're dead

    Someoneelse sends out his next mon and Equips.
    Blob orders
    Someoneelse counter orders
    I ref
  25. Someoneelse

    Someoneelse Why am I here?

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    I'm going to send in Magikarp @ Amulet Coin.

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