LOL at the size of this. Sorry for that but I can't really fix it D:
Yo what's up guys? This is Darkreaper here with another RMT. I wasn't planning on doing an RMT on this team, but it has been extremely successful in tours, ladders, and friendly fights built with a lot of innovative sets that I am happy to use. I wanted to build around Trick Room as it is extremely rare and I wanted to see if it was good or bad. This team might be good, or I might have been getting on ladder lol but I would love suggestions to improve it.
The team is named after Drugs.... because Trick Room is trippy. Here is a soundtrack of Requiem for a Dream, a favorite movie of mine on Drugs. The soundtrack is pretty awesome and age appropriate so do not worry :]
Ladder Peak Proof
I know 92 on ladder isn't the greatest but it is the highest I have gotten after ladder reset and I am pretty happy considering I was trying out a new playstyle in trick room. My gxe is also pretty underwhelming because when I get haxed I get really salty and throw 50 games or so in a row. What can I say? When i get haxed, it continues over a long period of time and I get really mad. I am human after all.
Teambuilding Process, feel free to take a look.
Team at a glance:
Since I used sprites here, I'm gonna try and find the coolest pictures of each mon possible in the sets portion, no promises however.
Ohko me if real (Diancie) @ Mental Herb
Ability: Clear Body
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Stealth Rock
- Explosion
- Diamond Storm
This Nickname is extremely satisfying, don't ask.
Role: Diancie is first up on the rates as it is in every single battle except some scenarios which I will explain. Diancie serves as the team's Suicide lead. There is not much more that can be explained about it.
How to use: Diancie should be lead in many battles unless the opponent has bird spam. If they have a talonflame alone, then you can afford to let it go down if rocks go up on the opponents side. Talonflame is an issue for the team with power at +2 and priority ignoring the trick room. The threat is minimized if stealth rocks or set or you preserve diancie and lead with cress as a suicide lead. When using this, in most battles, just lead turn 1, set trick room, set rocks, and if Diancie is still alive then, Explode to get a sweeper in without damage.
Set Details: The EV spread is smogon recommended. It lives a +6 Brave bird from talonflame after stealth rocks. This is extremely important keeping diancie a counter for talonflame and neutralizing the biggest threat to trick room. Trick Room is obvious. It must be set every battle for the team to work. Stealth rocks are amazing in this meta as possibly the best move in the game. It gets damage on every pokemon on the enemy team whenever they switch, and does 50% to talonflame, a huge threat. Stealth Rocks usually stay up every battle if you pressure the opponent enough and not give a chance to defog or spin. Explosion is also necessary as the sweepers of the team must get a free switch in without taking any damage except hazards. Diamond Storm is primarily there as mentioned to counter talonflame.
Yellow Magician (Heracross-Mega) @ Heracronite
Ability: Guts
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Close Combat
- Pin Missile
- Rock Blast
- Swords Dance
The nickname was chosen as clefables loved to use Thunder Wave on this for some reason which I call "Yellow Magic"
Role: Mega Heracross is one of the three primary sweeper of the team. All of them are extremely powerful but Mega Heracross has the highest attacking stat with access to swords dance. It Finds itself as more of a wallbreaker in trick room and out of trick room being extremely bulky living neutral hits easily. Swords Dance just adds to this. Mega Heracross does a great job punching holes in opponent teams to open them up to victini, the other physical attacker which is more of a trick room sweeper (more on that later)
How to use: Mega Heracross should be used as a wallbreaker. It lives many hits so you shouldn't be afraid on many pokemon to click Swords dance and then break walls. It hopefully opens up these weakned teams for victini. If mega heracross is also punsishing the opponent without the need of Swords Dancing, you can always lunar dance to it when weakened and punish them some more.
Set Details: This set is to minimize speed and maximize attack to be slower than as many mons as possible under trick room. The funny part is, it is still fast enough to outspeed many walls outside of trick room and breaking them to pieces. When in trick room, these walls mostly cannot hit hard enough to bother mega hera anyways. So to sum it up: Step 1: Click SD, Step 2: Click an attack, Step 3: Profit
Kim Kardashian (Cresselia) @ Mental Herb
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Lunar Dance
- Psychic
- Moonblast
This thing is a fat annoying bastard to the opponent team
Role: Secondary Trick Room setter, and cleric with lunar dance. It also walls physical hits for days. Not much to say, it's main job is to set TR and pass a lunar dance to bring a weakened sweeper back to full minus hazards of course.
How to use: Once the first stage of trick room ends, or a sweeper who threatens your opponent is weakened. Go immediately into this and set 5 more turns of trick room and pass a lunar dance to "use a full restore" on a sweeper who is weakened. It also gets them in for free which all trick room teams absolutely need.
Set Details: This set maximized physical bulk to wall things for days. Provides a good switch into stuff like banded azu but be careful as belly drum azu sets up on cress. Minimize speed to outslow as many mons as possible when trick room is up. Lunar Dance to get momentum and heal a sweeper up to full which as I mentioned already, a full trick room team needs. Psychic is STAB and moonblast is decent coverage. Not meant to hit things hard however, just tank hits, set trick room, and use lunar dance. Mental Herb makes sure that you cannot be taunted.
DED (Victini) @ Life Orb
Ability: Victory Star
EVs: 248 HP / 252 Atk / 8 SpA
Brave Nature
- V-create
- Bolt Strike
- Hidden Power [Ice]
- Final Gambit
DED is an appropriate name cuz all dem mega scizor's and clefables don't stand a chance y'all.
Role: Clefable, mega scizor are extremely annoying to the previous mons. This effectively counters them. If mega hera weakens physically defensive mons, victini just comes in and Sweeps with Trick Room up. V-Create makes it slower and slower, which in trick room is making it "faster".
How to use: Please note that depending on the opponents team, mega hera and Victini can trade places, with victini weakning physical walls for mega hera to sweep. Victini is a better sweeper in trick room as it gets slower with v-create outslowing a lot of stuff, the rest of it's move set provides Bolt Beam coverage and a way to dent an annoying wall. Using U-turn in the last slot has been suggested but I prefer Final Gambit, U turn doesn't hit nearly hard enough to make an impact. Trick Room has a limited amount of turns so running trick room on this allows for an emergency trick room setter if I run out of turns, and final gambit wasn't working well at all.
Set Details: This set maximizes Hp and Attack while lowering speed. There are not 0 speed ivs as HP ice needs a certain EV spread. Glaciate is detrimental however as it lowers opponents speed. V-Create is extremely powerful STAB with 180 BP. Bolt Strike might as well be secondary STAB as it has a great BP and hits water types which v-create cannot. HP ice is chosen as it provides Bolt-Beam coverage and beats common switches that wall both tini and mega hera in Tankchomp and defensive landorus therian. Trick room allows you to have an emergency setter if you need to. Life orb is preferred to be able to switch attacks.
Big Poopa (Hoopa-Unbound) @ Life Orb
Ability: Magician
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
- Dark Pulse
- Psyshock
- Focus Blast
- Hidden Power [Ice]
Big Papi is Avarice87 and Big Poopa is this monster
Role: This breaks a lot of pokemon, while giving the team a good special monster to abuse in trick room. This breaks a lot of special walls with psyshock for my porygon2 to have fun with the opponent team. I love the porygon2 spread I came up with but I will go into that later.
How to use: Bring Hoopa Unbound in with lunar dance or after explosion or even against a special attack. With 248 HP, Hoopa Unbound can live many neutral special hits with ease. 130 Base Special Defense is insane. The Best way to use hoopa is to break walls and scare the opponent under trick room influence (Get it? Cuz it's like drugs, but with trick room, hence the name of the RMT c:)
Set Details: This maximizes special attack to give me a special wall breaker and hp as speed or attack is not needed. There is not 0 speed ivs as I am using Hidden Power ice. Dark Pulse and psyshock are STAB. With DarkPulse breaking physical walls and psyshock special. Focus Miss is my coverage of choice hitting dark types. Hidden Power Ice hits a lot of the meta and was also optional coverage. The nature increases special attack and lowers speed. Life orb is to give a lot of power behind it's attacks while being able to switch moves.
HEAT (Porygon2) @ Eviolite
Ability: Download
EVs: 252 HP / 252 SpA/ 4Def
Quiet Nature
IVs: 0 Spe
- Trick Room
- Thunderbolt
- Ice Beam
- Recover
Some call it shit, I call it Heat
Role: Let me explain this crazy set, I wanted a mon to set trick room and late game clean and this does it like a champ. Sound crazy? Well it's not. With SpA investment, a +SpA nature and almost perfect coverage in Bolt-Beam, this thing hits crazy hard. Unless it's item has been knocked off, most mons cannot 2hko this while getting 2hkod in return unless they are fat blobs which Hoopa Unbound or mega hera take care of
Usage Tips: Never, ever let this get knocked off. Consider knock off a free switch into Mega Heracross which can tank it easily. This serves as a bulky mon that sets trick room and downloads SpA to hit hard. Often times, download gives me a +SpA boost. I agree this is somewhat luck based but p2 still acts as a late game cleaner. It will just take more attacks to win. Consider it a "bulky cleaner".
Set Details: Maximizes HP and SPA with download to get +1 SpA. Trick room is obvious on this team. With it's nature and speed iv's it is as slow as possible. Thunderbolt and Ice Beam form incredible coverage which can rek havok on not bulky mons. Recover is to get health back and continue the havok late game.
Threatlist- Please add on
Belly Drum Azumarill. The 6-0 is real if it sets up on cress. When it is in, never let it get a BD. Unless you know that the Azu is AV or Banded, you must go for an attack to make sure BD does not sweep.
More to come....
More to come....
Replays, There are a lot with old member crawdaunt and Heracross without SD but the team worked basically the same back then
Importable (Keep the nicknames unless you are offended)
Ohko me if real (Diancie) @ Mental Herb
Ability: Clear Body
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Stealth Rock
- Explosion
- Diamond Storm
Yellow Magician (Heracross-Mega) @ Heracronite
Ability: Guts
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Close Combat
- Pin Missile
- Rock Blast
- Swords Dance
Big Poopa (Hoopa-Unbound) @ Life Orb
Ability: Magician
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
- Dark Pulse
- Psyshock
- Focus Blast
- Hidden Power [Ice]
Kim Kardashian (Cresselia) @ Mental Herb
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Lunar Dance
- Psychic
- Moonblast
DED (Victini) @ Life Orb
Ability: Victory Star
EVs: 248 HP / 252 Atk / 8 SpA
Brave Nature
- V-create
- Bolt Strike
- Hidden Power [Ice]
- Trick Room
HEAT (Porygon2) @ Eviolite
Ability: Download
EVs: 252 HP / 252 SpA
Quiet Nature
IVs: 0 Spe
- Trick Room
- Thunderbolt
- Ice Beam
- Recover
Ability: Clear Body
EVs: 252 HP / 88 Def / 168 SpD
Sassy Nature
IVs: 0 Spe
- Trick Room
- Stealth Rock
- Explosion
- Diamond Storm
Yellow Magician (Heracross-Mega) @ Heracronite
Ability: Guts
EVs: 248 HP / 252 Atk / 8 Def
Brave Nature
IVs: 0 Spe
- Close Combat
- Pin Missile
- Rock Blast
- Swords Dance
Big Poopa (Hoopa-Unbound) @ Life Orb
Ability: Magician
EVs: 248 HP / 252 SpA / 8 SpD
Quiet Nature
- Dark Pulse
- Psyshock
- Focus Blast
- Hidden Power [Ice]
Kim Kardashian (Cresselia) @ Mental Herb
Ability: Levitate
EVs: 252 HP / 252 Def / 4 SpA
Relaxed Nature
IVs: 0 Spe
- Trick Room
- Lunar Dance
- Psychic
- Moonblast
DED (Victini) @ Life Orb
Ability: Victory Star
EVs: 248 HP / 252 Atk / 8 SpA
Brave Nature
- V-create
- Bolt Strike
- Hidden Power [Ice]
- Trick Room
HEAT (Porygon2) @ Eviolite
Ability: Download
EVs: 252 HP / 252 SpA
Quiet Nature
IVs: 0 Spe
- Trick Room
- Thunderbolt
- Ice Beam
- Recover
Shoutouts
imsosorrylol For helping build the team and being a cool dude.
Avarice87 Big Papi :] Encouraged me to ladder
FrozenCold My son, I love you
bludz For helping me with team name and being a cool dude
Sonired Also for helping me with team name and being a fren
Team Pokepals Always supportive of my posts and helped with team name
Nedor I can't count how many teams of mine you've helped out with. Thx a lot :D
Rampage095 Bottom 5 ou player
Seventy Thx Not Jamal :oooo bruh
littlelucario Hooked me up with theWeed Small sprites for the team building process
TheGreninjaWarrior21 My fren :]
DeathxShinigami Thx for all the team help, r8s, and all that :D
A I Got TM87 Sorry for forgetting you D:
PikachuCandyツ
PikachuCandy: fuck you
PikachuCandy: not shouting me out
She wants the D ! My Philly Brothaaaa
Avarice87 Big Papi :] Encouraged me to ladder
FrozenCold My son, I love you
bludz For helping me with team name and being a cool dude
Sonired Also for helping me with team name and being a fren
Team Pokepals Always supportive of my posts and helped with team name
Nedor I can't count how many teams of mine you've helped out with. Thx a lot :D
Rampage095 Bottom 5 ou player
Seventy Thx Not Jamal :oooo bruh
littlelucario Hooked me up with the
TheGreninjaWarrior21 My fren :]
DeathxShinigami Thx for all the team help, r8s, and all that :D
A I Got TM87 Sorry for forgetting you D:
PikachuCandyツ
PikachuCandy: fuck you
PikachuCandy: not shouting me out
She wants the D ! My Philly Brothaaaa
Thanks everyone for reading the RMT! Hope you enjoyed my Drug Post and leave suggestions to improve the team!
Attachments
-
1.1 KB Views: 307
-
641 bytes Views: 285
-
1.1 KB Views: 295
-
1.1 KB Views: 311
-
1.3 KB Views: 319
-
867 bytes Views: 290
-
814 bytes Views: 286
-
84.4 KB Views: 337
-
1.1 KB Views: 301
Last edited: