Tournament SPL8 - SM OU Discussion Thread

kumiko

formerly TDK
is a Tournament Director Alumnusis a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnusis a Four-Time Past WCoP Champion



The Smogon Premier League (SPL) is officially underway. 10 teams will battle it out every week for 9 weeks (+1 week for midseason!), as they send in their three best Sun and Moon players to compete in Gamefreak's latest creation. Only Smogon's very best will be able to achieve none than their very own set of red pixels!

I'll periodically update this threat with analysis and updates on each week after the fact; I won't be going in depth on every matchup nor do I promise to keep up with the same kind of in depth analysis I did for week 1, but I'll surely have the time to post new matchups as weeks go up and keep this thread up to date. I'll be linking archives of each week in the first post and post throughout the thread details of the first week. Feel free to contribute to the thread in anyway you see fit; if you have any questions let me know.

Thanks to rozes for all of the art found in the thread n_n


 

kumiko

formerly TDK
is a Tournament Director Alumnusis a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnusis a Four-Time Past WCoP Champion



.... reyscarface
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Mazar​
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Replay

KratosMana
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P2 ..........
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TDK
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Steve Angello ........
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R!cardo
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FlamingVictini .......
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Replay

Zamrock
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Snowy .
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Replay
. NJNP
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Gingy ..................
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. Hector Hard Mode
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Sweepage
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Replay

Axel10
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Cicada
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Replay
Sabella
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Leftiez ..................
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Replay



Lysergic
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ABR ....................
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Replay

Adam
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blunder
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Replay
... Eo Ut Mortus
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GeeMick​
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Replay



........ PDC
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Obliviate​
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Replay

dragonuser
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Ciele ......
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Replay
-Snow
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Destiny Device .....
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Replay



Highlight Games


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Our first highlight game is none other than the very first game of this SPL, where top ranked Sun and Moon player ABR steps into the ring of the new and wild tier against none other than highly rated SPL newcomer Lysergic. Two players who originated as a ladder player and first hit the tour scene from OLT playoffs, now facing off on the big stage.

Lysergic brings a team full of old faces; formerly banned Greninja and well known Mega Pinsir, Heatran, and Garchomp make an appearance in the game. Alongside these very well recognized threats, Lysergic adds Zapdos and Tapu Bulu; Zapdos provides the team with a reliable Defogger and a solid answer to a multitude of common threats in the metagame, while the unique Tapu Bulu can serve a multitude of purposes for a team, whether Scarf, Banded, or a wallbreaking set of SD + Fightinium Z. Lysergic's team is seemingly very efficient at breaking down bulkier teams, of which ABR was notorious for running throughout ORAS. On the other hand, Lysergic's team has a glaring weakness to one of the biggest typings in the game; Water. While he does have two Water resists, both are far from reliable, one being incredibly vulnerable to Scald and the other being incredibly frail.

ABR's team isn't far from what you'd expect from him; he packs another balanced team featuring a reliable win condition and fast, non-Choiced Pokemon, in Zygarde and Tapu Koko. ABR's team uses the two new bulky Fairies introduced this generation in Tapu Fini and Magearna; Tapu Fini has seen notably high usage this week due to its reliability as a Defogger and its immunity to status. Magearna, on the other hand, is a versatile 'Mon, capable of acting as a win condition, breaker, or bulky pivot depending upon its set. ABR's team also fields an unexpected sight in Skarmory, whose usage has declined with the rise of Celesteela, who offers similar defensive utility and also has the new-toy-syndrome level of appeal. Skarmory, however, is a very reliable hazard setter, something Celesteela isn't capable of due to its lack of access to any form of hazards.

The game started off hot on Turn 1, when ABR reveals Scarf Landorus-T and Lysergic reveals his Zapdos carries HP Ice, which is incredibly threatening to ABR. Even with this in mind, Lysergic must be wary of attempting to knock out ABR's Zygarde out of fear of Toxic, as such he switched out as ABR made a switch to his Magearna, indicating he either did not have Toxic or predicted Lysergic's switch to Tapu Bulu. On Turn 3 Lysergic's Heatran takes Leftovers recovery, indicating it is not Bloom Doom Heatran and thus Tapu Fini will be able to hard wall it for the remainder of the match. This opens a whole for ABR to bring in Tapu Fini, who can freely Scald due to Lysergic's lack of immediate counter play to a simple Scald. On Turn 5, Lysergic switches his Tapu Bulu into a Scald and unfortunately gets burnt. While Lysergic does not have a reliable switch into Scald, Lysergic expected ABR to either Defog and remove the Rocks he just set up or that he'd be able to switch in without getting burnt. On Turns 6-8 Lysergic's Tapu Bulu reveals it is carrying SD + Fightinium Z, which would have posed to be quite the threat to ABR's team should it have not been burned. On Turn 20, Lysergic brings in his Greninja on ABR's boosted Zygarde, expecting ABR to fear a potential Protean Ice Beam. Unfortunately for Lysergic, ABR chose to stay in and put Lysergic's Greninja out of commission as it went for a Choiced Specs Hydro Pump. After these turns, ABR slowly but surely puts himself into the driver seat of this match, and eventually sealed the deal on Turn 40 as his Landorus-T knocked out Lysergic's Scarf Garchomp.


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The next game comes to use from KratosMana and P2. KratosMana, now entering his third SPL season, has won a trophy and managed his team to the finals in his two prior seasons, as well as helped lead Team Brazil to a championship run in 2014. P2, who is mostly unknown to the tournament community, finds himself in the starting lineup after a 2-0 WCoP run where he defeated both dragonuser and rozes. Both players have been rather unknown to the tournament community in recent months, either due to inactivity from KratosMana or simply not being well known within the community for P2.

KratosMana brings one of the more unique teams seen in Week 1 of SPL, fielding both the very rare Mega, Sharpedo and the fallen one, Gengar. Mega Sharpedo was very rare for the entirety of ORAS due to its unreliability, and while it didn't receive any big boost from Sun and Moon outside of Psychic Fangs, it feeds off of the very offensive metagame. Whether or not it's any better than it was in ORAS remains to be seen, but it is surely a threatening Pokemon. Gengar, even though it lost Levitate, is still a very threatening Pokemon. Sun and Moon is very much lacking reliable Dark resists, only being found in Greninja. No other Ghost resist was seen more than once this week in SPL, very much emphasizing how few there are. KratosMana also adds another forgotten face in Mew. While Mew was seen quite a bit during the entirety of Gen 6, its usage has plummeted since the discovery of the Alola region, due to not only the burn nerf, but also Tapu Fini's ability to negate status effects. Even with this, Mew is one of the few Pokemon that are incredibly reliable at handling Tapu Lele, a Pokemon which otherwise can run rampant on teams similar to KratosMana's. He rounds his team out with some very popular ORAS 'Mons in Ferrothorn, Rotom-W, and Landorus-Therian, granting him hazards, momentum, a multitude of resists, and a powerful Z Move abuser in Landorus-T.

P2's team features a mix of ORAS and Sun and Moon. Ferrothorn and Landorus-T were staples of a multitude of ORAS OU teams, reliably answering many Pokemon, providing a team with hazards, and potentially speed control. Mega Gyarados, while it did fall off towards the backend of ORAS, was one of the more threatening Mega Evolutions in the early parts of Gen 6. On the other half, P2 adds new the new Fairies in Tapu Fini and Magearna. Tapu Fini alongside Ferrothorn grants Ferrothorn with a very nice ability to avoid burns from both Rotom-W Wisps and Scald burns, while also being able to remove hazards from the field. Magearna, on this team, presumably either provides the team with powerful win condition or a very reliable pivot, either wielding a Shift Gear set or an Assault Vest set. Eitehr way, Magearna will find itself to be an asset this game, as Shift Gear can be a potential threat and Assault Vest gives P2 a switch into Gengar. P2's last Pokemon, Zygarde, which saw very little usage in ORAS and XY, has founds its niche in SM due to its new signature move; Thousand Arrows. This move, for those who don't know, allow Zygarde to hit any Flying-type Pokemon neutrally and ground them, thus making Grass and Bug-types the only things not hit neutrally by Zygarde's best Ground STAB.

The game starts off very interesting Turn 1 as KratosMana reveals he is a bulky Stealth Rock Mew, while P2 reveals his Tapu Fini is on the slower end carrying Nature's Madness, which is coupled with Taunt. After a few turns of KratosMana carefully wearing down P2's Tapu Fini with Psychics, on Turn 9 P2 brings in his Zygarde, which can comfortably sub up on Mew. KratosMana's Landorus-T gets hit by a Toxic from P2's Zygarde on Turn 11, which could be potentially huge, as Zygarde poses to be quite the threat to KratosMana's team, should Landorus-T get too low to handle it. On Turn 30, KratosMana's Landorus-T falls due to poison damage and a hit from Zygarde's Thousand Arrows. Zygarde found its way back in the very next turn, as it now posed the ability to either set up a Substitute vs KratosMana's Ferrothorn, or Coil up and endure the following Gyro Ball and keep its sub intact. Unfortunately for P2, his Zygarde was crit by KratosMana's Ferrothorn on Turn 33. At this point in the game, Zygarde had no potential of sweeping, nor would it have been capable of completely removing the Ferrothorn from the game, however, a weakened Ferrothorn could have opened up a chance for P2's Mega Gyarados to win later on in the game. On Turn 49, P2 reveals his Timid Shift Gear Magearna carries both Flash Cannon and Fleur Cannon alongside Fairium Z, allowing him to KO KratosMana's Mew. However, at this point in time, KratosMana had a full health Scarf Gengar, which outspeeds P2's Magearna and, thanks to damage from Mega Sharpedo, would have been able to knock Magearna out. After Magearna fainted, KratosMana was able to comfortably cruise to victory.


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While the series was decided at this point in time, our last game of the week and our last highlight game from SPL W1 SM display comes from the drama filled series gifted to us between the Cryonicles and the Wolfpack. After the series was decided, mencemeat was nowhere to be found to face off against FlamingVictini and thus subbed out in favor of NJNP's friend and the infamous Terrakion, R!cardo.

FlamingVictini, well known for his creative teambuilding choices, brings what is seemingly a more generic team in SM. Between the ever popular choices in Landorus-T, Magearna, and Greninja, FlamingVictini also fielded some far from rare Pokemon in Tapu Bulu, Alolan Marowak, and Jirachi. At team preview, FlamingVictini has a very well rounded team, having a multitude of resists and switchins to many threats in the metagame. However, even with this, his team is on the slower end due to its form of speed control being either Scarf Tapu Bulu or Landorus-T, coupled with what could be a Specs Ash Greninja. FlamingVictini also found himself, similarly to other players, on the weaker end in terms of Water resists. Even with few actual resists, FlamingVictini has plenty of countermeasures to Water-types that he shouldn't be losing without some form of misplays.

R!cardo brings a very offensive team, fielding powerhouses Pheromosa and Ash Greninja, while also supporting it with the reliable defense backbone of Magearna and Landorus-Therian. R!cardo's team team is filled with multitude potentially threatening Pokemon, all of which are more than capable of presenting teams with troublesome matchups due to each's unique offensive capabilities. With this said, he trades his defensive reliability for his offensive potential. R!cardo's team can be easily overwhelmed by a multitude of Pokemon not handled by the defensive backbone of Magearna and Landorus-Therian, Pokemon such as Mega Metagross, Protean Greninja, opposing Pheromosa, and Tapu Bulu. Even with this in mind, the team R!cardo is using does not simply fall over to any of these aforementioned threats, and has the capability of circumventing these 'Mons.

The first notable turn is Turn 2 when FlamingVictini's Greninja is not, in fact, Protean, as it U-turns on R!cardo's Magearna and remained Water and Dark-type. Later that turn, the very same Magearna lands a critical hit on FlamingVictini's Marowak, crippling it very low within a very early portion of the game, potentially opening a hole for Pheromosa or Tapu Koko later on in the game. On Turn 11, FlamingVictini's Jirachi turns out to be Wish + Protect, which can become a nuisance to R!cardo's Scarfed Pheromosa. The next big moment happens on Turn 19, when FlamingVictini's Tapu Bulu reveals it is Choiced Scarf, outspeeding and knocking out R!cardo's Tapu Koko with a Wood Hammer. At this point in time, this Tapu Bulu poses to be quite the big threat to R!cardo's team, as his only Grass resists, Pheromosa and Magearna, find themselves to be weakened. On Turn 25, FlamingVictini revealed his Magearna is a bulky Trick Room setter, which seemingly should win at this point due to how weakened R!cardo's team is. However, R!cardo opens himself an opporutinity by getting a five hit with Water Shuriken on Turn 27. Even with this, FlamingVictini was able to wrap the game up with his Choice Scarf Tapu Bulu, even in Trick Room!



Notable Trends




The most commonly found Mega Evolution in Sun and Moon is none other than Mega Metagross. The metagame shifts between ORAS and SM have been nothing but kind for Metagross. Between Mega Evolution mechanics changing, allowing Metagross to wield 110 base speed from the get-go, to the release of terrains and the Island Deities, and to the general viability of its answers, things have only been looking up. Mega Metagross found itself on 11/30 teams in week 1, outdoing any other potential mega by 7 uses (Charizard comes in with 4 between 2 uses for both Charizard forms). Mega Metagross' restraint on teambuilding has made itself a notable threat and choice for many people in week 1, threatening teams lacking one of the very few reliable answers to extreme extents. Whether or not Metagross will continue to see this kind of usage is yet to be seen, but it surely will be on the radar of the OU Council as it's one of the most threatening Pokemon found in the tier.




Scolipede's only niche in recent memory has only been as a Baton Passer. However, the Indie Scooters presented the tournament scene with a new and very powerful sweeper in Waterium Z Scolipede. Axel10 wielded this innovation against Cicada (replay) as the Scooters cruised to victory over the Falcons. While this set has only seen the scene once, it's something many players will take into consideration in future weeks, or simply accept defeat to everyone's favorite German's new fetish.



Landorus-T and Tapu Fini find themselves as the most common glue Pokemon in the first week of SPL. While neither can claim a winning record, Landorus-T found itself on 64.71% of teams and Tapu Fini on 50%. While surely few are surprised that these two are so common due to their defensive utility and general viability, it is still quite notable how common they are found. While the metagame around it sped up, Landorus-T was able to find more ways to solidify itself as a top tier threat thanks to Z moves. Z Move Landorus-T, whether carrying Rockium Z or Flyinium Z, is an incredible threat for many teams. Tapu Fini takes Latios' spot in ORAS as the most common form of hazard removal. While Fini doesn't have the same kind of offensive capabilities, its temporary immunity to status can be godsend, for both itself and its teammates. Surely teams later on will either be more cautious of overusing these two, or find themself on the wrong end of a lure for one of the two very common Pokemon. On a more negative note, even with Tapu Fini's high usage, it rarely found itself winning in the first week, going 5-12 in the first week. Whether or not this was a fluke or simply Tapu Fini's capabilities being overestimated is yet to be seen, but it, alongside the ever common Landorus-T, will surely be in the spotlight in the coming weeks.




SPL Week 1 Thread | Week 1 Usage Stats
 
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kumiko

formerly TDK
is a Tournament Director Alumnusis a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Community Contributor Alumnusis a Top Tiering Contributor Alumnusis a Contributor Alumnusis a Four-Time Past WCoP Champion
And lastly, here you can find Week 2's matchups:

[RUIN] ABR vs Ciele [BIGS]
[RUIN] GeeMick vs Obliviate [BIGS]
[RUIN] Blunder vs Destiny Device [BIGS]
[TGRS] p2 vs Cicada [FLCN]
[TGRS] Eternal Spirit vs Sweepage [FLCN]
[TGRS] Steve Angello vs Leftiez [FLCN]
[CRYO] njnp vs Eo Ut Mortus [CONG]
[CRYO] Poek97 vs Adam [CONG]
[CRYO] mencemeat vs Lysergic [CONG]
[SHRK] Reiku vs Sabella [SCTR]
[SHRK] PDC vs TheThorn [SCTR]
[SHRK] -Snow vs Hector Hard Mode [SCTR]
[WOLF] FlamingVictini vs TDK [RAID]
[WOLF] aim vs kratosmana [RAID]
[WOLF] IAmGingy vs Reyscarface [RAID]

And here's a link to the thread if you'd like to keep up with it, and a link to the spreadsheet so you can keep yourself up to date with game times!
 

Ash Borer

I've heard they're short of room in hell
It's in the OP but, it's so clear that Mega Metagross is the metagame definer right now. I imagine teams will be developing certain ways of taking advantage of it. I noticed a Ghostium-Z Tapu Lele in one of the matches I believe? Obviously aimed at Metagross.
 

Duck Chris

replay watcher
is a Forum Moderator
thoughts on week 1:

Damn that scolipede set really some heat.

Idk why Zamrock brought such a weird ass webs team but i also don't know how snowy got straight swept by P2 that quick.

Sweepage is one to watch hot damn those plays were fire. Volcarona in general looks super sick right now and that Hp ice had me quaking in my boots. (EDIT: i forgot this man brought scarf dugtrio but how could I forget that)

Super solid trick room team from Adam, Mimikyu is a great choice for late game guaranteed TR setup.

Favourite game of the week: Hector Hard Mode vs. Sweepage
Favourite set of the week: Axel10s waterium-z Scolipede

off to a sick start
 

p2

Banned deucer.
im likin' the newfound appreciation for bronzong, its a really solid glue for some teams that just need that catchall check for a bunch of threats things that celesteela or jirachi fail to check like lele, mgross, lando, while still providing rocks for teams, easing up role compression heavily.

i also feel that a lot of the meta rn relies on overloading tapu fini, opening holes for other mons such as phero/ashgren/keldeo. its kinda just showing how easily the meta will shift against it and force its effectiveness downwards.

megagross is a stupidly overbearing force to deal with and all the indirect buffs this gen make it even more of a bitch to deal with (mega speed, tapus all buff it in 1 way or another, gross beats them and is a fantastic terrain abuser bar elec, scizor is also not that good because of lele etc)

thats kinda my thoughts on some of it rn, nonetheless fini is still really solid but players are quickly adapting around it. idt there was anything too special to come out of this week, tbf i didnt watch that many games/replays

i also think a-wak fuckin blows idk why it has 100% wins so far

splash plate ash gren is lit tho
 
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Duck Chris

replay watcher
is a Forum Moderator
week 2 was ok, less interesting than week 1 imo.
Lots of stall, with a little variation here and there. TDK's blissey pyukumuku team was a sight to see.

Greninja is everywhere, and was the only pokemon in the top 5 most used to have a greater than 50% win rate in week 2.
Also like bronzong, especially trick room, which i think is a neat trick for disruption of your opponent's plan.
Mega scizor isn't doing anything right now. Tangrowth is doing well for teams that can't use Mega Venusaur.

I think it's crazy how one rogue z move set can completely turn the game around. Examples include the Gigavolt Havoc Latios (for celesteela i guess?) and the All-Out Pummelling Tapu Lele. Z-Haze Tapu Fini is an interesting trick when your opponent thinks it's about to die, but idk if it's worth sacrificing leftovers.

Favourite game of the week: PDC vs. TheThorn
Favourite set of the week: z-Haze Tapu Fini
 

Duck Chris

replay watcher
is a Forum Moderator
Interesting week in the SM OU metagame, some unconventional stuff and some extremely standard stuff.

Big core: Metagross / Landorus / Tangrowth or Ferrothorn
This core provides offensive checks to so much of the common meta right now, while optionally providing rocks, sleep, leech seed, and priority. Also flexible in that choice of moves dictates how this core responds to trends. Scarf Landorus and av growth for a more offensive core, thunder punch gross for a better matchup against stall, etc.

This core loses to stuff like Volcarona and pheromosa if they get going, but nonetheless remains quite effective.
Also halted by bronzong which showed up more this week.

As for non-standard, bit of a mixed bag. ABR brought rain, which flopped.
HectorHardMode brought a fat bulu team which was pretty cool even if it ultimately didn't work.
All out pummeling Lele is pretty cool. Lysergic brought scarf Victini which I actually really like right now. Threatens a lot of common mons right now, faster than Lele (which has declined to be fair), punishes steel spam, and makes a good core with electrics.

Despite opinions to the contrary, pheromosa is still good.

Zygarde, protean Greninja on the rise, ash greninja on the way down.

Mamoswine very anti meta, hope to see him more this week.

Edit: forgot to mention but Duggy stays winning

Favourite game: HectorHardMode vs. PsychicMewtwo
Favourite set: HectorHardMode's defensive Bulu
 

Gary

Can be abrasive at times (no joke)
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
This thread is dead lol.

Well Week 4 wasn't the most eventful week ever tbh, but it sure showcased just how effective Pheromosa can be when played correctly. I myself was someone who doubted it quite a bit, but after playing around with some of its other sets and seeing it do so well in SPL, there's no denying that it's a huge threat. While QD didn't show up this week from what I remember, there were quite a few Scarfs, Specs, offensive spin, and I'm assuming at least one CB considering Steve Angello OHKOed Reymedy's Azumarill with a Poison Jab. It's very versatile, unpredictable, and pretty easy to slap onto a lot of fast paced offensive builds.

Tangrowth is still seeing an insane amount of play, sitting at #5 in usage just behind Greninja. It's not really surprising to me at least, considering that AV checks a plethora of special attackers in one slot, as well as Zygarde, Chomp, Lando-T, and Bulu to an extent. Phys Def is not as common, but it's a solid check to the after mentioned physical attackers, as well as being a more solid answer to Mega Metagross, which is always nice. It just provides so much utility and fits on a wide variety of BO and balance builds, which are very common in SPL atm.

Scarf Garchomp is also continuing to be the dominant revenge killer in the tier with a Choice Scarf, thanks to its Speed tier, letting it revenge Zard X, Volcarona, and Mence, as well as Mega Meta. It can also clean up late game with EQ or Outrage, and it just provides teams with much needed speed control, as well as a decent defensive typing in tight situations.

The only notable innovation that seemed to be effective this week was Kratosmana's stallbreaker Mismagius, which did a pretty good job at breaking through Dice's Mega Venu, Celesteela, and Landorus-T. I don't know if it will see more usage in the upcoming week, but it seems promising enough.

Mega Metagross is still bending everybody over but that's not really surprising anymore.
 

p2

Banned deucer.
i will post a couple neat sets i used so far



Latios @ Electrium Z
Ability: Levitate
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
IVs: 0 Atk
- Psychic
- Whirlpool
- Thunder
- Hidden Power [Fire]

litios. this is my adaption of Steve Angello's electrium latios set, i just took it a step further and dropped draco and put on whirlpool to increase the effectiveness of trapping answers to shit, it heavily punishes things like scizor and ferro switchins since they can't do anything and just drop to hp fire, thunder aims to trap things like celesteela and tapu fini, it also ohkos offensive tran after whirlpool + rocks damage which is very nice. idk why the hell im dracoless, but if anybody actually uses any of these sets, put on draco for the love of god.


Celesteela @ Leftovers
Ability: Beast Boost
EVs: 252 HP / 52 Def / 204 SpD
Sassy Nature
- Leech Seed
- Flamethrower
- Heavy Slam
- Air Slash

3 attacks defensive celesteela is spicy. the last move is typically gonna be either hp ice or air slash so you can apply more pressure to grounds like lando chomp and zyg while air slash helps wear down bulky grasses that come into sponge leech seed. it also does a fair amount of damage to volcarona which usually can come in for free and set up, this limits volc a lot which can be a pretty big deal, especially in the game where your scarfchomp gets burned.


Pheromosa @ Fightinium Z
Ability: Beast Boost
EVs: 252 SpA / 4 SpD / 252 Spe
Modest Nature
IVs: 0 Atk
- Quiver Dance
- Focus Blast
- Bug Buzz
- Ice Beam

people know all about qd phero now and i personally think its the best phero set, qd can overwhelm a lot of teams easily, it's extremely fast and can find plenty of setup opportunities, especially when paired w/ something like memento dug. fightinium z is extremely strong and just rips through so much and having that 1 time safe move is really nice to have for the late game, because focus blast is such a good move lol..


Dugtrio @ Choice Scarf
Ability: Arena Trap
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Earthquake
- Rock Slide
- Memento
- Aerial Ace

i definitely wasn't the first user of this set but scarf duggy is good. unlike other scarfers like lando and chomp, duggy actually traps shit and effectively removes them from the game, because they either need to be bulky enough to live a hit (never happens), or manage to boost twice to outspeed (also never happens). it's also great support for a lot of sweepers like phero/offensive cele/zyg/ a lot of shit w/ memento. i also had pursuit over aerial ace before i played my week 3 game but i didn't like the phero matchup too well, but that bit me in the ass since my opp had scarf gengar.


Magearna @ Leftovers
Ability: Soul-Heart
EVs: 252 HP / 4 SpA / 252 SpD
Calm Nature
IVs: 0 Atk
- Fleur Cannon
- Flash Cannon
- Volt Switch
- Heart Swap

this set is a lot more interesting than any of my other ones, i had a really bad gut feeling that adam might have bp'd me in our game, given his rmt shenanigans in weeks 1+2 and bc a bp rmt is v popular right now. spdef mag kinda alleviates some of the issues that lacking av bring, but its so fuckin weak. only reason i used this is because i trusted my gut, this set is overall very mediocre and should only be used if u really fear bp lol


Greninja @ Fightinium Z
Ability: Protean
EVs: 252 Atk / 4 SpA / 252 Spe
Naive Nature
- Spikes
- Ice Beam
- Low Kick
- Gunk Shot

another set that i didnt really get to show off, axel10 used physically-biased mixed gren in week1, and i liked the sound of it so i went with something a little more interesting. i had no good z-gem users on my team so i just slapped one on gren, all out pummeling is 160bp and fairly strong coming off gren, it ohkos chansey after rocks and just puts a huge dent into other shit that it hits neutrally like gross/cele/magear. not the best thing in the world but it has use.


Scizor-Mega @ Scizorite
Ability: Technician
EVs: 248 HP / 252 Def / 8 Spe
Impish Nature
- U-turn
- Bullet Punch
- Toxic
- Roost

another do-nothing set, i tried to land on something when magear was the only mon switching into scizor fsr. its pretty shit, i just wanted to ease zards/volc matchup since other than scarfchomp, i didn't really have much counterplay for them at all, tox puts them on a timer etc. it also hits some goons like zygarde + buzzwole.
 
Week 4 was an interesting reversal of trends. Tapu Fini's usage remained high, but this time it had a 55% win rate, much higher than Week 3's 38%. Meanwhile, Dugtrio saw high usage once again but had an embarrassing 0% win rate, whereas it had 100% in Week 3. It was used 5 times in each week.

Gincy vs Ciele saw Duggy's usage on a Sab-less stall, which was torn apart by SD Garchomp, LO Pheromosa, and Taunt Lele. Obviously a tough matchup for any stall player. Duggy picked off the Garchomp, so it did something at least.

Lcans vs Mazar saw Lcans' Fini get muscled through by Zard X. Mazar still lost, but Fini didn't accomplish much. In fact it never managed to get off a defog.

p2 vs Adam shows Adam's Fini getting beat by Taunt Lele. It fails to clear hazards due to taunt and goes down, enabling ScarfChomp's Outrage to clean.

Without rambling on forever, what I'm seeing is that Dugtrio can usually still do its job in supporting the team, but it desperately needs the rest of the team to pull its weight in order for the player to win. This is why it consistently performs well on stall.

Fini seems to be a victim of matchup a lot and is hindered by its lack of recovery. Its splashable factor allows it to fit onto more effective builds, which carry it to victory.

tl;dr I doubt that the stats properly show Dug/Fini's effectiveness, but an interesting week nonetheless.
 

Duck Chris

replay watcher
is a Forum Moderator
Week 6 was probably the craziest week yet for SM OU, with a bunch of interesting teams, rivaled matchups, and of course, horrifying hax.

I'm liking the revival of ORAS-like builds, especially with the rising popularity of stuff like Mega Scizor and Keldeo, two very solid pokemon right now. I also like Gengar a lot, not really a new thing but any fast mon that isn't ohko'd by pheromosa is extremely valuable right now. Charizard and Tornadus-T are some other good picks that are shining right now, able to avoid toxic spikes and threaten many common defensive mons.

On the defensive side, Celesteela and Ferrothorn rule the roost. Able to provide temporary stops to so many different mons, protect to scout for coverage moves, and leech seed to gain health and support switch ins as well. Tangrowth is still good, but many of the new offensive toys mentioned above give it a lot of trouble.

Dugtrio wasn't actually seen much this week, showing up on 4 teams and only winning once. Either people didn't want to use it because it might get banned, or more likely people just began building better, non-dugtrio-weak teams, and the meta adjusted accordingly.

I think we're at a very interesting point in the meta because other than a few centralizing forces (Metagross, Greninja, Pheromosa) there's quite a lot of variation in the threats that are showing up. If teams can find ways of checking those 3 titans, there's a lot of interesting stuff they can do. That's why mons like Scizor are so useful right now, but could potentially open doors cooler stuff (like Gastrodon).

With 7 teams tied in points and an 8th just behind, it's a great time to tune into SPL if you haven't already!
ps: reviving dead threads is my specialty
 

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