I'd like to call for a suspect testing of
Kyurem-Black. Kyurem-B is a Pokemon that doesn't necessarily scream "metagame defining" in its title, but I've really started to notice how insanely strong it is. With an incredibly high Attack stat of 170 and solid bulk of 125 / 100 / 90, it's a force to be reckoned with. The only problem holding it back was its lack of physical Ice-type STAB moves, which it now gets. But what makes Kyurem a defining force? Firstly, it has a myriad of sets which range from DD + 3 Attacks, SubDD, Choice Band, Mixed, and some lesser used sets like AV (which is pretty unique!) and StallRem (another unique set, needs more testing). I brought this up in convo with council, and I got some feedback from
DinaIsha which I will address here:
It's not.
- Weak to Rocks.
This isn't a very valid argument anymore; Thundurus is also Stealth Rock weak but was put on suspect. Kyurem-Black has Roost for bulky DD sets if it wants to, so it's not as valid. It's got the bulk to pull this off, unlike Thundurus, so I don't see how this holds it back from being too strong.
- Checked by Scizor on first turn switch.
Not really. Bullet Punch will never OHKO, and a +1 Fusion Bolt has a likely chance to OHKO uninvested Scizor after Stealth Rock. Invested are always 2HKOed by it, so the point is moot. Scizor can hurt it hard with Gear Grind, but it will still be smacked by Fusion Bolt. Uninvested Scizor is 2HKOed by an
unboosted Fusion Bolt, so Kyurem-B has a likely chance to beat it. There's also the point that Magnezone is an exceptional partner for Kyurem-Black, so Scizor will have to be wary.
- Quagsire can Toxic it in first turn switch and try to stall it.
SubDD uses Quagsire as set up fodder and walks all over it, and special sets will blast through with Freeze-Dry. Quagsire is not a check at all, and it really will not ever win versus Kyurem-Black unless played badly. Also, Lum Berry is a common item, so Toxic isn't even guaranteed.
- If it still fails, Kyu-B is left at lower HP which is vulnerable to FakeSpeeding.
Well, since SubDD is beating Quagsire, then not really. Substitute blocks Fake Out and then Diggersby or any other Normal-type is blasted by Icicle Spear. The strongest Extreme Speed, Diggersby's, will not OHKO even after Stealth Rock / Substitute damage either.
- Sableye with WillOWisp and TTurvy can check it to some extent.
I'm going to refrain back to the trusty SubDD once again. Substitute blocks both and doesn't care. Wisp is also blocked by Lum Berry variants. Sableye can't switch into any of its moves, hell, even Ice Shard 2HKOes Sableye at +1. That's what makes it so good!
It's exactly like Digger. If it had 6 Moves, it'd be unstoppable. But stuck with 4, it can be checked easily.
I don't agree with this. Substitute / Dragon Dance / Icicle Spear / [Ice Shard / Fusion Bolt] walks over a large portion of the metagame. Kyurem-B forces out so many Pokemon it's not even funny. The perfect coverage in just two moves is excellent and it is able to set up on a large variety of the metagame.
Here's a Kyurem-Black team if anyone would like to try it out:
Aerodactyl @ Aerodactylite
Ability: Rock Head
EVs: 100 HP / 252 Atk / 20 SpD / 136 Spe
Jolly Nature
- Dragon Ascent
- Diamond Storm
- Roost
- Crunch
Diggersby @ Focus Sash
Ability: Huge Power
EVs: 252 Atk / 4 SpD / 252 Spe
Jolly Nature
- Lovely Kiss
- Spikes
- Shell Smash
- Explosion
Magnezone @ Iron Plate
Ability: Magnet Pull
EVs: 4 Def / 252 SpA / 252 Spe
Modest Nature
- Doom Desire
- Volt Switch
- Hidden Power [Ground]
- King's Shield
Kyurem-Black @ Lum Berry
Ability: Teravolt
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Dragon Dance
- Icicle Spear
- Fusion Bolt
- Ice Shard
Togekiss @ Power Herb
Ability: Super Luck
EVs: 88 HP / 4 Def / 252 SpA / 164 Spe
Modest Nature
- Geomancy
- Oblivion Wing
- Aura Sphere
- Fire Blast
Stoutland @ Silk Scarf
Ability: Scrappy
EVs: 252 HP / 252 Atk / 4 SpD
Adamant Nature
- Fake Out
- Extreme Speed
- Rapid Spin
- Superpower
This team illustrates how great Kyurem-Black is when in use. Please test this team a bit or even make your own variations, but here's just a sample team to demonstrate it's power. This team illustrates DD + 3 Attacks, which is quite difficult to stop. I like SubDD a lot, but this variation fits better on this team,
Some questions to think about:
- Is Kyurem-Black too strong for STABmons?
- Does Kyurem-Black have a solid counter out there?
- Does Kyurem-Black make the metagame too centralized?
- Is Kyurem-Black too hard to set up with?
- Does Stealth Rock hinder Kyurem-Blacks' effectiveness in the metagame?
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