Stary
Iron Caliber
Excalibur - Honedge (M)
Nature: Brave (+1 Attack, Speed /1.15, -10% Evasion)
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 2/9
MC: 0
AC: N/A
Abilities: No Guard
No Guard (Passive): This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Moves (18):
=====Level-Up=====
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Night Slash
Sacred Sword
=====Egg=====
Destiny Bond
Wide Guard
=====TM/HM=====
Protect
Gyro Ball
Flash Cannon
Rock Slide
Substitute
=====Tutor=====
Shock Wave
Magnet Rise
Spite
=====Other=====
Pendragon - Floatoy (M)
Nature: Hasty (+15% Speed, +27% Accuracy, -1 Def)
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 89 (+)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5
Abilities: Water Veil / Heatproof / Light Metal (H)
Water Veil (Passive): Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Heatproof (Passive): This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
Light Metal (Passive) (H): The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Moves (18):
=====Level-Up=====
Peck
Dragon Breath
Gust
Splash
Water Gun
Metal Claw
Scary Face
Bubble Beam
=====Egg=====
Dragon Dance
Refresh
Thunder Fang
Whirlpool
Wide Guard
=====TM/HM=====
Calm Mind
Taunt
Ice Beam
Scald
Dive
=====Tutor=====
=====Other=====
Merlin - Magnemite (N/A)
Nature: Modest (+1 Sp. Attack, -1 Attack)
Type: Electric/Steel
Electric: Electric STAB; immune to paralysis status.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 1/5
Abilities: Sturdy / Magnet Pull / Analytic (H)
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.
Ability Command: Activate Magnet Pull (Attract) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.
Ability Command: Activate Magnet Pull (Repulse) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Analytic (H) (Passive): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Moves (16):
=====Level-Up=====
Tackle
Thundershock
Supersonic
SonicBoom
Thunder Wave
Magnet Bomb
Metal Sound
Spark
Mirror Shot
=====TM/HM=====
Flash Cannon
Thunderbolt
Lock-on
Zap Cannon
Discharge
Substitute
=====Tutor=====
Electroweb
Magic Coat
=====Other=====
Avalon - Nohface (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Ghost / Steel
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA Rank 0 (-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 3/6
MC: 0
AC: 2/5
Abilities: Levitate
Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Moves (19):
=====Level-Up=====
Scratch
Iron Defense
Lick
Metal Burst
Feint Attack
Shadow Sneak
Curse
Revenge
Perish Song
Fake Out
Iron Head
=====Egg=====
Meteor Mash
Foul Play
Phantom Force
Metal Sound
Psycho Shift
=====TM/HM=====
Will-o-Wisp
Taunt
Protect
Dig
Thief
=====Tutor=====
=====Other=====
It's a battle of epic proportions, of destinies intertwined (Or just Floatoy and Dratini getting tangled in each other). Tonight, my friends, we determine the most vital of queries: Whose Nohface is better?
Kaden. Kaden's the better one.
4v4 LC Doubles
DQ: 48 Hours
Training Items Only
2 Substitutions
ASB Arena (No limitations)
Switch: OK
Chill Meter: 5
Recovery Meter: 2
Stary02939 Sends out two Pokemon and equips items
Iron Caliber Sends out two Pokemon, equips, and orders
Stary02939 Orders
Exclaimer refs, ZhengTann tutors
Nohface [Kaden] [M]
Type: Ghost/Steel
Abilities: Levitate/Levitate(H)
Nature: Jolly(-SpA, +Spe, +5%Acc)
Stats:
HP: 100
Atk: 2
Def: 3
SpA: 0-
SpD: 3
Spe: 12+
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
KOC: 0
Moves (18):
Level Up
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Egg Moves
Meteor Mash
Phantom Force
Yawn
Foul Play
Psycho Shift
TM Moves
Protect
Toxic
Taunt
Substitute
Torment
Tutor Moves
Past Gen Moves
Type: Ghost/Steel
Abilities: Levitate/Levitate(H)
Nature: Jolly(-SpA, +Spe, +5%Acc)
Stats:
HP: 100
Atk: 2
Def: 3
SpA: 0-
SpD: 3
Spe: 12+
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
KOC: 0
Moves (18):
Level Up
Scratch
Iron Defense
Lick
Metal Burst
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Egg Moves
Meteor Mash
Phantom Force
Yawn
Foul Play
Psycho Shift
TM Moves
Protect
Toxic
Taunt
Substitute
Torment
Tutor Moves
Past Gen Moves
Aron [TBD] [M]
Type: Rock/Steel
Abilities: Sturdy/Rock Head/Heavy Metal(H)
Nature: Careful(-SpA, +SpD)
Stats:
HP: 90
Atk: 3
Def: 4
SpA: 1-
SpD: 3+
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5
KOC: 0
Moves (22):
Level Up
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Rock Tomb
Protect
Rock Slide
Egg Moves
Body Slam
Head Smash
Stealth Rock
Superpower
Reversal
TM Moves
Earthquake
Dig
Sandstorm
Rock Polish
Substitute
Tutor Moves
Past Gen Moves
Type: Rock/Steel
Abilities: Sturdy/Rock Head/Heavy Metal(H)
Nature: Careful(-SpA, +SpD)
Stats:
HP: 90
Atk: 3
Def: 4
SpA: 1-
SpD: 3+
Spe: 30
Size Class: 1
Weight Class: 4
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5
KOC: 0
Moves (22):
Level Up
Tackle
Harden
Mud-Slap
Headbutt
Metal Claw
Iron Defense
Roar
Take Down
Iron Head
Rock Tomb
Protect
Rock Slide
Egg Moves
Body Slam
Head Smash
Stealth Rock
Superpower
Reversal
TM Moves
Earthquake
Dig
Sandstorm
Rock Polish
Substitute
Tutor Moves
Past Gen Moves
Dratini [Toothless] [M]
Type: Dragon
Abilities: Shed Skin / Marvel Scale(H)
Nature: Quiet (+SpA, - Spe, -10%Eva)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3+
SpD: 2
Spe:43-
Size Class: 2
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 0
AC: 2/5
KOC: 0
Moves (22):
Level Up
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Aqua Tail
Dragon Tail
Safeguard
Dragon Dance
Egg Moves
Extreme Speed
Aqua Jet
Dragon Pulse
Water Pulse
Iron Tail
TM Moves
Substitute
Protect
Ice Beam
Flamethrower
Thunderbolt
Toxic
Tutor Moves
Past Gen Moves
Type: Dragon
Abilities: Shed Skin / Marvel Scale(H)
Nature: Quiet (+SpA, - Spe, -10%Eva)
Stats:
HP: 90
Atk: 3
Def: 2
SpA: 3+
SpD: 2
Spe:43-
Size Class: 2
Weight Class: 1
Base Rank Total: 13
EC: 3/9
MC: 0
AC: 2/5
KOC: 0
Moves (22):
Level Up
Wrap
Leer
Thunder Wave
Twister
Dragon Rage
Slam
Agility
Aqua Tail
Dragon Tail
Safeguard
Dragon Dance
Egg Moves
Extreme Speed
Aqua Jet
Dragon Pulse
Water Pulse
Iron Tail
TM Moves
Substitute
Protect
Ice Beam
Flamethrower
Thunderbolt
Toxic
Tutor Moves
Past Gen Moves
Rebble [Stonewall] [-]
Type: Rock
Abilities: Levitate/Technician/Mold Breaker(H)
Nature: Modest (+SpA, -Atk)
Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 2/9
MC: 0
AC: 2/5
KOC: 0
Moves (23):
Acupressure
Dazzling Gleam
Defense Curl
Disable
Earth Power
Endure
Energy Ball
Explosion
Giga Drain
Heat Wave
Mud Shot
Power Gem
Protect
Rock Blast
Rollout
Snore
Stealth Rock
Substitute
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
Type: Rock
Abilities: Levitate/Technician/Mold Breaker(H)
Nature: Modest (+SpA, -Atk)
Stats:
HP: 90
Atk: 1-
Def: 2
SpA: 4+
SpD: 2
Spe: 90
Size Class: 1
Weight Class: 2
Base Rank Total: 14
EC: 2/9
MC: 0
AC: 2/5
KOC: 0
Moves (23):
Acupressure
Dazzling Gleam
Defense Curl
Disable
Earth Power
Endure
Energy Ball
Explosion
Giga Drain
Heat Wave
Mud Shot
Power Gem
Protect
Rock Blast
Rollout
Snore
Stealth Rock
Substitute
Tackle
Toxic
Trick
Vacuum Wave
Volt Switch
--------------------VS.--------------------
Iron Caliber
Excalibur - Honedge (M)
Nature: Brave (+1 Attack, Speed /1.15, -10% Evasion)
Type: Steel/Ghost
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 2/9
MC: 0
AC: N/A
Abilities: No Guard
No Guard (Passive): This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy as well as ignoring the effects of Double Team, evasive moves, Dodge, Sky Drop, and evasive damaging moves. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Moves (18):
=====Level-Up=====
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Night Slash
Sacred Sword
=====Egg=====
Destiny Bond
Wide Guard
=====TM/HM=====
Protect
Gyro Ball
Flash Cannon
Rock Slide
Substitute
=====Tutor=====
Shock Wave
Magnet Rise
Spite
=====Other=====
Pendragon - Floatoy (M)
Nature: Hasty (+15% Speed, +27% Accuracy, -1 Def)
Type: Water
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Stats:
HP: 90
Atk: Rank 3
Def: Rank 1 (-)
SpA: Rank 3
SpD: Rank 2
Spe: 89 (+)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/5
Abilities: Water Veil / Heatproof / Light Metal (H)
Water Veil (Passive): Pokemon with this ability always have their body coated in a layer of water which prevents burns.
Heatproof (Passive): This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
Light Metal (Passive) (H): The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Light Metal assumes the maximum possible hits from a multi-hit move for the purposes of priority (e.g. Double Kick gets priority as it reaches 6 BAP, Bullet Seed does not get priority as it reaches 15 BAP).
Moves (18):
=====Level-Up=====
Peck
Dragon Breath
Gust
Splash
Water Gun
Metal Claw
Scary Face
Bubble Beam
=====Egg=====
Dragon Dance
Refresh
Thunder Fang
Whirlpool
Wide Guard
=====TM/HM=====
Calm Mind
Taunt
Ice Beam
Scald
Dive
=====Tutor=====
=====Other=====
Merlin - Magnemite (N/A)
Nature: Modest (+1 Sp. Attack, -1 Attack)
Type: Electric/Steel
Electric: Electric STAB; immune to paralysis status.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Stats:
HP: 80
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 2
Spe: 45
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 2/9
MC: 0
AC: 1/5
Abilities: Sturdy / Magnet Pull / Analytic (H)
Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Magnet Pull (Trigger): Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch. In addition, this Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. Only the most recent Magnet Pull command on a target will affect them.
Ability Command: Activate Magnet Pull (Attract) - 5 En - The target's contact will fail against targets other than the user of Magnet Pull (Attract) for three (3) actions.
Ability Command: Activate Magnet Pull (Repulse) - 5 En - The target's contact attacks will fail against the user of Magnet Pull (Repulse) for three (3) actions.
Analytic (H) (Passive): If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Moves (16):
=====Level-Up=====
Tackle
Thundershock
Supersonic
SonicBoom
Thunder Wave
Magnet Bomb
Metal Sound
Spark
Mirror Shot
=====TM/HM=====
Flash Cannon
Thunderbolt
Lock-on
Zap Cannon
Discharge
Substitute
=====Tutor=====
Electroweb
Magic Coat
=====Other=====
Avalon - Nohface (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Ghost / Steel
Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
Stats:
HP: 100
Atk: Rank 3 (+)
Def: Rank 3
SpA Rank 0 (-)
SpD: Rank 3
Spe: 10
Size Class: 1
Weight Class: 3
Base Rank Total: 13
EC: 3/6
MC: 0
AC: 2/5
Abilities: Levitate
Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.
Moves (19):
=====Level-Up=====
Scratch
Iron Defense
Lick
Metal Burst
Feint Attack
Shadow Sneak
Curse
Revenge
Perish Song
Fake Out
Iron Head
=====Egg=====
Meteor Mash
Foul Play
Phantom Force
Metal Sound
Psycho Shift
=====TM/HM=====
Will-o-Wisp
Taunt
Protect
Dig
Thief
=====Tutor=====
=====Other=====
It's a battle of epic proportions, of destinies intertwined (Or just Floatoy and Dratini getting tangled in each other). Tonight, my friends, we determine the most vital of queries: Whose Nohface is better?
Kaden. Kaden's the better one.
4v4 LC Doubles
DQ: 48 Hours
Training Items Only
2 Substitutions
ASB Arena (No limitations)
Switch: OK
Chill Meter: 5
Recovery Meter: 2
Stary02939 Sends out two Pokemon and equips items
Iron Caliber Sends out two Pokemon, equips, and orders
Stary02939 Orders
Exclaimer refs, ZhengTann tutors
Last edited: