As the fourth gen comes to a close and we look back at things that shaped the 4th gen metagame, nothing sticks out more than Stealth Rock.
Stealth Rock
Pokemon that learn stealth rock by level up:
pokemon that learn stealth rock by breeding:
The primary stealth rock users return this gen, only by breeding this time, which doesn't really matter for simulator use.
Stealth Rock was found on nearly every 4th gen team, and with prospective entry hazard layers like ferrothorn getting stealth rock, it doesn't look like its going away anytime soon in the 5th gen. The power of stealth rock is its ability to counter the most basic and fundamental move in pokemon, switching.
Want examples to how powerful stealth rock is?
Look at any stratagy for an offensive pokemon in the Strat Dex, try and find one that doesn't list stealth rock as an asset.
My solution: ban stealth rock.
Now before all the haters start saying "LOLZ STEALTH ROXS NOT BROKENZ"
Lets look at the reasons why moves have been banned in the past.
1. Creating a more luck-based, less skill driven metagame (eg. double team/OHKO moves)
Well stealth rock really doesn't affect luck at all so it doesn't get banned here.
2. Over-Centralizing and Uncompetative (eg. sleep clause, Drizzle+Swift Swim)
Bingo!
Stealth rock is most certainly over centralizing, and arguably anti-competative. Horrible 20bp moves like rapid-spin wouldn't see the light of day if it weren't for stealth rock, and yet most teams carry a pokemon that nows it. The lead position in general has been changed by stealth rock; leads are now measured by "whether they can lay down rocks and prevent the opponent from doing so". There are hundreds of other examples. In fact, it is hard to find one aspect of competitive pokemon that isnt affected by stealth rock; I call that over-centralizing. Just think what the metagame would be like without stealth rock. Pokemon with the dreaded 4x weakness would quickly rise in usage again, and calcs would have to be redone.
What do you think?
Am I crazy? Should Stealth Rock be banned?
Stealth Rock
Stealth Rock is placed on the opponent's field and damages any Pokémon when they switch in. The base damage is 12.5%, and is affected by the target's susceptibility to Rock; Pokémon that are 4x weak to Rock will receive 50% max HP damage; 2x weak to Rock will result in 25%; a 2x resist will take 6.25%, and any Pokémon with a 4x resistance to Rock will only receive 3.125% max HP damage. This lasts until the opponent uses Rapid Spin.
Pokemon that learn stealth rock by level up:
geodude
graveler
golem
onix
steelix
roggenrola
boldore
gigalith
dweble
crustle
graveler
golem
onix
steelix
roggenrola
boldore
gigalith
dweble
crustle
pokemon that learn stealth rock by breeding:
onix
sudowoodo
pineco
forretress
steelix
swinub
piloswine
skarmory
larvitar
pupitar
tyranitar
nosepass
aron
lairon
aggron
lileep
cradily
shieldon
bastiodon
bonsly
mamoswine
probopass
ferroseed
ferrothorn
bisharp
sudowoodo
pineco
forretress
steelix
swinub
piloswine
skarmory
larvitar
pupitar
tyranitar
nosepass
aron
lairon
aggron
lileep
cradily
shieldon
bastiodon
bonsly
mamoswine
probopass
ferroseed
ferrothorn
bisharp
The primary stealth rock users return this gen, only by breeding this time, which doesn't really matter for simulator use.
Stealth Rock was found on nearly every 4th gen team, and with prospective entry hazard layers like ferrothorn getting stealth rock, it doesn't look like its going away anytime soon in the 5th gen. The power of stealth rock is its ability to counter the most basic and fundamental move in pokemon, switching.
Want examples to how powerful stealth rock is?
Look at any stratagy for an offensive pokemon in the Strat Dex, try and find one that doesn't list stealth rock as an asset.
My solution: ban stealth rock.
Now before all the haters start saying "LOLZ STEALTH ROXS NOT BROKENZ"
Lets look at the reasons why moves have been banned in the past.
1. Creating a more luck-based, less skill driven metagame (eg. double team/OHKO moves)
Well stealth rock really doesn't affect luck at all so it doesn't get banned here.
2. Over-Centralizing and Uncompetative (eg. sleep clause, Drizzle+Swift Swim)
Bingo!
Stealth rock is most certainly over centralizing, and arguably anti-competative. Horrible 20bp moves like rapid-spin wouldn't see the light of day if it weren't for stealth rock, and yet most teams carry a pokemon that nows it. The lead position in general has been changed by stealth rock; leads are now measured by "whether they can lay down rocks and prevent the opponent from doing so". There are hundreds of other examples. In fact, it is hard to find one aspect of competitive pokemon that isnt affected by stealth rock; I call that over-centralizing. Just think what the metagame would be like without stealth rock. Pokemon with the dreaded 4x weakness would quickly rise in usage again, and calcs would have to be redone.
What do you think?
Am I crazy? Should Stealth Rock be banned?