[STEEL QUALIFIERS] tavok vs AOPSUser

Frosty

=_=
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Format:
Send 6, Play 3 Singles
2 Day DQ
Recoveries / Mon: 2
Chills / Mon: 5
Abilities = All
Items = All
Switch = OK
0 Megas
2 Substitutions

Team Tavok:

437.png

Sturdy (Bronzong (M))
Nature: Brave (+Atk, -Spe)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

- Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.

- Heatproof (Passive): This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.

- Heavy Metal (Passive) (UNLOCKED): The Pokemon's body structure is immensely dense, doubling its actual weight.


Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (-) (-10% evasion)
Size Class: 3
Weight Class: 5 (8 with Heavy Metal)
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (56/73)

- Block
- Bulldoze
- Confuse Ray
- Confusion
- Double Team
- Dream Eater
- Earthquake
- Endure
- Explosion
- Extrasensory
- Facade
- Feint Attack
- Flash Cannon
- Future Sight
- Giga Impact
- Grass Knot
- Gravity
- Gyro Ball
- Heal Block
- Heavy Slam
- Hiden Power (Ground)
- Hyper Beam
- Hypnosis
- Imprison
- Iron Defense
- Light Screen
- Payback
- Protect
- Psych Up
- Psychic
- Psyshock
- Psywave
- Rain Dance
- Recycle
- Reflect
- Rest
- Return
- Rock Polish
- Rock Slide
- Rock Tomb
- Safeguard
- Sandstorm
- Shadow Ball
- Skill Swap
- Sleep Talk
- Solar Beam
- Stealth Rock
- Substitute
- Sunny Day
- Swagger
- Tackle
- Telekinesis
- Trick
- Trick Room
- Wonder Room
- Zen Headbutt
448.png

Your sprite isn't weird anymore.
Bastion (Lucario (M))
Nature: Naive (+Spe, -SpD)

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

- Steafast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 4
SpD: Rank 2 (-)
Spe: 104 (+) (+12% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

448-mega.png

Looking for a better sprite for you soon.

Type:

- Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.


Abilities:

- Steafast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Justified (Passive) (UNLOCKED): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

- Adaptability (Passive) (MEGA): The moves that match this Pokemon's type have their Base Attack Power increased by two (2).

Stats:

HP: 100
Atk: Rank 6
Def: Rank 3
SpA: Rank 5
SpD: Rank 2 (-)
Spe: 129 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (77/102)

- Agility
- Aura Sphere
- Blaze Kick
- Bonemerang
- Bone Rush
- Brick Break
- Bulldoze
- Bullet Punch
- Circle Throw
- Close Combat
- Copycat
- Counter
- Cross Chop
- Crunch
- Dark Pulse
- Detect
- Dig
- Double Team
- Dragon Pulse
- Drain Punch
- Dual Chop
- Earthquake
- Endure
- Extreme Speed
- Facade
- Feint
- Final Gambit
- Flash Cannon
- Focus Blast
- Focus Punch
- Follow Me
- Force Palm
- Foresight
- Giga Impact
- Heal Pulse
- Helping Hand
- High Jump Kick
- Hyper Beam
- Ice Punch
- Iron Defense
- Iron Tail
- Low Kick
- Low Sweep
- Magnet Rise
- Me First
- Metal Claw
- Metal Sound
- Mud-Slap
- Nasty Plot
- Payback
- Poison Jab
- Power-Up Punch
- Protect
- Psychic
- Quick Attack
- Quick Guard
- Rain Dance
- Rest
- Reversal
- Roar
- Rock Slide
- Rock Tomb
- Roleplay
- Screech
- Shadow Ball
- Shadow Claw
- Sky Uppercut
- Sleep Talk
- Stone Edge
- Substitute
- Swords Dance
- Thunder Punch
- Toxic
- Vacuum Wave
- Water Pulse
- Work Up
- Zen Headbutt
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Bruno (Steelix (M))
Nature: Brave (+Atk, -Spe)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.


Abilities:

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Sheer Force (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:

HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-) (-10% evasion)
Size Class: 7
Weight Class: 8
Base Rank Total: 22

208-m.png

Bruno (Steelix (M))
Nature: Brave (+Atk, -Spe)
Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.


Abilities:

- Rock Head (Passive): This Pokemon's hard body prevents it from taking recoil damage from moves such as Double-Edge, Flare Blitz, and Head Smash.

- Sturdy (Passive): This Pokemon's body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.

- Sheer Force (Toggle) (UNLOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

- Sand Force (Pasive) (MEGA): This Pokemon thrives in Sandstorm conditions, using the power of the swirling sand to augment its Rock-, Ground-, and Steel-typed attacks. Each of this Pokemon's Rock-, Ground-, and Steel-typed attacks will have the Base Attack Power increased by two (2). Pokemon with this ability are immune to Sandstorm damage.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-) (-10% evasion)
Size Class: 7
Weight Class: 10
Base Rank Total: 25

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (58/91)

- Aqua Tail
- Autotomize
- Bide
- Bind
- Block
- Body Slam
- Bulldoze
- Crunch
- Curse
- Dig
- Double Edge
- Double Team
- Dragon Breath
- Dragon Tail
- Earth Power
- Earthquake
- Endure
- Explosion
- Facade
- Fire Fang
- Flail
- Flash Cannon
- Giga Impact
- Gyro Ball
- Harden
- Heavy Slam
- Ice Fang
- Iron Tail
- Magnet Rise
- Mimic
- Mud Sport
- Nature Power
- Payback
- Protect
- Rage
- Rest
- Roar
- Rock Blast
- Rock Polish
- Rock Slide
- Rock Throw
- Rock Tomb
- Rollout
- Sandstorm
- Sand Tomb
- Screech
- Self-destruct
- Slam
- Sleep Talk
- Smack Down
- Stealth Rock
- Stone Edge
- Substitute
- Sunny Day
- Tackle
- Taunt
- Thunder Fang
- Torment
frontnormal-mkitsunoh.png

Stalker (Kitsunoh (M))
Nature: Jolly (+Spe, -SpA)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

- Frisk (Passive): The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.

- Limber (Passive): This Pokemon's body is well trained and immune to paralysis. If the Pokemon with this Ability is Electric-type, this Pokemon's Speed cannot be lowered by any method, including self-inflicted reductions.

- Cursed Body (Passive) (UNLOCKED): When this Pokemon is struck by an opponent's attack, there is a 30% chance that the attack will be disabled for six (6) actions. Only one of the opponent's attacks can be disabled at a time due to Cursed Body. A Pokemon with an attack disabled by Cursed Body cannot have another one disabled by Disable, and vice versa.


Stats:

HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+) (+19% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (68/101)

- Aerial Ace
- Bulldoze
- Copycat
- Curse
- Dark Pulse
- Defog
- Dig
- Earthquake
- Embargo
- Endeavor
- Endure
- Faint Attack
- Fake Out
- Flash Cannon
- Foul Play
- Giga Impact
- Hex
- Hidden Power
- Hyper Beam
- Icy Wind
- Imprison
- Iron Defense
- Iron Head
- Iron Tail
- Knock Off
- Lick
- Low Kick
- Magic Coat
- Memento
- Metal Burst
- Metal Claw
- Meteor Mash
- Odor Sleuth
- Ominous Wind
- Pain Split
- Perish Song
- Phatom Force
- Protect
- Psycho Shift
- Rest
- Revenge
- Roar
- Rock Slide
- Role Play
- Safeguard
- Scratch
- Shadow Ball
- Shadow Claw
- Shadow Sneak
- Shadow Strike
- Sleep Talk
- Snatch
- Spite
- Substitute
- Sucker Punch
- Super Fang
- Superpower
- Tail Whip
- Taunt
- Thief
- Thunder Punch
- Torment
- Toxic
- Trick
- Trick Room
- U-turn
- Will-O-Wisp
- Yawn
625.png

Not-so-weird sprite anymore.
Xenodoros (Bisarp (M))
Nature: Adamant (+Atk, -SpA)

Type:

- Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Abilities:

- Defiant (Passive): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

- Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

- Pressure (Passive) (UNLOCKED): This Pokemon's presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:

HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 5/5
KOC: 0



Moves (46/77)

- Aerial Ace
- Assurance
- Brick Break
- Dig
- Double Team
- Embargo
- Feint Attack
- Foul Play
- Fury Cutter
- Giga Impact
- Guillotine
- Iron Defense
- Iron Head
- Knock Off
- Leer
- Magnet Rise
- Mean Look
- Metal Burst
- Metal Claw
- Night Slash
- Low Kick
- Low Sweep
- Payback
- Protect
- Psycho Cut
- Pursuit
- Quick Guard
- Rain Dance
- Rest
- Revenge
- Rock Polish
- Role Play
- Scary Face
- Scratch
- Shadow Claw
- Sleep Talk
- Spite
- Substitute
- Sucker Punch
- Stealth Rock
- Swords Dance
- Taunt
- Thief
- Thunder Wave
- Torment
- X-Scissor
395.png

Zic (Empoleon (M))
Nature: Relaxed (+Def, -Spe)

Type:

- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 12 to 14)

- Defiant (Passive) (UNLOCKED): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.

Stats:

HP: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 52 (-) (-10% evasion)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5
KOC: 0



Moves (39/91)

- Agility
- Aqua Jet
- Aqua Ring
- Bide
- Blizzard
- Brick Break
- Brine
- Bubble
- Bubble Beam
- Dig
- Dive
- Earthquake
- Endure
- Fury Attack
- Grass Knot
- Growl
- Hidden Power (Fire)
- Hydro Cannon
- Hydropump
- Hyper Beam
- Ice Beam
- Icy Wind
- Knock Off
- Metal Claw
- Mud Sport
- Peck
- Pound
- Protect
- Rest
- Roar
- Scald
- Signal Beam
- Substitute
- Surf
- Swagger
- Swords Dance
- Tackle
- Toxic
- Water Sport
- Whirlpool
- Yawn

Team AOPSUser

681-shield.png
681-blade.png

Aegislash "Athena" (F)
Nature: Brave (+Attack, -15% Speed, -10% Evasion)

Type: Ghost/Steel

Abilities: Stance Change

Stats:

Shield Forme
HP: 90
Atk: Rank 3 (+)
Def: Rank 6
SpA: Rank 2
SpD: Rank 6
Spe: 52 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
-10% Evasion

Blade Forme:
HP: 90
Atk: Rank 7 (+)
Def: Rank 2
SpA: Rank 6
SpD: Rank 2
Spe: 52 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 20
-10% Evasion

EC: 9/9
MC: 0
AC: N/A

Attacks:

Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace
Iron Head
Sacred Sword
Night Slash
Retaliate
Slash
Iron Defense
Power Trick
Head Smash
King's Shield

Wide Guard
Destiny Bond

Brick Break
Flash Cannon
Shadow Claw
Gyro Ball
Protect
Double Team
Substitute
Rest
Sleep Talk
Rock Slide
Shadow Ball
Toxic
Hidden Power (Grass)
Sunny Day
Hyper Beam
Rain Dance
Frustration
Return
Reflect
Facade
Attract
Round
False Swipe
Giga Impact
Swagger
Rock Smash
Confide
Cut
Secret Power
After You
Block
Magnet Rise
Shock Wave
Snore
Spite

Total: 54 - MOVEPOOL COMPLETE
448.png
448-mega.png

Lucario "Anubis" (M)
Nature: Mild (+Special Attack, -Defense)

Type: Fighting/Steel

Abilities: Steadfast/Inner Focus/Justified (unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 90
Size Class: 3
Weight Class: 4
Base Rank Total: 20

Mega ability: Adaptability

Mega stats:
HP: 100
Atk: Rank 6
Def: Rank 2 (-)
SpA: Rank 6 (+)
SpD: Rank 3
Spe: 112
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Quick Attack
Foresight
Endure
Counter
Force Palm
Feint
Reversal
Copycat
Screech
Reversal
Final Gambit
Nasty Plot
Extreme Speed
Dragon Pulse
Aura Sphere
Dark Pulse
Detect
Power-Up Punch
Swords Dance
Me First
Bone Rush
Metal Sound
Quick Guard
Heal Pulse
Calm Mind
Metal Claw

High Jump Kick
Crunch
Bullet Punch
Agility
Blaze Kick
Circle Throw
Iron Defense
Follow Me
Low Kick
Magnet Rise
Ice Punch
Thunder Punch
Drain Punch
Focus Punch
Helping Hand
Iron Tail
Mind Reader

Brick Break
Protect
Double Team
Substitute
Toxic
Roar
Dig
Flash Cannon
Focus Blast
Hyper Beam
Stone Edge
Earthquake
Poison Jab
Dark Pulse
Low Sweep
Rock Slide
Bulldoze

Total: 61
Kitsunoh_FrontM.png

Kitsunoh "Hades" (M)
Nature: Jolly (+15% Speed, +19% Accuracy, -Special Attack)

Type: Ghost/Steel

Abilities: Frisk/Limber/Cursed Body (Unlocked)

Stats:
HP: 100
Atk: Rank 4
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 127 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Scratch
Iron Defense
Lick
Odor Sleuth
Feint Attack
Shadow Sneak
Curse
Metal Burst
Copycat
Imprison
Metal Claw
Memento
Fake Out
Shadow Claw
Revenge
Iron Head
Shadow Strike
Perish Song

Foul Play
Meteor Mash
Yawn
Phantom Force
Psycho Shift
Flail
Pain Split
Trick
Endeavor
Snatch
Knock Off
Super Fang
Magic Coat
Thunder Punch
Ice Punch
Superpower
Last Resort

Protect
Toxic
Double Team
Substitute
Gyro Ball
Roar
Dig
Rest
Sleep Talk
Taunt
Giga Impact
Will-O-Wisp
U-Turn
Earthquake
Bulldoze
Rock Slide
Facade
Flash
Torment
Sunny Day
Rain Dance
Retaliate
Hone Claws
Embargo

Total: 58
208.png
208-m.png

Steelix "Taumatawhakatangihangakoauauotamateaturipukakapikimaungahoronukupokaiwhenuakitanatahu" (M)
Nature: Brave (+Attack, -15% Speed, -10% Evasion)

Type: Steel/Ground

Abilities: Rock Head/Sturdy/Sheer Force (Unlocked)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 9
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 8
Base Rank Total: 22
-10% Evasion

Mega Ability: Sand Force

Mega Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 10
SpA: Rank 2
SpD: Rank 3
Spe: 26 (-)
Size Class: 7
Weight Class: 10
Base Rank Total: 25
-10% Evasion

EC: 6/6
MC: 0
AC: 5/5

Attacks:

Mud Sport
Tackle
Harden
Bind
Curse
Screech
Rock Throw
Rage
Rock Tomb
Stealth Rock
Rock Polish
Smack Down
Dragonbreath
Sandstorm
Slam
Thunder Fang
Ice Fang
Fire Fang
Autotomize
Gyro Ball
Rock Slide
Crunch
Rock Polish
Sand Tomb
Iron Tail
Dig
Double-Edge
Stone Edge

Rollout
Heavy Slam
Flail
Block
Rock Blast
Defense Curl
Bide
Endure
Aqua Tail
Body Slam
Earth Power
Iron Head
Magnet Rise
Iron Tail
Mimic
Mud-Slap
Selfdestruct

Earthquake
Toxic
Protect
Roar
Double Team
Substitute
Hidden Power (Grass)
Hyper Beam
Taunt
Smack Down
Rock Tomb
Torment
Facade
Explosion
Payback
Giga Impact
Bulldoze
Dragon Tail
Flash Cannon
Return
Frustration
Rest
Sleep Talk
Swagger
Rock Smash

Total: 70
437.png

Bronzong [Bronzong]
Nature: Brave (+Atk, -Spe)

Type: Psychic/Steel

Abilities: Levitate/Heatproof/Heavy Metal (Unlocked)


Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 5
SpA: Rank 3
SpD: Rank 5
Spe: 28 (-)
Size Class: 3
Weight Class: 5 [8 Heavy Metal]
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Attacks:
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Psywave
Iron Defense
Feint Attack
Safeguard
Future Sight
Metal Sound
Gyro Ball
Extrasensory
Heal Block
Heavy Slam
Sunny Day
Rain Dance
Block

Gravity
Stealth Rock
Signal Beam
Ancientpower
Rollout
Iron Head
Zen Headbutt
Trick
Skill Swap

Earthquake
Payback
Reflect
Psyshock
Psychic
Light Screen
Shadow Ball
Rock Slide
Flash Cannon
Substitute
Protect
Double Team
Toxic
Hyper Beam
Hidden Power [Fire]
Bulldoze
Trick Room
Explosion
Solar Beam
Grass Knot
Rock Tomb
Charge Beam
Flash
Rock Polish

Total: 50
376.png
376-m.png


Metagross "CPU" (U)
Nature: Jolly (+15% Speed, +8% Acc (base), +19% Acc (Mega), -Special Attack)

Type: Psychic/Steel

Abilities: Clear Body/Light Metal (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 5
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 81 (+)
Size Class: 4
Weight Class: 9 [7 Light Metal]
Base Rank Total: 22
+8% Accuracy

Mega Ability: Tough Claws

Mega Stats:
HP: 100
Atk: Rank 6
Def: Rank 6
SpA: Rank 3 (-)
SpD: Rank 4
Spe: 127 (+)
Size Class: 4
Weight Class: 12 [11 Light Metal]
Base Rank Total: 27
+19% Accuracy

EC: 9/9
MC: 0
AC: 5/5

Attacks:

Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Pursuit
Miracle Eye
Meteor Mash
Bullet Punch
Agility
Iron Defense
Psychic
Hyper Beam
Hammer Arm

Endure

Headbutt
Iron Head
Zen Headbutt
Earthquake
Gyro Ball
Bulldoze
Protect
Double Team
Explosion
Flash Cannon
Brick Break
Stealth Rock
Ice Punch
Icy Wind
Thunder Punch

Total: 30

Order of Operations:

Heads: Tavok
Tails: AOPSUser

obverse.jpg

(heads without an actual head though)

tavok sends out pokemon with item
AOPSUser sends out pokemon with item and orders
tavok orders
I Ref
 
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Tavok4.png

"Woohoo, Steel Qualifiers! Finally! Hey there, AOPS! Ready to battle? I won't be going easy on you, so I hope you brought your A-game! Go, Stalker! Let's get that badge!"

frontnormal-mkitsunoh.png

"Kekekekee, are you ready to suffer?"

Stalker the Kitsunoh @ Enigma Berry
 
Your Kitsunoh has no Hidden Power type.

I know I'll regret this, but...

Aegislash@Expert Belt

Shadow Ball --- Shadow Claw --- Shadow Ball
IF Kitsunoh is Imprisoning moves, THEN begin string Night Slash --- King's Shield --- Night Slash
IF Kitsunoh is ordered to use a damaging evasive move, THEN use Pursuit the first time, King's Shield the second, and Pursuit the third.
 
(Thanks: for some reason I always forget to add a HP type -.- I'll go look for what it is later. But seems like for this battle I'll have no HP + HB combos.)
Tavok4.png

"Soooo... uuuuuuh... what to do...."

frontnormal-mkitsunoh.png

"I see an opening, boss."

Tavok4.png

"You do? Great, then take it!"


Imprison (Shadow Ball / Shadow Claw / Shadow Sneak) - Phantom Force - Dig
 
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frontnormal-mkitsunoh.png

Hp: 100
En: 100
4/3/1/3/127
Other:
Item: Enigma Berry

681-blade.png

Hp: 90
En: 100
7/2/6/2/50
Other:
Item: Expert Belt​

Round 1!

ITT we see why we should give subs a little more thought -_-​

DATA:

ACTION 1!

Kitsunoh used Imprison! (-8en)
Kitsunoh is imprisoning Shadow Ball, Shadow Claw and Shadow Sneak! Aegislash first sub activates!

Aegislash used Night Slash! (-5en)
Crit:12 (no)
Damage: (7+5.5)*1.5= 18.75h
Cursed Body: 9 (no)
´
Kitsunoh got 10hp

ACTION 2!

Kitsunoh vanished!

Kitsunoh is still imprisoning Shadow Ball, Shadow Claw and Shadow Sneak. Aegislash first sub (precedence) activates!

Aegislash used Night Slash! (-9en)
miss

Kitsunoh used Phantom Force! (-11en)
Crit:11 (no)
Damage: (9+3+3)*1.5= 22.5hp

ACTION 3!

Kitsunoh dug a hole!

Kitsunoh is still imprisoning Shadow Ball, Shadow Claw and Shadow Sneak. Aegislash first sub (precedence) activates!

Aegislash used Night Slash! (-13en)
miss

Kitsunoh used Dig! (-10en)
Crit: 5 (no)
Damage: (8+3)*1.5= 16.5hp

- - -

Imprisoning Shadow Ball, Shadow Claw and Shadow Sneak for 3a
frontnormal-mkitsunoh.png

Hp: 91
En: 71
4/3/1/3/127
Other:
Item: Enigma Berry (2/3)

681-blade.png

Hp: 51
En: 73
7/2/6/2/50
Other:
Item: Expert Belt​

tavok
AOPSUser
 
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Tavok4.png

"Great work, Stalker! Now, to keep the pressure! GOGOGOGOOOOOoooo."

frontnormal-mkitsunoh.png

"Seems like I'll have to get dirty this time around."

Earthquake - Phantom Force - Phantom Force
- [ONCE] IF Destiny Bond THEN Taunt.
- IF Damaging Dark-type combo THEN Protect and push actions back.

EDIT: Uh, i think that Night Slash calc is off. Aegi should get +5.5 by rank difference (rank 3 defense vs rank 7 attack) and should get no expert belt boost thanks to frisk.
 
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Imprisoning Shadow Ball, Shadow Claw and Shadow Sneak for 3a
frontnormal-mkitsunoh.png

Hp: 91
En: 71
4/3/1/3/127
Other:
Item: Enigma Berry (1/2)

681-blade.png

Hp: 51
En: 73
7/2/6/2/50
Other:
Item: Expert Belt
Round 2!
ACTION 1!

Aegislash used King Shield! (-4en)
reverts to shield forme

Kitsunoh used Earthquake! (-7en)
Damage: (10-3)*1.5= 10.5 (-4en)

ACTION 2!

Kitsunoh vanishe---

Aegislash used Pursuit! (-5en)
Crit:3 (no)
Damage: (8+5.5)*1.5= 20.25hp
Cursed Body: 8

Kitsunoh ate the Enigma Berry! (+10hp)

Kitsunoh used Phantom Force! (-11en)
Crit: 2 (no)
Damage: (9+3+3)*1.5= 22.5hp

ACTION 3!

Kitsunoh vanishe---

Aegislash used Pursuit! (-9en)
Crit: 8 (no)
Damage: (8+5.5)*1.5= 20.25hp
Cursed Body: 9 (no)

Kitsunoh used Phantom Force! (-15en)
Crit: 14 (no)
Damage: (9+3+3)*1.5= 22.5hp

- - -

frontnormal-mkitsunoh.png

Hp: 60
En: 38
4/3/1/3/127
Other:
Item:

681-blade.png

Hp: 6
En: 52
7/2/6/2/50
Other:
Item: Expert Belt​
AOPSUser
tavok
 
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Hey Frosty, Frisk still negates expert belt :)

FROSTYEDIT: Fair Enough. Fixed.
 
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Tavok4.png

"Ok, we'll follow your lead. Stalker, come back! Let Zic take your place!"
frontnormal-mkitsunoh.png

"Don't screw this up, Metal Penguin."
395.png

"Don't worry, he shall fall before me."

Counterswitch Accepted.
Zic the Empoleon @ Rare Candy IN

Hydro Pump - Surf - Hydro Pump

- [ONCE] IF Bide THEN start string of actions Knock Off - Yawn - Hydro Pump.
- IF Dig AND not in a combo AND without suspension AND you are slower THEN Dive and restart queue.
 
395.png

Hp: 100
En: 100
3/4/5/4/52
Other:
Item: Rare Candy
frontnormal-mkitsunoh.png

Hp: 60
En: 38
4/3/1/3/127
Other:
Item:

208.png

Hp: 100
En: 100
4/9/2/3/26
Other:
Item: Life Orb
681-blade.png

Hp: 6
En: 52
7/2/6/2/50
Other:
Item: Expert Belt
Round 3!
DATA:

ACTION 1!

Steelix used Protect! (-7en)

Empoleon used Hydro Pump! (-7en)
Damage: (11+3+1+3-1)*1.5= 25.5hp (-10en)

ACTION 2!

Empoleon used Surf! (-6en)
Crit: 9 (no)
Damage: (9+3+1+3-1)*1.5= 22.5hp

Steelix used Roar! (-7en)

ACTION 3!

Steelix used Protect! (-7en)

Empoleon used Hydro Pump! (-7en)
Damage: (11+3+1+3-1)*1.5= 25.5hp (-10en)

Sends out (1-3=kit, then zong luc and bisharp): 3/6 (Kitsunoh)

Kitsunoh is back in the game!

- - -

395.png

Hp: 100
En: 80
3/4/5/4/52
Other:
Item: Rare Candy
frontnormal-mkitsunoh.png

Hp: 60
En: 38
4/3/1/3/127
Other:
Item:

208.png

Hp: 77
En: 59
4/9/2/3/26
Other:
Item: Life Orb
681-blade.png

Hp: 6
En: 52
7/2/6/2/50
Other:
Item: Expert Belt
AOPSUser
tavok

 
hmmmmmmmmm

[SHEER FORCE ON] Earth Power --- Bulldoze --- Earth Power
IF Kitsunoh is in the semi-invulnerable state of a damaging evasive move, AND Dig is not Imprisoned, AND Kitsunoh is not under the effects of Magnet Rise, THEN use Dig.
IF Earth Power is Disabled on Action 3, THEN use Earthquake.
 
395.png

Hp: 100
En: 80
3/4/5/4/52
Other:
Item: Rare Candy
frontnormal-mkitsunoh.png

Hp: 60
En: 38
4/3/1/3/127
Other:
Item:

208.png

Hp: 77
En: 59
4/9/2/3/26
Other:
Item: Life Orb
681-blade.png

Hp: 6
En: 52
7/2/6/2/50
Other:
Item: Expert Belt
Round 4!


Please don't tell me we will play one of those ping pong matches where you spend 1215972305 rounds roaring and u-turn mons out -_-
DATA:

ACTION 1!

Kitsunoh used Magnet Rise! (-6en)

Steelix used Earth Power! (-6en)
Crit:7
Cursed Body: 3 (yes)
Damage: (9+3+2+3-3-1.5)*1.5= 18.75hp

Earth Power is disabled!

ACTION 2!

Kitsunoh used U-Turn! (-5en)
Crit:5
Damage: (7-1-6)= 1hp

Steelix used Bulldoze! (-4en)
magnet rise

ACTION 3!

Kitsunoh used Taunt! (-10en)

Steelix used Earthquake! (-6en)
Magnet Rise

- - -

395.png

Hp: 100
En: 80
3/4/5/4/52
Other:
Item: Rare Candy

frontnormal-mkitsunoh.png

Hp: 41
En: 17
4/3/1/3/127
Other:
Item:

208.png

Hp: 76
En: 43
4/9/2/3/26
Other: Taunted for 5a. Earth power disabled for 4a.
Item: Life Orb
681-blade.png

Hp: 6
En: 52
7/2/6/2/50
Other:
Item: Expert Belt
tavok
AOPSUser
 
Forfeiting Steel Quals

I just don't have the time or motivation for quals anymore. Sorry guys. I'll try to keep up with the rest of ASB though.
 
Tavok4.png

"Alright Zic, come back and... what? Forfeit? Uuuh, ok. That was... unexpected. GG AOPS, I hope I can see you in gym so we can finish what we started."
208.png

"Come on boss, you can stop being serious. You fool no one."
Tavok4.png

"... Is it that obvious?"
frontnormal-mkitsunoh.png

"Hehehe, yes it is."
Tavok4.png

"....... OMG GUYS WE WON QUALIFIERS WE ARE STEEL LEADERS WE ROCK SO MUCH WE ARE THE BEST IVEUVNEUVAWEFUNWAEVIUNRIGNEWIFNAWHYBFAQEPOTIN"
448.png

"... He'll never change, will he."
208.png

"Hahaha, I kinda hope he doesn't."
 
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