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Strange amount of recoil

Discussion in 'Shoddy Battle and Pokémon Lab' started by DDnite, Oct 23, 2010.

  1. DDnite


    May 21, 2010
    While playing on Pokemon Lab I used the move Brave Bird with my Skarmory on my opponent's Machamp. Machamp lost 2% HP, yet the recoil of Brave Bird was 23%!

    Here is the log for that turn. Neither Machamp nor Skarm had any status affliction. My Defence stat, however, was at -1.

    Skarmory used Brave Bird!
    It's super effective!
    Machamp lost 1/48 (2%) of its health!
    Machamp fainted!
    Skarmory was hit by recoil!
    Skarmory lost 80/334 (23%) of its health!
  2. Not Scicky

    Not Scicky

    Jun 30, 2007
    Why does Machamp have 48 HP and why is he only taking 1 damage from Brave Bird.
  3. Bartman101

    Bartman101 Banned deucer.

    Mar 7, 2010
    No; that's just the way the HP bars are displayed on Pokelab- always something out of 48- i'm not sure why, but lots of of other people know....

    Also, regarding the OP I just believe it's a basic glitch (too my knowledge)
  4. Mastadi


    Aug 13, 2006
    In actual pokemon games, the HP bar is exactly 48 pixels long, meaning that you can only estimate your opponent's HP to the closest 1 in 48.
  5. undisputed

    is a Tutor Alumnusis a Tiering Contributor Alumnusis a Battle Server Moderator Alumnusis a Past WCoP Champion

    Aug 16, 2009
    Oh I came across this problem but forgot to report it. Pokemon take recoil based on how much the move would have done, not how much HP is left. That's the problem.

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