SubwayJ vs Psyco_Josho

Subj's mons:

helioptile.gif

Apollo the Helioptile ()

Type:
electric.gif
normal.gif


Apollo was originally found under the foot of a Rhyhorn on route 9! After capture, Apollo did forgive Subway for stepping on him, but did not appreciate the gesture nonetheless. Apollo is the most shy on the team, but also one of the nicest once he opens up to you.

Nature: Bold (+Defence, -Attack)

Abilities:

Dry Skin:
(Passive)
Sand Veil: (Passive)
Solar Power: (Passive) (HA)

Stats:

HP: 90
Attack: Rank 1 (-)
Defence: Rank 3 (+)
Special Attack: Rank 3
Special Defense: Rank 2
Speed: 70
Size Class: 1
Weight Class: 1


Evolution Counters: 2/6
Ability Counters: 2/5
Move Counters: 0

Moves:

Pound
Tail Whip
Thunder Shock
Charge
Mud-Slap
Quick Attack
Razor Wind
Parabolic Charge
Electrify
Volt Switch
Thunderbolt
Bulldoze
Thunder Wave

Rain Dance
Surf
Round
Dark Pulse
Grass Knot
Protect
Light Screen

Agility
Camouflage
Electric Terrain
Glare​
amaura-s.gif

Iris the Amaura (♀)

Type:
rock.gif
ice.gif


Iris was originally a Sail Fossil which Subway found in the Glittering Cave. She was also found with a Jaw Fossil, so it’s only natural that she and Caesar are best friends! Iris is always the one to cheer others up when they’re feeling down. The most colourful of the bunch.

Nature: Quiet (+Special Attack, -Speed)

Abilities:

Refrigerate: (Toggle)
Snow Warning: (Trigger) (HA)

Stats:

HP: 100
Attack: Rank 2
Defence: Rank 2
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 40 (-)
Size Class: 3
Weight Class: 3


Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0

Moves:

Growl
Powder Snow
Thunder Wave
Rock Throw
Icy Wind
Take Down
Mist
Aurora Beam

Thunderbolt
Dark Pulse
Flash Cannon
Protect
Round

Barrier
Haze
Discharge
Magnet Rise
Mirror Coat​
remoraid.gif

Doris the Remoraid ()

Type:
water.gif




Nature: Quiet (+Special Attack, -Speed)

Abilities:

Hustle:
(Toggle)
Sniper: (Passive)
Moody: (Passive) (HA)

Stats:

HP: 90
Attack: Rank 3
Defence: Rank 2
Special Attack: Rank 4 (+)
Special Defense: Rank 2
Speed: 56 (-)
Base Rank Total: 15
Size Class: 1
Weight Class: 2


Evolution Counters: 0/6
Ability Counters: 0/5
Move Counters: 0

Moves:

Water Gun
Lock-On
Psybeam
Aurora Beam
Bubble Beam
Focus Energy

Flamethrower
Charge Beam
Ice Beam
Protect
Waterfall

Acid Spray
Mud Shot
Octazooka
Rock Blast
Water Spout

Total Moves: 16/72​

Josh's mons:

ralts.gif
#280
280.png
Ralts [Psyco] (M)
Previously Known As:
x

Type:
psychic.gif
/
fairy.gif


psychic.gif
STAB: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
fairy.gif
STAB: Fairy STAB: -1 EN on non-Fairy typed Nature, Sound, and Scent moves (Stacks with second STAB where applicable). (Nature Power, Natural Gift; Sound Moves; Aromatherapy, Odor Sleuth, Sweet Scent)

Abilities:
Synchronize / Trace / Telepathy (Hidden)

Nature: Quiet (+Special Attack, Speed ÷ 1.15, -10% Evasion)

Stats:
HP: 90
Atk: 1
Def: 1
SpA: 3 (+)
SpD: 2
Spe: 34, -10% Evasion (-)
Size Class: 1
Weight Class: 1
Base Rank Total: 10

EC: 0/9
MC: 0
AC: 0/5

Attacks (Current move total): 18/93 (+6 Bonus CC)

Level Up
Pre-26
::> Growl
::> Confusion
::> Double Team
::> Teleport
::> Lucky Chant
::> Magical Leaf
::> Heal Pulse
::> Calm Mind
Post-25
:: Psychic - 1 MC
:: Imprison - 1 MC
:: Future Sight - 1 MC
:: Charm - 1 MC
:: Hypnosis - 1 MC
:: Dream Eater - 1 MC
:: Stored Power - 1 MC

Egg
::> Ally Switch
::> Confuse Ray
:: Destiny Bond - 3 MC
:: Disable - 3 MC
::> Encore
:: Grudge - 3 MC
:: Mean Look - 3 MC
:: Memento - 3 MC
:: Misty Terrain - 3 MC
::> Shadow Sneak
::> Skill Swap
:: Synchronoise - 3 MC

TM/HM
:: IV 34 - Shock Wave - 3 MC
:: IV 43 - Secret Power - 3 MC
:: IV 78 - Captivate - 3 MC
:: IV 83 - Natural Gift - 3 MC

:: V 19 - Telekinesis - 3 MC

::> VI 03 - Psyshock
:: VI 06 - Toxic - 2 MC
:: VI 10 - Hidden Power - 2 MC
:: VI 11 - Sunny Day - 2 MC
::> VI 12 - Taunt
:: VI 16 - Light Screen - 2 MC
:: VI 17 - Protect - 2 MC
:: VI 18 - Rain Dance - 2 MC
:: VI 20 - Safeguard - 2 MC
:: VI 21 - Frustration - 2 MC
::> VI 24 - Thunderbolt
:: VI 27 - Return - 2 MC
::> VI 30 - Shadow Ball
:: VI 33 - Reflect - 2 MC
::> VI 41 - Torment
:: VI 42 - Facade - 2 MC
:: VI 44 - Rest - 2 MC
:: VI 45 - Attract - 2 MC
:: VI 46 - Thief - 2 MC
:: VI 48 - Round - 2 MC
:: VI 49 - Echoed Voice - 2 MC
:: VI 56 - Fling - 2 MC
:: VI 57 - Charge Beam - 2 MC
:: VI 61 - Will-O-Wisp - 2 MC
:: VI 70 - Flash - 2 MC
:: VI 73 - Thunder Wave - 2 MC
:: VI 77 - Psych Up - 2 MC
:: VI 86 - Grass Knot - 2 MC
:: VI 87 - Swagger - 2 MC
:: VI 88 - Sleep Talk - 2 MC
:: VI 90 - Substitute - 2 MC
:: VI 92 - Trick Room - 2 MC
:: VI 99 - Dazzling Gleam - 2 MC
:: VI 100 - Confide - 2 MC

Tutor
:: III - Body Slam - 3 MC
:: III - Defense Curl - 3 MC
:: III - Double-Edge - 3 MC
:: III - Endure - 3 MC
:: III - Mimic - 3 MC
:: III - Nightmare - 3 MC

:: IV - Headbutt - 3 MC
:: IV - Mud-Slap - 3 MC
:: IV - Swift - 3 MC

:: V - Fire Punch - 3 MC
:: V - Helping Hand - 3 MC
:: V - Hyper Voice - 3 MC
:: V - Ice Punch - 3 MC
:: V - Icy Wind - 3 MC
:: V - Magic Coat - 3 MC
:: V - Magic Room - 3 MC
:: V - Pain Split - 3 MC
:: V - Recycle - 3 MC
:: V - Signal Beam - 3 MC
:: V - Snatch - 3 MC
:: V - Snore - 3 MC
:: V - Thunder Punch - 3 MC
:: V - Trick - 3 MC
:: V - Wonder Room - 3 MC
:: V - Zen Headbutt - 3 MC

Other
:: Sing - 3 MC
:: Wish - 3 MC

Command
Bodyblock
Chill
Dodge
Shift
Take Cover

Raid
Dispel - 1 VC
Shadow Mend - 1 VC


Ralts bought on 04/22

SubwayJ
Psyco_Josho
I
 
helioptile.gif

1/3/3/2/70
Hp: 90
En: 100
Size: 1
Weight: 1
Status: None

ralts.gif

1/1/3/2/34
Hp: 90
En: 100
Size: 1
Weight: 1
Status: -10% evasion

Flavor:

To come.

A1

Helioptile used Light Screen. (-10 en)
Light Screen (2r/6a)

Ralts used Psyshock. (-5 en)
Crit: 6553 no
Effect: N/A
Damage: (4 + 3 + 4.5 - 4.5) = - 7 Hp

A2

Helioptile used Thunderbolt. (-6 en)
Crit: 9880 no
Effect: 3487 no
Damage: (9 + 3 + 4.5 - 3) = - 13.5 Hp

Ralts used Confusion. (-2 en)
Crit: 8193 no
Effect: 6223 no
Damage: (2.5 + 3 + 4.5 - 3) = - 4 Hp

A3

Helioptile used Parabolic Charge. (-6 en)
Crit: 563 yes
Effect: N/A
Damage: (5 + 3 + 3 + 4.5 - 3) = - 12.5 Hp
+6.25 Hp Helioptile

Ralts used Psyshock. (-5 en)
Crit: 3170 no
Effect: N/A
Damage: (4 + 3 + 4.5 - 4.5) = - 7 Hp

Light Screen Subj's side (1r/3a)

helioptile.gif

1/3/3/2/70
Hp: 78
En: 78
Size: 1
Weight: 1
Status: None

ralts.gif

1/1/3/2/34
Hp: 64
En: 88
Size: 1
Weight: 1
Status: -10% evasion
 
Thunderbolt - Parabolic Charge - Thunderbolt
***IF you are under the effects of torment when you are to act, begin the string of actions: Volt Switch - Thunderbolt - Parabolic Charge
***IF Encore is used, use Volt Switch that action, and Thunderbolt all remaining actions
 
(I was on irc, you could've just asked me there.) (I would like to tell you that you guys should get a subref for the rest of this match. I might be able to finish the next round, but definitely no more after that.)

helioptile.gif

1/3/3/2/70
Hp: 78
En: 78
Size: 1
Weight: 1
Status: None

ralts.gif

1/1/3/2/34
Hp: 64
En: 88
Size: 1
Weight: 1
Status: -10% evasion

Flavor:

To come.

A1

Helioptile used Thunderbolt. (-6 en)
Crit: 797 no
Effect: 3068 no
Damage: (9 + 3 + 4.5 - 3) = - 13.5 Hp

Ralts used Psyshock. (-9 en)
Crit: 4932 no
Effect: N/A
Damage: (4 + 3 + 4.5 - 4.5) = - 7 Hp

A2

Helioptile used Parabolic Charge. (-6 en)
Crit: 6982 no
Effect: N/A
Damage: (5 + 3 + 4.5 - 3) = - 9.5 Hp
+4.75 Hp Helioptile

Ralts used Confusion. (-2 en)
Crit: 4814 no
Effect: 1802 no
Damage: (2.5 + 3 + 4.5 - 3) = - 4 Hp

A3

Heliopolis used Thunderbolt. (-6 en)
Crit: 5379 no
Effect: 8619 no
Damage: (9 + 3 + 4.5 - 3) = - 13.5 Hp

Ralts used Psyshock + Psyshock. (-27 en)
Crit: 4729 no
Effect: N/A
Damage: (9 + 3 + 4.5 - 4.5) = - 12 Hp


helioptile.gif

1/3/3/2/70
Hp: 60
En: 60
Size: 1
Weight: 1
Status: None

ralts.gif

1/1/3/2/34
Hp: 27
En: 50
Size: 1
Weight: 1
Status: -10% evasion, Must Cooldown
 
helioptile.gif
w/ Egg
1/3/3/2/70
Hp: 60
En: 60
Size: 1
Weight: 1
Status: None

ralts.gif

1/1/3/2/34
Hp: 27
En: 50
Size: 1
Weight: 1
Status: -10% evasion, Must Cooldown​

Action 1

Volt Switch
CC (625): 2039 no
DC: (7 + 3 + 4.5 - 3) * 1 = 11.5
HP: 27 - 11.5 = 15.5
EN: 60 - 5 = 55

Ralts Cooled down

Action 2

Confusion
CC (625): 9929 no
DC: (5 + 3 + 4.5 - 3) * 1 = 9.5
HP: 60 - 9.5 = 50.5
EC (1000): 7275 no
EN: 50 - 2 = 48

Lightning-Bolt
CC: (625): 9294 no
DC: (2.25 * 9 + 3 + 4.5 - 3) * 1 = 24.75
HP: 15.5 - 24.75 = dedz
EN: 55 - (9 * 3.5) + 1 = 24.5
helioptile.gif
w/ Egg
1/3/3/2/70
Hp: 51
En: 25
Size: 1
Weight: 1
Status: +1 KOC, must Cooldown

ralts.gif

1/1/3/2/34
Hp: dedz
En: 48
Size: 1
Weight: 1
Status: -10% evasion, Fainted​

Prizes!

SubwayJ
+1 CC
Helioptile: +1 EC, +1 AC, +2 MC, +1 KOC, +1 EC/AC

Psyco_Josho
+1 CC
Ralts: +1 EC, +1 AC, +2 MC

S0L1D G0LD
+2 UC

Ute
+1 UC
 
Last edited:
Back
Top