First and foremost, hello. Although unlikely, some of you may recognize me from Serebii back in the day. I used to play back in gen 4 and quit in gen 5 because of boredom (seeing the same weather teams gets old very fast). Not long ago I found out about pokemonshowdown and I just did a few random battles for fun. More recently I've been trying to get back into the competitive scene and as a result I've tried to build many teams, only to have them scrapped. This is the most recent team I've built and I'm pretty satisfied with the play style and results of it. Currently at ~1660 on PS (name is shiranuo on there), although I don't really ever go on with the intent of 'laddering', I just go on casually. I guess that's enough of an introduction from me, so here's the team:
At a glance:
In-depth:
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Pursuit
- Ice Punch
- Rock Slide
- Superpower
For what Tyranitar is meant to do, I'd say it has the hardest job on the team. It is the first of two weather inducers and is also my main check to Lati@s, Thundurus, Landorus forms to some extent, bird spam, and Charizards to some extent. Sometimes his job can be very difficult considering some teams can include many of these threats. Also just a general revenge killer, however, ideally I just send something else in because with no Earthquake, things like Bisharp and Magnezone (and also Azumarill/Clefable, but this is true to any TTar) can come in easily. This used to be a Stealth Rock TTar but I often ran into teams were there would be no optimal time to set SR up (More pokemon threaten TTar than TTar threatens itself). EVs are pretty standard; Jolly because it needs as much speed as it can get. Pursuit/Crunch is self explanatory. Ice Punch because Landorus-T is such a common switch-in, and based on the damage, I would be able to tell which set it's running. Rock Slide over Stone Edge because Rock Slide still gets the OHKO on Thundurus and deals enough damage to all Charizard variants. Opted for Superpower over Crunch because I never really used Crunch and all the things I need TTar to check are dealt with by its first three moves. Superpower is just for Bisharp, who can run right through the team if Keldeo is weakened.
At a glance:
In-depth:
Tyranitar @ Choice Scarf
Ability: Sand Stream
EVs: 252 Atk / 4 Def / 252 Spe
Jolly Nature
- Pursuit
- Ice Punch
- Rock Slide
- Superpower
For what Tyranitar is meant to do, I'd say it has the hardest job on the team. It is the first of two weather inducers and is also my main check to Lati@s, Thundurus, Landorus forms to some extent, bird spam, and Charizards to some extent. Sometimes his job can be very difficult considering some teams can include many of these threats. Also just a general revenge killer, however, ideally I just send something else in because with no Earthquake, things like Bisharp and Magnezone (and also Azumarill/Clefable, but this is true to any TTar) can come in easily. This used to be a Stealth Rock TTar but I often ran into teams were there would be no optimal time to set SR up (More pokemon threaten TTar than TTar threatens itself). EVs are pretty standard; Jolly because it needs as much speed as it can get. Pursuit
- -1 252 Atk Tyranitar Ice Punch vs. 252 HP / 252+ Def Landorus-T: 176-208 (46 - 54.4%) -- 95.3% chance to 2HKO after Stealth Rock and Leftovers recovery
- 252 Atk Tyranitar Rock Slide vs. 144 HP / 0 Def Mega Charizard X: 230-272 (69 - 81.6%)
Charizard @ Charizardite Y
Ability: Blaze
EVs: 252 SpA / 252 Spe / 4 Def
Timid Nature
- Flamethrower
- Solar Beam
- Hidden Power [Ground]
- Roost
The second weather inducer, along with the ability to hit like a truck. Cookie cutter set with the exception of HP Ground > Focus Blast/EQ. These moves deal with Heatran all the same and the only common pokemon I lose coverage for is Tyranitar. I've been considering Flamethrower over Fire Blast because I'm ashamed to say I miss more Fire Blasts than I've hit on Landorus-T's. This is also the hardest counter to Stallbreaker Mew if I've ever seen one. Knock Off/Will O'/Taunt all do nothing and I get off a free attack in return. Also a great Clefable switch-in. Opting for Flamethrower over Fire Blast currently and its been doing fine.
Ferrothorn @ Leftovers
Ability: Iron Barbs
EVs: 248 HP / 174 Def / 88 SpD
Impish Nature
- Power Whip
- Leech Seed
- Stealth Rock
- Thunder Wave
I really don't know how I completely overlooked this when I was looking for a mon that could Stealth Rock and switch in on a bunch of threats. EVs are leaned more to the physical side to take on Azumarill, although they arent made specifically to live X move from Y pokemon from 2HKOing me, they are just random.
Thundurus (M) @ Life Orb
Ability: Prankster
EVs: 4 Def / 252 SpA / 252 Spe
Timid Nature
- Thunder Wave
- Thunderbolt
- Hidden Power [Ice]
- Knock Off
Thanks Merkur_Lampe for suggesting Thundurus. It's been doing a great job at keeping a bunch of things in line like Keldeo, Azumarill, Slowbro, and Landorus forms. Standard set but opted for Knock Off as it helps with AV Azu/Chansey switch-ins and just in general. Also serves as my crutch for anything that tries to setup, since Scarf TTar isnt fast enough for any +1s.
Keldeo @ Choice Specs
Ability: Justified
EVs: 252 SpA / 4 SpD / 252 Spe
Timid Nature
- Secret Sword
- Hydro Pump
- Scald
- Hidden Power [Electric]
Honestly I could probably just run Secret Sword and Scald and get away with it. I have only used those two moves in all of testing. Self explanatory set. Threatens a lot of things. Burns with scald.
Excadrill @ Life Orb
Ability: Sand Rush
EVs: 252 Atk / 4 Def / 252 Spe
Adamant Nature
- Earthquake
- Iron Head
- Rock Slide
- Rapid Spin
When I gave TTar a Scarf, this was the only other pokemon that could take on Stealth Rocks, not to say that it's been bad though. Excadrill forces a lot of switches, at least a lot more than TTar does. Rapid Spin for Charizard. This is probably my go-to against Chansey. It absorbs Toxic/TWave and deals enough damage to threaten it.
So yeah that's the team, any help is appreciated.
Threat List: Doing later.
Replays:
some nifty predictions:
http://replay.pokemonshowdown.com/ou-170421683
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