SUPER FRIENDS BALANCE
Welcome to my first ever rate my team! It's a rather odd team using the offensive pressure of mega alakazam backed up by defensive troops designed in such a way that no single pokemon could sweep my team alone. It is a balance team, which at this point is practically dead due to the common stall and hyper offensive teams taking over the space in the meta, but I thought I could do something a bit different. It seems to have all of the requirements that a good balance team needs, but it's certainly not perfect. Now remember, this is my first rate my team ever so keep that in mind when your rating this. Without further ado, I introduce the superfriends! But first, teambuilding:
Welcome to my first ever rate my team! It's a rather odd team using the offensive pressure of mega alakazam backed up by defensive troops designed in such a way that no single pokemon could sweep my team alone. It is a balance team, which at this point is practically dead due to the common stall and hyper offensive teams taking over the space in the meta, but I thought I could do something a bit different. It seems to have all of the requirements that a good balance team needs, but it's certainly not perfect. Now remember, this is my first rate my team ever so keep that in mind when your rating this. Without further ado, I introduce the superfriends! But first, teambuilding:
I started out with a basic core of 2 offensive pokemon. I didn't intend on it being a balance team in the first place.
I ended up changing life orb tornadus to assault vest, and added chestnaught for a first wall and physical attacker.
I added heatran as a wall breaker, because my team couldn't handle stall or mega sableye all by it self.
I noticed that my team needed set up, specifically bulky set up and manaphy not only filled that position, it made a fire water grass core.
My team needed a defogger and a special wall, which mew filled the position of in a snap.
Alakazam-Mega | Magic Guard
Timid | 252 SpA | 4 SpD | 252 Spe
Psychic | Shadow Ball | Focus Blast | Substitute
If you play pokemon, you know that this is a threat. It's faster then almost any pokemon in the metagame without boosts or priorety, and it has coverage kill half the pokemon in the meta. Very few things can act as a threat to this guy and with trace it just becomes stronger. It just kills so much and it acts perfect as a pokemon to build a team around, especially a balanced team. It acts as the late game sweeper where it just comes in at the right time and wins games. It could even come in and 6-0 balance and stall teams with substitute stall. The problem is it's frail as hell and I just need the defensive back up provided by the rest of the team. Looking at the team I have quite a few threats and this acts as a 50-50 counter to them or even a revenge killer. A little note before I move on, I will not replace substitute with encore because it ruins the ability to sweep defensive teams and it can only encore status moves, and substitute handles them better as far as I see it.
Tornadus-Therian | Regenerator
Hasty | 96 HP | 160 SpA | 252 Spe
Hurricane | Superpower | U-turn | Knock Off
This may seem like a strange choice to my team, as it only really counters what my team already counters. The more you use it however the more clear it becomes that I need this. It's fast and bulky (especially with regenerator) which serves as a great fit to my team. It works great with alakazam because it forms a super fast combo, but I still get some bulky from it with this thing. It's also the single provider of u-turn and knock off on my team which is incredibly important. It's a very standard pokemon but it has a great fit on my team, but if there is something better I would love to hear recommendations.
Chesnaught | Bulletproof
Impish | 252 HP | 252 Def | 4 SpD
Leech Seed | Drain Punch | Spikes | Wood Hammer
Chesnaught is what forms my fire water grass core, and is my first physical wall. Leech seed is yet another wall breaker and drain punch is another form of regeneration. It's like I don't even need recovery. In fact, I don't! Spikes is also a fun way of destroying tyranitar and heatran, which are generally threats to my team. I also have bullet proof which helps me stop poison types in there tracks. This also has wood hammer to destroy bulky water types that are otherwise threats to my team.
Heatran | Flash Fire
Timid | 252 SpA | 4 SpD | 252 Spe
Magma Storm | Earth Power | Taunt | Toxic
Hetran is the wallbreaker of my team. Without it, my team is utterly destroyed by stall. Mega sableye would demolish my team in every way without this and it just works really well with the team in general. The ability to trap things with magma storm is very powerful. My team works great when other pokemon are trapped. Say for example if a pokemon switches in while I magma storm I could switch into another pokemon and set up or even get ready to sweep with the single team. And earth power + magma storm creates coverage that helps out my team just right. Ground is needed on almost every team and this is the suply of the coverage.
Manaphy | Hydration
Bold | 252 HP | 252 Def | 4 SpD
Rain Dance | Scald | Rest | Calm Mind
Now I know what you where thinking when you saw manaphy was on my team. You thought I was the tail glow set didn't you? Well not today! As you could tell, a lot of things completely wall my team, and what stops walls? Set up! of corse, tail glow would work, but I needed another defensive set. Hydration and rain make for one hard to break wall. Calm mind and 252 defense as well as the re-assurence of rest + hydration makes for one hard to break wall! It tends to beat a lot of things that threaten my team. With my team, it's just easier to set up with then tail glow, and I don't even need tail glow set up. I needed bulky set up and this was the perfect choice! Trust me on this, it really works well!
Mew | Synchronize
Calm | 252 HP | 224 SpD | 32 Spe
Defog | Soft-Boiled | Will-O-Wisp | Psychic
Mew, while not the greatest defogger of all time, is a requirement for my team at this point. If I where to replace this, I would have to replace something els to make it a better fit. Will-O-Wisp really helps with the whole defensive feel of the team. The reason I have it is because it uses defog but nothing els works quite as well. There might be another option, but I don't see any other option. If there is one, please tell me because mew just doesn't work all that well other then a defogger.
Conclusion
So that was the team! It might not be the best team out there, but it's my first team and for the first post I think I did a pretty good job! Let me know what you think. Oh! Also, heres an importable version of my team: http://pastebin.com/sjsXQByZ Have a nice day! <3