Project SV OM/UM Analyses Reservation Thread - AAA, AG, MnM, PiC, STAB, UUbers Open!

Decided I will take ting lu actually
Defensive (Ting-Lu) @ Covert Cloak
Ability: Magic Bounce / Fur Coat
EVs: 252 HP / 252 Atk / 252 Def / 252 SpD / 252 Spe
Relaxed Nature
- Knock Off
- Recover
- Salt Cure
- Topsy-Turvy
 
nomming mg lengo for AAA.
:gholdengo:

Gholdengo @ Life Orb
Ability: Magic Guard
Tera Type: Steel
EVs: 220 HP / 252 SpA / 36 Spe
Modest Nature
IVs: 0 Atk
- Steel Beam
- Hex
- Thunder Wave
- Recover
Two lengo sets in the builder are too polarizing, with one being fully defensive and the other being scarf offensive. mg strikes a midground with gholdengo being able to muster offensive power in strong attacks like steel beam while still providing utility in a scream tail check or twave support.
 

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nomming mg lengo for AAA.
:gholdengo:

Gholdengo @ Life Orb
Ability: Magic Guard
Tera Type: Steel
EVs: 220 HP / 252 SpA / 36 Spe
Modest Nature
IVs: 0 Atk
- Steel Beam
- Hex
- Thunder Wave
- Recover
Two lengo sets in the builder are too polarizing, with one being fully defensive and the other being scarf offensive. mg strikes a midground with gholdengo being able to muster offensive power in strong attacks like steel beam while still providing utility in a scream tail check or twave support.
Approved if you change the set to the following
Gholdengo @ Life Orb
Ability: Magic Guard
Tera Type: Steel
EVs: 4 Def / 252 SpA / 252 Spe (you can mention a bulkier spread as an option, but faster ghold is much more consistent and takes advantage of both twave and nasty plot better while still soft-checking scream tail)
Modest Nature
IVs: 0 Atk
- Steel Beam
- Hex / Shadow Ball
- Thunder Wave / Nasty Plot
- Recover
 

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