I find it really interesting how different people find certain pokemon broken but aren't concerned about others. I personally have never had trouble or felt constricted by gliscor or gholdengo. To me, I find more trouble with ogerpon forms, nasty regen cores, and while I can play around it, I find kingambit completely overcentralising. I carry 2 pokemon capable of burns on every team and if they don't burn it I usually lose to it.
I guess my point is there's a lot of pokemon this generation that aren't ubers but also feel a level above OU. There are too many threats to build a consistent team that encompasses counterplay to all of it. I don't know what the answer is here but I know it definitely isn't "leave broken shit here because it checks other broken shit". I hate that rhetoric. We didn't ban kingambit because we were afraid of what dragapult and gholdengo would do, then dlc drops 2 weeks later and there's a bunch more knock off users, strong dark types, we easily could've adapted. It was overcentralising then and it's overcentralising now.
Then I come back after a few days off and everyone's (ok not everyone but a few) talking about dropping all the bans back into the mix once dlc2 drops
Huh????!!??! Have we moved into crazy town??
If something has been banned then the only way it should be let back in is a retest, the only exception would a change to a mechanic (for example banning last respects allows houndstone back without a retest). Very few if any of the bans have been from lack of counters in the dex, it's just brazen, reckless power creep by gamefreak.
If something is broken now, and there's a possibility 1 counter will Drop in the dlc, that's no reason to add the pokemon back? 1 counter is the definition of overcentralising, every team will have to run the same pokemon??
I guess my point is there's a lot of pokemon this generation that aren't ubers but also feel a level above OU. There are too many threats to build a consistent team that encompasses counterplay to all of it. I don't know what the answer is here but I know it definitely isn't "leave broken shit here because it checks other broken shit". I hate that rhetoric. We didn't ban kingambit because we were afraid of what dragapult and gholdengo would do, then dlc drops 2 weeks later and there's a bunch more knock off users, strong dark types, we easily could've adapted. It was overcentralising then and it's overcentralising now.
Then I come back after a few days off and everyone's (ok not everyone but a few) talking about dropping all the bans back into the mix once dlc2 drops
Huh????!!??! Have we moved into crazy town??
If something has been banned then the only way it should be let back in is a retest, the only exception would a change to a mechanic (for example banning last respects allows houndstone back without a retest). Very few if any of the bans have been from lack of counters in the dex, it's just brazen, reckless power creep by gamefreak.
If something is broken now, and there's a possibility 1 counter will Drop in the dlc, that's no reason to add the pokemon back? 1 counter is the definition of overcentralising, every team will have to run the same pokemon??