I think I didn’t clarify my stance well enough. I, personally, am against modding the game. I think sleep clause is bad, and that sleep as a status should be banned (with the exception of rest) over keeping in this legacy game mod.Sigh
Ok. You've failed to answer the question 2 times now, I won't ask you a 3rd time. Just tryna have a discussion on this metagame discussion thread.
Please try not to insult other people's opinions, ok? Have a nice day.
That's fair, I should've been using the word "randomness" rather than unpredictability.
1) We've already set the precedent of banning secondary effects of moves. Dire Claw/Relic Song already cannot put multiple foes to sleep under the current Sleep Clause. Freeze Clause also established this precedent.
2) Freeze is far more devastating than every other secondary effect you've described, and it's more powerful than sleep too.
3) Sleep clause already mods the game "beyond recognition," Freeze clause did the same, and we largely accept these as good things. Smogon should be much more liberal in banning purely random elements imo. There is no reason to keep stuff like quick claw, focus band, etc.
freeze is much trickier to deal with in my mind, because I want to avoid arbitrary modifications of things we don’t like. If we can’t mod freeze out, then the only other option is to ban a majority of ice type moves, which is also bad.
I just feel that banning things for the sake of removing RNG is not feasible without modding the game, and I ere on the side of doing that as little as possible