Standard flashie things
Team starwarsfan:
Mr. Mime (M)
Types: Psychic / Fairy
Abilities: Soundproof / Filter / Technician (DW)
Nature: Bold
Stats:
HP: 90
Atk: 1 (-)
Def: 4 (+)
Spa: 4
Spd: 5
Spe: 90
Size: 3
Weight: 4
Total: 19
EC: 6/6 max
MC: 3
AC: 5/5 max
Moves: (60)
Barrier
Baton Pass
Bide
Charge Beam
Confuse Ray
Confusion
Copycat
Counter
Dazzling Gleam
Double Slap
Double Team
Encore
Endure
Fake Out
Focus Blast
Foul Play
Future Sight
Grass Knot
Guard Swap
Healing Wish
Helping Hand
Hidden Power [Fire]
Hypnosis
Icy Wind
Infestation
Light Screen
Magic Coat
Magical Leaf
Meditate
Mimic
Misty Terrain
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psyshock
Quick Guard
Recycle
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Signal Beam
Skill Swap
Snatch
Solar Beam
Substitute
Taunt
Teleport
Thunder Wave
Thunderbolt
Tickle
Torment
Toxic
Trick
Trick Room
Wide Guard
Gardevoir (F)
Types: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (DW)
Nature: Bold
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
Spa: 5
Spd: 4
Spe: 80
Size: 3
Weight: 3
Total: 21
Mega Gardevoir (F)
Types: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (DW) / Pixilate (Mega)
Nature: Bold
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
Spa: 7
Spd: 5
Spe: 100
Size: 3
Weight: 3
Total: 25
EC: 9/9 max
MC: 0
AC: 5/5 max
Moves: (68)
Calm Mind
Charge Beam
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Double Team
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Focus Blast
Grass Knot
Growl
Grudge
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Memento
Misty Terrain
Moonblast
Nightmare
Pain Split
Protect
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Teleport
Telekinesis
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick Room
Will-O-Wisp
Wonder Room
Azumarill (F)
Types: Water / Fairy
Abilities: Thick Fat / Huger Power / Sap Sipper (DW)
Nature: Adamant
Stats:
HP: 110
Atk: 3 (+), 6 (Huge Power)
Def: 3
Spa: 1 (-)
Spd: 3
Spe: 50
Size: 2
Weight: 3
Total: 16, 19 (Huge Power)
EC: 9/9 max
MC: 0
AC: 5/5 max
Moves: (45)
Aqua Ring
Aqua Tail
Brick Break
Body Slam
Bounce
Bubble
Bubble Beam
Bulldoze
Camouflage
Charm
Defense Curl
Dig
Dive
Double Edge
Encore
Endure
Fake Tears
Focus Punch
Frustration
Giga Impact
Helping Hand
Hydro Pump
Ice Punch
Iron Tail
Knock Off
Play Rough
Power-Up Punch
Protect
Rain Dance
Rest
Return
Rollout
Slam
Sleep Talk
Soak
Splash
Substitute
Superpower
Swagger
Swift
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall
Team S0L1D G0LD:
Boat Puller (Lapras) (M)
Nature: Quiet
Type: Water/Ice
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Water Absorb
Shell Armor
Hydration (HA UNLOCKED)
Stats:
Hp: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19
MC: 0
AC: 5/5
KOC: 1
Moves (32/???):
Sing (*)
Water Gun (*)
Growl (*)
Mist (*)
Confuse Ray (*)
Ice Shard (*)
Water Pulse (*)
Body Slam (*)
Rain Dance (*)
Perish Song (*)
Brine
Hydro Pump
Safeguard
Sheer Cold
Avalanche (*)
Freeze-Dry (*)
Future Sight (*)
Refresh (*)
Sleep Talk (*)
Ice Beam (*)
Protect (*)
Thunderbolt (*)
Thunder
Rest (*)
Bulldoze (*)
Drill Run
Iron Head
Bide
Endure
Reflect
Skull Bash
Solar Beam
Slowking (Slowking) (M)
Nature: Relaxed
Type: Water/Psychic
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Oblivious
Own Tempo
Regenerator (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-15% speed, -10% evasion)
Size Class: 3
Weight: Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (40/???):
Power Gem
Hidden Power [Fairy]
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Nasty Plot
Slack Off
Psychic
Psych Up
Heal Pulse
Belch
Block (*)
Future Sight (*)
Me First (*)
Mud Sport
Sleep Talk (*)
Zen Headbutt (*)
Psyshock (*)
Ice Beam (*)
Light Screen
Earthquake (*)
Shadow Ball
Flamethrower (*)
Rest
Focus Blast
Scald
Dragon Tail
Grass Knot (*)
Trick Room
Bide
Counter
Endure
Recycle
Skill Swap
Teleport
---->
Jack (Rotom) (-)
Nature: Modest
Type: Electric/Ghost --> Electric/Water (Wash)
Electric: Electric STAB; immune to paralysis status.
Ghost (Regular): Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Water (Wash): Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Levitate
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Stats (Wash):
Hp: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3
Weight Class: 4
Base Rank Total: 20
MC: 0
Moves:
Hydro Pump (Wash)
Discharge
Charge
Trick
Astonish
Thunder Wave
Thunder Shock
Confuse Ray
Uproar
Double Team
Shock Wave
Mud Slap
Pain Split
Signal Beam
Sleep Talk
Snatch
Toxic
Protect
Thunderbolt
Rest
Will-O-Wisp
SWF sends out first.
Team starwarsfan:

Mr. Mime (M)
Types: Psychic / Fairy
Abilities: Soundproof / Filter / Technician (DW)
Nature: Bold
Stats:
HP: 90
Atk: 1 (-)
Def: 4 (+)
Spa: 4
Spd: 5
Spe: 90
Size: 3
Weight: 4
Total: 19
EC: 6/6 max
MC: 3
AC: 5/5 max
Moves: (60)
Barrier
Baton Pass
Bide
Charge Beam
Confuse Ray
Confusion
Copycat
Counter
Dazzling Gleam
Double Slap
Double Team
Encore
Endure
Fake Out
Focus Blast
Foul Play
Future Sight
Grass Knot
Guard Swap
Healing Wish
Helping Hand
Hidden Power [Fire]
Hypnosis
Icy Wind
Infestation
Light Screen
Magic Coat
Magical Leaf
Meditate
Mimic
Misty Terrain
Power Split
Power Swap
Protect
Psybeam
Psych Up
Psychic
Psyshock
Quick Guard
Recycle
Reflect
Rest
Role Play
Safeguard
Shadow Ball
Signal Beam
Skill Swap
Snatch
Solar Beam
Substitute
Taunt
Teleport
Thunder Wave
Thunderbolt
Tickle
Torment
Toxic
Trick
Trick Room
Wide Guard

Gardevoir (F)
Types: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (DW)
Nature: Bold
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
Spa: 5
Spd: 4
Spe: 80
Size: 3
Weight: 3
Total: 21

Mega Gardevoir (F)
Types: Psychic / Fairy
Abilities: Synchronize / Trace / Telepathy (DW) / Pixilate (Mega)
Nature: Bold
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
Spa: 7
Spd: 5
Spe: 100
Size: 3
Weight: 3
Total: 25
MC: 0
AC: 5/5 max
Moves: (68)
Calm Mind
Charge Beam
Confuse Ray
Confusion
Dazzling Gleam
Destiny Bond
Disable
Double Team
Dream Eater
Echoed Voice
Encore
Endure
Energy Ball
Focus Blast
Grass Knot
Growl
Grudge
Heal Bell
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hyper Beam
Hyper Voice
Hypnosis
Icy Wind
Imprison
Light Screen
Lucky Chant
Magic Coat
Magical Leaf
Memento
Misty Terrain
Moonblast
Nightmare
Pain Split
Protect
Psychic
Psyshock
Rain Dance
Recycle
Reflect
Rest
Return
Round
Safeguard
Shadow Ball
Shadow Sneak
Signal Beam
Skill Swap
Sleep Talk
Snatch
Stored Power
Substitute
Sunny Day
Swagger
Swift
Synchronoise
Taunt
Teleport
Telekinesis
Thunder
Thunder Wave
Thunderbolt
Torment
Toxic
Trick Room
Will-O-Wisp
Wonder Room

Azumarill (F)
Types: Water / Fairy
Abilities: Thick Fat / Huger Power / Sap Sipper (DW)
Nature: Adamant
Stats:
HP: 110
Atk: 3 (+), 6 (Huge Power)
Def: 3
Spa: 1 (-)
Spd: 3
Spe: 50
Size: 2
Weight: 3
Total: 16, 19 (Huge Power)
EC: 9/9 max
MC: 0
AC: 5/5 max
Moves: (45)
Aqua Ring
Aqua Tail
Brick Break
Body Slam
Bounce
Bubble
Bubble Beam
Bulldoze
Camouflage
Charm
Defense Curl
Dig
Dive
Double Edge
Encore
Endure
Fake Tears
Focus Punch
Frustration
Giga Impact
Helping Hand
Hydro Pump
Ice Punch
Iron Tail
Knock Off
Play Rough
Power-Up Punch
Protect
Rain Dance
Rest
Return
Rollout
Slam
Sleep Talk
Soak
Splash
Substitute
Superpower
Swagger
Swift
Tackle
Tail Whip
Toxic
Water Gun
Water Sport
Waterfall
Team S0L1D G0LD:

Boat Puller (Lapras) (M)
Nature: Quiet
Type: Water/Ice
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Ice: Ice STAB; immune to Hail damage, freeze status, and Sheer Cold. Frost Command.
Frost Command: For the next six (6) actions, this Pokemon's Ice moves will have triple the freeze chance. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
Water Absorb
Shell Armor
Hydration (HA UNLOCKED)
Stats:
Hp: 120
Atk: Rank 3
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 5
Weight Class: 6
Base Rank Total: 19
MC: 0
AC: 5/5
KOC: 1
Moves (32/???):
Sing (*)
Water Gun (*)
Growl (*)
Mist (*)
Confuse Ray (*)
Ice Shard (*)
Water Pulse (*)
Body Slam (*)
Rain Dance (*)
Perish Song (*)
Brine
Hydro Pump
Safeguard
Sheer Cold
Avalanche (*)
Freeze-Dry (*)
Future Sight (*)
Refresh (*)
Sleep Talk (*)
Ice Beam (*)
Protect (*)
Thunderbolt (*)
Thunder
Rest (*)
Bulldoze (*)
Drill Run
Iron Head
Bide
Endure
Reflect
Skull Bash
Solar Beam

Slowking (Slowking) (M)
Nature: Relaxed
Type: Water/Psychic
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Abilities:
Oblivious
Own Tempo
Regenerator (HA UNLOCKED)
Stats:
Hp: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-15% speed, -10% evasion)
Size Class: 3
Weight: Class: 4
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5
Moves (40/???):
Power Gem
Hidden Power [Fairy]
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Nasty Plot
Slack Off
Psychic
Psych Up
Heal Pulse
Belch
Block (*)
Future Sight (*)
Me First (*)
Mud Sport
Sleep Talk (*)
Zen Headbutt (*)
Psyshock (*)
Ice Beam (*)
Light Screen
Earthquake (*)
Shadow Ball
Flamethrower (*)
Rest
Focus Blast
Scald
Dragon Tail
Grass Knot (*)
Trick Room
Bide
Counter
Endure
Recycle
Skill Swap
Teleport


Jack (Rotom) (-)
Nature: Modest
Type: Electric/Ghost --> Electric/Water (Wash)
Electric: Electric STAB; immune to paralysis status.
Ghost (Regular): Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Water (Wash): Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
Levitate
Stats:
Hp: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 91
Size Class: 1
Weight Class: 1
Base Rank Total: 16
Stats (Wash):
Hp: 90
Atk: Rank 2 (-)
Def: Rank 4
SpA: Rank 5 (+)
SpD: Rank 4
Spe: 86
Size Class: 3
Weight Class: 4
Base Rank Total: 20
MC: 0
Moves:
Hydro Pump (Wash)
Discharge
Charge
Trick
Astonish
Thunder Wave
Thunder Shock
Confuse Ray
Uproar
Double Team
Shock Wave
Mud Slap
Pain Split
Signal Beam
Sleep Talk
Snatch
Toxic
Protect
Thunderbolt
Rest
Will-O-Wisp
SWF sends out first.