My rather quick and dirty thoughts on some of the new Pokemon as well as other Pokemon connected features:
POKEMON:
Corviknight: Already liking the region bird(?)! It looks awesome! Makes sense for them to be a raven fused with a knight, FUN FACT:
The Tower of London has a tradition of keeping six ravens as their presence is believed to protect "The Crown" and the tower. Not a bad typing and Pressure is a decent Ability, guessing it'll probably be a physical leaning Pokemon (and maybe Speed, they're the air taxi of the region after all). Most obvious comparison is Skarmory, but if they focus on Attack and maybe Speed more I think it can make a mark of its own.
Drednaw: While Turtwig was based on a snapping turtle, it quickly lost that basis after evolving and focused more on being a world turtle. It's appearance I think takes a bit to get used to (and I think the stock art is better than the 3D model), but Drednaw is the real deal if only because it actually has Strong Jaws (and Shell Armor but that's pretty standard for a turtle Pokemon, but I think Strong Jaw is the main Ability on focus here). Like with Corviknight above, probably will focus on Attack and Defense but obviously slower (maybe putting those extra points for higher HP and/or Special Defense, though not sure how much that'll help if up against Grass-type moves...). But there is one problem I see: it's a Water/Rock-type but there's no biting Water- or Rock-type move. It would be odd to give it an Ability without a STAB to work with it, so I think/hope we get one (or both, Sharpedo and Bruxish would love a Water-type and Tyrunt family a Rock-type one; not to mention the other Pokemon who would like it like the Totodile family (how do they not have Strong Jaw?)).
Zacian & Zamazenta: As expected, both are wolves though I wasn't expecting them to look so much alike. That's not a bad thing, just something interesting and curious if this affects the game's story and lore. Focusing on them individually, I was not expecting Zacian to literally be wielding a sword, and yes it does bring to mind Sif from Dark Souls (and Repede from Tales of Vesperia). I think it does fair a bit better than Zamazenta, the shield face/beard making it look a bit too busy (but on its own it doesn't look too bad). I also notice both look to have wings, and while for Zamazenta looks like it could unfold to be part of its shield beard for Zacian kind of looks out of place. I think it goes without saying that Zacian would be offense focus and Zamazenta defense (playing on the old tale/paradox of the unstoppable force (sword/spear that can cut through anything) vs the immovable object (unbreakable shield); what happens when those two forces collide?). Not going to guess Abilities but I'll make a small Type prediction: I think Zacian will be Steel/Fighting (gotta get STAB on Sacred Sword after all) while Zamazenta will be pure Steel. Also, can't help but notice all the "Z"s and "A"s in their names, hmm...
Huh? Where's my opinion on Gossifleur, Eldegoss, and Wooloo? For all the none of you who thought that, keep your eyes on the Flying Press soon. ;)
POKEMON OTHER:
Wild Pokemon Encounters: So turns out they are bringing in Let's Go's mechanic of having wild Pokemon on the field! :D Not only that, they'll also have normal wild encounters in tall grass but you're told where via a "!". Still, looks like there may be no more random encounters. Curious if that means they'll be retiring the Repels, unless you can use them to prevent battles from happening/keep Pokemon from chasing you. Also curious if that also means they'll bring in the Lures and Let's Go's catch chaining in some form.
Wild Area: So between the starting town & steampunk city and between steampunk city & dragon city those large area of wilderness is a new feature. They are constantly changing environments where many species of Pokemon live, the weather affecting what species are available. And you can, GASP, control the camera! This sounds both exciting and also a little intimidating. Exciting as it'll give us something we'd be wanting to see: beautiful environments with all sorts of Pokemon living there. But it's intimidating because this will probably be the main location to catch Pokemon. How much time are we expected/would want to be there? Would there be other things to do besides battling/catching Pokemon? And how will they handle level progression? Like the screenshots are showing a lot of strong and fully evolved Pokemon in a location that looks like it'll be accessible early in the game. Would The Wilds get stronger and stronger Pokemon as we beat the Gyms? But what if we want to go back and train our weaker Pokemon? Sure, we'll probably still have the Routes levels stay the same though it feels like they're trying to make the Wild Area the place you'd want to be for your Pokemon catching and battling.
Rotom Phone: Now this is a surprise, Rotom Dex is coming back but now as a mobile phone! Hopefully they heard our complaints about it and have made it less intrusive while also giving it more things to say/ask about. Though I do like that it'll have more uses like giving your bike additional abilities like being faster or travelling over water (curious if it'll give it any other like being able to smash rocks, pretty much being the replacement for Poke Rides). This also has interesting implications for the anime, does this mean that Rotom Dex may be travelling with Ash now? Also, looks like Hop gets to have a blue Rotom Phone, I want a blue Rotom Phone! This is the whole "Barry getting a unique color Poketch" all over again.
And this is all for now. Sorry, don't have much free time these days. Next post will probably be the more interesting as I have a few thoughts on the characters shown and the Dynamex mechanic. And of course after all that I got plenty of pages of posts to comment and like. Seeya then!