tavok vs TSRD

Birkal

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Two 2v2 Beginner Singles Battles
All of them: Standard rules, Training Items, Switch=OK, DQ=36hours Hard Deadline


tavok
679.png

Elucidator (Honedge (-))
Nature: Brave (+Atk, -Spe)

Type:

- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.

Abilities:

- No Guard (Passive): This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15

EC: 0/9
MC: 0
AC: 0/0
KOC: 0



Moves (18/??)

Pre-25:
- Tackle
- Swords Dance
- Fury Cutter
- Metal Sound
- Pursuit
- Autotomize
- Shadow Sneak
- Aerial Ace

Egg:
- Destiny Bond
- Wide Guard

Tutor:
- Magnet Rise
- Shock Wave
- Spite

TM:
- Toxic
- Protect
- Brick Break
- Shadow Claw
- Gyro Ball
4.png

Flare (Charmander (M))
Nature: Lonely (+Atk, -Def)

Type:

- Fire: Fire STAB; immune to burn status. Brighten Command.

Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

Abilities:

- Blaze (Passive): When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)

- Solar Power (Passive) (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).

Stats:

HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13

EC: 1/9
MC: 0
AC: 1/5
KOC: 0



Moves (26/??):

- Ancient Power
- Brick Break
- Counter
- Crunch
- Dig
- Dragon Rage
- Ember
- Endure
- Fire Blast
- Fire Fang
- Fire Spin
- Flamethrower
- Focus Punch
- Growl
- Iron Tail
- Leer
- Metal Claw
- Outrage
- Overheat
- Protect
- Rage
- Rock Slide
- Scary Face
- Scratch
- SmokeScreen
- Sunny Day
- Thunder Punch
- Will-O-Wisp
158.png

Dientes (Totodile (M))
Nature: Brave (+Atk, -Spe, -10% evasion)

Type:

- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Abilities:

- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)

- Sheer Force (Passive) (LOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:

HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 37 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14

EC: 1/9
MC: 0
AC: 1/5
KOC: 0



Moves (21/??):

- Aqua Jet
- Bite
- Block
- Crunch
- Dig
- Dragon Claw
- Dragon Dance
- Flail
- Ice Fang
- Leer
- Mud Sport
- Protect
- Rage
- Razor Wind
- Rock Slide
- Scary Face
- Scratch
- Toxic
- Thrash
- Waterfall
- Water Gun
Found along Frogger in a cave near a spring, the two shiny water types had stolen some food from the group before being found.

With their hideout discovered, the two of them prepared for their last stand.

Dientes, being the brute force, took the front row and charged towards the enemies.
Even when working in tandem, they where no match for Gambo.

After being defeated, the water types were surprised to see that the trainer didn't finish them off: instead, he just took half of the provisions and left, leaving the other half for them.

Touched by tavok's actions, the two little guys decided to join him in his journey.

Dientes tends to be reckless, rushing into battle without thinking much about his acts. He likes fighting and eating. Which one he likes the most, who knows.

When he is with the group he likes going in training spars with the other bigger, older members, who take it easy on him for being so small and unexperienced.

He looks up to Gambo, wanting to someday be as tough as him. And eat as much as he does.


VS


TSRD
FroakiebyN-Kin_zps7e05d482.png

Sprite by N-Kin
WaterIC_Big_zpsefb38160.png
Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Protean [Toggle] (Dream)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used.
The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing.
Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Torrent [Passive]
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2).
|HP: 90|Atk: 2|Def: 1|SpA: 3|SpD: 2|Spe: 82|Size: 1|Weight: 1|BRT: 14|
|EC: 0/9|MC: 0|DC: 0/5|KOC: 0| Nature: Hasty (+Spe, -Def) [+23% Accuracy]
Physical:
Bounce
Dig
Dive
Fling
Lick
Pound
Quick Attack
Rock Slide
U-Turn

Special:
Bubble
Hydro Pump
Ice Beam
Round
Water Pulse

Other:
Camouflage
Growl
Mind Reader
Mud Sport
Smokescreen
Substitute
Toxic Spikes
Water Sport
LarvitarbyAbsoluteWeapon_zps4d2b2330.png

Sprite by AbsoluteWeapon
GroundIC_Big_zpsea52f989.png
Immune to Sandstorm. Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists.
RockIC_Big_zps2fb9ddd5.png
Adds an additional level of Priority on naturally occurring level-up, egg, tutor, or TM attacks that increase only defense, special defense, or prevent damage.
(Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw)
Immune to Sandstorm damage. Reduced damage from all special attacks by two Base Attack Power during Sandstorm. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Guts [Passive]
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sand Veil [Passive] (Dream)
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
|HP: 90|Atk: 3|Def: 2|SpA: 3|SpD: 2|Spe: 35|Size: 1|Weight: 4|BRT: 13|
|EC: 0/9|MC: 0|DC: 0/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Physical:
Bite
Brick Break
Chip Away
Dig
Earthquake
Payback
Pursuit
Rock Slide
Stomp
Stone Edge
Thrash

Special:
Ancient Power

Other:
Dragon Dance
Focus Energy
Leer
Protect
Sandstorm
Scary Face
Screech
Substitute
Torment
MurkrowbyGamefreak_zps1365e738.png

Sprite by Gamefreak
DarkIC_Big_zps4c6b99df.png
Ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
FlyingIC_Big_zps230afd61.png
Able to hit Pokémon in the evasive stage of Bounce, Fly or Sky Drop with single target moves that hit Pokémon on the field regardless of position.
Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four.
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokémon. Unaffected by Spikes or Toxic Spikes when switching in.
Insomnia [Passive]
This Pokemon is immune to sleep induced by other Pokemon. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse.
If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Prankster [Passive] (Dream)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Super Luck [Passive]
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
|HP: 90|Atk: 3|Def: 2|SpA: 4|SpD: 2|Spe: 79|Size: 1|Weight: 1|BRT: 15|
|EC: 0/6|MC: 0|DC: 0/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Physical:
Assurance
Astonish
Brave Bird
Fly
Peck
Pusuit
Sucker Punch
Wing Attack

Special:
Dark Pulse
Night Shade

Other:
Haze
Mirror Move
Perish Song
Protect
Psycho Shift
Roost
Substitute
Taunt
Torment
Whirlwind

Order of Operations:
TSRD sends out
tavok sends out and orders
TSRD orders
I referee​
 
HiyamaKiyoterubyEmeraldKintobor_zps396fbd86.png
"Hmm, an interesting collection of opponents. Lets go with the safe lead."

Sending out Capella the Murkrow with an EXP Share!
 
Tavok4.png

"Oh wow, that birdie sure looks strong."

4.png

"Nothing I can't handle. Leave it to me!"

Flare the Charmander @ Exp. Share

Thunder Punch - Rock Slide - Thunder Punch

- IF damaging flying type combo AND Murkrow has a substitute up THEN Protect and restart queue.
- IF damaging flying type move THEN Counter and restart queue.
 
"Not ideal but lets try to make the most of it."

MurkrowbyGamefreak_zps1365e738.png

Substitute[15]~Dark Pulse~Mirror Move[Rock Slide]
If Charmander flinches A2 Then Whirlwind A3
 
Last edited:
MurkrowbyGamefreak_zps1365e738.png

90
100

4.png

90
100​

A1
Substitute
-15HP
-12en
Thunder Punch
8888 3312
(8+1.5) x 1.5 = 14.25
-6en

A2
Dark Pulse
5546 3304
(8+3+3) = 14
-6
Rock Slide
8656
(8+1.5) x 1.5 = 14.25
-6en
The substitute broke!

A3
Mirror Move
Rock Slide
6775 6722 9974
(8+3) x 1.5 = 16.5
-8en
Thunder Punch
9825 1995
(8+1.5) x 1.5 = 14.25
-6en

MurkrowbyGamefreak_zps1365e738.png

61
74

4.png

59
82​

Order of Operations:
TSRD orders
tavok orders
I referee​
 
Last edited:
"That's a tough little charmander."

MurkrowbyGamefreak_zps1365e738.png

Dark Pulse~Mirror Move[Rock Slide]~Dark Pulse
If Charmander is ordered to use Counter A2 Then Night Shade A2
If Charmander is ordered to use Scary Face Then Fly the first instance, Protect the second instance, Fly the third instance
 
Last edited:
Oh God this is a 36 hours dq.

Smokescreen + Scary Face* - Cooldown (Thunder Punch) - Rock Slide
-IF that combo isn't allowed THEN Rock Slide A1.


*The smoke curtain to make it more terryfing. I hope you get what I mean ++
 
MurkrowbyGamefreak_zps1365e738.png

61
74

4.png

59
82​

9844 9556 2434 5903 2933

A1
Fly
7920 4903
(9+3+3) = 15
-10en
Scary Face + Smokescreen
-1 Accuracy
-2 Speed
-15en

Cooldown
Mirror Move
Rock Slide
5344 3418 3922
(8+3) x 1.5 = 16.5
-8en

Rock Slide
9844
-6
Missed!
Dark Pulse
9556
(8+3+3) = 14
-6en

MurkrowbyGamefreak_zps1365e738.png

61
50
-1 Accuracy
-1 Speed

4.png

13
61​

Order of Operations:
tavok orders
TSRD orders
I referee​
 
Uuuugh, I completely forgot about this. I'm sorry, it won't happen again.

Also, I got the miss? That's what I get for using smokescreen -.-

Endure - Thunder Punch - Thunder Punch
-If Fly and not on a1 then counter.
 
"I never really appreciate how much I miss having Toxic until I have to get past endure. Just means you need to get a bit tricky I guess."

MurkrowbyGamefreak_zps1365e738.png

Torment~Protect~Sucker Punch
 
MurkrowbyGamefreak_zps1365e738.png

61
50
-1 Accuracy
-1 Speed

4.png

13
61​

A1
Endure
-15en
Torment
8186
-9en

Protect
-12.7en
Thunder Punch
2658 8254
(8+1.5) x 1.5 = (14.25)
-6en

Sucker Punch
2405 2739
(8+3+3) = 14
-5en
Struggle
(5+1.5) = 6.5
-2.6HP
-5en
KO

MurkrowbyGamefreak_zps1365e738.png

54
23

4.png

KO
KO​

Order of Operations:
tavok sends out
TSRD orders
tavok orders
I referee​
 
Oh this is 2v2 I was really sure it was 3v3 .-. jajaja

oh well, let's finish quickly then.

Dragon Claw - Dragon Claw - Rock Slide
 
MurkrowbyGamefreak_zps1365e738.png

54
23

158.png

90
100​

A1
Substitute
-20 HP
-18en
7513
Dragon Claw
(8+3) = 11
-6en

A2
Chill
+12en
Dragon Claw
3237
(8+3) = 11
-10en

A3
Perish Song
-15en
Rock Slide
9855 7969
(8+3) = 11
-6en

MurkrowbyGamefreak_zps1365e738.png

23
2
Perish Song (2r)

158.png

90
78
Perish Song (2r)

Order of Operations:
tavok orders
TSRD orders
I referee​
 
Last edited:
"Maybe I should have ordered it Chill~Sub~Perish Song?"

MurkrowbyGamefreak_zps1365e738.png

Sucker Punch~Chill~Chill
 
Last edited:
MurkrowbyGamefreak_zps1365e738.png

23
2
Perish Song (2r)

158.png

90
78
Perish Song (2r)​

A1
Sucker Punch
5488
(8+3) = 11
-5en
KO
Ice Fang
No target...
-5en

MurkrowbyGamefreak_zps1365e738.png

KO
KO

158.png

79
72
Perish Song (1r)

Order of Operations:
TSRD sends out and orders
tavok orders
I referee​
 
Sending out Betelgeuse the Larvitar with an EXP Share!

LarvitarbyAbsoluteWeapon_zps4d2b2330.png

Protect~Earthquake~Protect
 
Last edited:
Can't win this, but it doesn't mean we can't have some fun!

Dragon Dance - Waterfall + Waterfall - Cooldown (Waterfall + Waterfall)
 
LarvitarbyAbsoluteWeapon_zps4d2b2330.png

90
100

158.png

79
72
Perish Song (1r)​

A1
Protect
-7en
Dragon Dance
+Atk / +Spe
-7en

A2
EQ
2159
(10+3) = 13
-6en
Waterfall + Waterfall
7300
(8 x 2.25+3+3) x 2.25+2 = 56
-27en

A3
Protect
-7en
Cooldown
Perish Song!
KO

LarvitarbyAbsoluteWeapon_zps4d2b2330.png

34
80

158.png

KO
KO

TSRD wins!


Prizes:
TSRD: 2 CC
Murkrow: +1 EC / +1 AC / +3 MC / +1 KOC
Larvitar: +1 EC / +1 AC / +3 MC / +1 KOC
tavok: 2 CC
Charmander: +1 EC / +1 AC / +3 MC
Totodile: +1 EC / +1 AC / +3 MC / +1 KOC
Birkal: 6 UC

Thanks for playing!​
 
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