Two 2v2 Beginner Singles Battles
All of them: Standard rules, Training Items, Switch=OK, DQ=36hours Hard Deadline
All of them: Standard rules, Training Items, Switch=OK, DQ=36hours Hard Deadline
tavok

Elucidator (Honedge (-))
Nature: Brave (+Atk, -Spe)
Type:
- Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.
- Ghost: Ghost STAB; immune to the effects of full trapping moves and the Arena Trap, Magnet Pull, and Shadow Tag abilities. Ghost types can switch out while affected by a partial trapping move, but they will be damaged every action by their effect.
Abilities:
- No Guard (Passive): This Pokemon has an immense confidence from perfecting each of its attacks, giving them all perfect accuracy. As a result, it feels it can weather every strike, and will not dodge an attack even if ordered to. Only when an OHKO move is issued by the opponent does the Pokemon sense return, and the Pokemon acts normally. Additionally, even with their extra skill, the power and exhaustion involved in using OHKO moves prevents them from being benefited by No Guard; they will have their normal accuracy.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 2
SpD: Rank 2
Spe: 24 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
AC: 0/0
KOC: 0
Moves (18/??)
Pre-25:
- Tackle
- Swords Dance
- Fury Cutter
- Metal Sound
- Pursuit
- Autotomize
- Shadow Sneak
- Aerial Ace
Egg:
- Destiny Bond
- Wide Guard
Tutor:
- Magnet Rise
- Shock Wave
- Spite
TM:
- Toxic
- Protect
- Brick Break
- Shadow Claw
- Gyro Ball

Flare (Charmander (M))
Nature: Lonely (+Atk, -Def)
Type:
- Fire: Fire STAB; immune to burn status. Brighten Command.
Brighten Command: For the next six (6) actions, all this Pokemon's attacks with have their accuracy increased by one stage. Type Exclusive commands can only be used by Pokemon that are naturally that type, and are still available if the Pokemon changes type.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Abilities:
- Blaze (Passive): When this Pokemon's HP is lower than 33%, the base damage of any fire attack is increased by two (2). (eg Flamethrower goes from 10 to 12, Fire Blast from 12 to 14)
- Solar Power (Passive) (LOCKED): When in bright sunlight, this Pokemon burns solar energy and 1 HP/action to increase the Base Attack Power of all their special attacks by two (2).
Stats:
HP: 90
Atk: Rank 3 (+)
Def: Rank 1 (-)
SpA: Rank 2
SpD: Rank 2
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 1/9
MC: 0
AC: 1/5
KOC: 0
Moves (26/??):
- Ancient Power
- Brick Break
- Counter
- Crunch
- Dig
- Dragon Rage
- Ember
- Endure
- Fire Blast
- Fire Fang
- Fire Spin
- Flamethrower
- Focus Punch
- Growl
- Iron Tail
- Leer
- Metal Claw
- Outrage
- Overheat
- Protect
- Rage
- Rock Slide
- Scary Face
- Scratch
- SmokeScreen
- Sunny Day
- Thunder Punch
- Will-O-Wisp

Dientes (Totodile (M))
Nature: Brave (+Atk, -Spe, -10% evasion)
Type:
- Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.
Abilities:
- Torrent (Passive): When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2). (eg Water Pulse goes from 6 to 8, Hydro Pump from 11 to 13)
- Sheer Force (Passive) (LOCKED): No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.
Stats:
HP: 90
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 2
SpD: Rank 2
Spe: 37 (-) (-10% evasion)
Size Class: 1
Weight Class: 1
Base Rank Total: 14
EC: 1/9
MC: 0
AC: 1/5
KOC: 0
Moves (21/??):
- Aqua Jet
- Bite
- Block
- Crunch
- Dig
- Dragon Claw
- Dragon Dance
- Flail
- Ice Fang
- Leer
- Mud Sport
- Protect
- Rage
- Razor Wind
- Rock Slide
- Scary Face
- Scratch
- Toxic
- Thrash
- Waterfall
- Water Gun
Found along Frogger in a cave near a spring, the two shiny water types had stolen some food from the group before being found.
With their hideout discovered, the two of them prepared for their last stand.
Dientes, being the brute force, took the front row and charged towards the enemies.
Even when working in tandem, they where no match for Gambo.
After being defeated, the water types were surprised to see that the trainer didn't finish them off: instead, he just took half of the provisions and left, leaving the other half for them.
Touched by tavok's actions, the two little guys decided to join him in his journey.
Dientes tends to be reckless, rushing into battle without thinking much about his acts. He likes fighting and eating. Which one he likes the most, who knows.
When he is with the group he likes going in training spars with the other bigger, older members, who take it easy on him for being so small and unexperienced.
He looks up to Gambo, wanting to someday be as tough as him. And eat as much as he does.
With their hideout discovered, the two of them prepared for their last stand.
Dientes, being the brute force, took the front row and charged towards the enemies.
Even when working in tandem, they where no match for Gambo.
After being defeated, the water types were surprised to see that the trainer didn't finish them off: instead, he just took half of the provisions and left, leaving the other half for them.
Touched by tavok's actions, the two little guys decided to join him in his journey.
Dientes tends to be reckless, rushing into battle without thinking much about his acts. He likes fighting and eating. Which one he likes the most, who knows.
When he is with the group he likes going in training spars with the other bigger, older members, who take it easy on him for being so small and unexperienced.
He looks up to Gambo, wanting to someday be as tough as him. And eat as much as he does.
VS
TSRD
TSRD

Sprite by N-Kin

Protean [Toggle] (Dream)
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used.
The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing.
Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Torrent [Passive]
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2).
By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used.
The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing.
Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Torrent [Passive]
When this Pokemon's HP is lower than 33%, the Base Attack Power of any water attack is increased by two (2).
|HP: 90|Atk: 2|Def: 1|SpA: 3|SpD: 2|Spe: 82|Size: 1|Weight: 1|BRT: 14|
|EC: 0/9|MC: 0|DC: 0/5|KOC: 0| Nature: Hasty (+Spe, -Def) [+23% Accuracy]
|EC: 0/9|MC: 0|DC: 0/5|KOC: 0| Nature: Hasty (+Spe, -Def) [+23% Accuracy]
Physical:
Bounce
Dig
Dive
Fling
Lick
Pound
Quick Attack
Rock Slide
U-Turn
Special:
Bubble
Hydro Pump
Ice Beam
Round
Water Pulse
Other:
Camouflage
Growl
Mind Reader
Mud Sport
Smokescreen
Substitute
Toxic Spikes
Water Sport
Bounce
Dig
Dive
Fling
Lick
Pound
Quick Attack
Rock Slide
U-Turn
Special:
Bubble
Hydro Pump
Ice Beam
Round
Water Pulse
Other:
Camouflage
Growl
Mind Reader
Mud Sport
Smokescreen
Substitute
Toxic Spikes
Water Sport

Sprite by AbsoluteWeapon

Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists.

(Full list: Acid Armor, Amnesia, Barrier, Defense Curl, Detect, Quick Guard, Harden, Iron Defense, Light Screen, Protect, Reflect, Skull Bash, Stockpile, Wide Guard, Withdraw)
Immune to Sandstorm damage. Reduced damage from all special attacks by two Base Attack Power during Sandstorm. Ignores Arena restrictions on Rock attacks requiring an external rock source.
Guts [Passive]
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sand Veil [Passive] (Dream)
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
This Pokemon is tenacious and will work ever harder when under a status condition, raising the Base Attack Power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.
Sand Veil [Passive] (Dream)
This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.
|HP: 90|Atk: 3|Def: 2|SpA: 3|SpD: 2|Spe: 35|Size: 1|Weight: 4|BRT: 13|
|EC: 0/9|MC: 0|DC: 0/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
|EC: 0/9|MC: 0|DC: 0/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Physical:
Bite
Brick Break
Chip Away
Dig
Earthquake
Payback
Pursuit
Rock Slide
Stomp
Stone Edge
Thrash
Special:
Ancient Power
Other:
Dragon Dance
Focus Energy
Leer
Protect
Sandstorm
Scary Face
Screech
Substitute
Torment
Bite
Brick Break
Chip Away
Dig
Earthquake
Payback
Pursuit
Rock Slide
Stomp
Stone Edge
Thrash
Special:
Ancient Power
Other:
Dragon Dance
Focus Energy
Leer
Protect
Sandstorm
Scary Face
Screech
Substitute
Torment

Sprite by Gamefreak


Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokémon has a size class greater than four.
Immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokémon. Unaffected by Spikes or Toxic Spikes when switching in.
Insomnia [Passive]
This Pokemon is immune to sleep induced by other Pokemon. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse.
If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Prankster [Passive] (Dream)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Super Luck [Passive]
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
This Pokemon is immune to sleep induced by other Pokemon. If it is put to sleep by a Pokemon with Mold Breaker, it will wake up the next action.
Its normal state of sleeplessness makes it take 1 less damage and energy/action from Ghost Curse.
If a Pokemon with Insomnia also has Vital Spirit, its Attack and BRT are increased by one (1) Rank and its accuracy is raised by one (1) stage permanently.
Prankster [Passive] (Dream)
The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks a +1 increase in priority level.
Super Luck [Passive]
This Pokemon's natural skill increases its critical hit levels one stage above other Pokemon, making its normal moves inflict critical hits 12.5% of the time and its high critical hit moves inflict critical hits 50% of the time.
|HP: 90|Atk: 3|Def: 2|SpA: 4|SpD: 2|Spe: 79|Size: 1|Weight: 1|BRT: 15|
|EC: 0/6|MC: 0|DC: 0/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
|EC: 0/6|MC: 0|DC: 0/5|KOC: 0| Nature: Quiet (+SpA, -Spe) [-10% Evasion]
Physical:
Assurance
Astonish
Brave Bird
Fly
Peck
Pusuit
Sucker Punch
Wing Attack
Special:
Dark Pulse
Night Shade
Other:
Haze
Mirror Move
Perish Song
Protect
Psycho Shift
Roost
Substitute
Taunt
Torment
Whirlwind
Assurance
Astonish
Brave Bird
Fly
Peck
Pusuit
Sucker Punch
Wing Attack
Special:
Dark Pulse
Night Shade
Other:
Haze
Mirror Move
Perish Song
Protect
Psycho Shift
Roost
Substitute
Taunt
Torment
Whirlwind