I don't usually post RMTs but while I really like the way this team flows, it's got a couple bugs that I can't seem to iron out.
Gamma Wave (Togekiss) (M) @ Leftovers
Ability: Serene Grace
EVs: 252 HP/104 Spd/152 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Aura Sphere
- Nasty Plot
- Roost
Funny lead but it works, it often gets a chance to cause mischief against stalling leads. Baits sleep well from Gengar/etc, if something dangerous comes up I can always switch.
Nightfall (Gliscor) (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/200 Def/56 Spd
Impish nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Roost
- Stealth Rock
Sets up rocks etc. I was considering Taunt in the last spot, maybe I'll go with that, but Stealth Rock makes sweeping that much easier.
Desire (Blissey) (F) @ Leftovers
Ability: Natural Cure
EVs: 20 HP/252 Def/8 Spd/96 SAtk/132 SDef
Calm nature (+SDef, -Atk)
- Ice Beam
- Seismic Toss
- Softboiled
- Thunder Wave/Toxic
Put a bit more in Special Attack to hit dragons and ghosts, Thunder Wave because without status Blissey doesn't really work ;/ I've been trying Toxic too and aren't really sure which one to use.
Boomerang (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 172 HP/216 Spd/120 SAtk
Timid nature (+Spd, -Atk)
- Rapid Spin
- Recover
- Surf
- Thunderbolt
Rapid Spinner, counters Gyarados and Infernape if I play smart, fairly standard. The only issue is once a pursuiter pops up, I run into trouble with said Pokemon.
Megatron (Metagross) @ Leftovers
Ability: Clear Body
EVs: 252 HP/52 Atk/196 Def/8 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Meteor Mash
- Rest
- Sleep Talk
Awesome. I don't know why more people don't use this. Takes sleep well and hits hard in return, if something not named Skarmory or Gliscor tries to outstall this MM will do its thing and I will win with multiple attack boosts on a defensive Pokemon.
Water Boy (Gastrodon) (M) @ Leftovers
Ability: Sticky Hold
EVs: 212 HP/44 Def/252 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Earthquake
- Recover
- Rock Slide
Type coverage but more dangerous than people give it credit for, it can pull off a lot of good stuff late-game.
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As far as issues the team needs work on: Mamoswine gives me trouble. I can predict around the Choice Bander most of the time but it's risky, the Curser is quite a bit harder to deal with. It also lacks speed except for Starmie but that's not too big of a deal I think, although Pursuit + Mixape sweep is gay and without Starmie I lose to other fast things.
Gamma Wave (Togekiss) (M) @ Leftovers
Ability: Serene Grace
EVs: 252 HP/104 Spd/152 SAtk
Modest nature (+SAtk, -Atk)
- Air Slash
- Aura Sphere
- Nasty Plot
- Roost
Funny lead but it works, it often gets a chance to cause mischief against stalling leads. Baits sleep well from Gengar/etc, if something dangerous comes up I can always switch.
Nightfall (Gliscor) (M) @ Leftovers
Ability: Sand Veil
EVs: 252 HP/200 Def/56 Spd
Impish nature (+Def, -SAtk)
- Earthquake
- Ice Fang
- Roost
- Stealth Rock
Sets up rocks etc. I was considering Taunt in the last spot, maybe I'll go with that, but Stealth Rock makes sweeping that much easier.
Desire (Blissey) (F) @ Leftovers
Ability: Natural Cure
EVs: 20 HP/252 Def/8 Spd/96 SAtk/132 SDef
Calm nature (+SDef, -Atk)
- Ice Beam
- Seismic Toss
- Softboiled
- Thunder Wave/Toxic
Put a bit more in Special Attack to hit dragons and ghosts, Thunder Wave because without status Blissey doesn't really work ;/ I've been trying Toxic too and aren't really sure which one to use.
Boomerang (Starmie) @ Leftovers
Ability: Natural Cure
EVs: 172 HP/216 Spd/120 SAtk
Timid nature (+Spd, -Atk)
- Rapid Spin
- Recover
- Surf
- Thunderbolt
Rapid Spinner, counters Gyarados and Infernape if I play smart, fairly standard. The only issue is once a pursuiter pops up, I run into trouble with said Pokemon.
Megatron (Metagross) @ Leftovers
Ability: Clear Body
EVs: 252 HP/52 Atk/196 Def/8 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Meteor Mash
- Rest
- Sleep Talk
Awesome. I don't know why more people don't use this. Takes sleep well and hits hard in return, if something not named Skarmory or Gliscor tries to outstall this MM will do its thing and I will win with multiple attack boosts on a defensive Pokemon.
Water Boy (Gastrodon) (M) @ Leftovers
Ability: Sticky Hold
EVs: 212 HP/44 Def/252 SDef
Careful nature (+SDef, -SAtk)
- Curse
- Earthquake
- Recover
- Rock Slide
Type coverage but more dangerous than people give it credit for, it can pull off a lot of good stuff late-game.
---------------
As far as issues the team needs work on: Mamoswine gives me trouble. I can predict around the Choice Bander most of the time but it's risky, the Curser is quite a bit harder to deal with. It also lacks speed except for Starmie but that's not too big of a deal I think, although Pursuit + Mixape sweep is gay and without Starmie I lose to other fast things.