Ok first of all I'd like to apologize. I'm pretty new here and I've made a few mistakes posting, I'd like to say sorry for that. This is my first created team and I've tested it. I logged 10 battles and wrote down the threats that were taking down my team or atleast giving me trouble. But without further ado, I'll introduce you to Team Crusher...
Nidoking @ Focus Sash
Modest Nature
Poison Point ability
252 spA / 176 Spe / 80 HP
~Earth Power
~Thunderbolt
~Stealth Rock
~Taunt
~~Ok, I really don't know why more people don't use Nidoking as a lead. I found great success with him. Sometimes he even swept through 2 or 3 pokemon before being killed. I put a focus sash on him that way I wouldn't atleast be guarnteed to get a stealth rock in. Stealth rock is awesome, I don't need to go into all that. Anyway, taunt is always useful and sometimes I even used it before stealth rock, depending on the pokemon's speed. Earth power and Thunderbolt help out a lot. Thunderbolt is there for lead moltres and taking out annoying spirtombs.(Credit to IronBullet93)
Feraligatr @ Life Orb
Adamant Nature
Torrent ability
252 Atk / 228 Spe / 28 HP
~Dragon Dance
~Earthquake
~Ice Punch
~Waterfall
~~DD Feraligatr destroys. I swept through a lot of pokemon with this guy. I usually just go straight out there and use DD then follow up with whatever move be necessary depending on the pokemon. It's a pretty straightforward moveset. But I love it because it helps a lot, especially against Moltres and those Blazikens I found.
Houndoom @ Life Orb
Hasty Nature
Flash Fire ability
252 SpA / 252 Spe
~Fire Blast
~Dark Pulse
~Nasty Plot
~Sucker Punch
~~My Houndoom did remarkably well. Fire blast completely dominates a lot of things. Especially when combined with nasty plot. Dark pulse is another great move because it gets STAB. Sucker Punch to take out late game threats and taking out Mismagius and and Alakazam.(Credit to Draco Zephyr)
Torterra @ Leftovers
Impish Nature
Overgrow ability
252 Def / 212 HP / 44 Spe
~Wood Hammer
~Earthquake
~Leech Seed
~Stealth Rock
~~Torterra is my tank. There's a couple of uses for him, and one being leech seed. It's pretty obvious that leech seed helps a lot, so thats usually one of my opening moves, depending on the pokemon. I also think it is important to have stealth rock up the entire battle, so if my nidokings stealth rock gets spun away torterra can put it right back up. Wood Hammer and Earthquake do great damage. Wood hammer did exceptionally well against a pesky lanturn i faced as well as a blastoise.
Clefable @ Flame Orb
Calm Nature
Magic Guard ability
252 HP / 152 Def / 100 SpD /
~Softboiled
~Thunder Wave
~Seismic Toss
~Encore
~~Originally I had clefable as my screen support and while it did its job it just pretty much set up screens and died. However, I'd found out later in battles how I wish clefable was still alive so that I could use seismic toss, etc. I realized Clefable wasn't being used to its full potential. However with this moveset, Clefable is awesome. It can Encore any sweepers, and T-wave a lot of powerful pokemon in UU. Its ability to heal up with sofboiled and dish out damage with Seismic Toss makes it a big tank. I really like this clefable moveset and build, and It's working well. Flame Orb is on there so that Clefable will very rarely suffer any other form of status hax. (Credits to Shnoogle).
Rotom @ Leftovers
Timid Nature
Levitate ability
252 HP / 252 Spe /
~Thunderbolt
~Reflect
~Light Screen
~Will-O-Wisp
~~Ok, with the loss of my screener, Clefable, comes Rotom. Originally Rotom was sent in to just throw down a sub, then charge beam, and then thunderbolt/shadowball as necessary. However, he did only ok. He works much better as my screener for my team. Also the ability to Will-O-Wisp anything that already hasnt been t-waved by clefable is really handy.(Credits to IronBullet93 and Shnoogle)
Ugh, this one thunder-waving, healing, miltank bastard just annhilated most of my pokemon. I got lucky and crit it with a hidden power fighting from rotom and took it out. However between slowing down my pokemon and para haxing them with thunder wave and then healing whenever it got the chance, it was a major annoyance. The only real things I had to try and take it out was seismic toss and hidden power fighting, neither did that well. I got lucky, like I said.
Ok, after a speed up, I was boned. Between X-Scissor, Earthquake, and Superpower I just got raped. His pinsir swept through most of my pokemon, not usually OHKO'ing them but atleast getting them into the low percentage.
Life Orb Milotic just swept through most of my pokemon. Between the power boost and a good speed base I really couldn't do anything. With a hydro pump it could OHKO my Rotom and Torterra was just too slow to really do much...
Draco said that he thinks my team is very sun weak. This is probably very true because I never faced a good sun team in the rounds I played. The only time sunny day was ever involved was when some guy had a sunny day charizard as his lead. However, it was pointless because no other pokemon in his team took advantage of sunny day. Therefore, DD Feraligatr was able to finish him off after Nidoking got in a good Earthquake.
Thanks to all who help me make my team all the better. I went 7 - 3 in shoddy with this team, but I still believe that I can make it a lot better.
Any changes will be made in bold
At a glance
In depth
In depth
Nidoking @ Focus Sash
Modest Nature
Poison Point ability
252 spA / 176 Spe / 80 HP
~Earth Power
~Thunderbolt
~Stealth Rock
~Taunt
~~Ok, I really don't know why more people don't use Nidoking as a lead. I found great success with him. Sometimes he even swept through 2 or 3 pokemon before being killed. I put a focus sash on him that way I wouldn't atleast be guarnteed to get a stealth rock in. Stealth rock is awesome, I don't need to go into all that. Anyway, taunt is always useful and sometimes I even used it before stealth rock, depending on the pokemon's speed. Earth power and Thunderbolt help out a lot. Thunderbolt is there for lead moltres and taking out annoying spirtombs.(Credit to IronBullet93)
Feraligatr @ Life Orb
Adamant Nature
Torrent ability
252 Atk / 228 Spe / 28 HP
~Dragon Dance
~Earthquake
~Ice Punch
~Waterfall
~~DD Feraligatr destroys. I swept through a lot of pokemon with this guy. I usually just go straight out there and use DD then follow up with whatever move be necessary depending on the pokemon. It's a pretty straightforward moveset. But I love it because it helps a lot, especially against Moltres and those Blazikens I found.
Houndoom @ Life Orb
Hasty Nature
Flash Fire ability
252 SpA / 252 Spe
~Fire Blast
~Dark Pulse
~Nasty Plot
~Sucker Punch
~~My Houndoom did remarkably well. Fire blast completely dominates a lot of things. Especially when combined with nasty plot. Dark pulse is another great move because it gets STAB. Sucker Punch to take out late game threats and taking out Mismagius and and Alakazam.(Credit to Draco Zephyr)
Torterra @ Leftovers
Impish Nature
Overgrow ability
252 Def / 212 HP / 44 Spe
~Wood Hammer
~Earthquake
~Leech Seed
~Stealth Rock
~~Torterra is my tank. There's a couple of uses for him, and one being leech seed. It's pretty obvious that leech seed helps a lot, so thats usually one of my opening moves, depending on the pokemon. I also think it is important to have stealth rock up the entire battle, so if my nidokings stealth rock gets spun away torterra can put it right back up. Wood Hammer and Earthquake do great damage. Wood hammer did exceptionally well against a pesky lanturn i faced as well as a blastoise.
Clefable @ Flame Orb
Calm Nature
Magic Guard ability
252 HP / 152 Def / 100 SpD /
~Softboiled
~Thunder Wave
~Seismic Toss
~Encore
~~Originally I had clefable as my screen support and while it did its job it just pretty much set up screens and died. However, I'd found out later in battles how I wish clefable was still alive so that I could use seismic toss, etc. I realized Clefable wasn't being used to its full potential. However with this moveset, Clefable is awesome. It can Encore any sweepers, and T-wave a lot of powerful pokemon in UU. Its ability to heal up with sofboiled and dish out damage with Seismic Toss makes it a big tank. I really like this clefable moveset and build, and It's working well. Flame Orb is on there so that Clefable will very rarely suffer any other form of status hax. (Credits to Shnoogle).
Rotom @ Leftovers
Timid Nature
Levitate ability
252 HP / 252 Spe /
~Thunderbolt
~Reflect
~Light Screen
~Will-O-Wisp
~~Ok, with the loss of my screener, Clefable, comes Rotom. Originally Rotom was sent in to just throw down a sub, then charge beam, and then thunderbolt/shadowball as necessary. However, he did only ok. He works much better as my screener for my team. Also the ability to Will-O-Wisp anything that already hasnt been t-waved by clefable is really handy.(Credits to IronBullet93 and Shnoogle)
Threats I found/Troubles I had
Ugh, this one thunder-waving, healing, miltank bastard just annhilated most of my pokemon. I got lucky and crit it with a hidden power fighting from rotom and took it out. However between slowing down my pokemon and para haxing them with thunder wave and then healing whenever it got the chance, it was a major annoyance. The only real things I had to try and take it out was seismic toss and hidden power fighting, neither did that well. I got lucky, like I said.
Ok, after a speed up, I was boned. Between X-Scissor, Earthquake, and Superpower I just got raped. His pinsir swept through most of my pokemon, not usually OHKO'ing them but atleast getting them into the low percentage.
Life Orb Milotic just swept through most of my pokemon. Between the power boost and a good speed base I really couldn't do anything. With a hydro pump it could OHKO my Rotom and Torterra was just too slow to really do much...
Draco said that he thinks my team is very sun weak. This is probably very true because I never faced a good sun team in the rounds I played. The only time sunny day was ever involved was when some guy had a sunny day charizard as his lead. However, it was pointless because no other pokemon in his team took advantage of sunny day. Therefore, DD Feraligatr was able to finish him off after Nidoking got in a good Earthquake.
Thanks to all who help me make my team all the better. I went 7 - 3 in shoddy with this team, but I still believe that I can make it a lot better.
Any changes will be made in bold