Hello guys, I am pretty new to competitive pokemon battling and I created a team that does ok but I feel like it can be so much better. I want to post it and hopefully get some feedback on how it can be improved. Pokemon: Espeon Item: Light Clay Ability: Magic Bounce Moves: Reflect, light screen, psychic, baton pass EV's: 252 HP, 4 SpA, 252 Spe Nature: Timid Espeon is used as a possible starter to reflect spike set ups while setting up screens. It is also a pretty fast psychic user which is a plus. I have baton pass as an escape from pursuit users just in case I run into one. Pokemon: Infernape Item: Life Orb Ability: Iron Fist Moves: Overheat, U-Turn, Mach Punch, Close Combat EV's: 252 Atk, 4SpA, 252 Spe Nature: Hasty Infernape is used for type diversity. I have him as a counter for popular stall pokemon like ferrothorn and chansey. I also use him as a scout sometimes using U-turn. Pokemon: Scizor Item: Choice Band Ability: Technician Moves: U-Turn, Bullet Punch, Pursuit, Superpower EV's: 248 HP, 252 Atk, 8 SpD Nature: Adamant My main purpose for scizor is to outspeed pokemon like landorus. I have absolutely no idea how to counter them effectively so having a steel type with priority was my first thought. The choice band is for obvious purposes but I hate getting locked into moves Pokemon: Latios Item: Life Orb Ability: Levitate Moves: psyshock, draco meteor, surf, thunder EV's: 4 HP, 252 SpA, 252 Spe Nature: Timid Latios is my #1 sweeper. He is very fast and has some good moves but most of my moves don't kill unless they are supereffective even with the life orb. I have thunder as a rain team counter but this doesn't work as often as I'd like. Pokemon: Garchomp Item: Focus Sash Ability: Rough Skin Moves: Stealth Rock, Outrage, Earthquake, Swords Dance EV's: 4 HP, 252 Atk, 252 Spe Nature: Jolly Garchomp is used as a physical dragon sweep as well as setting up rocks. He has focus sash so that he can take a hit from a rival dragon and possibly kill with outrage. He is mainly on the team as a dragon-killer. Pokemon: Rotom-W Item: Leftovers Ability: Levitate Moves: volt switch, Hydro pump, Will-o-wisp, Pain split EV's: 232 HP, 56 SpA, 220 Spe Nature: Modest Rotom is on the team because of his typing. He is immune to ground attacks and can scout with his volt switch. He also is a rain counter. Any feedback will be greatly appreciated.