Team Ubers QuickStall (A Joint RMT)

bojangles

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Team Ubers QuickStall

Overview

Before you begin, Fireburn and I wrote this together, so the text will appear the same for what we both have to say. (Although all of these nicknames are on my (bojangles) team, I'm not sure about Fireburn's).

Ubers, as you may or may not know, is full to the brim of offensive teams. Basically, every time you get on the ladder, you’re bound to face an offensive team, with the exception of the odd stall team. I myself have about 30 offensive teams scattered about my computer; I know for a fact that some players, like Theorymon, have whole flash drives full of teams, generally dominated by offense. As a result, I do like to branch out or “mix it up a bit”. Don’t get me wrong, I do love offense, but, every once and a while, its nice to get a change. Therefore, when Fireburn, a great pal of mine and a fantastic Ubers player, wanted to build a team with me, I knew the direction I wanted to go in: QuickStall.

I will be explaining more about the playstyle in a bit, but it combines the reliability of stall with the speed and tempo of offense. This particular team is one of the most successful teams I have ever made (Fireburn too). I, myself, was nearly, if not completely, undefeated with this team (although I did not ladder as much as I would’ve liked); Fireburn, too, was incredibly successful, as his record was like 22-3 (an 88% win rate). We’re trying to adapt it to this new HGSS metagame (Brave Bird Ho-oh), but Ho-oh is giving us some serious problems, so we’d love your help! If not, we may have to, unfortunately, retired team QuickStall.

Playstyle

QuickStall is a very unique playstyle, pretty specific to the Ubers metagame. It takes generally offensive-orientated Pokémon (maybe a defensive Pokémon or two thrown in) and gives them defensive sets. The end result is a stall team that plays like an offensive team. By using a stall/drain-oriented team like this, you can make a team that still keeps offensive pressure, but also keeps you fortified against the enemy in case things go sour. The thing that makes it specific to Ubers, as opposed to OU or UU, is that even the most offensive Pokémon, like Mewtwo, Kyogre, Latios, etc, are quite bulky too, with some notable exceptions (cough Deoxys-A cough). Anyways, this particular team revolves around the “evil” triad of Shaymin-S, Wobbuffet, and Mewtwo to drive the opponent to insanity/drain away their health slowly.

Enjoy!
As a little side note, I’d just like to say how much of a blast I had building, testing, and playing this team with Fireburn. Thanks buddy!

At a glance

mforretress.png
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mshaymin-s.png
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mwobbuffet.png
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504.png
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mmewtwo.png
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mpalkia.png


In Depth


mforretress.png

Forretress (M) @ Leftovers *** reachzero
Ability: Sturdy
EVs: 252 HP/6 Def/252 SDef
Careful nature (+SDef, -SAtk)
- Rapid Spin
- Payback
- Stealth Rock
- Toxic Spikes

Forretress plays a pivot role in this team, both in wearing down the opponent and keeping my team relatively healthy. It sets the two most important types of entry hazards for this team: Stealth Rock and Toxic Spikes. Stealth Rock helps wear down Flying-types who aren’t hit by Toxic Spikes, as well as just generally doing damage to any and every Pokémon. Toxic Spikes are the cornerstone of any stall team, quick or normal, so it was really a must have. It helps us wear down the opponent’s team, since it chips away at their health, taking the place of attackers (for the most part). It also gives more passive damage to go with Leech Seed; Pokémon can only last a short while with 12% from Leech Seed and mounting poison damage each turn.

Forretress also helps our team by using Rapid Spin. Two of our Pokémon are taking 25% each switch in, including one of our main Pokémon, Shaymin-S. Furthermore, Wobbuffet plays and important role, and it is without reliable recovery; likewise, Palkia is our answer to many threats, and it will be switching quite often because of its Choice Scarf. In this way, Rapid Spin helps take a lot of stress off our team. Payback is fairly standard, since it lets Forretress hit Giratina(-O) and, every so often, Mewtwo.

The EVs are fairly standard. Forretress already has tremendous physical bulk and so, combined with the fact that Ubers is specially-orientated, it makes it obvious that Forretress needs more special bulk. ( The EV spread maximizes this. With this spread, Forretress can take on Giratina-O who try to spinblock (it has to watch out for HP Fire though). Forretress also helps the team by adding valuable resistances, including Dragon, Dark, Ghost, and Ice.

Forretress is named reachzero because reachzero is amazing at both OU and Ubers, like Forretress can be used in both. Reachzero is also incredibly helpful (like Forretress with its teammates) and an all-around nice guy.


mshaymin-s.png

Shaymin-S @ Leftovers *** Gen. Empoleon
Ability: Serene Grace
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Air Slash
- Substitute
- Seed Flare
- Leech Seed

Shaymin-S is the focus of the team and the core of our “trio of insanity” (trust me, this isn’t an exaggeration). While it’s mainly seen as an excellent offensive presence or “hax machine”, in my opinion it does its SubSeeding job equally well, if not more so. Once Shaymin-S comes in, if it gets a Leech Seed on a switch, it can stall for turns on end. By repeating the cycle of Substituting while gaining health back from Leech Seed and Leftovers, it can very easily drain a ton of health off the opponent, while losing very little, if any, itself.

The last two moves give Shaymin-S a bit of offensive ability as well as helping with the general draining of health. Air Slash’s large 60% flinch rate makes it very possible to have the opponent not move at all, giving us another turn of Leech Seed healing, as well as another turn of poison damage on the enemy. This can mean that Shaymin-S can even overcome special walls, such as Blissey. Seed Flare is an amazingly strong move that also has an 80% of dropping the opponent’s Special Defense by 2 stages. This presents the opponent with a tough decision: either stay in and face certain death at the hands of what is essential a +2 Shaymin-S, or switch and take damage from Stealth Rock and risk poisoning another Pokémon from Toxic Spikes. Either option is really quite beneficial for our team and it just adds another layer of difficulty and aggravation. >:)

The EVs on this Pokémon are pretty straightforward as well. Maximum Speed, because its pretty much Shaymin-S’s most important stat; it needs to outspeed everything that it possibly can. (One thing of note: it outspeeds with maximum Speed is Darkrai, which can let Shaymin-S serve as an emergency revenge killer for it, if necessary.) Maximum Special Attack allows it not only to reap the benefits of Seed Flare and Air Slash, but also to let it deal good damage. It also lets it sweep in endgame. Small amounts of HP make the health gained from Leech Seed equal a higher percent, meaning that we can Substitute more often.

Shaymin-S is the star of this team, just like Gen is one of the stars of the metagame. Shaymin-S and Gen are also both very cute :3


mwobbuffet.png

Wobbuffet (M) @ Leftovers *** Theorymon
Ability: Shadow Tag
EVs: 28 HP/252 Def/228 SDef
Calm nature (+SDef, -Atk)
- Counter
- Encore
- Mirror Coat
- Safeguard

Wobbuffet is generally thought of as “that cheap set-up Pokémon". Wobbuffet, however, is used in a slightly different way. It’s not helping a Pokémon set up, but rather it is aiding Shaymin-S in stalling. In this way, it is part two of the “trio of insanity”. First of all, it helps get Shaymin-S in safely. Shaymin-S is a fairly frail Pokémon, so Encoring an Earthquake or the like can aid in a massive way. Furthermore, Wobbuffet can switch in after the opponent has been Leech Seeded and literally trap them there while their health is drained. (Fireburn has even managed to stall out a Lugia this way while recovering all of his Wobbuffet's HP.) It can also Counter or Mirror Coat any attempts to break free. Wobbuffet can also be healed like this, as it lacks any other form of recovery.

Wobbuffet can also step in to kill off any Pokémon who is faster than Shaymin-S, since they are usually holding a Choice Scarf (except Mewtwo). Shaymin-S and Wobbuffet are truly a great match (you can visit the analysis and see how Theorymon has written pages about it lol). In fact, Wobbuffet is our answer for many Pokémon who we revenge kill or drain into submission. Safeguard is the icing on the cake, and it allows Shaymin-S to come in on Encored Thunder Waves, Will-O-Wisp, Toxic, etc. and begin SubSeeding away.

Wobbuffet’s EVs should be famous by now; it’s so standard. The HP EVs maximize Leftovers recovery, and the rest are poured into its defensive stats, where it needs all the help it can get. The Calm nature helps it take the more prevalent special attacks in Ubers.

If you don’t know why Wobbuffet is named Theorymon, then I honestly don’t know what to say.


504.png

Giratina-o @ Platinum Orb *** tripe
Ability: Levitate
EVs: 248 Atk/196 Spd/64 SAtk
Naive nature (+Spd, -SDef)
- Draco Meteor
- Hidden Power [Fire]
- Outrage
- Shadow Sneak

Jibaku suggested this mixed Giratina-O; the moment we tried it, we knew that it fit amazingly on our team. Giratina-O is generally seen as the Calm Mind Sweeper version, so this set actually has a fair amount of surprise value. This, however, is not the only reason that we use it. Giratina-O's Ghost-typing gives us what we really needed earlier: a Rapid Spin blocker. Now, Forretress cannot spin away our Toxic Spikes and Stealth Rock. This is a huge help for the team, since it helps spread Poison to each Pokémon, meaning that we can stall everything out more easily.

Draco Meteor provides a very strong STAB move that generally wipes away any Dragon-type who tries to switch in, as well as doing massive damage to any Pokémon who doesn't resist it. Hidden Power Fire is especially useful for further dealing with our Forretress problem. Once it has blocked Rapid Spin, Giratina-O can roast Forretress with a super effective Hidden Power Fire. Outrage is a nice physical touch for this set. This works very well against Pokémon who can normally give Giratina-O some problems, like Blissey; it also works extremely well to defeat stall. Outrage also helps us deal with Ho-oh quite well, as it hits it for huge damage, especially since Stealth Rock will most likely be out. Finally, Shadow Sneak lets us revenge kill weakened Pokémon who are trying to sweep.

The EVs give us a compromise between Attack and Special Attack, while also maintaining good Speed. With Giratina-O on the team, we only have 1 Pokémon weak to Stealth Rock and 2 Pokémon weak to Toxic Spikes (Palkia is too, but it's switching in and out constantly anyway), making this team very efficient against stall (as well as Giratina-O sweeping easily like i mentioned earlier). We also have ample resistances among the team, having each type (other than Rock-type and Flying-type, because who uses Psychic-type attacks?) resisted by at least one Pokémon. Giratina-O also brings a helpful Explosion immunity to the table, which can help against "annoyed" Pokémon, like Forretress.

tripe is a relatively new player on the scene, like Giratina-O is new to the team. However, both are excellent at what they do, whether it be being an ubers battler, or an ubers mixed sweeper.


mmewtwo.png

Mewtwo @ Leftovers *** Jibaku
Ability: Pressure
EVs: 252 HP/92 Spd/160 SDef
Timid nature (+Spd, -Atk)
- Light Screen
- Recover
- Taunt
- Will-o-wisp

This is probably my favorite Pokémon on the team, it’s just so good. (In fact, I (Fireburn) have convinced myself that this is the real star of the team, not Shaymin-S. XD ) When I say “Mewtwo”, the first thing that you probably thing about is an offensive set, generally with Calm Mind. Well, I did too, until I was browsing the analysis one day way back when. The thought of a stalling Mewtwo intrigued me, so we decided to incorporate it into our team. Man, I’m glad we did. This thing is a stalling machine. While Mewtwo’s defenses are only above average at best, this set can make it seem like it was born (made?) for this purpose.

Will-O-Wisp and Light Screen combine to effectively boost both Mewtwo’s Defense and Special Defense, meaning that it will only be taking a fraction of its health. Will-O-Wisp also provides a means of draining health in the event that Toxic Spikes don’t get laid (like if Forretress gets Taunted), or if the sweeper has a Lum Berry. This is also why Will-O-Wisp is viable to be used even with Toxic Spikes. Taunt allows us to stop any status or stat up moves, effectively eliminating any way for the opponent to increase their damage put out. This way, we can keep stalling without worry of dying quickly, barring a critical hit. Recover is a must-have for any stall set, and it works just as well on this one. Since Taunt has eliminated any way of increasing damage output, it is easily to Recover off any damage taken without worry of the opponent taking advantage of this period. Furthermore, Mewtwo will not take much damage because of the aforementioned combination of Taunt and Will-O-Wisp/Light Screen, so it is simple to Recover off the damage before Mewtwo gets truly threatened.

Mewtwo’s EVs maximize its HP to take more hits, as well as giving enough Speed to beat Latios and Latias, so it can Taunt them before they start setting up. The rest of the EVs are pouring into Special Defense, because those are the most common forms of attack. Although Mewtwo doesn’t have really many resistances worth mentioning, its Will-O-Wisp and Light Screen, plus its great defending stats makes it our “all purpose wall”. By using these two moves, it can bolster both its defensive stats, and it becomes a tough nut to crack. You seriously don’t want to mess with this set.

Mewtwo is named Jibaku because YOU DON’T MESS WITH JIBAKU.


mpalkia.png

Palkia @ Choice Scarf *** Fireburn
Ability: Pressure
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Draco Meteor
- Spacial Rend
- Surf
- Thunder

To quote Jibaku, “Palkia is the glue of the team”. Palkia, while being a heavily offensive Pokémon, also has great defensive stats and typing. Water- and Dragon-type is only hit for super effective damage by Dragon-type moves, and, while this is an extremely common type of attack, it also has resistances to many common attacking types, like Water-, Fire-, Steel-types, and is neutral to many others. It also has 90 / 100 / 120 defenses, which are really quite good. This, combined with its already-established excellent offensive prowess, makes it an obvious choice for a QuickStall team.

Palkia is a check for many threats that can otherwise run through this team. Darkrai is outspeed and OHKOed by Draco Meteor. Kyogre doesn’t do much with any of its attacks, barring a paralyze from Thunder; in return, Palkia can hit it hard with Thunder or Draco Meteor. Dragon Dance Rayquaza won't destroy us if it gets past Lugia, and Mewtwo won't have fun with this team either. Spacial Rend and Surf are for obvious STAB. Dragon Dance Rayquaza is also checked by Spacial Rend. We’re thinking of maybe making this a bulkier set that can survive a +2 LO ExtremeSpeed from Lucario. At the moment, the EVs are pretty straightforward, maximizing Speed and damage output.

Palkia is named Fireburn because Palkia is a great Pokémon and Fireburn is a great friend and battler, simple as that :)

Thanks for reading. Here’s an example of what this team has the capacity to do, stallwise. Thanks to supermarth64, who let me use this log.

Code:
Rules: Evasion Clause, Freeze Clause, OHKO Clause, Sleep Clause, Species Clause, Timed Battle
supermarth64 sent out Groudon (lvl 100 Groudon).
radii sent out Reachzero (lvl 100 Forretress ?).
Groudon's Drought intensified the sun's rays!
The sun began to shine!
Groudon used Thunder Wave.
Reachzero is paralysed! It may be unable to move!
Reachzero is paralysed! It can't move!
The sun continues to shine.
---
Evil Tab has entered the room.
Groudon used Stealth Rock.
Pointed stones float in the air around the foe's team!
Reachzero used Stealth Rock.
Pointed stones float in the air around the foe's team!
The sun continues to shine.
---
Evil Tab: and it begins!
supermarth64 switched in Shaymin-s (lvl 100 Shaymin-s).
Pointed stones dug into Shaymin-s.
Shaymin-s lost 25% of its health.
Reachzero is paralysed! It can't move!
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
---
Evil Tab: btw I want ibojangles to win since I helped make his team
Shaymin-s used Substitute.
Shaymin-s lost 25% of its health.
Shaymin-s made a substitute!
Reachzero is paralysed! It can't move!
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
---
Shaymin-s used Leech Seed.
Reachzero was seeded!
Reachzero used Toxic Spikes.
Toxic Spikes were scattered around the foe's team!
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
Reachzero's health was sapped by leech seed!
Reachzero lost 12% of its health.
Shaymin-s regained health!
Shaymin-s restored 13% of its health.
---
Shaymin-s used Air Slash.
Reachzero lost 33% of its health.
Reachzero flinched!
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
Reachzero's leftovers restored its health a little!
Reachzero restored 6% of its health.
Reachzero's health was sapped by leech seed!
Reachzero lost 12% of its health.
Shaymin-s regained health!
Shaymin-s restored 13% of its health.
---
Shaymin-s used Air Slash.
Reachzero lost 34% of its health.
Reachzero flinched!
The sun continues to shine.
Reachzero's leftovers restored its health a little!
Reachzero restored 6% of its health.
Reachzero's health was sapped by leech seed!
Reachzero lost 12% of its health.
Shaymin-s regained health!
Shaymin-s restored 13% of its health.
---
supermarth64: and this is why shaymin is uber
Shaymin-s used Air Slash.
Shaymin-s's attack missed!
Reachzero used Payback.
The substitute took damage for Shaymin-s!
Shaymin-s's substitute faded!
The sun continues to shine.
Reachzero's leftovers restored its health a little!
Reachzero restored 6% of its health.
Reachzero's health was sapped by leech seed!
Reachzero lost 12% of its health.
Shaymin-s regained health!
Shaymin-s restored 13% of its health.
---
Shaymin-s used Substitute.
Shaymin-s lost 25% of its health.
Shaymin-s made a substitute!
Reachzero is paralysed! It can't move!
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
Reachzero's leftovers restored its health a little!
Reachzero restored 6% of its health.
Reachzero's health was sapped by leech seed!
Reachzero lost 7% of its health.
radii's Reachzero fainted.
Shaymin-s regained health!
Shaymin-s restored 8% of its health.
---
radii switched in tripe (lvl 100 Lugia).
tripe is exerting its pressure!
Pointed stones dug into tripe.
tripe lost 25% of its health.
Shaymin-s used Leech Seed.
Shaymin-s's attack missed!
tripe used Whirlwind.
supermarth64 switched in Forretress (lvl 100 Forretress ?).
Pointed stones dug into Forretress.
Forretress lost 12% of its health.
The sun continues to shine.
tripe's leftovers restored its health a little!
tripe restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
---
radii switched in Jibaku (lvl 100 Mewtwo).
Jibaku is exerting its pressure!
Pointed stones dug into Jibaku.
Jibaku lost 12% of its health.
Forretress used Rapid Spin.
Forretress blew away the pointed stones!
Forretress blew away the toxic spikes!
Jibaku lost 4% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
---
supermarth64 switched in Palkia (lvl 100 Palkia).
Palkia is exerting its pressure!
Jibaku used Taunt.
Palkia fell for the taunt!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Evil Tab: gogo Jibaku
Palkia used Spacial Rend.
Jibaku lost 39% of its health.
Jibaku used Light Screen.
A barrier was formed!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
supermarth64 switched in Shaymin-s (lvl 100 Shaymin-s).
Jibaku used Recover.
Jibaku restored 50% of its health.
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
---
Shaymin-s used Substitute.
Shaymin-s lost 25% of its health.
Shaymin-s made a substitute!
Jibaku used Taunt.
Shaymin-s fell for the taunt!
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
---
radii switched in Theorymon (lvl 100 Wobbuffet ?).
Pointed stones dug into Theorymon.
Theorymon lost 12% of its health.
Shaymin-s used Seed Flare.
Theorymon lost 21% of its health.
Theorymon's special defence was harshly lowered.
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
Theorymon's leftovers restored its health a little!
Theorymon restored 6% of its health.
---
Shaymin-s used Seed Flare.
Theorymon lost 39% of its health.
Theorymon's special defence was harshly lowered.
Theorymon used Mirror Coat.
The substitute took damage for Shaymin-s!
Shaymin-s's substitute faded!
Theorymon's light screen wore off!
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
Theorymon's leftovers restored its health a little!
Theorymon restored 6% of its health.
---
Shaymin-s used Seed Flare.
Shaymin-s's attack missed!
Theorymon used Mirror Coat.
But it failed!
Shaymin-s's taunt wore off!
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
Theorymon's leftovers restored its health a little!
Theorymon restored 6% of its health.
---
Shaymin-s used Seed Flare.
Theorymon lost 119% of its health.
radii's Theorymon fainted.
The sun continues to shine.
Shaymin-s's leftovers restored its health a little!
Shaymin-s restored 6% of its health.
---
radii switched in Fireburn (lvl 100 Palkia).
Fireburn is exerting its pressure!
Pointed stones dug into Fireburn.
Fireburn lost 12% of its health.
Fireburn used Draco Meteor.
Shaymin-s lost 108% of its health.
supermarth64's Shaymin-s fainted.
Fireburn's special attack was harshly lowered.
The sun continues to shine.
---
supermarth64 switched in Wobbuffet (lvl 100 Wobbuffet ?).
Fireburn used Draco Meteor.
Wobbuffet lost 31% of its health.
Fireburn's special attack was harshly lowered.
Wobbuffet used Mirror Coat.
Fireburn lost 102% of its health.
radii's Fireburn fainted.
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
---
radii switched in Jibaku (lvl 100 Mewtwo).
Jibaku is exerting its pressure!
Pointed stones dug into Jibaku.
Jibaku lost 12% of its health.
supermarth64 switched in Palkia (lvl 100 Palkia).
Palkia is exerting its pressure!
Jibaku used Taunt.
Palkia fell for the taunt!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Palkia used Fire Blast.
Palkia's attack missed!
Jibaku used Light Screen.
A barrier was formed!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Palkia used Fire Blast.
Jibaku lost 23% of its health.
Jibaku used Will-o-wisp.
Palkia was burned!
Palkia's taunt wore off!
The sun continues to shine.
Palkia was hurt by its burn!
Palkia lost 12% of its health.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
supermarth64 switched in Groudon (lvl 100 Groudon).
Groudon's Drought intensified the sun's rays!
Jibaku used Taunt.
Groudon fell for the taunt!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Will-o-wisp.
Jibaku's attack missed!
Groudon used Earthquake.
Jibaku lost 44% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Will-o-wisp.
Groudon was burned!
Groudon used Earthquake.
Jibaku lost 22% of its health.
Jibaku's light screen wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Groudon was hurt by its burn!
Groudon lost 12% of its health.
---
Jibaku used Recover.
Jibaku restored 50% of its health.
Groudon used Earthquake.
Jibaku lost 22% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Groudon's leftovers restored its health a little!
Groudon restored 6% of its health.
Groudon was hurt by its burn!
Groudon lost 12% of its health.
---
Jibaku used Recover.
Jibaku restored 50% of its health.
Groudon used Earthquake.
Jibaku lost 22% of its health.
Groudon's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Groudon's leftovers restored its health a little!
Groudon restored 6% of its health.
Groudon was hurt by its burn!
Groudon lost 12% of its health.
---
Jibaku used Taunt.
Groudon fell for the taunt!
Groudon used Thunder Wave.
Groudon can't use Thunder Wave after the taunt!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Groudon's leftovers restored its health a little!
Groudon restored 6% of its health.
Groudon was hurt by its burn!
Groudon lost 12% of its health.
---
radii switched in Gen Empoleon (lvl 100 Shaymin-s).
Pointed stones dug into Gen Empoleon.
Gen Empoleon lost 25% of its health.
Groudon used Dragon Claw.
Gen Empoleon lost 16% of its health.
The sun continues to shine.
Gen Empoleon's leftovers restored its health a little!
Gen Empoleon restored 6% of its health.
Groudon's leftovers restored its health a little!
Groudon restored 6% of its health.
Groudon was hurt by its burn!
Groudon lost 12% of its health.
---
Gen Empoleon used Seed Flare.
It's super effective!
Groudon lost 108% of its health.
supermarth64's Groudon fainted.
The sun continues to shine.
Gen Empoleon's leftovers restored its health a little!
Gen Empoleon restored 6% of its health.
---
supermarth64 switched in Wobbuffet (lvl 100 Wobbuffet ?).
Gen Empoleon used Substitute.
Gen Empoleon lost 25% of its health.
Gen Empoleon made a substitute!
Wobbuffet used Encore.
Gen Empoleon got an encore!
The sun continues to shine.
Gen Empoleon's leftovers restored its health a little!
Gen Empoleon restored 6% of its health.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
---
Evil Tab: oh no
Gen Empoleon used Substitute.
But it failed!
Wobbuffet used Safeguard.
Your team became cloaked in a mystic veil!
The sun continues to shine.
Gen Empoleon's leftovers restored its health a little!
Gen Empoleon restored 6% of its health.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
---
supermarth64 switched in Giratina-o (lvl 100 Giratina-o).
Gen Empoleon used Substitute.
But it failed!
The sun continues to shine.
Gen Empoleon's leftovers restored its health a little!
Gen Empoleon restored 6% of its health.
---
Gen Empoleon used Substitute.
But it failed!
Giratina-o used Substitute.
Giratina-o lost 25% of its health.
Giratina-o made a substitute!
The sun continues to shine.
Gen Empoleon's leftovers restored its health a little!
Gen Empoleon restored 6% of its health.
---
Evil Tab: cmon ibo
radii switched in Jibaku (lvl 100 Mewtwo).
Jibaku is exerting its pressure!
Pointed stones dug into Jibaku.
Jibaku lost 12% of its health.
Giratina-o used Calm Mind.
Giratina-o's special attack was raised.
Giratina-o's special defence was raised.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Evil Tab: you got this!
Jibaku used Taunt.
Giratina-o fell for the taunt!
Giratina-o used Dragon Pulse.
Jibaku lost 56% of its health.
Your team is no longer protected by Safeguard!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
A barrier was formed!
Giratina-o used Dragon Pulse.
Jibaku lost 32% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
supermarth64: i got no shadow ball =/
Jibaku used Recover.
Jibaku restored 50% of its health.
Giratina-o used Dragon Pulse.
Jibaku lost 29% of its health.
Giratina-o's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Taunt.
Giratina-o fell for the taunt!
Giratina-o used Dragon Pulse.
Jibaku lost 30% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
supermarth64: this is my luke check, which is why it has aura sphere instead
Jibaku used Recover.
Jibaku restored 50% of its health.
Giratina-o used Dragon Pulse.
Jibaku lost 31% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Evil Tab: YES
Evil Tab: DO IT IBO
Jibaku used Recover.
Jibaku restored 50% of its health.
Giratina-o used Dragon Pulse.
Jibaku lost 30% of its health.
Jibaku's light screen wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
A barrier was formed!
Giratina-o used Dragon Pulse.
Jibaku lost 29% of its health.
Giratina-o's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
supermarth64: HAX HIM OUT
supermarth64: CRITTTTTTT
Jibaku used Taunt.
Giratina-o fell for the taunt!
Giratina-o used Dragon Pulse.
Jibaku lost 31% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Recover.
Jibaku restored 50% of its health.
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 8% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
supermarth64: lol
radii: haha go jibbles
Jibaku used Recover.
Jibaku restored 50% of its health.
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 7% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Will-o-wisp.
But it failed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 8% of its health.
Jibaku's light screen wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
A barrier was formed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 9% of its health.
Giratina-o's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Taunt.
Giratina-o fell for the taunt!
Giratina-o used Calm Mind.
Giratina-o can't use Calm Mind after the taunt!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
radii: out of aura sphere pp?
Jibaku used Light Screen.
But it failed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 9% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
supermarth64: maybe
Evil Tab: lol
Jibaku used Light Screen.
But it failed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 8% of its health.
Giratina-o's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
supermarth64: *snore*
Jibaku used Taunt.
Giratina-o fell for the taunt!
Giratina-o used Calm Mind.
Giratina-o can't use Calm Mind after the taunt!
Jibaku's light screen wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
radii: this is payback for the hax earlier
Jibaku used Light Screen.
A barrier was formed!
Giratina-o used Aura Sphere.
It's not very effective...
A critical hit!
Jibaku lost 17% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Evil Tab: oh snap moar hax
Jibaku used Recover.
Jibaku restored 50% of its health.
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 9% of its health.
Giratina-o's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Taunt.
Giratina-o fell for the taunt!
Giratina-o used Calm Mind.
Giratina-o can't use Calm Mind after the taunt!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
But it failed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 8% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
But it failed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 8% of its health.
Jibaku's light screen wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
A barrier was formed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 9% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
But it failed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 9% of its health.
Giratina-o's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Taunt.
Giratina-o fell for the taunt!
Giratina-o used Calm Mind.
Giratina-o can't use Calm Mind after the taunt!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
But it failed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 9% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
But it failed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 8% of its health.
Jibaku's light screen wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
A barrier was formed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 8% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Light Screen.
But it failed!
Giratina-o used Aura Sphere.
It's not very effective...
Jibaku lost 9% of its health.
Giratina-o's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Taunt.
Giratina-o fell for the taunt!
Giratina-o used Calm Mind.
Giratina-o can't use Calm Mind after the taunt!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Will-o-wisp.
But it failed!
Giratina-o used Struggle.
Jibaku lost 10% of its health.
Giratina-o was hit by recoil!
Giratina-o lost 25% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Recover.
Jibaku restored 50% of its health.
Giratina-o used Struggle.
Jibaku lost 9% of its health.
Giratina-o was hit by recoil!
Giratina-o lost 25% of its health.
Jibaku's light screen wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Evil Tab: lol
Jibaku used Light Screen.
A barrier was formed!
Giratina-o used Struggle.
Jibaku lost 9% of its health.
Giratina-o was hit by recoil!
Giratina-o lost 25% of its health.
Giratina-o's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Taunt.
Giratina-o fell for the taunt!
Giratina-o used Calm Mind.
Giratina-o can't use Calm Mind after the taunt!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Jibaku used Will-o-wisp.
But it failed!
Giratina-o used Struggle.
Jibaku lost 10% of its health.
Giratina-o was hit by recoil!
Giratina-o lost 25% of its health.
supermarth64's Giratina-o fainted.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
supermarth64 switched in Wobbuffet (lvl 100 Wobbuffet ?).
Evil Tab: oh so fine
Jibaku used Taunt.
Wobbuffet fell for the taunt!
Wobbuffet used Safeguard.
Wobbuffet can't use Safeguard after the taunt!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
---
Jibaku used Will-o-wisp.
Wobbuffet was burned!
Wobbuffet used Counter.
But it failed!
Jibaku's light screen wore off!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Light Screen.
A barrier was formed!
Wobbuffet used Counter.
But it failed!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Light Screen.
But it failed!
Wobbuffet used Counter.
But it failed!
Wobbuffet's taunt wore off!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Taunt.
Wobbuffet fell for the taunt!
Wobbuffet used Safeguard.
Wobbuffet can't use Safeguard after the taunt!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Will-o-wisp.
But it failed!
Wobbuffet used Counter.
But it failed!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Will-o-wisp.
But it failed!
Wobbuffet used Counter.
But it failed!
Jibaku's light screen wore off!
Wobbuffet's taunt wore off!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Taunt.
Wobbuffet fell for the taunt!
Wobbuffet used Safeguard.
Wobbuffet can't use Safeguard after the taunt!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Will-o-wisp.
But it failed!
Wobbuffet used Counter.
But it failed!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Light Screen.
A barrier was formed!
Wobbuffet used Counter.
But it failed!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Evil Tab: How long
Evil Tab: is this going to take
radii: 7 more turns
Jibaku used Light Screen.
But it failed!
Wobbuffet used Counter.
But it failed!
Wobbuffet's taunt wore off!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Taunt.
Wobbuffet fell for the taunt!
Wobbuffet used Safeguard.
Wobbuffet can't use Safeguard after the taunt!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Will-o-wisp.
Jibaku's attack missed!
Wobbuffet used Counter.
But it failed!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Jibaku used Light Screen.
But it failed!
Wobbuffet used Counter.
But it failed!
Jibaku's light screen wore off!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Evil Tab: DIE WOBB DIE
Jibaku used Light Screen.
A barrier was formed!
Wobbuffet used Counter.
But it failed!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
---
Evil Tab: MUAHAHAHAHHAHAHAHAHAHAHHAQ
Jibaku used Will-o-wisp.
But it failed!
Wobbuffet used Counter.
But it failed!
Wobbuffet's taunt wore off!
The sun continues to shine.
Wobbuffet's leftovers restored its health a little!
Wobbuffet restored 6% of its health.
Wobbuffet was hurt by its burn!
Wobbuffet lost 12% of its health.
supermarth64's Wobbuffet fainted.
---
supermarth64 switched in Forretress (lvl 100 Forretress ?).
Jibaku used Will-o-wisp.
Forretress was burned!
Forretress used Payback.
It's super effective!
Jibaku lost 19% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Taunt.
Forretress fell for the taunt!
Forretress used Payback.
It's super effective!
Jibaku lost 19% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Light Screen.
But it failed!
Forretress used Payback.
It's super effective!
Jibaku lost 20% of its health.
Jibaku's light screen wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Light Screen.
A barrier was formed!
Forretress used Payback.
It's super effective!
Jibaku lost 21% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Will-o-wisp.
Jibaku's attack missed!
Forretress used Payback.
It's super effective!
Jibaku lost 21% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Recover.
Jibaku restored 50% of its health.
Forretress used Payback.
It's super effective!
Jibaku lost 21% of its health.
Forretress's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Taunt.
Forretress fell for the taunt!
Forretress used Payback.
It's super effective!
Jibaku lost 19% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Taunt.
But it failed!
Forretress used Payback.
It's super effective!
Jibaku lost 21% of its health.
Jibaku's light screen wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Recover.
Jibaku restored 50% of its health.
Forretress used Rapid Spin.
Jibaku lost 2% of its health.
Forretress's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Taunt.
Forretress fell for the taunt!
Forretress used Rapid Spin.
Jibaku lost 2% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Will-o-wisp.
But it failed!
Forretress used Rapid Spin.
Jibaku lost 2% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Will-o-wisp.
But it failed!
Forretress used Rapid Spin.
Jibaku lost 2% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Taunt.
But it failed!
Forretress used Rapid Spin.
Jibaku lost 2% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Will-o-wisp.
But it failed!
Forretress used Rapid Spin.
Jibaku lost 2% of its health.
Forretress's taunt wore off!
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Taunt.
Forretress fell for the taunt!
Forretress used Rapid Spin.
A critical hit!
Jibaku lost 4% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
---
Jibaku used Light Screen.
A barrier was formed!
Forretress used Rapid Spin.
Jibaku lost 2% of its health.
The sun continues to shine.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
Forretress's leftovers restored its health a little!
Forretress restored 6% of its health.
Forretress was hurt by its burn!
Forretress lost 12% of its health.
supermarth64's Forretress fainted.
---
supermarth64 switched in Palkia (lvl 100 Palkia).
Palkia is exerting its pressure!
Palkia used Surf.
Jibaku lost 11% of its health.
Jibaku used Will-o-wisp.
But it failed!
The sun continues to shine.
Palkia was hurt by its burn!
Palkia lost 12% of its health.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Palkia used Surf.
Jibaku lost 11% of its health.
Jibaku used Will-o-wisp.
But it failed!
The sun continues to shine.
Palkia was hurt by its burn!
Palkia lost 12% of its health.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Palkia used Surf.
Jibaku lost 11% of its health.
Jibaku used Will-o-wisp.
But it failed!
The sun continues to shine.
Palkia was hurt by its burn!
Palkia lost 12% of its health.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Palkia used Surf.
Jibaku lost 11% of its health.
Jibaku used Taunt.
Palkia fell for the taunt!
Jibaku's light screen wore off!
The sun continues to shine.
Palkia was hurt by its burn!
Palkia lost 12% of its health.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Palkia used Surf.
Jibaku lost 21% of its health.
Jibaku used Light Screen.
A barrier was formed!
The sun continues to shine.
Palkia was hurt by its burn!
Palkia lost 12% of its health.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Palkia used Surf.
Jibaku lost 9% of its health.
Jibaku used Recover.
Jibaku restored 50% of its health.
The sun continues to shine.
Palkia was hurt by its burn!
Palkia lost 12% of its health.
---
Evil Tab: nice
Evil Tab: gg men
Palkia used Surf.
Jibaku lost 10% of its health.
Jibaku used Light Screen.
But it failed!
Palkia's taunt wore off!
The sun continues to shine.
Palkia was hurt by its burn!
Palkia lost 12% of its health.
Jibaku's leftovers restored its health a little!
Jibaku restored 6% of its health.
---
Palkia used Surf.
Jibaku lost 9% of its health.
Jibaku used Light Screen.
But it failed!
The sun continues to shine.
Palkia was hurt by its burn!
Palkia lost 12% of its health.
supermarth64's Palkia fainted.
radii wins!
Evil Tab: lol gg
supermarth64 has left the room.
Evil Tab has left the room.

Thanks, and Fireburn has the threat list and team building process!
 
Team Building

Bojangles and I made this team to use some defensive/underrated Pokemon not seen much, and to see how this new-fangled style of play would work.. We wanted to use Pokemon that could easily stall out many opponents and just prove annoying to opponents. The first Pokemon that popped into our heads was SubSeed Skymin

mshaymin-s.png


Obviously, we would need Wobbuffet to help Skymin set-up/take care of faster mons.

mshaymin-s.png
mwobbuffet.png


Toxic Spikes was suggested to help Skymin stall, as well as to help us stall in general. A Spinner would also be good, or else Toxic Spikes would run over our team. So, Forretress was added on to be our lead.

mforretress.png
mshaymin-s.png
mwobbuffet.png


Ok, now we needed another defensive Pokemon. We wanted one that could cover a wide variety of threats, as well as patch up the Scizor weakness it looked like we would have. Bojangles suggested Staller Mewtwo. At first, I wanted to use CM LO Mewtwo for a large boost to out offensive might, but after getting so-so results I changed to the Staller set. Boy, was it worth it. It worked perfectly, and it fit into our theme pretty darn well.

mforretress.png
mshaymin-s.png
mwobbuffet.png
mmewtwo.png


Now we needed something that could phaze, wall the Mixed attackers of Ubers, and could potentially sweep. Bojangles again suggested a CM WW Lugia, which made sense as it fit all of our qualifications, and Pressure was always fun to abuse.

mforretress.png
mshaymin-s.png
mwobbuffet.png
mmewtwo.png
mlugia.png


Looking good…except we are Darkrai, Mewtwo, DD Ray, and Kyogre weak. Scarf Palkia could handle all of those and it could serve as a great revenge killer so we put him on without a second thought.

mforretress.png
mshaymin-s.png
mwobbuffet.png
mmewtwo.png
mlugia.png
mpalkia.png


However, Ho-oh was becoming more and more of a threat, and our lack of a spinblocker meant that the team wasn't functioning as well as it should. Jibaku suggested that we replace Lugia with Mixed Giratina-O, and it worked perfectly.

mforretress.png
mshaymin-s.png
mwobbuffet.png
mmewtwo.png
504.png
mpalkia.png


So that’s how the team came to be!
_______________________

Threat List

150.png

-Mewtwo
Forretress can Payback any variant without Flamethrower. Any variant without Taunt can also be handled by Wobbuffet. Taunt Calm Mind sets can be annoying but generally Forretress can beat it down with Payback. Palkia can also revenge kill any Mewtwo set. Giratina-O also checks it well with Shadow Sneak.

151.png

-Mew
Lets just hope the Baton Passer doesn’t Taunt Mewtwo as it tries to Taunt Mew, or pray it comes in on Shaymin-S so we can flinch hax it to death before it uses Rock Polish. Lead Mew however gets owned by Forretress. Shadow Sneak Giratina-O helps against this thing, but its still a problem.


202.png

-Wobbuffet
Lol Wobbuffet counter…Toxic Spikes severely limits it though, and Mewtwo can make it totally useless with Taunt. Giratina-O can also smash it with Outrage freely since Counter doesn't work on it.

249.png

-Lugia
Wobbuffet turns Lugia into set-up bait, or just kills it outright with Mirror Coat. Forretress can easily swap in and set up hazards. Palkia can Thunder it into oblivion, and Mewtwo can come in on a non-status move, Taunt Lugia, and outstall it easily.

250.png

-Ho-oh
This is easily the largest threat to the team. In fact, this is a "If you have one of these and you are not stupid you will probably win" Pokemon. When this squad was assembled, Ho-oh wasn’t that popular, but now that it is quickly gaining in usage this thing can be horrible. Wobbuffet can Counter even Life Orb Sacred Fire in the sun, but it needs to be at full health to do so and it can’t switch in on any of Ho-oh’s other attacks. Shaymin-S can outstall Ho-oh, but only if it Substitutes or Leech Seeds on the switch and Ho-oh is not holding a Choice Scarf or does not have Whirlwind. Palkia also 4X resists Sacred Fire and can hope to hit Ho-oh with Thunder. The main threatening thing about Ho-oh is that Mewtwo can do absolutely nothing to it. Thanks to Giratina-O this thing is no longer as much of a threat as it used to be, but it is still extremely dangerous.


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380.png

-Latios and Latias
Wobbuffet can trap and KO them with Mirror Coat. Forretress can also spam Payback, and Mewtwo can Taunt, throw up a Light Screen, and stall them out. Palkia can revenge kill them if they are at low health. Giratina-O can revenge kill with Shadow Sneak if necessary.

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-Kyogre
Palkia 4x resists Water-type attacks and can fry Kyogre with Thunder. Shaymin-S also outspeeds most Kyogre and can destroy it with Seed Flare. Mewtwo can outstall the Bulky Calm Mind variants.

383.png

-Groudon
Wobbuffet can trap/KO with Counter, Mewtwo can cripple it with Taunt/Will-O-Wisp, Shaymin-S outspeeds, is immune to Earthquake, and will OHKO Groudon with Seed Flare. Giratina-O can also smack it with Draco Meteor and can freely come in on Earthquake. Groudon also does not like Toxic Spikes very much.

384.png

-Rayquaza
Adamant Swords Dance can be handled by Giratina-O.
Palkia revenge kills all of the other variants. Mewtwo can also cripple Rayquaza with Will-O-Wisp.

387.png

-Deoxys-A
Forretress OHKOes with Payback and can Rapid Spin away any hazards it tries to lay down. Palkia also outspeeds it and can OHKO it with any attack. Giratina-O also OHKOes with Shadow Sneak. Switching into it can be a bit difficult, however.

388.png

-Deoxys-D
Wobbuffet turns this into complete set-up bait. Mewtwo can Taunt/Stall it. If Deoxys-D lacks Ice Beam then Shaymin-S can Subseed stall it. If Deoxys-D does not have Taunt then Forretress can lay down entry hazards. Forretress can also spin away this thing’s Spikes.

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-Deoxys-S
Always a lead. Forretress 2HKOes with Payback and can Rapid Spin away the hazards it lays. Giratina-O can also 2HKO with Shadow Sneak.

489.png

-Palkia
Wobbuffet usually takes care of the Scarfers, while Mewtwo handles all of the other sets very well. Our own Palkia can revenge kill it.

488.png

-Dialga
To be perfectly honest, this gets handled the exactly same way Palkia does. Wobbuffet kills Scarfers/Support variants, and Mewtwo handles every other variant. Palkia can also revenge kill it.

492.png

-Giratina
Palkia and Giratina-O destroy it with Draco Meteor, Lugia can set up on it, as can Shaymin-S and Mewtwo. Forretress gets free entry hazards against it.

496.png

-Darkrai
Scarfed Leads are PP Stalled to death by Wobbuffet. The Nasty Plotter can be a threat if played right, and it usually requires revenge killing by Palkia or Shaymin-S.

495.png

-Manaphy
Palkia can 2HKO with Thunder, Shaymin-S can OHKO it with Seed Flare, and Mewtwo can outstall it.

450.png

-Garchomp
Wobbuffet can Counter any Choice version. Forretress can take most attacks and set up entry hazards. Mewtwo can Burn it and then outstall it.

504.png

-Giratina-O
Usually this guy ends up being outstalled by Mewtwo. Forretress can check the Sub Calm Mind version pretty well, and Palkia can revenge kill it.

505.png

-Shaymin-S
Giratina-O can defeat with with Draco Meteor and/or Shadow Sneak. Palkia can revenge kill it. Slightly more of a threat without Lugia though...

-Non-Ubers

376.png

-Metagross
Palkia resists Steel and destroys it with Surf. It also often switches in on Mewtwo only to be crippled by Will-O-Wisp. Forretress also gets easy hazards against it. Wobbuffet can also Counter anything bar Explosion.

212.png

-Scizor
Palkia resists Bullet Punch and destroys it with Surf. Mewtwo can lure it in/cripple it with Will-O-Wisp. Forretress resists all of its attacks except Superpower and can set up entry hazards. Wobbuffet can Counter any non-U-turn attack. Giratina-O can take most of its attacks and OHKO with Hidden Power Fire.

242.png

-Blissey
On paper it looks like Blissey can be annoying, but we’ve never really had a problem with it. Wobbuffet turns it into set-up bait for Shaymin-S, who beats it one-on-one. Mewtwo can Taunt and outstall it. Forretress can get hazards up against variants without Flamethrower. Toxic Spikes pretty much ruins Blissey. Giratina-O also 2HKOes with Outrage.

490.png

-Heatran
Palkia's Surf owns it. Wobbuffet can revenge kill it. It can be a threat in the sunlight though.

466.png

-Weavile
Oof, this isn’t common, but it can be tough. Usually Palkia has to revenge kill it.


248.png

-Tyranitar
Palkia and Shaymin-S can quickly kill it off with their super effective STAB attacks. Forretress can also make life hard for it by absorbing Choiced Dark-type attacks and setting up Toxic Spikes, which severely limits Tyranitar’s ability to hurt my team.

227.png

-Skarmory
Palkia Thunders, Mewtwo outstalls it, and Forretress can set up on it. Giratina-O also 2HKOes with Hidden Power Fire if the sun is out.

205.png

-Forretress
Palkia obliterates it with Surf. Mewtwo and Shaymin-S can outstall it. Giratina-O blocks Rapid Spin and roasts it with Hidden Power Fire.

467.png

-Magnezone
Wobbuffet can take most of its attacks. Palkia takes it out with Surf. Mewtwo outstalls it.

291.png

-Ninjask
Not common at all, Giratina-O can use Shadow Sneak to stop it from passing.

214.png

-Heracross
Forretress can take any of its attacks and set up hazards. Palkia can hit it with Surf for good damage. Wobbuffet can Counter any attack that’s not named Megahorn. Shaymin-S also outspeeds and OHKOes with Air Slash. Giratina-O can take anything but a Dark-type move and destroy Heracross with Outrage.


-All Chlorophyll Pokémon
Lugia and Mewtwo wall all of them except Shiftry, who is handled by Palkia.

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-Shedinja
Forretress Paybacks, Mewtwo Will-O-Wisps, Giratina-O has a faster Shadow Sneak, and Shaymin-S Air Slashes. Once Spikes is set up, it’s totally useless.

230.png

-Kingdra
Dragon Dancers can usually be checked by Mewtwo. Mixed sets are enormously hard to deal with if Toxic Spikes are not up though.

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-Kabutops
If this thing gets a Swords Dance and if it is raining we are totally screwed. Our best hope is to just not let it set up…thankfully, the only people I've seen use Kabutops in Ubers are...Bojangles and I. XD


385.png

-Jirachi
Palkia can also hit it with Surf, and Forretress walls it + sets up hazards. Mewtwo can take on variants without Body Slam.

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-Bronzong
Palkia can Surf it in the rain. It’s also free set up bait for Forretress and Mewtwo.

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-Lucario
Mewtwo cripples it with Will-O-Wisp and Giratina-O outspeeds the vast majority of them and fries it with Hidden Power Fire.

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-Gengar
Forretress destroys non-Hidden Power Fire variants with Payback. Palkia can also revenge kill it. Giratina-O can also own it with Shadow Sneak.

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-Abomasnow
Palkia can smash it with Draco Meteor. Forretress and Mewtwo set up on it, and Wobbuffet can Counter/Mirror Coat any of its attacks. Giratina-O hates Ice-type moves but can come in on anything else and OHKO with Hidden Power Fire.

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-Quagsire
Shaymin-S completely owns it with Seed Flare. Mewtwo can also outstall it. Palkia’s and Giratina-O's Draco Meteors also hurt a lot.

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-Mamoswine
Palkia can drown it with Surf, and Mewtwo can Burn it as well. Wobbuffet can also take it out with Counter. Giratina-O can switch into Earthquake or Endeavor, and defeat it with Draco Meteor + Shadow Sneak.
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-Registeel
Mewtwo outstalls it and Forretress sets up on it. Can be a bit tough for us to hurt directly, but it has no recovery so chipping away at it is easy.


Also, thank you to Bojangles for coming up with the idea for this amazing team! :)
 
I hate to be the first to state what is probably already pretty obvious, but doesn't Forretress mess up most of what this team is trying to do if it comes in on say, Lugia, and uses Rapid Spin? That's especially tough since as you noted, you have a few issues with Ho-oh. I think changing Lugia to Giratina-O the way you have been considering is probably the way to go.
 
I hate to be the first to state what is probably already pretty obvious, but doesn't Forretress mess up most of what this team is trying to do if it comes in on say, Lugia, and uses Rapid Spin? That's especially tough since as you noted, you have a few issues with Ho-oh. I think changing Lugia to Giratina-O the way you have been considering is probably the way to go.

Yeah you hit the nail right on the head. Tbh, often we were still able to get around that since the stalling is done more by the individual Pokemon rather than as a team, but yes not having a Spinblocker hurts so that is definitely something we will test.
 
Powerful special attacks will just kill your entire team.Not even lugia enjoys specs water spouts from kyogre or thunders from specs dialga which may paralyse lugia and ruin you.Wobbuffet gets ohkoed by water spout and draco meteor from specs dialga/palkia nearly ohkoes wobbuffet.Giratina-o seems to destroy your team after just one calm mind as palkia cannot revenge kill it anymore and if it packs shadow ball mewtwo is also ruined.Your lugia lacks reflect and being a timid nature,swords danced crunch from lucario is going to hurt.Choice banded Garchomp and heracross can easily wear careful forretress down with repeated hits.
 
I don't really play Ubers much anymore, but it seems to me like Mewtwo would do better with max speed than the extra SpD, if only because it gives you a chance to tie against enemy Taunt Mewtwo, especially those running a similar set to yours (how do you beat that?).

Also seconding the need for a spin blocker, probably some kind of Giratina is your best bet. The only alternative that seems viable to me is to switch Wobbuffet into an enemy Forretress and Encore Rapid Spin then Counter it until it faints. I think that works if I recall correctly, I might be wrong though... If so then a Giratina seems almost necessary to allow you a chance against teams with Forretress.

edit: In response to below: Maybe they should consider running 60 Speed EVs on their Wobbuffet so that they can use that strategy then.
 
The only alternative that seems viable to me is to switch Wobbuffet into an enemy Forretress and Encore Rapid Spin then Counter it until it faints. I think that works if I recall correctly, I might be wrong though... If so then a Giratina seems almost necessary to allow you a chance against teams with Forretress.

No, Forretress outspeeds, and can set up it`s hazards
You should definitely go with Stone Edge HP fire Giratina
 
I would also like to agree with everyone else that Giratina-O would be a suitable replacement over Lugia.

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Giratina-O @ Griseous Orb
Trait: Levitate
EVs*: 248 Atk / 196 Spd / 64 SAtk
Hasty / Naive nature (+Spd, -Def/-SDef)
- Outrage
- Shadow Sneak
- Hidden Power [Fire]
- Draco Meteor

*There are many ways to EV this thing

Judging by your threat list, you aren't losing much at all. Consider the following Pokemon which Lugia helps check in your team, and how Giratina-O will change it


Groudon: With Shaymin-S, Wobbuffet, and Mewtwo, it is not going anywhere pretty much. Giratina-O can also swap into a predicted Earthquake, and deal massive damage with Draco Meteor, and perhaps finishing it off as well with Shadow Sneak

Rayquaza: You have Scarf Palkia to take on DD variants, as well as Mewtwo and Wobbuffet for backups against the DDer. Palkia should be able to eat a +2 LO ES from Jolly Rayquaza, while Giratina-O eats up Adamant versions

Palkia and Dialga: You have Wobb to take care of Scarf. Specs can be a pain in the neck, so you'll have to make a sacrifice here and Wobb them. However, Lugia isn't doing much better against Specs either due to Thunder, and at least, if you are daring enough, Giratina-O can take a Thunder.

Garchomp: Scarf Palkia eats up non Scarf chomps, unless they have Haban berry. Mewtwo does its job well by Will-o-Wisping it (watch out for Substitute). Wobbuffet and Forretress both help against Choicers, and Shaymin-S can revenge weakened Chomps (and Giratina-O can Shadow Sneak it as well!)

Shaymin-S: This might be the one out of the two you'd lose out on stopping with the removal of Lugia. However, Scarfkia takes on non scarfmins, and Scarfmins can be taken out by Wobb unless you're really unlucky. Forretress can set up on Seed Flares (unless it's Specs...)

Ninjask: Well, he's uncommon...Giratina-O can Shadow Sneak it I'd guess. Just be wary of this...jask isn't anywhere as common as Forry so you can make the trade off here.

In addition, you handle Forretress (already said a million times), RPGroudon (don't be stupid and switch into a Dragon Claw, unless you mispredict), Kyogre, Deoxys-A, TauntCM Mewtwo, Scizor in sunlight (SD/Roost Scizor completely decimates you), Heracross, Mamoswine (Endeavor immunity), Shedinja (no Spin), Ho-oh (no Spin, and it has Outrage), Adamant Lucario (which can completely wreck your team under Safeguard), and Gengar (Shadow Sneak) better. It'll also provide your team with some form of priority
 
I have a couple minor suggestions that I think can help the team out. Note that I have not read anyone elses right as a I am short on time (2 midterms next 4 hours) but I still think it can help.

Firstly, I would suggest replacing one of draco meteor / spacial rend on palkia for outrage. The physical move can servwe a lot of purposes, revenging specially bulky pokemon such as a calm minded lati@s, a semi weakened ho-oh in the sun, blissey on the switch in, etc. It also helps revenge any sweeper late game with a 100% accuracy move. Im sure you can remember more than one occasion where you used draco meteor/ spacial rend and it missed causing you to lose (I can and i havent even played in 2 months).

Your team also seems weak to the standard ho-oh sun abuse teams that are going around. You have no way to block spin and ho-oh is deadly to most of your teams members. So i would sugges replacing someone on your team with giratina-o with Hp-fire and stone edge (and 2 other moves). This helps take out opposing forrys and ho-ohs that deadly combo that is poisoning the tier. I would recommend replacing lugia with giratina-o as it seems to be the leastuseful of the bunch.

Good luck an I hope I helped
 
Powerful special attacks will just kill your entire team.Not even lugia enjoys specs water spouts from kyogre or thunders from specs dialga which may paralyse lugia and ruin you.Wobbuffet gets ohkoed by water spout and draco meteor from specs dialga/palkia nearly ohkoes wobbuffet.Giratina-o seems to destroy your team after just one calm mind as palkia cannot revenge kill it anymore and if it packs shadow ball mewtwo is also ruined.Your lugia lacks reflect and being a timid nature,swords danced crunch from lucario is going to hurt.Choice banded Garchomp and heracross can easily wear careful forretress down with repeated hits.

Really? All of these threats you mention we have covered. Did you even read the threat list...? And besides, telling us these "supposed" faults without offering any suggestions to fix them isn't helpful at all. You probably shouldn't have even bothered to post.

@ Earthworm. I'm a bit hesitant to just max Mewtwo's speed as those SDef EVS really do help it switch into stuff, although if I do that I CAN Taunt Darkrai/Skymin before I get Voided/Seeded, which is obviously useful, so I will test this.

Also, running Speed on Wobb would detract from its defenses, which I would rather not do...

@ Jibaku. Thanks for the good rate. I will test that set out. :)

@ Uchiha and ultimifier. Running Stone Edge on Giratina-O sounds interesting, but I do not know where I would fit it in onto its moveslot. :/ Also, I would rather not use Outrage on Palkia because:

1. I don't need it really. All of those threats save Ho-oh I have covered fine.
2. I don't want to run a Hasty Nature, which means I can't take ESpeeds as well.
3. I don't want Forretress coming in on me to set up stuff like Toxic Spikes for free.
 
We've implemented the changes that have been suggested by Jibaku. The Giratina-O has been working excellently, and Fireburn and I both agree that the team has improved vastly because of it. Thanks for all your rates.
 
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