Hello smogoners! (you may skip this paragraph if you want) This is my second RMT and this team took some trial and error before it was as best as it could be. I was actually inspired to make this team when i played my friend and his agilirgross swept my team.
Team Building:
Okay so i needed something to outspeed agiligross so at first i thought of scarf latias but then i remembered how useless it was against scizor, so i went with zapdos, who resists all of scizors atks.
Next i looked at zapdos's SR weakness, i needed a rapid spinner, but i wanted one that can attack as well. So i used tentacruel, who nicely compliments zapdos.
Alright now i needed at way to take all the ice attacks aimed at zapdos so i used scizor and heatran besides scizor and heatran provide great synergy together.
Now needed something to setup SR and to take some hits. At first i used registeel, but it just didnt work out for me, so i decided on Bronzong.
Now all i needed was a lead, i wanted a non choiced hit and run lead. And believe it or not i used breloom because a 100% accurate sleep move appealed to me.
Insided Look:
EV's: 244Hp 252Atk 12Spe
Ability: Poison Heal
Nature: Jolly
Item: Toxic Orb
Moveset:
Spore
Seed Bomb
Stone Edge
Superpower
This is my lead. With this i can almost guarantee sleep on at least one of my opponents pokes. i usually spore my opponent then switch into bronzong and begin laying down SR. Seed bomb destroy swamperts who are dumb enough to stay in. Stone Edge hits aero. For some reason most azelf's don't taunt breloom because no one expects breloom as a lead. The Ev's are pretty straight forward, Max atk so i can hit as hard as possible, 244hp so he can take a few hits and the rest is put into speed to outspeed slower leads(ie: swampert hippow) Superpower lets me come in later on and destroy blissey. Breloom also works well as a mid-late game sleep inducer. All in all breloom makes and incredible lead.
How Breloom deals with other leads:
Aero: stone edge and take the taunt
azelf:this is a bit harder to predict, but attepmt to spore if taunted, go to bronzong. if hit by a fire move go to bronzong (you will see in a moment) or heatran
Metagross: Spore while it sets up
Swampert: See metagross
Heatran: switch to heatran
Infernape: switch to hetran to take the fake out, then switch to bronzong and take the close combat
Jirachi: Spore and take the scarf
T-Tar: See metagross
Gliscor: Go straight to bronzong to see what it does, if it taunts then switch to scizor and BP it if it doesnt carry fire fang. If it doesnt taunt then go straight to set up SR then blow up to eliminate it.
Roserade: Attempt to spore, if i fail go to bronzong and set up on it.
Heatran: Go to bronzong
EV's: 252Hp 86Atk 80Def 92SpD 0Spe IV
Ability: Heatproof
Nature: Sassy
Item: Shucca Berry
Moveset:
Stealth Rock
Earthquake
Gyro Ball
Explosion
Okay so this is a heatproof bronzong with shucca berry. No expects this out of the standard levitate zong. Shucca berry is incase they find out my zong in heatproof then i will usually blow up. Aside from bronzong upsetting heatrans, napes, and non-magnet rise magnetzone, zong sets up SR for my team. I like to keep zong until late game, so i can blow up in their face and eliminate their remainning pokes. Zong also makes up half of my kamikaze duo. Which consists of zong and heatran to blow up late game when their jobs are done. Zong makes a great wall and as mentioned sets up SR.
EV's: 4Atk 252Spe 252SpA
Ability: Flash Fire
Nautre: Naive
Item: Choice Scarf
Moveset:
Earth Power
Fire Blast
Dragon Pulse
Explosion
Choice scarf heatran is my revenge killer and also rips through grass and steel types with STAB fire blast. Earth power destroy t-tar and friends. Dragon pulse allows to hit water types and also hit dragon types, so im not a sitting duck while they switch in a dragon type and boost their stats up. Explosion is basically filter, as it allows me to destroy Blissey, the most annoying special wall ever. Heatran is also the second half of my kamikaze duo which is a duo exploding pokes.
EV's: 248Hp 252Atk 8Spe
Ability: Tecnician
Nature: Adamant
Item: Choice Band
Moveset:
Bullet Punch
Pursuit
Superpower
U-Turn
This is your standard CB zor and my how it tears through walls like nothing else. Base 130Atk is nothing to laugh at. And a techinician boosted STAB choice band BP is ridicoulously powerful and destroys anything that doesnt resist it. Pursuit takes care of physic types and ghost types. While superpower is for blissey and other scizors. U-turn is for scouting the opponent. Scizor works great on my team because it has a priority move and can take some hits along the way. All in all im satisfied by scizor.
EV's: 140Hp 116Spe 252SpA
Ability: Pressure
Nature: Modest
Item: Leftovers
Moveset:
Agility
Thunderbolt
Heat Wave
Hidden Power[Grass]
Here is the star of the team! Agilidos is awesome and he acts as my late game sweeper to clean up the mess. After agility agilidos outspeeds and revenge kills everything. Even a choice band mamo cannot OHKO me with ice shard while i will OHKO it back with heat wave same thing appplies to weavile. T-bolt lets me dent water types and hp grass is there for pert and ground type. I like to make sure all potential threats to zapdos are eliminated before i send him out.
EV's: 80Hp 252Atk 176Spe
Ability: Clear Body
Nature: Adamant
Item: Black Sludge
Moveset:
Rapid Spin
Swords Dance
Waterfall
Poison Jab
This set faks a defensive set when they see black sludge and rapid spin they will send out a special wall and then i can swords dance in their face and attack their shocked team who thought i was running a defensive set. RS is to clear the way for Zapdos to sweep while also packing some power itslef to attack other pokes. After a SD blissey is 2HKO y both the attacking moves. Tenta also gives a nice water typing to hit fire types.
Well this wraps up the RMT
Team Building:
Okay so i needed something to outspeed agiligross so at first i thought of scarf latias but then i remembered how useless it was against scizor, so i went with zapdos, who resists all of scizors atks.
Next i looked at zapdos's SR weakness, i needed a rapid spinner, but i wanted one that can attack as well. So i used tentacruel, who nicely compliments zapdos.
Alright now i needed at way to take all the ice attacks aimed at zapdos so i used scizor and heatran besides scizor and heatran provide great synergy together.
Now needed something to setup SR and to take some hits. At first i used registeel, but it just didnt work out for me, so i decided on Bronzong.
Now all i needed was a lead, i wanted a non choiced hit and run lead. And believe it or not i used breloom because a 100% accurate sleep move appealed to me.
Insided Look:
EV's: 244Hp 252Atk 12Spe
Ability: Poison Heal
Nature: Jolly
Item: Toxic Orb
Moveset:
Spore
Seed Bomb
Stone Edge
Superpower
This is my lead. With this i can almost guarantee sleep on at least one of my opponents pokes. i usually spore my opponent then switch into bronzong and begin laying down SR. Seed bomb destroy swamperts who are dumb enough to stay in. Stone Edge hits aero. For some reason most azelf's don't taunt breloom because no one expects breloom as a lead. The Ev's are pretty straight forward, Max atk so i can hit as hard as possible, 244hp so he can take a few hits and the rest is put into speed to outspeed slower leads(ie: swampert hippow) Superpower lets me come in later on and destroy blissey. Breloom also works well as a mid-late game sleep inducer. All in all breloom makes and incredible lead.
How Breloom deals with other leads:
Aero: stone edge and take the taunt
azelf:this is a bit harder to predict, but attepmt to spore if taunted, go to bronzong. if hit by a fire move go to bronzong (you will see in a moment) or heatran
Metagross: Spore while it sets up
Swampert: See metagross
Heatran: switch to heatran
Infernape: switch to hetran to take the fake out, then switch to bronzong and take the close combat
Jirachi: Spore and take the scarf
T-Tar: See metagross
Gliscor: Go straight to bronzong to see what it does, if it taunts then switch to scizor and BP it if it doesnt carry fire fang. If it doesnt taunt then go straight to set up SR then blow up to eliminate it.
Roserade: Attempt to spore, if i fail go to bronzong and set up on it.
Heatran: Go to bronzong
EV's: 252Hp 86Atk 80Def 92SpD 0Spe IV
Ability: Heatproof
Nature: Sassy
Item: Shucca Berry
Moveset:
Stealth Rock
Earthquake
Gyro Ball
Explosion
Okay so this is a heatproof bronzong with shucca berry. No expects this out of the standard levitate zong. Shucca berry is incase they find out my zong in heatproof then i will usually blow up. Aside from bronzong upsetting heatrans, napes, and non-magnet rise magnetzone, zong sets up SR for my team. I like to keep zong until late game, so i can blow up in their face and eliminate their remainning pokes. Zong also makes up half of my kamikaze duo. Which consists of zong and heatran to blow up late game when their jobs are done. Zong makes a great wall and as mentioned sets up SR.
EV's: 4Atk 252Spe 252SpA
Ability: Flash Fire
Nautre: Naive
Item: Choice Scarf
Moveset:
Earth Power
Fire Blast
Dragon Pulse
Explosion
Choice scarf heatran is my revenge killer and also rips through grass and steel types with STAB fire blast. Earth power destroy t-tar and friends. Dragon pulse allows to hit water types and also hit dragon types, so im not a sitting duck while they switch in a dragon type and boost their stats up. Explosion is basically filter, as it allows me to destroy Blissey, the most annoying special wall ever. Heatran is also the second half of my kamikaze duo which is a duo exploding pokes.
EV's: 248Hp 252Atk 8Spe
Ability: Tecnician
Nature: Adamant
Item: Choice Band
Moveset:
Bullet Punch
Pursuit
Superpower
U-Turn
This is your standard CB zor and my how it tears through walls like nothing else. Base 130Atk is nothing to laugh at. And a techinician boosted STAB choice band BP is ridicoulously powerful and destroys anything that doesnt resist it. Pursuit takes care of physic types and ghost types. While superpower is for blissey and other scizors. U-turn is for scouting the opponent. Scizor works great on my team because it has a priority move and can take some hits along the way. All in all im satisfied by scizor.
EV's: 140Hp 116Spe 252SpA
Ability: Pressure
Nature: Modest
Item: Leftovers
Moveset:
Agility
Thunderbolt
Heat Wave
Hidden Power[Grass]
Here is the star of the team! Agilidos is awesome and he acts as my late game sweeper to clean up the mess. After agility agilidos outspeeds and revenge kills everything. Even a choice band mamo cannot OHKO me with ice shard while i will OHKO it back with heat wave same thing appplies to weavile. T-bolt lets me dent water types and hp grass is there for pert and ground type. I like to make sure all potential threats to zapdos are eliminated before i send him out.
EV's: 80Hp 252Atk 176Spe
Ability: Clear Body
Nature: Adamant
Item: Black Sludge
Moveset:
Rapid Spin
Swords Dance
Waterfall
Poison Jab
This set faks a defensive set when they see black sludge and rapid spin they will send out a special wall and then i can swords dance in their face and attack their shocked team who thought i was running a defensive set. RS is to clear the way for Zapdos to sweep while also packing some power itslef to attack other pokes. After a SD blissey is 2HKO y both the attacking moves. Tenta also gives a nice water typing to hit fire types.
Well this wraps up the RMT