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Completed Terrador vs Engineer Pikachu (4v4 Singles) - A Long Goodbye [on hold]

Discussion in 'ASB' started by Leethoof, May 5, 2012.

  1. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    Terrador, you can't leave us!

    Rules:
    Bring 6, Pick 4 Singles match.
    DQ Time: None.
    2 Rec/5 Chill
    Switch=OK (see above)
    Abilities: One
    Subs: Two
    Items: On
    Arena: ASB Tournament Arena

    The Teams (really impressive!)
    Terrador:
    Caesar the Tyranitar (open)

    Tyranitar * [Caesar] (Male)
    Nature: Quiet (+SpA, -Spe, -10 Eva)
    Type:
    Rock/Dark: Rock STAB; Take 2 less damage from all special attacks during Sandstorm. Able to use Sand Tomb without losing focus.
    Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

    Abilities:
    Ability 1: Sand Stream
    Type: Innate
    When entering into battle, this Pokemon summons a massive Sandstorm that does not end, expending 10% of its energy to do so. It can re-summon the effect mid-battle for 9% Energy with a command.

    Ability 2: Unnerve (DW)
    Type: Innate
    The Pokemon's presense causes immense tension in the opponent, preventing them from eating a held Berry. Natural Gift may still be used.

    Stats:

    HP: 110
    Atk: Rank 5
    Def: Rank 4
    SpA: Rank 4 (+)
    SpD: Rank 4
    Spe: 53 (-)
    Size Class: 4
    Weight Class: 6
    BST: 22

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Bite*
    Leer*
    Sandstorm*
    Screech*
    Chip Away*
    Rock Slide*
    Scary Face*
    Thrash*
    Crunch
    Thunder Fang
    Ice Fang
    Fire Fang
    Giga Impact
    Dark Pulse
    Payback
    Hyper Beam

    Stealth Rock*
    Outrage*
    Curse*
    Pursuit

    Counter
    Earth Power
    Endure
    Aqua Tail
    Sleep Talk

    Earthquake*
    Rest*
    Stone Edge*
    Protect
    Substitute
    Ice Beam
    Focus Punch
    Roar
    Toxic
    Taunt
    Flamethrower
    Thunderbolt
    Thunder Wave
    Dragon Tail
    Surf
    Brick Break
    Smack Down
    Swagger
    Double Team
    Bulldoze
    Dig

    Total: 45

    Celeste the Starmie (open)

    Starmie * [Celeste] (Genderless)
    Nature: Timid (+15% Spd, +20.3% Acc, -* Atk)
    Type:
    <Water>: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
    <Psychic>: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Ability 1: Natural Cure
    Type: Innate

    This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.

    Ability 2: Illuminate

    Type: Can be Activated

    At any point in a match this Pokemon can illuminate the area without using an action, the light is less powerful than Flash.

    Command: (Ability: Illuminate [does not take up one of your three actions per round])

    Ability 3 (DW): Analytic

    Type: Can be Enabled

    If this Pokemon attacks second during an action, its attack has +5% (flat) more accuracy do two (2) more damage. However, the opponents attacks have +10% (flat) accuracy.

    Stats:

    HP: 90
    Atk: Rank 2 (-)
    Def: Rank 3
    SpA: Rank 4
    SpD: Rank 3
    Spe: 133 (115 + 15%)
    Size Class: 2
    Weight Class: 4
    BST: 19

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks:
    Tackle *
    Harden *
    Water Gun *
    Rapid Spin *
    Recover *
    Camouflage *
    Swift*
    Reflect Type*
    Power Gem*
    Hydro Pump*
    Light Screen
    BubbleBeam
    Confuse Ray
    Minimize

    Endure
    Pain Split
    Gravity
    Role Play
    Magic Coat

    Ice Beam*
    Thunderbolt*
    Psychic*
    Blizzard
    Protect
    Substitute
    Reflect
    Psyshock
    Thunder
    Bide
    Rain Dance
    Thunder Wave
    Dive
    Icy Wind
    Double Team
    Brine
    Grass Knot
    Swagger
    Surf
    Scald

    Total: 39

    Bubba the Krilowatt (open)

    Krilowatt [Bubba] (Male)
    Nature: Naive (+Spe, +17 Acc/Dodge, -SpD)
    Type:
    Electric / Water
    Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
    Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

    Abilities:
    Trace: (Can be Activated) This Pokemon can copy an ability of the opponent and replace Trace for six (6) actions. Wonder Guard cannot be Traced.
    Magic Guard: (Innate) This Pokemon is infused with a powerful psycho-electric energy that makes it immune to damage from Hail, Sandstorm, and damage from Leech Seed, Poisoning, and Burn. It can still attack itself in confusion, but will not absorb any damage from it.
    Shell Armor (DW): (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.

    Stats:

    HP: 125
    Atk: Rank 3
    Def: Rank 3
    SpA: Rank 3
    SpD: Rank 2 (-)
    Speed: 121 (+)
    Size Class: 1
    Weight Class: 2
    BST: 22

    EC: 6/6
    MC: 0
    DC: 5/5

    Attacks:
    Bubble
    Charge
    Tackle
    Thundershock
    Detect
    Confuse Ray
    Aqua Jet
    Imprison
    Mirror Coat
    Counter
    Volt Switch
    Discharge
    Hydro Pump
    Guillotine

    Muddy Water
    Signal Beam
    Whirlpool
    Mind Reader

    Earth Power

    Thunderbolt
    Ice Beam
    Substitute
    Toxic
    Hidden Power Grass 7
    Thunder Wave
    Surf
    Rain Dance
    Dive
    Protect
    Torment
    Double Team
    Thunder
    Blizzard
    Earthquake

    Total: 34

    Agamemnon the Shiny Nidoking (open)

    Nidoking [Agamemnon] (Male)
    Nature: Mild (+SpA, -Def)
    Type:
    Poison: Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.
    Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 3 per action Energy Cost to 2 per action, superior senses in darkened cave surroundings.

    Abilities:
    Poison Point: (Can be Disabled) This Pokemon’s spikes/quills/thorns are coated in poison, and there is a 30% chance of poisoning any foe that uses a contact attack on this Pokemon. When disabled, all of this Pokemon's attacks that inflict regular poison will inflict Toxic poison (with the same chance of effect).
    Rivalry: (Innate) This Pokemon has a primal response to competition and mating, increasing the Base Attack Power of all its attacks by two (2) when it attacks an opponent of the same gender in the same Egg Group, and decreasing the power of all its attacks by two (2) when it faces an opponent of the opposite gender in the same Egg Group (Monster/Ground are used for Nidorina/Nidoqueen).
    Sheer Force (DW): (Can be Enabled) This Pokemon can energize all its attacks with secondary effect chances less than 100%. When Enabled, the Base Attack Power of every move with an effect chance less than 100% increases by two (2), but they will never have a secondary effect.

    Stats:

    HP: 100
    Atk: Rank 3
    Def: Rank 2 (-)
    SpA: Rank 4 (+)
    SpD: Rank 3
    Spe: 85
    Size Class: 3
    Weight Class: 4
    BST: 18

    EC: 9/9
    MC: 0
    DC: 5/5

    Attacks:
    Leer
    Peck
    Focus Energy
    Tackle
    Horn Attack
    Poison Sting
    Double Kick
    Fury Attack
    Helping Hand
    Toxic Spikes
    Poison Jab
    Chip Away
    Thrash
    Earth Power
    Megahorn
    Horn Drill
    Flatter

    Counter
    Disable
    Iron Tail
    Sucker Punch
    Head Smash

    Super Fang
    Endure
    Lovely Kiss
    Sweet Kiss
    Mimic
    Mud-Slap
    Sleep Talk
    Aqua Tail
    Outrage

    Sludge Bomb
    Thunderbolt
    Ice Beam
    Reflect
    Flamethrower
    Earthquake
    Substitute
    Toxic
    Venoshock
    Taunt
    Bide
    Stealth Rock
    Dragon Tail
    Shadow Ball
    Brick Break
    Surf
    Focus Punch
    Protect
    Quash
    Rock Slide
    Torment
    Fire Blast
    Dig
    Smack Down
    Rest
    Roar
    Hone Claws
    Sunny Day
    Icy Wind
    Incinerate
    Bulldoze
    Fissure
    Blizzard
    Sludge Wave
    Rock Tomb
    Quash

    Total: 67

    Mask the Kitsunoh (open)

    Kitsunoh [Mask] (Male)
    Nature: Jolly (*23/20 Speed, +18.539% (127*127/870) Acc, -1 SAtk)
    Type: Steel/Ghost
    Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
    Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Abilities:
    Frisk: (Innate) The Pokemon has intimate knowledge of the opponent's held item and ignores any item-based increases in damage or status. The Pokemon will not be affected by Fling or Natural Gift.
    Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
    Cursed Body (DW): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

    Stats:

    HP: 100
    Atk: Rank 4
    Def: Rank 3
    SAtk: Rank 1 (-)
    SDef: Rank 3
    Speed: 127 (+)
    Size Class: 3
    Weight Class: 4
    BST: 19

    EC: 6/6
    MC: 1
    DC: 5/5

    Attacks:
    Scratch
    Tackle
    Iron Defense
    Lick
    Leer
    Odor Sleuth
    Faint Attack
    Shadow Sneak
    Curse
    Shadowstrike
    Fake Out
    Perish Song
    Metal Burst
    Tail Whip
    Imprison
    Iron Head
    Shadow Claw

    Yawn
    Meteor Mash
    Flail

    Pain Split
    Super Fang
    Low Kick
    Magic Coat
    Knock Off
    Sucker Punch
    Ice Punch
    ThunderPunch
    Endeavor

    Substitute
    Protect
    Taunt
    Earthquake
    Will-o-Wisp
    Dig
    Torment
    Rock Slide
    Double Team

    Total: 38

    Opus the Dragonite (open)

    Dragonite [Opus] [Male]
    Nature: Quiet (+SpA, -Spe, -10 Eva/Dodge)
    Type: Dragon/Flying
    Summary: Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.
    Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas.

    Stats:
    HP: 100
    Atk: Rank 5
    Def: Rank 3
    SpA: Rank 5 (+)
    SpD: Rank 4
    Spe: 69 (-)
    Size Class: 4
    Weight Class: 6
    BST: 22

    EC: 9/9
    MC: 1
    DC: 5/5

    Abilities:
    Ability 1:Inner Focus: Type: Innate

    When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

    Ability 2: Multiscale (DW Unlocked!): Type: Innate

    This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

    Attacks:
    Wrap
    Leer
    Thunder Wave
    Twister
    Dragon Rage
    Slam
    Agility
    Fire Punch
    ThunderPunch
    Roost
    Outrage
    Hurricane
    Aqua Tail
    Safeguard
    Hyper Beam
    Wing Attack
    Dragon Tail
    Dragon Dance

    Dragon Rush
    Dragon Pulse
    Extremespeed
    Aqua Jet

    Draco Meteor
    Endure
    Heta Wave

    Fire Blast
    Blizzard
    Thunder
    Substitute
    Protect
    Fly
    Earthquake
    Stone Edge
    Bide
    Reflect
    Light Screen
    Brick Break
    Rain Dance
    Focus Blast
    Sky Drop
    Dive
    Surf
    Thunderbolt
    Dragon Claw
    Double Team
    Rock Slide
    Sunny Day
    Rain Dance

    Total: 48


    Engineer Pikachu:
    Tsuki the Kitsunoh (open)
    [​IMG]
    Kitsunoh
    * [Tsuki] (F)
    Nature: Jolly (+15% Speed, +19% [18.539%] Accuracy, Special Attack decreased by *)

    Type: Ghost / Steel
    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Abilities:
    Frisk: (Can be Activated) The Pokemon charges the opponent with the intent to knock off their item. If Frisk is successful and the Pokemon with Frisk is not holding an item, they will pick that item up.
    Limber: (Innate) This Pokemon’s body is well trained and immune to paralysis.
    Cursed Body (Unlocked): (Innate) When this Pokemon is struck by an opponent's attack that makes contact, there is a 30% chance that attack will be disabled. Only one of the opponent's attacks can be disabled at a time due to Cursed Body.

    Stats: 80 / 103 / 85 / 55 / 80 / 110

    HP: 100
    Atk: **** (4)
    Def: *** (3)
    SpA-: * (1)
    SpD: *** (3)
    Spe+: 127 (110 * 1.15)

    Size Class: 3
    Weight Class: 4
    Base Rank Total: 19

    Evolution Counter: 6 / 6
    Move Counter: 4
    Dream Counter: 5 / 5

    Attacks:
    Scratch (*)
    Iron Defense (*)
    Lick (*)
    Odor Sleuth (*)
    Metal Burst (*)
    Faint Attack (*)
    Shadow Sneak (*)
    Curse (*)
    Imprison
    Tail Whip
    Copycat
    Metal Claw
    Memento
    Fake Out
    Shadow Claw
    Iron Head
    Revenge
    ShadowStrike
    Perish Song

    FeatherDance (*)
    Flail (*)
    Foul Play
    Meteor Mash (*)
    Psycho Shift
    Yawn

    Endeavor
    Ice Punch
    Icy Wind
    Magic Coat
    Pain Split
    Sucker Punch
    Superpower
    Super Fang
    ThunderPunch

    Roar
    Toxic
    Taunt
    Protect
    Frustration
    Earthquake
    Return
    Dig (*)
    Double Team
    Torment
    Attract
    False Swipe
    Will-o-Wisp (*)
    Embargo
    Payback
    Giga Impact
    Flash
    Bulldoze
    Rock Slide (*)
    U-Turn
    Substitute

    Move Count: 55
    Kidoku the Dragonite (open)
    [​IMG]
    Dragonite* (Kidoku) (M)
    Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)

    Type: Dragon / Flying
    Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.

    Flying STAB; immunity to Ground attacks outside extremely odd circumstances even for ground-based flying Pokemon. Enhanced aerial mobility. Superior senses in open air arenas.

    Abilities:
    Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
    Multiscale (Unlocked): (Innate) This Pokemon has sturdy scales to protect it from an opponent's attacks. If this Pokemon is at their maximum HP when a round starts, all damage done to this Pokemon during the round will be halved.

    Stats: 91 / 134 / 95 / 100 / 100 / 80

    HP: 100
    Atk: ***** (5)
    Def: *** (3)
    SpA+: ***** (5)
    SpD: **** (4)
    Spe-: 69 (80 / 1.15)

    Size Class: 4
    Weight Class: 6
    Base Rank Total: 22

    Evolution Counter: 9 / 9
    Move Counter: 3
    Dream Counter: 5 / 5

    Attacks:

    Wrap (*)
    Leer (*)
    Thunder Wave (*)
    Twister (*)
    Dragon Rage (*)
    Slam (*)
    Agility (*)
    Fire Punch
    ThunderPunch
    Roost
    Aqua Tail
    Safeguard
    Dragon Dance
    Outrage
    Hyper Beam
    Hurricane

    Aqua Jet (*)
    Dragon Pulse (*)
    ExtremeSpeed (*)

    Draco Meteor
    Heat Wave
    Ominous Wind
    Superpower
    Tailwind

    Dragon Claw
    Toxic
    Ice Beam (*)
    Light Screen
    Protect
    Rain Dance
    Thunderbolt (*)
    Earthquake
    Brick Break
    Double Team
    Fire Blast (*)
    Focus Blast
    Sky Drop
    Stone Edge
    Bulldoze
    Dragon Tail
    Substitute
    Fly
    Surf
    Dive

    Reflect
    Bide
    Shock Wave
    Focus Punch
    Endure
    Sleep Talk

    Dispel

    Move Count: 51
    Youma the Gengar (open)
    [​IMG]
    Gengar* (Youma) (M)
    Nature: Hasty (+15% Speed, +18.54% Acc, Defense decreased by *)

    Type: Ghost / Poison
    Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

    Poison STAB; immunity to Poison/Toxic, see and breath through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.

    Ability:
    Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.

    Stats: 60 / 65 / 60 / 130 / 75 / 110

    HP: 90
    Atk: *** (3)
    Def-: * (1)
    SpA: ***** (5)
    SpD: *** (3)
    Spe+: 127 (110 * 1.15)

    Size Class: 3
    Weight Class: 3
    Base Rank Total: 19

    Evolution Counter: 9 / 9
    Move Counter: 0
    Dream Counter: Not Applicable.

    Attacks:
    Hypnosis
    Lick
    Spite
    Mean Look
    Curse
    Confuse Ray
    Night Shade
    Sucker Punch
    Shadow Punch
    Payback
    Shadow Ball
    Dream Eater
    Dark Pulse
    Destiny Bond
    Hex
    Nightmare

    Astonish
    Clear Smog
    Disable (#)
    Explosion (#)
    Fire Punch
    Grudge
    Haze
    Ice Punch (#)
    Perish Song
    Psywave
    Scary Face
    ThunderPunch

    Body Slam
    Counter
    DynamicPunch
    Endure
    Focus Punch
    Knock Off
    Icy Wind
    Magic Coat
    Metronome
    Pain Split
    Seismic Toss
    Spite
    Snore
    Trick
    Uproar

    Toxic
    Venom Shock
    Hidden Power [Ground 7]
    Taunt
    Hyper Beam
    Protect
    Rain Dance
    Telekinesis
    Frustration
    Thunderbolt (#)
    Thunder
    Return
    Psychic
    Brick Break
    Double Team
    Sludge Bomb (#)
    Torment
    Facade
    Rest
    Attract
    Thief
    Focus Blast
    Energy Ball
    Will-O-Wisp (#)
    Psych Up
    Poison Jab
    Swagger
    Substitute
    Trick Room
    Rock Smash

    Headbutt
    Zap Cannon
    Giga Drain
    Mega Drain
    Sleep Talk
    Bide
    Skill Swap
    Snatch

    Move Count: 81
    Huto the Snorlax (open)
    [​IMG]
    Snorlax (Huto) (M)
    Nature: Quiet (Special Attack increased by *, -15% Speed, -10% Evasion)

    Battle Hall Rank 2 Winner

    Type: Normal
    Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

    Abilities:
    Immunity: (Innate) This Pokemon’s body has an immensely strong immune response to venom and does not take poison damage when Poisoned. Toxic Poisoning will not do damage; however, it will continue to grow more severe.
    Thick Fat: (Innate) This Pokemon has a great deal of extra fat or muscle that increases its resistance to extreme heat or extreme cold, reducing the type effectiveness of Fire and Ice-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.)
    Gluttony (Unlocked): (Innate) This Pokemon devours healing and stat increasing berries at 50% health (flat) instead of 25% health (flat).

    Stats: 160 / 110 / 65 / 65 / 110 / 30

    HP: 125
    Atk: **** (4)
    Def: *** (3)
    SpA+: **** (4)
    SpD: **** (4)
    Spe-: 26 (30 / 1.15)

    Size Class: 4
    Weight Class: 9
    Base Rank Total: 22

    Evolution Counter: 6 / 6
    Move Counter: 0
    Dream Counter: 5 / 5

    Attacks:
    Metronome
    Odor Sleuth
    Tackle
    Defense Curl
    Amnesia
    Lick
    Recycle
    Screech
    Headbutt
    Belly Drum
    Yawn
    Chip Away
    Stockpile
    Swallow
    Fling
    Snatch
    Natural Gift
    Last Resort
    Rest
    Sleep Talk
    Snore
    Body Slam
    Harden
    Block
    Covet
    Rollout
    Hyper Beam
    Crunch
    Heavy Slam
    Giga Impact

    After You
    Charm
    Counter (#)
    Curse
    Double-Edge
    Fissure
    Pursuit
    Selfdestruct (#)
    Zen Headbutt (#)
    Whirlwind

    DynamicPunch
    Fire Punch
    Gunk Shot
    Ice Punch
    Icy Wind
    Iron Head
    Mimic
    Outrage
    Seed Bomb
    Superpower
    ThunderPunch

    Toxic
    Hidden Power [Flying 7]
    Sunny Day
    Ice Beam (#)
    Blizzard
    Protect
    Rain Dance
    Frustration
    SolarBeam
    Smack Down
    Thunderbolt (#)
    Thunder
    Earthquake
    Return
    Psychic
    Shadow Ball
    Brick Break
    Double Team
    Flamethrower (#)
    Fire Blast
    Rock Tomb
    Facade
    Attract
    Round
    Focus Blast
    Incinerate
    Retaliate
    Bulldoze
    Rock Slide
    Work Up
    Swagger
    Substitute
    Wild Charge
    Rock Smash
    Surf
    Strength

    Focus Punch
    Water Pulse
    BubbleBeam
    Zap Cannon
    Pay Day
    Submission
    Reflect
    Bide
    Endure
    Whirlpool

    Move Count: 97
    Hagane the Metagross (open)
    [​IMG]
    Metagross (Hagane) (U)
    Nature: Careful (Special Defense increased by *, Special Attack decreased by *)

    Type: Steel / Psychic
    Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.

    Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

    Abilities:
    Clear Body: (Innate) This Pokemon’s body structure makes it immune to status lowering moves used by opponents. (e.g. Intimidate, Growl, Screech etc.)
    Light Metal (Unlocked): (Innate) The Pokemon's body is made of a lightweight but extremely strong alloy. It weighs half as much as other members of the species, but is equally sturdy. The Pokemon executes weak attacks much more effectively, adding +1 priority to all their attacks with 6 or less Base Attack Power (after other ability adjustments). Priority is applied to the summed Base Attack Power of a multi-hit move (e.g. Double Kick has priority at 6 BAP, Skill Link Bullet Seed doesn't at 15 BAP.)

    Stats: 80 / 135 / 130 / 95 / 90 / 70

    HP: 100
    Atk: ***** (5)
    Def: ***** (5)
    SpA-: ** (2)
    SpD+: **** (4)
    Spe: 70

    Size Class: 4
    Weight Class: 9 (550 kg)
    Base Rank Total: 22

    Evolution Counter: 9 / 9
    Move Counter: 1
    Dream Counter: 5 / 5

    Levitate: The Pokemon hovers above the ground, avoiding all Bulldoze, Earthquake, Fissure, and Magnitude for three (3) actions. Earth Power's effectiveness is reduced by 3 BAP. Dig and Dive will also be avoided unless the user is above Size Class four (4), is 3.5m or longer, or has Levitate or the Flying type.

    Command Type: Specific Pokemon | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None

    Attacks:
    Take Down
    Magnet Rise
    Metal Claw
    Confusion
    Scary Face
    Bullet Punch
    Meteor Mash
    Pursuit
    Psychic
    Iron Defense
    Agility
    Hammer Arm
    Zen Headbutt
    Hyper Beam

    Block
    Body Slam
    DynamicPunch
    Endure
    Fury Cutter
    Gravity
    Headbutt (#)
    Ice Punch
    Icy Wind
    Iron Head (#)
    Mimic
    Mud-Slap
    Signal Beam
    Swift
    ThunderPunch
    Trick
    Zen Headbutt (#)

    Psyshock
    Toxic
    Hidden Power [Fire 6]
    Light Screen
    Protect
    Telekinesis
    Rain Dance
    Frustration
    Earthquake
    Return
    Shadow Ball
    Brick Break
    Double Team
    Reflect
    Sludge Bomb
    Rock Tomb
    Aerial Ace
    Rest
    Explosion
    Giga Impact
    Rock Polish
    Flash
    Bulldoze
    Rock Slide
    Grass Knot
    Swagger
    Substitute
    Flash Cannon
    Rock Smash
    Cut

    Stealth Rock
    Sleep Talk
    Flash

    Move Count: 64
    Shokoli the Fidgit (open)
    [​IMG]
    Fidgit (Shokoli) (F)
    Nature: Quiet (SpA increased by *, -10% Evasion, Speed decreased by 15%)

    Abilities:
    Persistent:
    (Innate) This Pokemon has a great affinity for odd field effects. When it uses one of these effects it increases their duration. Moves affected are Gravity, Heal Block, Lucky Chant, Magic Room, Safeguard, Trick Room, Tailwind, and Wonder Room by an additional one (1) round or three (3) actions depending on the move.
    Vital Spirit: (Innate) This Pokemon has a high vitality and alertness making it immune to sleep induced by other Pokemon. Its normal state of sleeplessness makes it take 1 less damage/action from Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it will wake up the next action.
    Prankster (Unlocked): (Innate) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.

    Stats: 95 / 76 / 109 / 90 / 80 / 105

    HP: 100
    Atk: *** (3)
    Def: **** (4)
    SpA+: **** (4)
    SpD: *** (3)
    Spe-: 91 (105 / 1.15)

    Size Class: 2
    Weight Class: 4
    Base Rank Total: 20

    Evolution Counter: 6 / 6
    Move Counter: 3
    Dream Counter: 5 / 5

    Attacks:
    Gust
    Tailwind
    Comet Punch
    Helping Hand
    Encore
    Rapid Spin
    Knock Off
    Copycat
    Whirlwind
    Magic Room
    Wonder Room
    Circle Throw
    Clear Smog
    Wide Guard
    Razor Wind
    Body Slam
    Sludge Bomb
    Toxic Spikes
    Gravity
    Heal Block
    Me First
    Air Slash
    Lucky Chant
    Earth Power

    Acid Spray
    After You
    Disable (#)
    Entrainment
    Follow Me
    Gastro Acid
    Haze
    Heal Pulse
    Icy Wind
    Metronome
    Mimic
    Spikes
    Stealth Rock (#)
    Wish (#)

    Block
    Swift
    Twister

    Toxic
    Venom Shock
    Sunny Day
    Taunt (#)
    Light Screen
    Protect
    Rain Dance
    Telekinesis
    Safeguard
    Frustration
    Smack Down
    Earthquake
    Return
    Dig
    Shadow Ball (#)
    Double Team
    Reflect (#)
    Sludge Wave
    Sandstorm
    Rock Tomb
    Aerial Ace
    Torment
    Facade
    Rest
    Attract
    Thief
    Round
    Echoed Voice
    Ally Switch
    Fling
    Quash
    Low Sweep
    Acrobatics
    Giga Impact
    Stone Edge
    Struggle Bug
    Rock Slide
    U-turn
    Substitute

    Sleep Talk
    Endure

    Move Count: 84


    1. Terrador sends out his mon
    2. EP sends out mon, orders
    3. Terrador orders
    4. i ref within a reasonably tight schedule
    5. Go!
  2. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    "Ah, so we meet again, for the last time. Let's make this a fight to remember, friend."

    "I'll have to call on an old favorite... go, Nidoking (@ Expert Belt), I choose you!"
  3. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Nidoking, my true source of horror, out already; I can't say I expected this. Ah, I'll match you terror for terror, Poison for Poison—

    Go, Youma!
    [​IMG]
    Youma (M) @ [​IMG] Expert Belt
    Ability: Levitate

    It's prudent for us to knock this beast out as fast as we can, but we cannot hurry; there are too many ways this could fail!

    Youma: Taunt - Psychic - Psychic
    IF (Protective Action is used successfully on your Taunt) THEN (chill and push actions back)
    IF (Non-combo Earth Power is used on your Taunt) THEN (Psychic and push actions back)
  4. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Can it be retroactively assumed that I picked Sheer Force for my ability? If not, drop me a line. Grr, me and my not noticing stuff.

    All right, Engi, if you want it this way, you've got it.

    Activate Sheer Force
    Earth Power ~ Earth Power ~ Earth Power

    Also, I think I'll do a little commentary on what I'm thinking, because why not. Engi, I'd ask that you not look until the end of the battle, on the off chance that I mention something you didn't think of.

    Inside Terrador's Head: Round 1 (open)
    I know that I can significantly outdamage his Gengar (78.75~79/90 to his 42/100), dropping it into easy KO range. I'm unhappy to see that I can't get Rocks down, but I can certainly get a sizable lead in the damage race, then switch out and get rid of that cumbersome Taunt. The loss of Energy may come back to bite me, but I figure that being down about 30 EN when I've lost 42 HP is still a manageable ratio.
  5. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    [Sheer Force shall be activated!]

    Two of ASB's greatest battlers begin a showdown that will higlight ASB for months to come! Terrador opts to use his trusty and fierce Agamemnon the Nidoking, and the monstrous beast roars mightily as he slams into the ground out of his Pokeball. Engineer Pikachu releases the sneaky Youma the Gengar, and the ghost-type grins wickedly as he floats safely above the ground - or so he thinks. Youma then closes his eyes momentarily, focusing his Psychic energies to strike the Nidoking, but Agamemnon yells and sends the very Power of the Earth to hit his foe. Youma is sent flying back, but then uses another Psychic, sending Agamemnon for a rough telekinetic ride. The Nidoking slams his fist into the ground once again, and a spout of Earth Power crushes Youma. This back and forth continues, and both battlers are left panting, glaring at each other in anticipation of the next fray.

    [​IMG]
    Agamemnon
    HP: 31
    EN: 70
    Stats: 3 / 2 / 4 / 3 / 85
    Status: None

    [​IMG]
    Youma
    HP: 24
    EN: 67
    Stats: 3 / 1 / 5 / 3 / 127
    Status: None

    calcs (open)


    Upon further review, there is a reduction in BAP. However, Engineer is noob and not update.

    Geng=Psychic (7 EN) [23 Damage]
    Nido=Earth Power (6 EN) [22 Damage]

    Geng=Psychic (11 EN) [23 Damage]
    Nido=Earth Power (10 EN) [22 Damage]

    Geng=Psychic (15 EN) [23 Damage]
    Nido=Earth Power (14 EN) [22 Damage]
  6. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Erm, Leethoof, neither the current Levitate nor the current Earth Power note a reduction in Earth Power's BAP. Care to inform me where you're getting that reduction?
  7. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    I dun fixed the round. Lets get this moving, very sorry about that.
  8. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    "Agamemnon, you performed admirably [and I could've sworn there was no BAP reduction in the Levitate I saw in the DAT not two weeks ago]. Return."

    "Celeste... come on out. Show him why you have been a dominating force since the day I began my journey as a Pokemon Trainer!"

    Starmie @ Life Orb
    Ability: Illuminate
  9. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Oh joy, the most annoying Pokemon in existence. AND ordering first. Oh well.

    [​IMG][​IMG]
    Tsuki (F) @ Shell Bell
    Ability: Limber

    All-out attack!

    Tsuki: ShadowStrike - Fake Out - ShadowStrike
    IF (Evasive Damaging Action is used successfully) THEN (Shadow Sneak instead and push actions back)
    IF (Double Team is used) AND (You have not hit it since) THEN (Faint Attack instead and push actions back)
  10. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    "We've got a trick or two up our sleeves, Celeste. Now it's time to showcase them."

    Activate Illuminate
    Camouflage (Normal) ~ Dive ~ Scald
  11. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    Both trainers, wary of the intense low-health situation, opt to switch out, changing the battle from a slugfest to a tricky duel. Terrador sends out the renowned Celeste the Starmie in a blinding flash, and Engineer furiously attempts to counter the slippery Pokemon with the fearsome Tsuki the Kitsunoh. Celeste notices the unfortunate matchup, and quickly Camouflages into the generic boringness of the ASB Tournament Arena, becoming a Normal-type! Tsuki dives fiercely at her foe, but her ghostly Shadowstrike is unable to grip the decidedly regular Starmie. Tsuki then speeds forward, still unfortunately unable to hit Celeste with a Shadow Sneak. Celeste is now free to Dive into the moat, soaring out a bit later to strike Kitsunoh. Quite frustrated, Tsuki leaps forward and Fakes Out the tricky normal-type, and Celeste is far too frightened to accomplish anything.

    [​IMG]
    Celeste
    HP: 82
    EN: 82
    Stats: 2 / 3 / 4 / 3 / 133
    Status: Normal-Type

    [​IMG]
    Tsuki
    HP: 87
    EN: 89
    Stats: 4 / 3 / 1 / 3 / 127
    Status:

    calculations (open)

    Star=Camouflage (8 EN)
    Kit=Shadowstrike (5 EN) [0 Damage]

    Kit=Shadow Sneak (2 EN) [0 Damage]
    Star=Dive (10 EN) [13 Damage] [-2 HP]

    Kit=Fake Out (4 EN) [6 Damage]
    Star=flinched


    Cryogenic Storage Facilities (open)

    Terrador
    [​IMG]
    Agamemnon
    HP: 31
    EN: 70
    Stats: 3 / 2 / 4 / 3 / 85
    Status: None

    Engineer Pikachu
    [​IMG]
    Youma
    HP: 24
    EN: 67
    Stats: 3 / 1 / 5 / 3 / 127
    Status: None


    Bother me more, please. Will significantly improve reffing speed.
  12. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    "... Celeste, you've done well. Return."

    "Agamemnon, I trust that you're prepared? Strike true, my stalwart friend!"
    Sheer Force Activated and whatnot
  13. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
  14. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    Stealth Rock ~ Earthquake ~ Earth Power
    IF (Dig A3), THEN (Earthquake A3)
    IF (Double Team A3), THEN (Earthquake A3)
  15. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Neither hazards nor accuracy drops bode well for me, so let's try to actively avoid both of them.
    [​IMG]
    Tsuki: Magic Coat - Imprison [Earthquake, Dig, Protect] - Dig
  16. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    Agamemnon once again returns to the field, ready for more battle. Unfortunately for the fierce Nidoking and his trainer, Tsuki does not share this desire, and opts for tricks instead. Agamemnon tosses out a row of ominous sharp Stealth Rocks, but this is quickly reflected back towards Terrador's side of the field with a Magic Coat! A faint pink haze appears between the two Pokemon's heads, and Nidoking suddenly winces as the Kitsunoh Imprisons a portion of his movepool. As Agamemnon fails to strike the Kitsunoh with his struggles, Tsuki dives underground and strikes him with a Dig attack.

    [​IMG]
    Agamemnon
    HP: 12
    EN: 53
    Stats: 3 / 2 / 4 / 3 / 85
    Status: Stealth Rocks, Imprison [Earthquake, Dig, Protect]

    [​IMG]
    Tsuki
    HP: 89
    EN: 61
    Stats: 4 / 3 / 1 / 3 / 127
    Status:

    calcs (open)

    Kit=Magic Coat (10 EN)
    Nido=Stealth Rock (12 EN)

    Kit=Imprison (8 EN)
    Nido=Fail

    Kit=Dig (10 EN) [17 Damage] [2 Healing]
    Nido=Struggle (5 EN) [2 Recoil]


    Cryogenic Storage Facilities (open)

    Terrador
    [​IMG]
    Celeste
    HP: 82
    EN: 82
    Stats: 2 / 3 / 4 / 3 / 133
    Status: Normal-Type

    Engineer Pikachu
    [​IMG]
    Youma
    HP: 24
    EN: 67
    Stats: 3 / 1 / 5 / 3 / 127
    Status: None


    After July 9, I'll be able to ref this every day, and keep up with you guys. Until then, reffing in a car with no internet while looking at ASB on phone is mildly difficult.
  17. Engineer Pikachu

    Engineer Pikachu Good morning, you bastards!
    is a Contributor to Smogon

    Joined:
    May 23, 2009
    Messages:
    1,592
    Good job Tsuki, you've undoubtedly pulled your weight this match already; with our greatest threat disposed of, perhaps we'll have a chance?

    Tsuki: Bulldoze - Earthquake - Bulldoze
    IF (Endure is used successfully) THEN (Replace the rest of your queue with Will-O-Wisp - Bulldoze - Earthquake, but only once)
    IF (Protective / Evasive Action is used successfully) THEN (chill and push actions back)
  18. Terrador

    Terrador

    Joined:
    Mar 27, 2009
    Messages:
    3,079
    "You did your best."

    GREATER SUCKER PUNCH ~ lol ~ lol
  19. Leethoof

    Leethoof

    Joined:
    Feb 23, 2011
    Messages:
    2,452
    With one final roar, the terrifying Agamemnon Gut Punches Tsuki, striking the ghostly Pokemon before he falls to her Bulldoze. Agamemnon slouches down to the ground, and Terrador readies another Pokeball...

    [​IMG]
    Agamemnon
    HP: KO
    EN: KO
    Stats: 3 / 2 / 4 / 3 / 85
    Status: Stealth Rocks

    [​IMG]
    Tsuki
    HP: 71
    EN: 57
    Stats: 4 / 3 / 1 / 3 / 127
    Status:

    calcs (open)

    Nido=Sucka Puncha (some amount of EN) [18 Damage]
    Kit=Bulldoze (4 EN) [Enough Damage]


    Cryogenic Storage Facilities (open)

    Terrador
    [​IMG]
    Celeste
    HP: 82
    EN: 82
    Stats: 2 / 3 / 4 / 3 / 133
    Status: Normal-Type

    Engineer Pikachu
    [​IMG]
    Youma
    HP: 24
    EN: 67
    Stats: 3 / 1 / 5 / 3 / 127
    Status: None

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