Texas v Birkal flashing each other

Stratos

Banned deucer.
rules:
training item
all abil
2 sub
5 chill 2 rec
1 day dq
other shit

texas's mon

121.png

Starmie
Nature: Timid (+Spe, -Atk, +20% Acc)
Type: Water
Water:
Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.

Abilities:
Illuminate:
(Toggle) No default effect. When toggled, this Pokemon emits a continuous light that brightens the environment and makes it easier for all Pokemon to see. While this ability is active, any darkened or twilight state in the battle is negated and all moves used by any Pokemon (friend or foe, or itself) have their accuracy increased by 10% (flat). Boosts from multiple Illuminates do not stack.
Natural Cure: (Passive) This Pokemon’s body has the ability to heal itself of status afflictions over time, it goes into effect six (6) actions after being inflicted with a status. In switch battles, this Pokemon heals all status effects when switched out.
Analytic (DW): (Passive) If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.

Stats:
HP: 90
Atk: Rank 2 (-)
Def: Rank 3
SpA: Rank 4
SpD: Rank 3
Spe: 133 (+)
Size Class: 2
Weight Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Physical (4):
Dive
Gyro Ball
Rapid Spin
Tackle

Special (21):
Aurora Beam
Blizzard
Brine
Bubblebeam
Grass Knot
Hidden Power Fire (7)
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Power Gem
Psychic
Psyshock
Scald
Surf
Swift
Thunder
Thunderbolt
Water Gun
Whirlpool
Zap Cannon

Other (25):
Barrier
Bide
Camouflage
Confuse Ray
Cosmic Power
Double Team
Endure
Gravity
Harden
Light Screen
Magic Coat
Minimize
Pain Split
Protect
Recover
Reflect
Reflect Type
Rest
Sleep Talk
Substitute
Supersonic
Teleport
Thunder Wave
Toxic
Trick Room
Total Moves: 50/87

Event: Refresh (3)
Gen V Tutors: Recycle, Signal Beam, Skill Swap, Snore, Trick, Wonder Room (12)
Gen IV Tutors: Double-Edge, Mimic, Nightmare, Rollout, Twister (15)
Gen V TMs: Hail, Rain Dance, Telekinesis, Frustration, Return, Facade, Round, Giga Impact, Flash, Psych Up, Dream Eater, Swagger, Flash Cannon, Waterfall (28)
Past-Gen TMs: Water Pulse, Curse, Take Down, Rage, Skull Bash, Avalanche, Attract, Natural Gift, Psywave, Tri Attack, Secret Power (33)

birkal's mon

475.png

Gallade (M)

Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)

Type:
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.

Abilities:
Steadfast: (Innate) If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.

Justified: (Innate) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9 / 9
MC: 0
DC: 5 / 5

Attacks:
?? / 123

Aerial Ace
Ally Switch
Attract
Body Slam

Brick Break
Bulk Up
Bulldoze

Calm Mind
Captivate
Charge Beam
Charm

Close Combat
Confuse Ray
Confusion
Cut
Defense Curl

Destiny Bond
Disable
Double-Edge
Double Team
Drain Punch
Dream Eater
Dual Chop

Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration

Fury Cutter
Future Sight
Giga Impact
Grass Knot

Growl
Grudge
Headbutt

Heal Pulse
Helping Hand
Hidden Power
Hyper Beam
Hyper Voice

Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick

Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Mud-Slap
Natural Gift
Nightmare

Night Slash
Pain Split
Poison Jab
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return

Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power

Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam

Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge

Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift

Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
ThunderPunch
Thunder Wave
Torment
Toxic
Trick

Trick Room
Vacuum Wave
Will-O-Wisp
Wonder Room
Work Up
X-Scissor
Zen Headbutt
 
@ exp. share

Night Slash | Leaf Blade | Night Slash

If Barrier, use Encore | Shadow Ball | Shadow Ball.
If damaging evasive move, use Shadow Sneak.​
 
Round 1
121.png

HP: 90
EN: 100
OTHER: none
VS
475.png

HP: 100
EN: 100
OTHER: none​
arena notes none​
starmie used reflect
-9 EN

gallade used night slash
crit = 692 = top lel
dmgS = [7+3+3]*1.5 = 19.5
-5 en

Starmie used toxic
-7 en

gallade used leaf blade
crit = 8404 = n
dmgS = [4.5+3]*1.5 = 11.25
-7 EN

dmgG = 1

Starmie used Pain Split
dmgEach = 79.125
-19.25 EN

Gallade used Night Slash!
crit = 7874 = n
dmgS = [3.5+3]*1.5 = 9.75
-5 EN

dmgG = 1

Round 1
121.png

HP: 69
EN: 65
OTHER: none
VS
475.png

HP: 78
EN: 83
OTHER: Toxic (2DPA)​
arena notes none​
 
Hydro Pump ~ Psyshock ~ Brine
If Gallade has Double Team clones when you are to order, Surf that action
If Gallade uses evasive Teleport, Substitute (20) that action
 
Round 2
121.png

HP: 69
EN: 65
OTHER: Reflect 3a
VS
475.png

HP: 78
EN: 83
OTHER: Toxic (2DPA)​
arena notes none
starmie used hydro pump
crit = 5896 = n
dmgG = [12+3] = 15
-7 EN

Gallade used brick break
crit = 2977 = n
dmgS = [8+3+3]*2/3 = 9.33
-5 EN

dmgg = 2

starmie used psyshock
crit = 5963 = n
dmgG = [8+3+1.5] = 12.5
-5 EN

Gallade used leaf blade
crit = 2957 = n
dmgS = [9+3]*1.5 = 18
-7 EN

dmgg = 2

starmie used brine
crit = 1863 = n
dmgG = [13+3] = 16
-7 EN

gallade used leaf blade
crit = 4312 = n
dmgS = [9+3]*1.5 = 18
-11 en

dmgg = 2

Round 2
121.png

HP: 24
EN: 46
OTHER: none
VS
475.png

HP: 28
EN: 60
OTHER: Toxic (3DPA)​
arena notes none​
 
Shadow Sneak + Shadow Sneak | Cooldown (Shadow Sneak) | Shadow Sneak

If successful p/e, use Chill and push back.
If Endure, use Confuse Ray | Shadow Sneak + Shadow Sneak | Cooldown (Shadow Sneak)​
 
Round 3
121.png

HP: 24
EN: 46
OTHER: none
VS
475.png

HP: 28
EN: 60
OTHER: Toxic (3DPA)​
arena notes none
Gallade used shadow combo
crit = 230 = SUPER XD ROFLICIOUSNESS
dmgS = [9+3+3]*1.5 = 21
-some en

starmie attacked twice
gallade definitely died

ME: 2 uc

texas: 1 cc
starmie: 4 mc + koc

birkal: 1 cc
gallade: 4 mc
 
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