That one guy with the ice pokemon vs that one guy with the steel pokemon

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FLASHIE TIME!

Team, That one guy with the ice pokemon


Cloyster [Drake "The Fortress"] (Male)
Nature: Gentle (+1 SpD, -1 Def)

Info on Drake: Glacier was enjoying the sights of the seafoam islands as he passed through the southern boundaries of kanto. He was thrilled that a seemingly tropical island contained such icy extents. after going deep within the caverns there was a sudden crash! some belligerent fool in the cavern above was pushing boulders down holes! the sudden crashes caused the floor to break, and without warning Glacier fell into the icy torrents in the lower most floor. with very bad athletic abilities Glacier didnt last long, and quickly fell into unconsciousness.

when he woke up Glacier was inside a small crevice in the seafoam caves. cold and wet, he turned to his side to see a small but valiant shellder. Ever since that fateful rescue, Drake has been close to Glacier's heart. With wit and clever attacks Drake can change the tides o the match, and can even surprise opponents.

Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:
Shell Armor: (Innate) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Skill Link: (Innate) This Pokemon’s skillfull aim makes its multi-hit moves always hit 5 times. The Energy Cost of multi-hit attacks is increased by three (3)
Overcoat (DW): (Innate) This Pokemon has a sturdy exterior that rebuffs the elements, making it immune to damage inflicted by bad weather.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 6 (-)
SpA: Rank 3
SpD: Rank 3 (+)
Spe: 70
Size Class: 3
Weight Class: 5
Base Rank Total: 20


EC: 6/6
MC: 2
DC: 5/5

Attacks:
Toxic Spikes
Tackle
Withdraw
Supersonic
Icicle Spear
Protect
Leer
Clamp
Aurora Beam
Razor Shell
Ice Beam
Shell Smash
Hydro Pump
Icicle Crash
Spikes
Spike Cannon

Rock Blast
Bubble Beam
Rapid Spin
Mud shot
Aqua Ring

Hail
Blizzard
Substitute
Icy Wind
Double Team
Surf
Teleport
Bide
Brine
Endure
Posion Jab
Dive
Rain Dance
Return

35 Moves


Weavile [Gavin, "The King"] (Male)
Nature: Jolly (+speed and accuracy, -spa)

Info on Gavin:

Type:
Dark: Dark STAB; Immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.

Abilities:

Inner Focus: (Innate) When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Keen Eye: (Innate)This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its attacks are still affected by an opponent’s evasion and the Pokemon's own accuracy.
Pickpocket (DW UNLOCKED): (Innate) This Pokemon's mischievous nature and greed make it very effective at pawning off an opponents item. If this Pokemon has no item and either it or the opposing Pokemon strikes with a contact attack, their item is stolen and becomes the held item of this Pokemon. Pokemon with Pickpocket can be commanded to swap items with an ally, and only they will need to expend an action to do so because of their swifter sleight of hand.
Command: [Ability: Pickpocket (Ally Item Swap) ]

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 144 and 24% accuracy (+)


EC: 6/6
MC: 0
DC: 5/5 DW UNLOCKED

Attacks:
Embargo
Revenge
Assurance
Scratch
Leer
Taunt
Quick Attack
Screech
Faint Attack
Fury Swipes
Agility
Ice Shard
Night Slash
Metal Claw
Slash
Icy Wind
Fling

Crush Claw
Ice Punch
Fake Out
Counter
Feint

Snarl
Swords Dance
Brick Break
Aerial Ace
Dig
Protect
Snatch
Poison Jab
Strength
Endure
Avalanche
Substitute
X-Scissor

Hail
Shadow Claw

37 Moves


Team, That one guy with the steel pokemon

Colossoil (Male)
Nature: Mild (+ to Special Attack; - from Defense)
Type: Ground/Dark
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.
Dark: Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.

Abilities:
Ability 1: Rebound
Type: Can be Activated
The Pokemon is able to bounce one layer of an entry hazard back from their side of the field to the other side with their immense strength and intuition. Command: Ability: Rebound (Hazard).

Ability 2: Guts
Type: Innate
This Pokemon is tenacious and will work ever harder when under a status condition, raising the base attack power of all its physical attacks by two (2). Pokemon with Guts ignore the attack drop from burn.

Ability 3 (DW): Pressure
Type: Innate
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Stats:

HP: 120
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 4 (+)
SpD: Rank 3
Spe: 95
Size Class: 5
Weight Class: 10
Base Rank Total: 22

EC: 6/6
MC: 0
DC: 2/5

Attacks:
Leer
Tackle
Bubblebeam
Bite
Rapid Spin
Body Slam
Muddy Water
Peck
Horn Attack
Drill Run

Encore
Fake Out
Water Spout
Dark Pulse

Taunt
Earthquake
Rock Slide
Dig

Moves: 18

Necturna (Male)
Nature: Quiet (+ to Special Attack; - from Speed; -10% Evasion)
Type: Grass/Ghost
Grass: Grass STAB; Immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming “powder” attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Ghost: Ghost STAB; brief intangibility that nullifies Normal and Fighting-type attacks. Can move through walls for a brief period of time but must remain in motion. Superior senses in low light and inside dark buildings. Have no vision reduction in hazes.

Abilities:
Ability 1: Forewarn
Type: Innate
This Pokemon has the ability to sense the opponents super-effective, OHKO, and explosive attacks, and has a percentage (%) chance to evade equal to one (1) plus (+) double (x2) the move's base attack power. This percentage chance (%) is applied to the attacking move's base accuracy.

Ability 2 (DW) [unlocked]: Telepathy
Type: Innate
This Pokemon has a mental link with its allies in multiple battles, allowing it to avoid taking damage from attacks that affect the whole field like Earthquake and Surf.

Stats:

HP: 100
Atk: Rank 5
Def: Rank 4
SpA: Rank 4 (+)
SpD: Rank 5
Spe: 70 (-)
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Leer
Vine Whip
Ominous Wind
Shadow Sneak
Toxic Spikes
Will-O-Wisp
Hex
Horn Leech
Pain Split
Power Whip
Thunder Fang
Poison Fang
Super Fang
Shadow Ball

Giga Drain
Future Sight
Leaf Blade
Leaf Storm
Snatch
Skill Swamp
Synthesis

Torment
Shadow Claw
Stone Edge

Moves: 24


Rules

2vs2 Doubles
Training Match
Flashmatch
1 Day DQ
All Abilities
All Items
No switch
1 sub

Arena: Bomb Pit. Battle deep in a hole, some random people are throwing explosives and other nasty surprises! Each Action, each pokemon gets hits by one of the following! (RNG)
Tiny Bomb: -10HP
Spike Balls: -15HP
Big Bomb: -20HP
Molotav Cocktail: -10HP and burned
Mine: -15HP and Paralyzed
Big Ass Gas Bomb: -20HP and Poisoned

ALSO A REF RULE!
Stalling is strictly prohibited

LESSGO

That one guy with the ice pokemon sends out+items
that one guy with the steel pokemon same+orders
That one guy with the ice pokemon orders

Me ref
 
I'm just gonna hope for the best (both will hold Exp. Shares)

Colossoil: Rock Slide, Earthquake, Rock Slide

Necturna: Giga Drain (Cloyster), Leaf Storm (Cloyster), Horn Leech (Cloyster)
IF Cloyster has fainted, THEN target Weavile
 

"IF YOU'DA BEEN THERE, IF YOU'DA SEEN IT! I BETCHA YOU WOULD HAVE DONE THE SAAAAAAAAAAAAAAAAAAAAAAAAAAAME."

Ice Punch(Necturna)~Night Slash(Necturna)~Ice Punch(Necturna)

If Necturna faints, then make Colosoil the target of all remaining actions

Blizzard~Icicle Crash(Necturna)~Blizzard

If Necturna faints, then make Colosoil the target of all remaining actions
 
Pre Round 1

Drake the Cloyster @ Exp Share
HP: 90
EN: 100
Ranks: 3/6/3/3/70
Status: Okay
Abilities: Shell Armor, Skill Link, Overcoat
&

Gavin the Weavile @ Expert Belt
HP: 100
EN: 100
Ranks: 5/3/1/3/144
Status: +24 Acc
Abilities: Inner Focus, Keen Eye, Pickpocket

VS


Collosoil the Collosoil @ Exp Share
HP: 120
EN: 100
Ranks: 5/2/4/3/95
Status: Okay!
Abilities: Rebound, Guts,
&

Necturna the Necturna @ Exp Share
HP: 100
EN: 100
Ranks: 5/4/4/5/70
Status: -10 Eva
Abilities: Forewarn, Telepathy

Action 1

Weavile used Ice Punch!

RNG Roll Crit (<=625 Crit): 1050 (no)
RNG Roll
FRZ (<=1000 FRZ): 943 (yes)
RNG Roll Length: (<=5000 Light, >5000 Deep): 6573 (Deep, 2A)
DMG = (8+3+2+1.5)*1.5 = 21.75 DMG (Necturna)
5EN

Collosoil used Rock Slide!
RNG Roll Hit (Weavile) (<=9000 Hit): 6381 (yes)
RNG Roll Hit (Cloyster) (<=9000 Hit): 9561 (no)
It missed Cloyster!
RNG Roll Crit (Weavile) (<=625 Crit): 1999 (no)
DMG (Weavile) = (6+3)*1.5 = 13.5DMG
6EN

Speed tie = 2545 (Cloyster)

Cloyster used Blizzard!
RNG Roll Hit (Necturna) (<=5500 Hit): 5043 (yes)
RNG Roll Hit (Collosoil) (<=7000 Hit): 962 (yes)
RNG Roll Crit (Necturna) (<=625 Hit): 9464 (no)
RNG Roll Crit (Collosoil) (<=625 Hit): 1846 (no)
RNG Roll FRZ (Collosoil) (<=1000 FRZ): 2424 (no)
DMG (Necturna) = (9+3-3)*1.5 = 13.5DMG
DMG (Collosoil) = (9+3)*1.5 = 18DMG
7EN

Necturna is Frozen Solid!
Necturna's Freeze counter dropped to 1

La Bomba!
Cloyster = 1 (Tiny Bomb) 10 DMG
Weavile = 2 (Spike Balls) 15 DMG
Collosoil = 1 (Spike Balls) 10 DMG
Necturna = 6 (Big Ass Gas Bomb) 20 DMG + PSN

Action 2

Weavile used Night Slash!
RNG Roll Crit (<=1250 Crit): 654 (yes)

DMG = (7+3+3+2+1.5)*1.5 = 24.75 DMG (Necturna)
4EN


Collosoil used Earthquake!

Necturna Telepathically evaded the attack!
RNG Roll Crit (Weavile) (<=625 Crit): 4039 (no)
RNG Roll Crit (Cloyster): Shell Armor (no)
DMG (Weavile) = 7.5+3+3 = 13.5DMG
DMG (Cloyster) = 7.5+3-1-1 = 8.5DMG
6EN

Speed tie = 9906 (Necturna)

Necturna is frozen solid!
Necturna's freeze counter dropped to 0!

Cloyster used Icicle Crash
RNG Roll Hit (<=8100 Hit): 7497 (yes)
RNG Roll Crit (<=625 Crit): 6400 (no)
DMG = (9+3-3)*1.5 = 13.5DMG (Necturna)
5EN

La Bomba!
Cloyster = 2 (Spike Balls) 15 DMG
Weavile = 1 (Tiny Bomb) 10 DMG
Collosoil = 3 (Big Bomb) 20 DMG
Necturna = 1 (Tiny Bomb) 10 DMG

Ded Necturna is ded

Action 3

Weavile used Ice Punch!
RNG Roll Crit (<=625 Crit): 3236 (no)
RNG Roll
FRZ (<=1000 FRZ): 3298 (no)
DMG = (8+3+2+4.5)*1.5 = 26.25 DMG (Collosoil)
5EN


Collosoil used Rock Slide!
RNG Roll Hit (Weavile) (<=9000 Hit): 4628 (yes)
RNG Roll Hit (Cloyster) (<=9000 Hit): 7209 (yes)
RNG Roll Crit (Weavile) (<=625 Crit): 8293 (no)
RNG Roll Crit (Cloyster): Shell Armor (no)
RNG Roll Flinch (Cloyster) (<=3000 Flinch): 7563
DMG (Weavile) = (6+3)*1.5 = 13.5DMG
DMG (Weavile) = (6+3-1)*1.5 = 12DMG
6EN

Speed tie = 2519 (Cloyster)

Cloyster used Blizzard!
RNG Roll Hit (Collosoil) (<=7000 Hit): 2261 (yes)

RNG Roll Crit (Collosoil) (<=625 Hit): 2891 (no)
RNG Roll FRZ (Collosoil) (<=1000 FRZ): 4342 (no)
DMG (Collosoil) = (12+3)*1.5 = 22.5DMG
7EN

La Bomba!
Cloyster = 2 (Spike Balls) 15 DMG
Weavile = 3 (Big Bomb) 20 DMG
Collosoil = 5 (Mine) 15 DMG + PRZ

Totals
Cloyster:
HP = 14
EN = 81
Weavile:
HP = 4
EN = 86

Necturna:
HP = Dead
EN = --
Collosoil:
HP = 41
EN = 82

Pre Round 1

Drake the Cloyster @ Exp Share
HP: 14
EN: 81
Ranks: 3/6/3/3/70
Status: Okay
Abilities: Shell Armor, Skill Link, Overcoat
&


Gavin the Weavile @ Expert Belt
HP: 4
EN: 86
Ranks: 5/3/1/3/144
Status: +24 Acc
Abilities: Inner Focus, Keen Eye, Pickpocket

VS


Collosoil the Collosoil @ Exp Share
HP: 41
EN: 82
Ranks: 5/2/4/3/95
Status: 15% PRZ
Abilities: Rebound, Guts,
&

Necturna the Necturna @ Exp Share
DEAD

-------------------------

Glacier
C$FP
ME
 

Stratos

Banned deucer.
Glacier: yeah pwnemon go subref" "SubwayJ: Okay Pwnemon IDC ref"

subwayj had to leave for two days so he couldn't ref within dq so he let me ref this

Pre Round 1

Drake the Cloyster @ Exp Share
HP: 14
EN: 81
Ranks: 3/6/3/3/70
Status: Okay
Abilities: Shell Armor, Skill Link, Overcoat
&


Gavin the Weavile @ Expert Belt
HP: 4
EN: 86
Ranks: 5/3/1/3/144
Status: +24 Acc
Abilities: Inner Focus, Keen Eye, Pickpocket

VS


Collosoil the Collosoil @ Exp Share
HP: 41
EN: 82
Ranks: 5/2/4/3/95
Status: 15% PRZ
Abilities: Rebound, Guts,


Cloyster uses endure!
-15 EN



Colossoil uses Fake Out! (prz = 1170 = no)
dmgW > 4
Weavile was KO'd!
-4 EN

cloyster was... Cocktail'd! (5152)
dmgCl = 10
dmgCl = 2

Colossoil was... Spike Balled! (2873)
dmgCo = 15

Cloyster used Icicle Crash!
hit = 8425 = barely but yes
crit = 5304 = no
flinch = 2553 = yes
dmgCo = [9+3-3+1.5]*1.5 = 15.75
-5 EN

Colossoil flinched!

Colossoil was... Cocktail'd!
dmgCo = 10

Cloyster was... Cocktail'd!
dmgC = 10

Colossoil fainted!
Cloyster fainted!

TIE GAME


Rewards:

SubwayJ: 2 UC

ME: 2 UC

Glacier: 1 CC
Cloyster: 2 KOC 3 MC
Weavile: 3 MC

CMFP: 1 CC
Colossoil: 2 KOC 3 MC
Necturna: 3 MC
 
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