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Icy Wind ~ Bounce ~ Fire Blast
- IF Offensive Fighting type move would be used, use Counter that action and push actions back
- IF Protective/Evasive Action is used successfully, use Swords Dance and push actions back.
Heracross is proving himself quite well, despite facing off against Cyphre-Absol's multiple super-effective attacks. Using a Substitute to ward of hypothermia, Heracross even tricked Cyphre-Absol with it as a decoy to be ripped apart by Bouncing claws before dealing a terrible blow with a charged-up Ace Horm Attack. However, the combo is quite draining, and Cyphre-Absol still has enough fight in him to perhaps KO the strong beetle by wearing him down against dual SE STABs... Though Simon does have to pray that Guts doesn't start activating from the Fire Blasting, or it'll go downhill again from there...
Action 1: Heracross used Substitute! Heracross made a decoy of itself! Other changes: Substitute 15HP (Heracross)
-12 HP Absol used Icy Wind!
RNG Roll (HIT) [<=9500 HIT]: 6129/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 2611/10000 (NO)
6+(6-4.5) = 7.5 damage ~ 0 damage (Heracross)
Other changes: Substitute 7.5HP (Heracross)
-5 energy
Action 2: Absol used Bounce!
(0 Priority Evasion, -1 Priority Hit)
RNG Roll (HIT) [<=8500 HIT]: 4801/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 7315/10000 (NO)
[8+(7.5-4.5)]*2.25 = 24.75 damage ~ 0 damage (Heracross)
Other changes: Substitute 0HP (Heracross)
-10 energy Heracross used Ace Horn Slash! (-2 Priority combo, Aerial Ace + Megahorn)
RNG Roll (CRIT) [<=625 CRIT]: 6773/10000 (NO)
[18+3+(8.5-1.5)]*1.5 = 42 damage (Absol)
-17 energy
Action 3: Heracross is cooling down!
Combo cooldown (Aerial Ace + Megahorn) Absol used Fire Blast!
RNG Roll (HIT) [<=8500 HIT]: 1205/10000 (HIT)
RNG Roll (CRIT) [<=625 CRIT]: 1862/10000 (NO)
RNG Roll (EFFECT) [<=1000 EFFECT]: 1833/10000 (NO)
[12+(6-4.5)]*1.5 = 20.25 damage (Heracross)
-8 energy
Post Round:
Absol: -42 HP, -23 EN
Heracross: -35.25 HP, -29 EN
As wave after stream after wave of water - some Scalding hot - hits Cyphre-Absol, Simon knew he had to rely on something else to make up for his previous missteps. Even though the order rends his heart, he called out. "Perish Song, Cyphre! Then Pass the Baton to Duke-Hariyama!" From the looks of it, even Faylion blanched as Cyphre left behind something more - a Mean Look that traps Anon-Kabutops in, doomed to faint as the mental pressure slowly increases to breaking point. Will the ancient reaver Pokemon find a way out of the impossible, or will Duke-Hariyama follow him to a bitter end?
Action 1: Kabutops used Surf!
RNG Roll (CRIT) [<=625 CRIT]: 3846/10000 (NO)
10+3+(4.5-3) = 14.5 damage (Absol)
-6 energy Absol used Perish Song!
(-1 Priority) The shrieking dirge foretells certain doom upon both battlers! Other changes: Perish Song 3r (Absol, Kabutops)
-15 energy
Action 2: Kabutops used Scald!
RNG Roll (CRIT) [<=625 CRIT]: 5602/10000 (NO)
RNG Roll (EFFECT) [<=3000 EFFECT]: 5216/10000 (NO)
8+3+(4.5-3) = 12.5 damage (Absol)
-5 energy Absol used Baton Pass! Absol prepares to switch to Hariyama!
-10 energy
Action 3: Kabutops used Surf!
RNG Roll (CRIT) [<=625 CRIT]: 2154/10000 (NO)
10+3+(4.5-3) = 14.5 damage (Absol)
-6 energy Absol used Mean Look! Kabutops is rooted to the spot from fear!
Other changes: Mean Look (Kabutops)
-6 energy
Post Action: Other changes: Perish Song 3r (Absol, Kabutops)
Post Round:
Absol: -41.5 HP, -31 EN
Kabutops: -17 EN
Protect ~ Fake Out ~ Protect
- IF Chill would be used at any stage, use Chill and push actions back.
- IF Substitute used when you would use Protect, use Arm Thrust that action. Do NOT push actions back.