No one? :<Is this Mewtwo worth keeping?
Timid: 27/31/26/30/31/31
No one? :<Is this Mewtwo worth keeping?
Timid: 27/31/26/30/31/31
Keep that thing!!No one? :<
If HP Is 25,I would keepI've been SRing for a good Jolly Zygarde, just got this: 24-25/30-31/31/13/30-31/30-31
everything but hp is good, is it worth keeping?
Yeah, I just checked it (using Hidden Power guy/ IV Calc) it's 25/31/31/13/31/31, so I'll def keep thatIf HP Is 25,I would keep
Thank you for your input! I'm gonna hopefully get some better IV's on a Timid one.DarkKami
IV wise, it's pretty good (though, I would like the special defense to be at least 27 (that's just me))
But the Nature though.... Mewtwo would really love Timid over Modest. I would toss if you asked me. Sorry.
Yeah its mild nature wich is what I was going for, I just hate this has happened numerous times and it always seems content to say you can have 2 30's, just not the extra 2 31's lolTheWhiteOryx:
Since the two 30 IVs don't matter at level 50, I would definitely take it. The only problem arises if you want to use Defensive Yveltal, in which I would shoot for Defense also. It sounds like you have already sunk a good amount of time into it and that is pretty perfect for an Offensive Yveltal at level 50.
Imo Keep it.
Mild natureWhat nature is it?
15 hours later....After SRing, I got a Modest Xerneas with the following IVs:
HP: 26
Atk: 19
Def: 31
SpA: 31
SpD: 31
Spe: 31
Is this worth keeping, or is the HP IV too low?
Timid tbhI'm getting ready to start SRing mewtwo in X, and I'm trying to decide which nature would be better for a mega mewtwo y: modest or timid? Thanks! :)
i wouldn't but why not lol people are willing to accept a 31/18/31/8/31/30 xerneasModest Xerneas 31 / 8, 10 / 31 / 20 / 31 / 18
Let's just say this Xerneas has "Fire power", if you know what I mean. Anyway, is this good enough, or should I keep trying? (Note that with Powersave, I can catch Xerneas over and over again).
I assume you mean hidden power fire? While that makes me pause, the speed stat really is sub-par.Modest Xerneas 31 / 8, 10 / 31 / 20 / 31 / 18
Let's just say this Xerneas has "Fire power", if you know what I mean. Anyway, is this good enough, or should I keep trying? (Note that with Powersave, I can catch Xerneas over and over again).
Yes, that's what I meant, but is the Speed really that bad? I mean, even if after I use Geomancy?I assume you mean hidden power fire? While that makes me pause, the speed stat really is sub-par.
As an example, with a speed IV of 18, you'd need to invest EVs in speed to guarantee that you outspeed scarf kyogre after a geo boost, further weakening your defenses.Yes, that's what I meant, but is the Speed really that bad? I mean, even if after I use Geomancy?
And what about its Sp. Atk?
I guess this thing is worthless then. =/ Oh well, thanks.As an example, with a speed IV of 18, you'd need to invest EVs in speed to guarantee that you outspeed scarf kyogre after a geo boost, further weakening your defenses.
Timid Kyogre Max Speed investment @ level 100: 306 speed * 1.5 (scarf) = 459
31 IV Modest Xern 0 Speed investment @ level 100: 234 * 2 (geomancy) = 468 (guaranteed outspeed)
18 IV Modest Xern 0 Speed investment @ level 100: 221 * 2 (geomancy) = 442 (NOT guaranteed outspeed)