Data The Battle Pike Mk1 [CLOSED - GO TO MKII]

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Not open for further replies.
Name: Elevator Music
Challenge Thread: Here
Rank: Bronze
Pokemon:

Lopunny [Mimiroppu] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal

Abilities: Cute Charm / Klutz / Limber (Unlocked) / Scrappy (Mega)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19


Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal/Fighting

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Moves: (76/94)
After You
Agility
Baby-Doll Eyes
Baton Pass
Bounce
Charm
Defense Curl
Dizzy Punch
Endure
Entrainment
Foresight
Frustration
Healing Wish
High Jump Kick
Jump Kick
Magic Coat
Mirror Coat
Pound
Quick Attack
Return
Rototiller
Splash

Circle Throw
Copycat
Cosmic Power
Double Hit
Encore
Fake Out
Flail
Mud Sport
Sky Uppercut
Switcheroo
Teeter Dance

Attract
Blizzard
Charge Beam
Confide
Dig
Double Team
Facade
Focus Blast
Giga Impact
Grass Knot
Headbutt
Hidden Power (Fairy)
Hyper Beam
Ice Beam
Low Sweep
Power-Up Punch
Protect
Rain Dance
Rest
Retaliate
Rock Smash
Secret Power
Shadow Ball
Sleep Talk
Solar Beam
Substitute
Sunny Day
Thunder Wave
Toxic

Covet
Drain Punch
Endeavor
Fire Punch
Focus Punch
Fury Cutter
Heal Bell
Helping Hand
Hyper Voice
Ice Punch
Iron Tail
Last Resort
Low Kick
Thunder Punch

Syclant [] (F)
Nature: Mild (+1 SpA, -1 Def)
Type: Ice/Bug

Abilities: Compoundeyes / Mountaineer / Technician (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Moves: (62/83)
Avalanche
Bug Bite
Bug Buzz
Focus Energy
Freeze-Dry
Fury Attack
Hail
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Scratch
Sheer Cold
Slash
X-Scissor

Counter
Earth Power
Fell Stinger
Pin Missile
Silver Wind
Spikes
Superpower
Tail Glow

Aerial Ace
Acrobatics
Blizzard
Brick Break
Bulldoze
Dig
Double Team
Earthquake
Endure
Focus Blast
Frost Breath
Giga Impact
Hidden Power (Fire)
Hone Claws
Hyper Beam
Infestation
Natural Gift
Protect
Rain Dance
Rest
Rock Slide
Solar Beam
Struggle Bug
Substitute
Taunt
Toxic
U-turn
Venoshock

Electroweb
Focus Punch
Giga Drain
Knock Off
Signal Beam
String Shot
Water Pulse

Aurumoth [] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Bug/Psychic

Abilities: Weak Armor / No Guard / Illusion (Unlocked)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Moves: (72/85)
Ancient Power
Bug Bite
Confusion
Dragon Dance
Final Gambit
Heal Pulse
Healing Wish
Light Screen
Ominous Wind
Quiver Dance
Reflect
Silver Wind
String Shot
Struggle Bug
Sunny Day
Tackle
Tail Glow
Will-O-Wisp
Wish
Zen Headbutt

Bug Buzz
Close Combat
Counter
Disable
Feint
Fell Stinger
Hydro Pump
Megahorn
Wing Attack

Ally Switch
Blizzard
Dazzling Gleam
Dream Eater
Echoed Voice
Facade
Focus Blast
Giga Impact
Hail
Hidden Power (Ground)
Hyper Beam
Ice Beam
Infestation
Overheat
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Rest
Retaliate
Safeguard
Shadow Ball
Sleep Talk
Solar Beam
Steel Wing
Substitute
Surf
Swagger
Thunder
Thunderbolt
Toxic
X-Scissor

Electroweb
Helping Hand
Icy Wind
Magic Coat
Magic Room
Recycle
Role Play
Skill Swap
Trick
Water Pulse
 
Name: Ooraloo
Challenge Thread: None
Rank: Bronze

Kecleon (♂) Kirbla
Type:
Normal
Abilities: Color Change/Protean
Nature: Rash (+SpA, -SpD)
Stats:
HP:
90
Atk: 3
Def: 3
SpA: 3 (+)
SpD: 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17
EC: N/A
MC: 0
AC: 5/5

Attacks:
Level Up

Synchronoise
Ancient Power
Thief
Tail Whip
Astonish
Lick
Scratch
Bind
Feint Attack
Shadow Sneak
Feint
Fury Swipes
Psybeam
Screech
Slash
Camouflage
Shadow Claw
Substitute
Sucker Punch

Egg
Recover
Fake Out
Dizzy Punch
Disable
Nasty Plot

Tutor
Trick
Ice Punch
Thunder Punch
Fire Punch
Aqua Tail
Drain Punch
Focus Punch
Foul Play
Icy Wind
Iron Tail
Knock Off
Low Kick
Magic Coat
Water Pulse
Rock Slide
Role Play
Seismic Toss
Shock Wave
Skill Swap
Snatch
Stealth Rock
Counter
Double-Edge
Dynamic Punch
Endure
Mega Kick
Mimic
Wonder Room

TM/HM
Protect
Dig
Rest
Sleep Talk
Toxic
Aerial Ace
Blizzard
Brick Break
Charge Beam
Cut
Double Team
Facade
Fire Blast
Flamethrower
Fling
Grass Knot
Hidden Power [Fairy]
Ice Beam
Incinerate
Power-Up Punch
Retaliate
Rock Smash
Rock Tomb
Shadow Ball
Solar Beam
Sunny Day
Thunder
Thunder Wave
Thunderbolt
Trick Room


Aurumoth (♀) Raziel
Types:
Bug/Psychic
Abilities: Weak Armor / No Guard / Illusion
Nature: Quiet (+Sp.A, -Spe, -10% EVA)
Stats:
HP:
110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 2
Spe: 81 (-, -10% EVA)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5

Moves (85/85):
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confide
Confusion
Counter
Cut
Dazzling Gleam
Disable
Double Team
Dragon Dance
Dream Eater
Echoed Voice
Electroweb
Facade
Feint
Fell Stinger
Final Gambit
Flash
Fling
Focus Blast
Frustration
Giga Impact
Hail
Heal Pulse
Healing Wish
Helping Hand
Hidden Power [Ground]
Hydro Pump
Hyper Beam
Ice Beam
Icy Wind
Infestation
Light Screen
Magic Coat
Magic Room
Megahorn
Ominous Wind
Overheat
Protect
Psych Up
Psychic
Psyshock
Quiver Dance
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Role Play
Round
Safeguard
Secret Power
Shadow Ball
Shock Wave
Silver Wind
Skill Swap
Sleep Talk
Solar Beam
Steel Wing
String Shot
Struggle Bug
Substitute
Sunny Day
Surf
Swagger
Tackle
Tail Glow
Telekinesis
Thunder
Thunderbolt
Toxic
Trick
Water Pulse
Will-O-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt


Togekiss (♀) Aniel
Types:
Fairy/Flying
Abilities: Hustle / Serene Grace / Super Luck
Nature: Timid (+Spe, +10% Accuracy, -Atk)
Stats:
HP:
100
Atk: 1 (-)
Def: 3
SpA: 5
SpD: 4
Spe: 92 (+, +10% ACC)
Size Class: 3
Weight Class: 3
Base Rank Total: 20
EC: 9/9
MC: 3
AC: 5/5
KOC: 1

Attacks:
Level Up

After You
Sky Attack
Aura Sphere
Extreme Speed
Air Slash
Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Magical Leaf
Fairy Wind

Egg
Morning Sun
Substitute
Psycho Shift
Extrasensory
Nasty Plot

Tutor
Trick

TM/HM
Dazzling Gleam
Psychic
Thunder Wave
Protect
Light Screen
Grass Knot
Fire Blast
Psyshock
Shadow Ball
 

Frosty

=_=
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Name: Frosty
Challenge Thread: http://www.smogon.com/forums/threads/battle-pike-gold-rank-frosty.3471037/page-15
Rank: Bronze


Heracross [Gulley] (M)
Type:
Fighting/Bug
Abilities: Guts/Swarm/Moxie (Unlocked)
Nature: Adamant (+Atk - SpA)

Stats:
HP:
100
Atk: 6 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 85
Size Class: 3
Weight Class: 4
Base Rank Total: 19



Heracross [Gulley] (M)
Type:
Fighting/Bug
Abilities: Guts/Swarm/Moxie (Unlocked)/Skill Link
Nature: Adamant (+Atk - SpA)

Stats:
HP:
100
Atk: 9 (+)
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 75
Size Class: 3
Weight Class: 4
Base Rank Total: 24


MC: 6
AC: 5/5

Attacks (??/??):
Arm Thrust
Bullet Seed
Night Slash
Tackle
Leer
Horn Attack
Endure
Fury attack
aerial Ace
Chip away
Counter
Brick Break
Close Combat
Feint
Pin Missle
Take Down
Reversal

Bide
Rock Blast
Pursuit
Megahorn
Focus Punch
Revenge

Protect
Dig
Substitute
Earthquake
Double Team
Rock Tomb
Knock Off
Bug Bite
Helping Hand
Low Kick
Snore
Toxic
Smack down
Rock tomb
Facade
Rest
Sleep talk
Shadow claw
Bulldoze.
Iron Defense

Armaldo (M)
Type:
Bug/Rock
Abilities: Battle Armor/Swift Swim (U)
Nature: Adamant (+Atk, -SpA)

Stats:
HP:
100
Atk: 6 (+)
Def: 4
SpA: 2 (-)
SpD: 3
Spe: 45
Size Class: 3
Weight Class: 4
Base Rank Total: 20
EC: 6/6
MC: 6
AC: 5/5

Attacks (34/76):

Ancient Power
Aqua Jet
Aqua Tail
Brine
Bug Bite
Cross Poison
Crush Claw
Curse
Dig
Endure
Fury Cutter
Harden
Iron Defense
Iron Tail
Knock Off
Low Kick
Metal Claw
Mimic
Mud Sport
Protect
Rapid Spin
Rest
Rock Blast
Rock Slide
Sand Attack
Scratch
Slash
Sleep Talk
Stealth Rock
Substitute
Superpower
Toxic
Water Sport
X-Scissor

Entei [Darunia] (-)
Type:
Fire
Abilities: Pressure/Flash Fire [L]
Nature: Brave (+1Atk, -Spe, -10% evasion)

Stats:
HP:
110
Atk: 5 (+)
Def: 3
SpA: 3
SpD: 3
Spe: 86 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 21

MC: 0
AC: 4/5

Attacks (??/??):

Level-Up
Sacred Fire
Eruption
Extrasensory
Lava Plume
Bite
Leer
Ember
Roar
Fire Spin
Stomp
Flamethrower
Fire Fang
Fire Blast

TM/HM
Protect
Toxic
Substitute
Dig
Stone Edge
Rest
Sleep Talk

Tutor
Heat Wave
Iron Head
Iron Tail
Mimic
Endure


Queue:
Emma (bronze)
Frosty (Bronze)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor


"I've not been in here for literal years. Let's see how fate likes us..."

Name: Dogfish
Challenge Thread: Here
Rank: Bronze


Fate (F)

Nature: Timid
+15% Speed, +22% Acc, -1 Atk

Type: Psychic

Abilities: Synchronize / Inner Focus / Magic Guard [DW]

Stats:
HP: 90
Atk: 1 [-]
Def: 2
SpA: 5
SpD: 3
Spe: 138 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 19



Type: Psychic

Abilities: Synchronize / Inner Focus / Magic Guard [DW] / Trace

Stats:
HP: 90
Atk: 1 [-]
Def: 3
SpA: 8
SpD: 3
Spe: 173 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 24
Accuracy Boost: +30%


EC: 9/9
MC: 0
DC: 5/5

Attacks [56/106]:
Ally Switch
Attract
Barrier
Bide
Calm Mind
Charge Beam
Confide
Confusion
Counter
Dazzling Gleam
Disable
Double Team
Dream Eater
Embargo
Encore
Endure
Energy Ball
Focus Blast
Future Sight
Grass Knot
Guard Split
Hidden Power Fire
Hyper Beam
Hypnosis
Kinesis
Knock Off
Light Screen
Miracle Eye
Protect
Psybeam
Psychic
Psycho Cut
Psych Up
Psyshock
Rain Dance
Recover
Reflect
Rest
Return
Role Play
Round
Safeguard
Shadow Ball
Signal Beam
Sleep Talk
Skill Swap
Substitute
Sunny Day
Swagger
Taunt
Telekinesis
Teleport
Thief
Thunder Wave
Torment
Toxic
Trick
Trick Room

Leo (M)

Nature: Modest
+1 SpA, -1 Atk

Type: Flying / Fighting

Abilities: Intimidate / Prankster / Justified [DW]

Stats:
HP: 110
Atk: 1 [-]
Def: 3
SpA: 5 [+]
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks [64/88]:
Aerial Ace
Air Cutter
Air Slash
Attract
Aura Sphere
Baby-Doll Eyes
Baton Pass
Bounce
Brick Break
Bulk Up
Confuse Ray
Double Team
Drain Punch
Earth Power
Earthquake
Facade
Fly
Focus Blast
Focus Energy
Focus Punch
Frustration
Fury Swipes
Grass Knot
Harden
Haze
Healing Wish
Heat Wave
Hidden Power Rock
Hurricane
Hyper Beam
Hyper Voice
Incinerate
Memento
Morning Sun
Noble Roar
Protect
Quash
Rain Dance
Rapid Spin
Reflect
Rest
Retaliate
Return
Roar
Rock Slide
Rock Smash
Rock Tomb
Roost
Safeguard
Scratch
Sky Attack
Sky Drop
Solar Beam
Stealth Rock
Submission
Substitute
Sunny Day
Superpower
Tailwind
Taunt
Toxic
Whirlwind
Work Up
Yawn

Raid Only:
Dispel

D.3.S. Frog (F)

Nature: Hasty
+15% Speed, +23% Acc, -1 Def

Type: Water / Dark

Abilities: Torrent / Protean [DW]

Stats:
HP: 100
Atk: 3
Def: 2 [-]
SpA: 4
SpD: 3
Spe: 141 [+]
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5

Attacks [36/73]:
Bounce
Bubble
Camouflage
Double Team
Extrasensory
Feint Attack
Fling
Grass Knot
Growl
Haze
Hydro Pump
Lick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Protect
Quick Attack
Role Play
Round
Shadow Sneak
Smack Down
Smokescreen
Spikes
Substitute
Taunt
Thief
Toxic
Toxic Spikes
U-Turn
Water Pledge
Water Pulse
Water Shuriken
Water Sport
Waterfall


Queue:
Frosty (Bronze)
Dogfish44 (Bronze)
 

Alias Quicksilver, richest man alive, he provides the money that allows the Rising to happen on the basis that the Society prohibits capitalism and progress.
Charmeleon [Regulus ag Sun] (M)
Nature: Naive (+Spe, +15% Acc, -SpD)
Type: Fire / Flying
Abilities: Blaze / Solar Power (UNLOCKED)

Stats:
HP: 100
Atk: 3
Def: 3
SpA: 4
SpD: 2 (-)
Spe: 115 (+15% Acc)
Size Class: 2
Weight Class: 2
Base Rank Total: 16

MegaX:

Type: Fire / Dragon
Abilities: Blaze / Solar Power / Tough Claws
HP: 100
Atk: 5
Def: 4
SpA: 5
SpD: 2 (-)
Spe: 115 (+15% Acc)
Size: 3
Weight: 5
BRT: 24

MegaY:

Type: Fire / Flying
Abilities: Blaze / Solar Power / Drought
HP: 100
Atk: 4
Def: 3
SpA: 7
SpD: 3 (-)
Spe: 115 (+15% Acc)
Size: 3
Weight: 4
BRT: 25

EC: 9/9
MC: 0
AC: 5/5

Moves: 50
Air Slash
Bide
Blast Burn
Brick Break
Bulldoze
Counter
Crunch
Defog
Dig
Dragon Claw
Dragon Pulse
Dragon Rage
Dragon Rush
Dragon Tail
Earthquake
Ember
Endure
Fire Fang
Fire Punch
Fire Spin
Flame Burst
Flamethrower
Flare Blitz
Fly
Focus Blast
Focus Punch
Growl
Heat Wave
Incinerate
Inferno
Iron Tail
Leer
Metal Claw
Outrage
Overheat
Power-Up-Punch
Protect
Rage
Rock Slide
Rock Tomb
Roost
Scary Face
Scratch
Shadow Claw
Skull Bash
Sky Drop
Smokescreen
Solar Beam
Steel Wing
Substitute
Thunder Punch
Will-o-Wisp
Wing Attack

---
50 Moves

Ambipom [SLAPPU] (M)
Nature: Jolly
Type: Normal
Abilities: Technician / Pickup / Skill Link (UNLOCKED)
Stats:
HP: 100
Atk: 4
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 133 (+)
+20% Accuracy
Size Class: 2
Weight Class: 2
Base Rank Total: 19

EC: 6/6
MC: 6
AC: 5/5

Moves (19):
Scratch
Tail Whip
Sand Attack
Astonish
Baton Pass
Tickle
Fury Swipes
Swift
Screech
Double Hit
Fling

Fake Out
Switcheroo
Counter
Bounce
Beat Up
Double Slap

Fire Punch
Gunk Shot
Thunder Punch
Ice Punch
Knock Off
Seed Bomb
Iron Tail

Taunt
Protect
Substitute
Dig
Sleep Talk
U-turn
Shadow Claw

Endure

Kangaskhan [♀] Mama Fort
Types: Normal
Abilities: Early Bird/Scrappy/Inner Focus
Nature: Adamant
Stats:
HP: 110
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 3
Spe: 90
Size Class: 4
Weight Class: 4
Base Rank Total: 18

Mega Kangaskhan [♀] Mama Fort, Baby Castle
Types: Normal
Abilities: Early Bird/Scrappy/Inner Focus/Parental Bond
Nature: Adamant
Stats:
HP:
110
Atk: 6 (+)
Def: 4
SpA: 1 (-)
SpD: 4
Spe: 100
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: N/A
MC: 0
AC: 5/5

Attacks: (58)
Aerial Ace
Avalanche
Bide
Bite
Blizzard
Body Slam
Brick Break
Bulldoze
Chip Away
Circle Throw
Comet Punch
Counter
Crunch
Dig
Disable
Dizzy Punch
Double-Edge
Double Hit
Drain Punch
Earthquake
Endure
Facade
Fake Out
Fire Blast
Fire Punch
Focus Punch
Frustration
Fury Cutter
Giga Impact
Hammer Arm
Head butt
Helping Hand
Ice Punch
Iron tail
Leer
Low Kick
Mega Punch
Outrage
Power-Up Punch
Protect
Rage
Retaliate
Return
Reversal
Roar
Rock Slide
Rock Tomb
safeguard
Seismic Toss
Shadow Claw
Sleep Talk
Substitute
Sucker Punch
Surf
Tail Whip
Thunder
Thunder Punch
Whirlpool


Charizard takes Blaze
Ambipom takes technician
Kangaskhan takes Inner Focus

Fite me bronze pike lucy.
Thread: Tropius > Hawlucha
 
Last edited:
SubJ

http://www.smogon.com/forums/threads/battle-pike-bronze-rank-subwayj.3466558/page-6

BRONZE


Obsidian the Trevenant (♂)

Type:


Those fleeing the darkness need only avoid themselves.

Nature: Brave (+Attack, -Speed)

Abilities:

Natural Cure:
(Passive)
Frisk: (Passive)
Harvest: (Passive)

Stats:

HP: 100
Attack: Rank 5 (+)
Defence: Rank 3
Special Attack: Rank 3
Special Defense: Rank 3
Speed: 48 (-)
Base Rank Total: 18
Size Class: 3
Weight Class: 3


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Tackle
Confuse Ray
Astonish
Growth
Ingrain
Feint Attack
Leech Seed
Horn Leech
Phantom Force
Will-O-Wisp
Forest's Curse
Wood Hammer
Shadow Claw
Destiny Bond
Curse

Rock Slide
Dig
Poison Jab
Solarbeam
Psychic
Protect
X-Scissor
Trick Room
Focus Blast
Bulldoze
Earthquake
Shadow Ball
Grass Knot
Thief
Hyper Beam
Giga Impact
Dark Pulse
Substitute
Reflect

Bestow
Grudge
Imprison
Venom Drench

Skill Swap
Seed Bomb
Magic Coat
Trick
Drain Punch
Pain Split
Foul Play

Total Moves: 45/75​

R.O.B. the Metagross (-)

Type:

Nature: Hasty (+Speed, -Defence)

Abilities:

Clear Body:
(Passive)
Light Metal: (Passive)
Tough Claws: (Passive) (Mega)

Stats:

HP: 100
Attack: Rank 5
Defence: Rank 4 (-)
Special Attack: Rank 3
Special Defense: Rank 3
Speed: 81 (+) [+8% Accuracy]
Size Class: 4
Weight Class: 9 (7 Light Metal)
Base Rank Total: 22


Stats (Mega):

HP: 100
Attack: Rank 6
Defence: Rank 5 (-)
Special Attack: Rank 4
Special Defense: Rank 4
Speed: 127 (+) [+19% Accuracy]
Size Class: 4
Weight Class: 11 (9 Light Metal)
Base Rank Total: 27

Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0

Moves:

Take Down
Magnet Rise
Metal Claw
Confusion
Scary Face
Pursuit
Bullet Punch
Psychic
Meteor Mash
Hammer Arm
Miracle Eye
Iron Head
Hyper Beam
Agility

Protect
Earthquake
Brick Break
Rock Slide
Shadow Ball
Aerial Ace
Grass Knot
Flash Cannon
Sludge Bomb
Power-Up Punch
Giga Impact
Substitute
Bulldoze
Light Screen

Headbutt
Iron Defence
Zen Headbutt
Ice Punch
Thunder Punch
Endure
Trick
Signal Beam
Gravity
Icy Wind

Total Moves: 38/80​

Sauveur the Lapras (♂)

Type:


Nature: Quiet (+Special Attack, -Speed)

Abilities:

Water Absorb:
(Passive)
Shell Armor: (Passive)
Hydration: (Passive)

Stats:

HP: 120
Attack: Rank 3
Defence: Rank 3
Special Attack: Rank 4 (+)
Special Defense: Rank 3
Speed: 52 (-10% Evasion)
Base Rank Total: 19
Size Class: 5
Weight Class: 6


Ability Counters: 5/5
Move Counters: 0

Moves:

Sing
Water Gun
Growl
Mist
Confuse Ray
Ice Shard
Water Pulse
Body Slam
Rain Dance
Perish Song
Ice Beam
Brine
Rain Dance
Sheer Cold
Hydro Pump

Ancient Power
Fissure
Freeze-Dry
Future Sight
Horn Drill

Substitute
Blizzard
Protect
Thunder
Surf
Psychic
Toxic
Thunderbolt
Roar
Rest
Sleep Talk
Hyper Beam
Bulldoze
Hail

Endure
Bide
Zap Cannon
Solar Beam
Drill Run
Signal Beam
Heal Bell

Total Moves: 41/94​


Abilities will be:

Trevenant @ Natural Cure
Metagross @ Light Metal
Lapras @ Shell Armor
 
Name: Elevator Music
Challenge Thread: Here
Rank: Bronze
Pokemon:

Lopunny [Mimiroppu] (F)
Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal

Abilities: Cute Charm / Klutz / Limber (Unlocked) / Scrappy (Mega)

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 105
Size Class: 2
Weight Class: 3
Base Rank Total: 19


Nature: Adamant (+1 Atk, -1 SpA)
Type: Normal/Fighting

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 3
SpA: Rank 1 (-)
SpD: Rank 4
Spe: 135
Size Class: 3
Weight Class: 3
Base Rank Total: 22

EC: 6/6
MC: 0
AC: 5/5

Moves: (85/94)
After You
Agility
Baby-Doll Eyes
Baton Pass
Bounce
Charm
Defense Curl
Dizzy Punch
Endure
Entrainment
Foresight
Frustration
Healing Wish
High Jump Kick
Jump Kick
Magic Coat
Mirror Coat
Pound
Quick Attack
Return
Rototiller
Splash

Circle Throw
Copycat
Cosmic Power
Double Hit
Encore
Fake Out
Flail
Mud Sport
Sky Uppercut
Switcheroo
Teeter Dance

Attract
Blizzard
Charge Beam
Confide
Dig
Double Team
Facade
Fling
Focus Blast
Giga Impact
Grass Knot
Headbutt
Hidden Power (Fairy)
Hyper Beam
Ice Beam
Low Sweep
Natural Gift
Power-Up Punch
Protect
Rain Dance
Rest
Retaliate
Rock Smash
Secret Power
Shadow Ball
Sleep Talk
Solar Beam
Substitute
Sunny Day
Swagger
Thunder
Thunder Wave
Thunderbolt
Toxic

Covet
Drain Punch
Endeavor
Fire Punch
Focus Punch
Fury Cutter
Heal Bell
Helping Hand
Hyper Voice
Ice Punch
Iron Tail
Last Resort
Low Kick
Mud-Slap
Snore
Thunder Punch
Uproar
Water Pulse

Syclant [] (F)
Nature: Mild (+1 SpA, -1 Def)
Type: Ice/Bug

Abilities: Compoundeyes / Mountaineer / Technician (Unlocked)

Stats:
HP: 100
Atk: Rank 5
Def: Rank 2 (-)
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 121
Size Class: 3
Weight Class: 4
Base Rank Total: 23

EC: 6/6
MC: 0
AC: 5/5

Moves: (74/83)
Avalanche
Bug Bite
Bug Buzz
Focus Energy
Freeze-Dry
Fury Attack
Hail
Ice Beam
Ice Punch
Ice Shard
Icicle Crash
Icicle Spear
Icy Wind
Leech Life
Leer
Scratch
Sheer Cold
Slash
X-Scissor

Counter
Earth Power
Fell Stinger
Pin Missile
Silver Wind
Spikes
Superpower
Tail Glow

Aerial Ace
Acrobatics
Attract
Blizzard
Brick Break
Bulldoze
Confide
Dig
Double Team
Earthquake
Echoed Voice
Endure
Facade
Fling
Focus Blast
Frost Breath
Giga Impact
Hidden Power (Fire)
Hone Claws
Hyper Beam
Infestation
Natural Gift
Protect
Quash
Rain Dance
Rest
Rock Slide
Rock Smash
Round
Sleep Talk
Solar Beam
Struggle Bug
Stone Edge
Substitute
Swagger
Swords Dance
Taunt
Toxic
U-turn
Venoshock

Electroweb
Focus Punch
Giga Drain
Knock Off
Signal Beam
String Shot
Water Pulse

Aurumoth [] (M)
Nature: Quiet (+1 SpA, -15% Spe, -10% Eva)
Type: Bug/Psychic

Abilities: Weak Armor / No Guard / Illusion (Unlocked)

Stats:
HP: 110
Atk: Rank 5
Def: Rank 4
SpA: Rank 6 (+)
SpD: Rank 2
Spe: 81 (-)
Size Class: 4
Weight Class: 5
Base Rank Total: 23

EC: 9/9
MC: 0
AC: 5/5

Moves: (72/85)
Ancient Power
Bug Bite
Confusion
Dragon Dance
Final Gambit
Heal Pulse
Healing Wish
Light Screen
Ominous Wind
Quiver Dance
Reflect
Silver Wind
String Shot
Struggle Bug
Sunny Day
Tackle
Tail Glow
Will-O-Wisp
Wish
Zen Headbutt

Bug Buzz
Close Combat
Counter
Disable
Feint
Fell Stinger
Hydro Pump
Megahorn
Wing Attack

Ally Switch
Blizzard
Dazzling Gleam
Dream Eater
Echoed Voice
Facade
Focus Blast
Giga Impact
Hail
Hidden Power (Ground)
Hyper Beam
Ice Beam
Infestation
Overheat
Protect
Psych Up
Psychic
Psyshock
Rain Dance
Rest
Retaliate
Safeguard
Shadow Ball
Sleep Talk
Solar Beam
Steel Wing
Substitute
Surf
Swagger
Thunder
Thunderbolt
Toxic
X-Scissor

Electroweb
Helping Hand
Icy Wind
Magic Coat
Magic Room
Recycle
Role Play
Skill Swap
Trick
Water Pulse


Queue:
Fort Colorcastle
Elevator Music
 

Toon

NOT A BUNNY!
is a Forum Moderator Alumnus
Name: Toon
Challenge Thread: First Time
Rank: Bronze
Pokemon:
Zuru # Moxie

Scrafty [♂] Zuru
Types:

Abilities: Shed Skin/Moxie/Intimidate (H)
Nature: Quiet (+SpA, -Spd)
Stats:
HP: 100
Atk: 3
Def: 4
SpA: 3 (+)
SpD: 4
Spe: 50 [-10% Evasion] (-)
Size Class: 2
Weight Class: 3
Base Rank Total: 18
EC: 6/6
MC: 8
AC: 3/5

Attacks:
Level Up
Leer
Low Kick
Sand Attack
Feint Attack
Headbutt
Swagger
Brick Break
Payback

Egg
Fake Out
Detect
Drain Punch
Quick Guard
Zen Headbutt

TM/HM
Torment
Poison Jab
Dark Pulse
Focus Blast
Rock Slide


Pokemon: Lucy # Static

Ampharos [♀] Lucy
Types:

Abilities: Static/Plus (H)
Nature: Bold (+Def, -Atk)
Stats:
HP: 100
Atk: 2 (-)
Def: 4 (+)
SpA: 4
SpD: 3
Spe: 55
Size Class: 3
Weight Class: 4
Base Rank Total: 18
EC: 9/9
MC: 11
AC: 4/5

Attacks:
Level Up
Zap Cannon
Magnetic Flux
Ion Deluge
Dragon pulse
Fire Punch
Electro Ball
Growl
Tackle
Thunder Wave
Thunder Shock
Cotton Spore
Charge
Take Down
Electro Ball
Confuse Ray

Egg
Body Slam
Eerie Impulse
After You
Agility
Electric Terrain

TM/HM
Thunderbolt
Protect
Round
Toxic
Substitute


Pokemon: Dizzy # Prankster

Tomohawk [♂] Dizzy
Types:

Abilities:: Intimidate/Prankster/Justified
Nature: Modest (+SpA, -Atk)
Stats:
HP: 110
Atk: 1 (-)
Def: 3
SpA: 5 (+)
SpD: 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19
EC: 6/6
MC: 0
AC: 5/5

Attacks:
Level Up

Sunny Day
Aura Sphere
Aerial Ace
Morning Sun
Whirlwind
Scratch
Fury Swipes
Baby-Doll Eyes
Harden
Focus Energy
Rock Smash
Roar
Noble Roar

Egg
Baton Pass
Confuse Ray
Roost
Yawn
Air Cutter
Haze


TM/HM
Grass Knot
Focus Blast
Echoed Voice
Taunt
Protect
Grass Knot
Focus Blast
Echoed Voice
Taunt
Protect
Fly
Flash
Thief
Confide
Snatch
Attract
Heat Wave
Hyper Voice


queue:
Toon
Fort colorcastle
 
Last edited:

JJayyFeather

Drifting~
is a Forum Moderatoris a Community Contributor
Moderator
Fun Fact: I'm a Pike ref, and I still haven't challenged this yet, so let's try it!

Bronze

Gallade [M] [Jordan]
Types: Psychic/Fighting
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities: Steadfast | Justified (H) (Unlocked) | Inner Focus (Mega)
Steadfast: If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified:This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage (adjusting the natural stage).

Inner Focus: When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Nature: Naïve (+1 Spe, [+10% Accuracy (Normal)|+19% Accuracy (Mega)], -1 SpD)

Stats (Normal):
HP:
100
Atk: 5
Def: 3
SpA: 3
SpD: 3-
Spe: 92+
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Stats (Normal):
HP:
100
Atk: 7
Def: 3
SpA: 3
SpD: 3-
Spe: 127+
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: Maxxxed (+8 CC)
AC:
5/5

Attacks (133/133):
Aerial Ace
Ally Switch
Attract
Body Slam
Brick Break
Bulk Up
Bulldoze
Calm Mind
Captivate
Charge Beam
Charm
Close Combat
Confide
Confuse Ray
Confusion
Cut
Dazzling Gleam
Defense Curl
Destiny Bond
Disable
Disarming Voice
Double-Edge
Double Team
Draining Kiss
Drain Punch
Dream Eater
Dual Chop
Earthquake
Echoed Voice
Encore
Endure
Facade
False Swipe
Feint
Fire Punch
Flash
Fling
Focus Blast
Focus Punch
Frustration
Fury Cutter
Future Sight
Giga Impact
Grass Knot
Growl
Grudge
Headbutt
Heal Pulse
Helping Hand
Hidden Power [Steel]
Hyper Beam
Hyper Voice
Hypnosis
Ice Punch
Icy Wind
Imprison
Knock Off
Leaf Blade
Leer
Light Screen
Low Kick
Low Sweep
Lucky Chant
Magical Leaf
Magic Coat
Magic Room
Mean Look
Memento
Mimic
Misty Terrain
Mud-Slap
Natural Gift
Nightmare
Night Slash
Pain Split
Poison Jab
Power-Up Punch
Protect
Psychic
Psycho Cut
Psych Up
Psyshock
Quick Guard
Rain Dance
Recycle
Reflect
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Round
Safeguard
Secret Power
Shadow Ball
Shadow Sneak
Shock Wave
Signal Beam
Sing
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Stone Edge
Stored Power
Strength
Substitute
Sunny Day
Swagger
Swift
Swords Dance
Synchronoise
Taunt
Telekinesis
Teleport
Thief
Thunderbolt
Thunder Punch
Thunder Wave
Torment
Toxic
Trick
Trick Room
Vacuum Wave
Wide Guard
Will-o-Wisp
Wish
Wonder Room
Work Up
X-Scissor
Zen Headbutt

Kecleon [M] [Kal'Bir]
Types: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.
Abilities: Color Change | Protean (H) (Unlocked)
Color Change: A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect. Command: Activate Color Change - 5 En - Changes the user's type to match that of an attack that has damaged the user.
Protean: By default, this Pokemon switches their type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging move is used. The energy cost for the attack is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.
Nature: Rash (+1 SpA, -1 SpD)

Stats
HP: 90
Atk: 3
Def: 3
SpA: 3+
SpD: 4-
Spe: 40
Size Class (SC): 2
Weight Class (WC): 2
Base Rank Total (BRT): 17

EC: N/A
MC: Maxxxed! (+7 CC)
AC:
5/5

Attacks (111/111)
Aerial Ace
After You
Ancient Power
Aqua Tail
Astonish
Attract
Bind
Blizzard
Body Slam
Brick Break
Camouflage
Captivate
Charge Beam
Confide
Counter
Cut
Defense Curl
Dig
Disable
Dizzy Punch
Double-Edge
Double Team
Drain Punch
Dynamic Punch
Endure
Facade
Fake Out
Feint
Feint Attack
Fire Blast
Fire Punch
Flamethrower
Flash
Fling
Focus Punch
Foul Play
Frustration
Fury Cutter
Fury Swipes
Grass Knot
Headbutt
Hidden Power [Poison]
Hone Claws
Ice Beam
Ice Punch
Icy Wind
Incinerate
Iron Tail
Knock Off
Last Resort
Lick
Low Kick
Magic Coat
Mega Kick
Mega Punch
Metronome
Mimic
Mud-Slap
Nasty Plot
Natural Gift
Power-Up Punch
Protect
Psybeam
Psych Up
Rain Dance
Recover
Recycle
Reflect Type
Rest
Retaliate
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Rollout
Round
Scratch
Screech
Secret Power
Seismic Toss
Shadow Ball
Shadow Claw
Shadow Sneak
Shock Wave
Skill Swap
Slash
Sleep Talk
Snatch
Snore
Solar Beam
Stealth Rock
Strength
Substitute
Sucker Punch
Sunny Day
Swagger
Swift
Synchronoise
Tail Whip
Thief
Thunder
Thunderbolt
Thunder Punch
Thunder Wave
Toxic
Trick
Trick Room
Water Pulse
Wonder Room
Work Up

Greninja [M] [The Artist]
Types: Water/Dark

Abilities::
Torrent / Protean (H) (Unlocked)

Nature: Hasty (+15% Speed, +23% Accuracy, -1 Def)

Stats:
HP: 100
Atk: 3
Def: 2-
SpA: 4
SpD: 3
Spe: 141+
Size Class: 3
Weight Class: 3
Base Rank Total: 21

EC: 9/9
MC: 0
AC: 5/5

Attacks [74|74 - MAXXED (+4 CC)]:
Acrobatics
Aerial Ace
Attract
Bestow
Blizzard
Bounce
Bubble
Camouflage
Confide
Cut
Dark Pulse
Dig
Dive
Double Team
Echoed Voice
Extrasensory
Facade
Feint Attack
Fling
Frustration
Giga Impact
Grass Knot
Growl
Gunk Shot
Haze
Hidden Power [Fairy]
Hydro Cannon
Hydro Pump
Hyper Beam
Ice Beam
Ice Punch
Icy Wind
Lick
Low Kick
Mat Block
Mind Reader
Mud Sport
Night Slash
Pound
Power-Up Punch
Protect
Quick Attack
Rain Dance
Rest
Return
Rock Slide
Rock Smash
Rock Tomb
Role Play
Round
Scald
Secret Power
Shadow Sneak
Sleep Talk
Smack Down
Smokescreen
Snatch
Snore
Spikes
Spite
Strength
Substitute
Surf
Swagger
Taunt
Thief
Toxic
Toxic Spikes
U-Turn
Waterfall
Water Pledge
Water Pulse
Water Shuriken
Water Sport


Queue:
Toon [NO THREAD]
jayelt413 [NO THREAD]
Fort colorcastle
 
Exclaimer
Bronze Rank
No thread



Aurumoth [♂] [Agro]
Types: Bug/Psychic
Abilities: Weak Armor / No Guard / Illusion (✓)
Nature: Quiet (+Special Attack, -Speed, -Evasion)
Stats:
HP:
110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 2
Spe: 81 (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confusion
Counter
Dazzling Gleam
Disable
Dragon Dance
Dream Eater
Electro Web
Feint
Final Gambit
Focus Blast
Hail
Healing Wish
Heal Pulse
Hidden Power Ground
Hydro Pump
Ice Beam
Infestation
Light Screen
Magic Coat
Megahorn
Overheat
Protect
Psychic
Psyshock
Quiver Dance
Rain Dance
Reflect
Shadow Ball
Skill Swap
Sleep Talk
Solar Beam
String Shot
Substitute
Sunny Day
Surf
Tackle
Tail Glow
Thunder
Thunderbolt
Toxic
Trick
Will-o-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt


Colossoil [♂] [Frykt]
Types: Dark/Ground
Abilities: Rebound /Guts / Pressure (✓)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
120
Atk: 6 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 95
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Aqua Tail
Bite
Body Slam
Bounce
BubbleBeam
Crunch
Dig
Dive
Drill Run
Earthquake
Encore
Endure
Fake Out
Fire Fang
Foul Play
Horn Attack
Horn Drill
Iron Tail
Leer
Magnitude
Megahorn
Peck
Protect
Rapid Spin
Rock Slide
Rototiller
Sand Tomb
Stone Edge
Substitute
Sucker Punch
Tackle
Taunt
Thunder Fang
U-turn


Delcatty [♂] [Kaliss]
Types: Normal
Abilities: Cute Charm / Normalize / Wonder Skin (✓)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Assist
Attract
Baton Pass
Blizzard
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Covet
Dig
Disarming Voice
Double Edge
Double Slap
Dream Eater
Endure
Facade
Fake Out
Feint Attack
Foresight
Frustration
Giga Impact
Growl
Heal Bell
Iron Tail
Last Resort
Pay Day
Play Rough
Protect
Retaliate
Return
Safeguard
Simple Beam
Sing
Strength
Substitute
Sucker Punch
Sweet Kiss
Tackle
Tail Whip
Thunder Wave
Wake Up Slap
Wish
Zen Headbutt


I guess I'll try it, why not

Queue:
Fort Colorcastle
Exclaimer
 
Last edited:
Exclaimer
Bronze Rank
No thread



Aurumoth [♂] [Agro]
Types: Bug/Psychic
Abilities: Weak Armor / No Guard / Illusion (✓)
Nature: Quiet (+Special Attack, -Speed, -Evasion)
Stats:
HP:
110
Atk: 5
Def: 4
SpA: 6 (+)
SpD: 2
Spe: 81 (-10% Evasion)
Size Class: 4
Weight Class: 5
Base Rank Total: 23
EC: 9/9
MC: 0
AC: 5/5
Attacks:
Ally Switch
Ancient Power
Attract
Blizzard
Bug Bite
Bug Buzz
Close Combat
Confusion
Counter
Dazzling Gleam
Disable
Dragon Dance
Dream Eater
Electro Web
Feint
Final Gambit
Focus Blast
Hail
Healing Wish
Heal Pulse
Hidden Power Ground
Hydro Pump
Ice Beam
Infestation
Light Screen
Magic Coat
Megahorn
Overheat
Protect
Psychic
Psyshock
Quiver Dance
Rain Dance
Reflect
Shadow Ball
Skill Swap
Sleep Talk
Solar Beam
String Shot
Substitute
Sunny Day
Surf
Tackle
Tail Glow
Thunder
Thunderbolt
Toxic
Trick
Will-o-Wisp
Wing Attack
Wish
Wonder Room
X-Scissor
Zen Headbutt


Colossoil [♂] [Frykt]
Types: Dark/Ground
Abilities: Rebound /Guts / Pressure (✓)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
120
Atk: 6 (+)
Def: 3
SpA: 2 (-)
SpD: 3
Spe: 95
Size Class: 5
Weight Class: 10
Base Rank Total: 22
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Aqua Tail
Bite
Body Slam
Bounce
BubbleBeam
Crunch
Dig
Dive
Drill Run
Earthquake
Encore
Endure
Fake Out
Fire Fang
Foul Play
Horn Attack
Horn Drill
Iron Tail
Leer
Magnitude
Megahorn
Peck
Protect
Rapid Spin
Rock Slide
Rototiller
Sand Tomb
Stone Edge
Substitute
Sucker Punch
Tackle
Taunt
Thunder Fang
U-turn


Delcatty [♂] [Kaliss]
Types: Normal
Abilities: Cute Charm / Normalize / Wonder Skin (✓)
Nature: Adamant (+Attack, -Special Attack)
Stats:
HP:
100
Atk: 4 (+)
Def: 3
SpA: 1 (-)
SpD: 2
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 16
EC: 6/6
MC: 0
AC: 5/5
Attacks:
Assist
Attract
Baton Pass
Blizzard
Body Slam
Calm Mind
Captivate
Charge Beam
Charm
Confide
Copycat
Cosmic Power
Covet
Dig
Disarming Voice
Double Edge
Double Slap
Dream Eater
Endure
Facade
Fake Out
Feint Attack
Foresight
Frustration
Giga Impact
Growl
Heal Bell
Iron Tail
Last Resort
Pay Day
Play Rough
Protect
Retaliate
Return
Safeguard
Simple Beam
Sing
Strength
Substitute
Sucker Punch
Sweet Kiss
Tackle
Tail Whip
Thunder Wave
Wake Up Slap
Wish
Zen Headbutt


I guess I'll try it, why not

Queue:
Fort Colorcastle
Exclaimer
No queue = higher priority, which would matter if I weren't taking you.

queue:
Fort BeenhereawhilesoishouldchangemyteamCastle (Bronze)
 
Name: P2X7
Challenge Thread (if any): Here
Rank: Bronze
Pokemon: Tomohawk @ Prankster

Tomohawk [Saber] (Male) (*)
Nature: Modest (+1 SpA, -1 Atk)
Type: Flying/Fighting
Flying: Flying STAB; immunity to Ground attacks and the Arena Trap Ability except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying-types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Unaffected by Spikes or Toxic Spikes when switching in. Able to hit Pokemon in the evasive stage of Bounce, Fly, or Sky Drop with single target moves that hit Pokemon on the field regardless of position.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or battle cry that shakes all opponents on the battlefield, lowering their Attack stage by one (1). The Attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a command, and will affect all opponents.
Prankster: (Passive) The Pokemon is always prepared for engaging in sneaky tactics and trickery, giving its non-damaging attacks an increase in priority level.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round. Self-targeted attacks do not maintain boosts.

Stats:
HP: 110
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5 (+)
SpD: Rank 3
Spe: 85
Size Class: 2
Weight Class: 3
Base Rank Total: 19

EC: 6/6
MC: 1
DC: 5/5
KOC: 3

Moves (53/86):

Level-up:
Sunny Day
Aura Sphere
Scratch (*)
Fury Swipes (*)
Baby-Doll Eyes
Harden (*)
Focus Energy (*)
Aerial Ace
Rock Smash (*)
Morning Sun
Roar (*)
Whirlwind
Noble Roar
Rain Dance
Earth Power
Taunt
Hyper Voice
Air Slash
Heat Wave
Sky Drop
Rest
Hurricane
Healing Wish

Egg Moves:
Air Cutter
Baton Pass
Confuse Ray (*)
Stealth Rock (*)
Yawn (*)
Haze (*)
Nature Power (*)
Rapid Spin

TM Moves:
Toxic
Hidden Power [Ice]
Hyper Beam
Protect
SolarBeam
Return (*)
Brick Break (*)
Double Team (*)
Reflect
Focus Blast
Substitute (*)
Roost
Incinerate
Quash
Bulldoze
Rock Slide (*)
Grass Knot

Tutor Moves:
After You
Bounce
Helping Hand
Sleep Talk
Snatch
Tailwind
Uproar

Pokemon: Gallade @ Steadfast

Gallade [Arthur] (Male)
Nature: Jolly (+15% Speed, +10% Accuracy, -1 SpA)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Steadfast: (Passive)If this Pokemon is flinched, it becomes aware of the speed difference and increases Speed by one (1) stage to make up the difference. This Speed boost is maintained at the end of each round.
Justified (DW): (Passive) This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokemon's Attack will increase by one (1) stage. A boost gained this way by another Pokemon's attack will be maintained at the end of each round.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (92) (+10% accuracy) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

EC: 9/9
MC: 1
DC: 5/5
KOC: 2


Gallade [Arthur] (M)
Nature: Jolly (+15% Speed, +19% Accuracy, -1 SpA)
Type: Psychic/Fighting
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Mega Ability:

Inner Focus (Mega): (Passive) When an opponent tries to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (126.5) (+19% Accuracy) (+)
Size Class: 3
Weight Class: 4
Base Rank Total: 24


Moves (53/???):

Level-up:
Stored Power
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Disarming Voice
Quick Guard
Lucky Chant
Fury Cutter
Magical Leaf
Slash
Heal Pulse
Draining Kiss
Wide Guard
Calm Mind
Psychic
Psycho Cut
Imprison
Feint
Hypnosis
Protect

Egg Moves:
Destiny Bond
Disable
Encore
Shadow Sneak
Skill Swap

TM Moves:
Taunt
Light Screen
Psyshock
Thunderbolt
Earthquake
Shadow Ball
Brick Break
Reflect
Torment
Will-O-Wisp
Thunder Wave
Rock Slide
Grass Knot
Telekinesis
Dazzling Gleam

Tutor Moves:
Dual Chop
Endure
Fire Punch
Helping Hand
Ice Punch
Knock Off
Low Kick
Pain Split
Snatch

Other:
Wish

Pokemon: Kecleon @ Protean

Kecleon [Gamereoamu] (M)
Nature: Rash (+1 SpA, -1 SpD)
Type: Normal
Normal: Normal STAB; +1 BAP on attacks that match dominant arena type after 3 actions. Unable to have Thrash or Outrage disrupted by oncoming damage.

Abilities:

Color Change: (Trigger) A Pokemon with this ability can change its type to that of any attack that has damaged it within the past three (3) actions. It can remain as that type for the duration of the battle, or use Color Change again to change type. When Kecleon uses Camouflage to change its type, its entire body changes color, giving it a one (1) stage boost in evasion. This effect lasts for six (6) actions. Subsequent uses of Camouflage refresh this effect.
Protean (HA Unlocked): (Toggle) By default, this Pokemon changes its type before striking with each damaging attack to match the attack they are about to use, and keep that type until another damaging attack is used. The energy cost for the move is calculated based on their type before using the move. When toggled, the Pokemon reverts back to their natural typing. Pokemon that also have Color Change ability may select whether to keep their current type or the damaging attack's type each action.

Stats:
HP: 90
Atk: Rank 3
Def: Rank 3
SpA: Rank 3 (+)
SpD: Rank 4 (-)
Spe: 40
Size Class: 2
Weight Class: 2
Base Rank Total: 17

MC: 1
AC: 5/5
KOC: 1

Moves (41/~110):

Level-Up:
Synchronoise (*)
Ancient Power (*)
Thief (*)
Tail Whip (*)
Astonish (*)
Lick (*)
Scratch (*)
Bind (*)
Feint Attack (*)
Fury Swipes (*)
Feint (*)
Psybeam (*)
Screech (*)
Shadow Sneak (*)
Slash (*)
Sucker Punch
Substitute

Egg Moves:
Disable (*)
Dizzy Punch (*)
Fake Out (*)
Nasty Plot (*)
Recover (*)

TM Moves:
Hidden Power (Fairy) (*)
Ice Beam (*)
Protect (*)
Thunderbolt
Dig (*)
Shadow Ball
Flamethrower
Aerial Ace
Grass Knot
Trick Room (*)

Tutor Moves:
Aqua Tail
Iron Tail
Knock Off
Low Kick
Magic Coat
Skill Swap
Stealth Rock

Other:
Counter
Endure


Queue:
Fort Colorcastle (Bronze)
P2X7 (Bronze)
 
Sure, I'll try this.

Challenge Thread (if any): None
Rank: Bronze
Pokemon:

Hendrix - Krookodile (M)
Nature: Jolly (+15% Speed, +X% Accuracy, -1 SpA)

Type: Ground/Dark
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 106 (+) (+13% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Abilities: Intimidate / Moxie / Anger Point (H)
Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Ability Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Moxie (Passive): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Anger Point (Passive) (Unlocked): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Moves (40):
=====Level-Up {COMPLETE}=====
Leer
Rage
Bite
Sand-Attack
Torment
Sand Tomb
Assurance
Mud-Slap
Embargo
Swagger
Crunch
Dig
Scary Face
Foul Play
Sandstorm
Thrash
Earthquake
Outrage
=====Egg=====
Fire Fang
Beat Up
Pursuit
Thunder Fang
Counter
Me First
=====TM/HM=====
Smack Down
Bulldoze
Power-Up Punch
Dragon Tail
Taunt
Stone Edge
Aerial Ace
Protect
Substitute
Incinerate
=====Tutor=====
Aqua Tail
Focus Punch
Iron Tail
Knock Off
Low Kick
Stealth Rock
=====Other=====

Credit for the non-mega model goes to DJTHED
Percival - Gallade (M)
Nature: Jolly (Speed*1.15, +X% Accuracy, -1 SpA)

Type: Psychic / Fighting
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+) (+10% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Abilities: Steadfast / Justified (HA Unlocked) / Inner Focus (Mega)
Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified (Passive): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Moves (53):
=====Level-Up=====
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Quick Guard
Fury Cutter
Slash
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Wide Guard
Swords Dance
Psycho Cut
Feint
Draining Kiss
Calm Mind
Imprison
Psychic
Future Sight
Hypnosis
Stored Power
=====Egg=====
Shadow Sneak
Disable
Encore
Destiny Bond
Confuse Ray
=====TM/HM=====
Thunder Wave
Will-o-Wisp
Dazzling Gleam
Thunderbolt
Protect
Shadow Ball
Grass Knot
Toxic
Poison Jab
Torment
Taunt
Substitute
Stone Edge
Earthquake
=====Tutor=====
Fire Punch
Thunder Punch
Ice Punch
Knock Off
Magic Coat
Low Kick
Drain Punch
Zen Headbutt
=====Other=====

Juggernaut - Drapion (M)
Nature: Adamant (-1 Special Attack, +1 Attack)

Type: Poison/Dark
Poison: Poison STAB; immunity to Poison/Toxic status. Absorb Toxic Spikes on switch-in unless Flying-typed or using the ability Levitate. -- Accuracy when using Toxic, Poison Gas, or Poison Powder, hitting even during Dig, Fly, etc. Ignore Fog's accuracy reduction. Store Command.
Store Command: For the next six (6) actions, this Pokemon's moves will have their poison / toxic effect chance double.
Command Type: Type Exclusive | Accuracy: -- | Energy Cost: 5 | Priority: 0 | CT: None
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Stats:
HP: 100
Atk: Rank 4 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 95
Size Class: 3
Weight Class: 4
Base Rank Total: 18

EC: 6/6
MC: 0
AC: 2/5

Abilities: Battle Armor / Sniper / Keen Eye (H)
Battle Armor (Passive): This Pokemon’s thick armor prevents it from taking critical hits.
Sniper (Passive): This Pokemon has deadly accuracy and strikes sensitive points, increasing its critical hit bonus from +3 to +5 on single attacks, +2 to +3 on two-hit attacks, and +1 to +2 on multi-hit attacks.
Keen Eye (Passive) (H): This Pokemon has extremely good vision and cannot have its accuracy lowered by an opponent through any means (including accuracy lowering attacks, Smogs, Hazes, Fog, etc.). Its vision also enables it to see through any attempts by an opponent to increase their own evasion.

Moves (26):
=====Level-Up=====
Thunder Fang
Ice Fang
Fire Fang
Bite
Poison Sting
Leer
Knock Off
Pin Missile
Acupressure
Pursuit
Bug Bite
Scary Face
Poison Fang
Crunch
Cross Poison
=====Egg=====
Night Slash
Confuse Ray
Whirlwind
Twineedle
Iron Tail
=====TM/HM=====
Brick Break
Swords Dance
Aerial Ace
Earthquake
Dig
=====Tutor=====
=====Other=====

Queue:
Iron Caliber (Bronze) (No thread)
Fort Colorcastle (Bronze)
P2X7 (Bronze)
 
Last edited:
Sure, I'll try this.

Challenge Thread (if any): None
Rank: Bronze
Pokemon:

Hendrix - Krookodile (M)
Nature: Jolly (+15% Speed, +X% Accuracy, -1 SpA)

Type: Ground/Dark
Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 3
Spe: 106 (+) (+13% accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 9/9
MC: 0
AC: 5/5

Abilities: Intimidate / Moxie / Anger Point (H)
Intimidate (Trigger): When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again as a Command, and will affect all opponents.

Ability Command: Activate Intimidate - 5 En - Lowers all foes' Attack by one (1) stage. Only usable if a foe entered play this round.
Moxie (Passive): This Pokemon gets psyched after it earns a KO on an opposing Pokemon, increasing its attack by one (1) stage. This boost is maintained at the end of each round.
Anger Point (Passive) (Unlocked): When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0).

Moves (40):
=====Level-Up {COMPLETE}=====
Leer
Rage
Bite
Sand-Attack
Torment
Sand Tomb
Assurance
Mud-Slap
Embargo
Swagger
Crunch
Dig
Scary Face
Foul Play
Sandstorm
Thrash
Earthquake
Outrage
=====Egg=====
Fire Fang
Beat Up
Pursuit
Thunder Fang
Counter
Me First
=====TM/HM=====
Smack Down
Bulldoze
Power-Up Punch
Dragon Tail
Taunt
Stone Edge
Aerial Ace
Protect
Substitute
Incinerate
=====Tutor=====
Aqua Tail
Focus Punch
Iron Tail
Knock Off
Low Kick
Stealth Rock
=====Other=====

Credit for the non-mega model goes to DJTHED
Percival - Gallade (M)
Nature: Jolly (Speed*1.15, +X% Accuracy, -1 SpA)

Type: Psychic / Fighting
Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank.
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Stats:
HP: 100
Atk: Rank 5
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 92 (+) (+10% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 21

Mega Stats:
HP: 100
Atk: Rank 7
Def: Rank 3
SpA: Rank 2 (-)
SpD: Rank 4
Spe: 127 (+) (+19% Accuracy)
Size Class: 3
Weight Class: 4
Base Rank Total: 24

EC: 9/9
MC: 0
AC: 5/5

Abilities: Steadfast / Justified (HA Unlocked) / Inner Focus (Mega)
Steadfast (Passive): If this Pokemon is flinched, it becomes aware of the speed difference and increases its Speed (adjusting the natural stage) by one (1) stage to make up the difference.
Justified (Passive): This Pokemon's body reacts to dark energy, invigorating its passions. When hit by a Dark-type move, the Pokémon's Attack will increase one (1) stage (adjusting the natural stage).
Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.

Moves (53):
=====Level-Up=====
Close Combat
Leaf Blade
Night Slash
Leer
Growl
Confusion
Double Team
Teleport
Quick Guard
Fury Cutter
Slash
Disarming Voice
Lucky Chant
Magical Leaf
Heal Pulse
Wide Guard
Swords Dance
Psycho Cut
Feint
Draining Kiss
Calm Mind
Imprison
Psychic
Future Sight
Hypnosis
Stored Power
=====Egg=====
Shadow Sneak
Disable
Encore
Destiny Bond
Confuse Ray
=====TM/HM=====
Thunder Wave
Will-o-Wisp
Dazzling Gleam
Thunderbolt
Protect
Shadow Ball
Grass Knot
Toxic
Poison Jab
Torment
Taunt
Substitute
Stone Edge
Earthquake
=====Tutor=====
Fire Punch
Thunder Punch
Ice Punch
Knock Off
Magic Coat
Low Kick
Drain Punch
Zen Headbutt
=====Other=====

Lancelot - Bisharp (M)
Nature: Adamant (+1 Attack, -1 Sp. Attack)

Type: Dark/Steel
Dark: Dark STAB; ignores Attract and Confusion status entirely when using Dark-type damaging and non-damaging attacks.
Steel: Steel STAB; immune to Sandstorm damage, immune to Poison/Toxic status, but can be corroded specifically by Acid and Acid Spray, making them susceptible to Poison-type attacks and Poison/Toxic Status.

Stats:
HP: 100
Atk: Rank 6 (+)
Def: Rank 4
SpA: Rank 1 (-)
SpD: Rank 3
Spe: 70
Size Class: 3
Weight Class: 4
Base Rank Total: 20

EC: 6/6
MC: 0
AC: 3/5

Abilities: Defiant / Inner Focus / Pressure (H)
Defiant (Passive): The Pokemon has a deep sense of honor, and whenever one of its stats are decreased by an opponent's Attack or Ability, its Attack increases by two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.
Inner Focus (Passive): When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.
Pressure (Passive) (H): This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.

Moves (24):
=====Level-Up=====
Guillotine
Scratch
Leer
Fury Cutter
Torment
Faint Attack
Scary Face
Metal Claw
Metal Burst
Night Slash
Iron Head
Swords Dance
Embargo
=====Egg=====
Psycho Cut
Quick Guard
Pursuit
Revenge
Sucker Punch
=====TM/HM=====
Low Sweep
Power-Up Punch
Aerial Ace
Hone Claws
Stone Edge
=====Tutor=====
=====Other=====
mine

Queue:
Fort Colorcastle (Bronze)
P2X7 (Bronze)[
 
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