The Drill of Epicness! (rickheg vs. epicdrill 3v3 lc singles)

3v3 Unused LC Singles
2 Day DQ
2 subs
Infinite recovers/chills
ASB Arena
No items
All else, I shall declare normal


Team epicdrill:

Honedge [Female] [Shielscabbard]
Types: Steel/Ghost
Abilities: No Guard
Nature: Brave (+Atk -Spe) (-10% evasion)
Stats: HP: 90 Atk: 4 (+) Def: 4 SpA: 2 SpD: 2 Spe: 24 (-)
Size Class: 2
Weight Class: 1
Base Rank Total: 15
EC: 0/9
MC: 0
Attacks:

Level Up
Tackle
Swords Dance
Fury Cutter
Metal Sound
Pursuit
Autotomize
Shadow Sneak
Aerial Ace

Egg
Destiny Bond
Wide Guard

TM/HM
Flash Cannon
Shadow Claw
Rock Slide
Gyro Ball
Brick Break
Protect
Toxic
Hidden Power (Ice)



Deino [Male] [Hydra]
Types: Dark/Dragon
Abilities: Hustle
Nature: Hasty (+Spe, -Def) (+7% accuracy)
Stats: HP: 90 Atk: 3 Def: 1 (-) SpA: 2 SpD: 2 Spe: 44 (+)
Size Class: 1
Weight Class: 2
Base Rank Total: 13
EC: 0/9
MC: 0
Attacks:
Level Up
Tackle
Dragon Rage
Focus Energy
Bite
Headbutt
Dragon Breath
Roar
Crunch

Egg
Earth Power
Dark Pulse
Fire Fang
Ice Fang
Thunder Fang

TM/HM
Taunt
Return
Double Team
Dragon Tail
Rest



Charmander [Female] [Flaminglizard]
Types: Fire
Abilities: Blaze / Solar Power (H)
Nature: Lonely (+SpA, -Def)
Stats: HP: 90 Atk: 2 Def: 1 (-) SpA: 3 (+) SpD: 2 Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 13
EC: 0/9
MC: 0
AC: 0/5
Attacks:
Level Up
Scratch
Growl
Ember
Leer
Metal Claw
Rage
Smokescreen
Dragon Rage
Scary Face
Fire Fang

Egg
Dragon Pulse
Flare Blitz
Outrage
Dragon Dance
Crunch

TM/HM
Dragon Claw
Rock Slide
Shadow Claw
Will-o-Wisp
Protect


Team rickheg:

You'll tell your grandchildren stories about me. Not that they'll believe you.
Reaver (Budew) M

Nature: Bold (Adds 1 to Def; Subtracts 1 from Atk)
Type: Grass/Poison

Stats:
HP: 90
Atk: 1(-)
Def: 3(+)
SpA: 2
SpD: 3
Spe: 55
Size Class: 1
Weight Class: 1
BRT: 13

EC: 0/9
MC: 0
AC: 0/5

Abilities: Poison Point, Natural Cure, Leaf Guard (LOCKED)

Attacks:
Level Up
Absorb
Growth
Water Sport
Stun Spore
Mega Drain
Worry Seed

Egg
Sleep Powder
Synthesis
Extrasensory
Giga Drain
Spikes

TM
Toxic
Venoshock
Protect
Energy Ball
Dazzling Gleam

Oi! Don't just stand there! Let's fight!
Hammer (Tyrunt) F

Nature: Jolly (Adds 15% to Speed, +6.46% accuracy, Subtracts 1 from Special Attack)
Type: Rock/Dragon

Stats
HP: 90
Atk: 3
Def: 3
SpA: 1(-)
SpD: 2
Spe: 53(+)

Size Class: 2
Weight Class: 2
BRT: 14

EC: 0/6
MC: 0
AC: 0/5

Abilities: Strong Jaw, Rock Head (LOCKED)

Attacks
Level Up
Tackle
Tail Whip
Roar
Stomp
Bide
Stealth Rock
Bite
Charm

Egg
Dragon Dance
Curse
Thunder Fang
Ice Fang
Fire Fang

TM
Protect
Brick Break
Rock Slide
Stone Edge
Dig

Stay with me. We'll persevere
Garth (Shellos) M
Nature: Brave (Adds 1 to Atk; -15% Speed, -10% Evasion)
Type: Water


Stats
HP: 100
Atk: 3(+)
Def: 2
SpA: 2
SpD: 3
Spe:
29
Size Class: 1
Weight Class: 1
BRT: 14

EC: 0/6
MC: 0
AC: 0/5

Abilties: Sticky Hold, Storm Drain, Sand Force (LOCKED)

Attacks:
Level Up
Mud Slap
Mud Sport
Harden
Water Pulse
Mud Bomb
Hidden Power (Grass)
Rain Dance

Egg
Brine
Counter
Mirror Coat
Sludge
Yawn

TM
Ice Beam
Scald
Protect
Substitute
Double Team
epicdrill sends out
rickheg sends out + orders
epicdrill orders​
 
Let's get dangerous.

Reaver the Budew, take the stage.

Toxic > Venoshock > Venoshock
IF successful use of Protect, use Water Sport the first time, and Growth the second, pushing back each time.
 
Pre-round:
ABB

Flaminglizard the Charmander
HP:
90
EN: 100
Stats: 2/1/3/2/65
SC/WC: 1/1
Ability: Blaze
Other: None

VS
ABB

Reaver the Budew
HP: 90
EN: 100
Stats: 1/3/2/3/55
SC/WC: 1/1
Abilities: Poison Point/Nautral Cure
Other: None

Begin round 1
Action 1:Order: Budew, Charmander

Budew used Toxic
Hit(3097): Yes
Charmander was poisoned
-6 Energy
Budew energy: 94

Charmander used Flare Blitz combo
Crit(2233): No
Effect(1968): Yes
Damage: (11*2.25+3+3-4.5)(3/2)=39.375
Budew health: 50.625
-27.5 Energy
Charmander energy: 72.5

-1 HP Charmander
Charmander health: 89
-2 HP Budew
Budew health: 48.625


Action 2:
Order: Charmander, Budew

Charmander cooled down

Budew used Venoshock
Crit(809): No
Damage: (13+3+3-3)=16
Charmander health: 73
-7 Energy
Budew energy: 87

-1 HP Charmander
Charmander health: 72
-2 HP Budew
Budew health: 46.625


Action 3:
Order: Charmander, Budew

Charmander used Protect
-7 Energy
Charmander energy: 65.5

Budew used Water Sport
-5 Energy
Budew energy: 82

Post-round:
ABB

Flaminglizard the Charmander
HP: 71
EN: 65

Stats: 2/1/3/2/65
SC/WC: 1/1
Ability: Blaze
Other: Toxic (2 d/a)

VS

ABB

Reaver the Budew
HP: 45
EN: 82
Stats: 1/3/2/3/55
SC/WC: 1/1
Abilities: Poison Point/Nautral Cure
Other: Burn
Water Sport(5a)

epicdrill orders
rickheg orders
 
Yup. Garth the Shellos.

Mud Bomb > Mud Slap > Mud Bomb
IF Toxic, Yawn and push back
IF Shadow Claw, Counter
 
Pre-round:
BAB


Hydra the Deino
HP: 90
EN: 100
Stats: 3/1/2/2/44
SC/WC: 1/2
Ability: Hustle
Other: +7 Accuracy

Flaminglizard the Charmander
HP:
71
EN: 65
Stats: 2/1/3/2/65
SC/WC: 1/1
Ability: Blaze
Other: Toxic

VS
BBA

Garth the Shellos
HP: 100
EN: 100
Stats: 3/2/2/3/29
SC/WC: 1/1
Abilities: Sticky Hold/Storm Drain
Other: -10 Evasion

Reaver the Budew
HP: 45
EN: 82
Stats: 1/3/2/3/55
SC/WC: 1/1
Abilities: Poison Point/Nautral Cure
Other: Burn

Water Sport(5a)

Begin round 2
Action 1:
Order: Deino, Shellos

Deino used Double Team
Clones: 3
-12 Energy
Deino energy: 88

Shellos used Mud Bomb
Hit(34422): Clone
Clones: 2
-4 Energy
Shellos energy: 96

Action 2:Order: Deino, Shellos

Deino used Dark Pulse
Crit(1884): No
Effect(9103): No
Damage: (8+3+3-4.5)=9.5
Shellos health: 90.5
-5 Energy
Deino energy: 83

Shellos used Mud-Slap
Hit(12330): A clone
Deino clones: 1
-3 Energy
Shellos energy: 93

Action 3:
Order: Deino, Shellos

Deino used Double Team
-8 Energy
Deino energy: 75

Shellos used Mud Bomb
Hit(28966): No
-4 Energy
Shellos energy: 89

Post-round:
BAB


Hydra the Deino
HP: 90
EN: 75
Stats: 3/1/2/2/44
SC/WC: 1/2
Ability: Hustle
Other: +7 Accuracy, 3 Clones

Flaminglizard the Charmander
HP:
71
EN: 65
Stats: 2/1/3/2/65
SC/WC: 1/1
Ability: Blaze
Other: Toxic

VS

BBA

Garth the Shellos
HP: 90
EN: 89
Stats: 3/2/2/3/29
SC/WC: 1/1
Abilities: Sticky Hold/Storm Drain
Other: -10 Evasion

Reaver the Budew
HP: 45
EN: 82
Stats: 1/3/2/3/55
SC/WC: 1/1
Abilities: Poison Point/Nautral Cure
Other: Burn

Water Sport(2a)

epicdrill orders
rickheg orders
 
Crunch, Double Team (2), Crunch

IF my opponent uses Yawn, replace that action with Taunt and push back
IF my opponent successfully uses Protect when I am to use Crunch, replace that action with Chill and push back.
 
Wow. For some reason, I thought you had sent in Honedge. I played this rather poorly.

Counter > Water Pulse > Counter
 
Correction: You are playing this rather poorly, although you get good enough luck for it to not matter.

Pre-round:
BAB

Hydra the Deino
HP: 90
EN: 75
Stats: 3/1/2/2/44
SC/WC: 1/2
Ability: Hustle
Other: +7 Accuracy, 3 Clones

Flaminglizard the Charmander
HP:
71
EN: 65
Stats: 2/1/3/2/65
SC/WC: 1/1
Ability: Blaze
Other: Toxic

VS

BBA

Garth the Shellos
HP: 90
EN: 89
Stats: 3/2/2/3/29
SC/WC: 1/1
Abilities: Sticky Hold/Storm Drain
Other: -10 Evasion

Reaver the Budew
HP: 45
EN: 82
Stats: 1/3/2/3/55
SC/WC: 1/1
Abilities: Poison Point/Nautral Cure
Other: Burn

Water Sport(2a)

Begin round 3
Action 1:
Order: Deino, Shellos

Deino used Crunch
Crit(3416): No
Effect(7197): No
Damage: (8+3+4.5-3)=12.5
Shellos health: 77.5
-5 Energy
Deino energy: 70

Shellos used Counter
Hit(1987): Yes
Damage: (12.5)*1.5=18.75
Deino health: 71.25
-12.25 Energy
Shellos energy: 76.5


Action 2:
Order: Deino, Shellos

Deino used Double Team
-8 Energy
Deino clones: 2
Deino energy: 62

Shellos used Water Pulse
Hit(5220): Yes
Crit(2901): No
Effect(834): Yes
Confusion counter(1): 2
Damage: (6+3+3-3)(2/3)=6
Deino health: 65.25
-3 Energy
Shellos energy: 73.5


Action 3:
Order: Deino, Shellos

Deino hit itself in confusion
Damage: (4+4.5-1.5)=7
Deino health: 58.25
-3 Energy
Deino energy: 59

Shellos used Counter
-6 Energy
Shellos energy: 67.5

Post-round:
BAB

Hydra the Deino
HP: 58
EN: 59
Stats: 3/1/2/2/44
SC/WC: 1/2
Ability: Hustle
Other: +7 Accuracy

Flaminglizard the Charmander
HP:
71
EN: 65
Stats: 2/1/3/2/65
SC/WC: 1/1
Ability: Blaze
Other: Toxic

VS

BBA

Garth the Shellos
HP: 77
EN: 67
Stats: 3/2/2/3/29
SC/WC: 1/1
Abilities: Sticky Hold/Storm Drain
Other: -10 Evasion

Reaver the Budew
HP: 45
EN: 82
Stats: 1/3/2/3/55
SC/WC: 1/1
Abilities: Poison Point/Nautral Cure
Other: None


rickheg orders
epicdrill orders
 
Would the clones from the two double teams add up, or would the second Double Team replace the first? Just wondering, because you reffed it like the latter, but the former would make more sense.
 
The clones add up when double team is used, to a maximum of 4, but all clones disappear when the pokemon that made them, instead of a clone, gets hit by an attack.
 
Shielscabbard

Gyro Ball, SD, Gyro Ball

IF my opponent uses a Protective/Evasive move when I am to use Gyro Ball, replace that action with SD and push back.
IF my opponent uses Dig, use Protect and push back, but not consecutively
 
Pre-round:
BBA

Shielscabbard the Honedge
HP: 90
EN: 100
Stats: 4/4/2/2/24
SC/WC: 2/1
Ability: No Guard
Other: -10 Evasion

Hydra the Deino
HP: 58
EN: 59
Stats: 3/1/2/2/44
SC/WC: 1/2
Ability: Hustle
Other: +7 Accuracy

Flaminglizard the Charmander
HP:
71
EN: 65
Stats: 2/1/3/2/65
SC/WC: 1/1
Ability: Blaze
Other: Toxic

VS

BAB

Hammer the Tyrunt
HP: 90
EN: 100
Stats: 3/3/1/2/53
SC/WC: 2/2
Ability: Strong Jaw
Other: +6 Accuracy

Garth the Shellos
HP: 77
EN: 67
Stats: 3/2/2/3/29
SC/WC: 1/1
Abilities: Sticky Hold/Storm Drain
Other: -10 Evasion

Reaver the Budew
HP: 45
EN: 82
Stats: 1/3/2/3/55
SC/WC: 1/1
Abilities: Poison Point/Nautral Cure
Other: None


Begin round 4
Action 1:
Order: Tyrunt, Honedge

Tyrunt used Fire Fang
Crit(3658): No
Flinch(3530): No
Burn(8491): No
Damage: (7+4.5-6+3)(3/2)=12.75
Honedge health: 77.25
-5 Energy
Tyrunt energy: 95

Honedge used Gyro Ball
Crit(9049): No
Damage: (8+3+6-4.5)(3/2)=18.75
Tyrunt health: 71.25
-6 Energy
Honedge energy: 94

Action 2:
Order: Honedge, Tyrunt

Honedge used Swords Dance
Honedge's attack rose(+2)
-7 Energy
Honedge energy: 87

Tyrunt used Roar
Pokemon to be sent in(1): Deino
-7 Energy
Tyrunt energy: 88

Action 3:
Order: Tyrunt, Honedge
Tyrunt used Fire Fang
Crit(7661): No
Flinch(1838): No
Burn(2933): No
Damage: (7+4.5-6+3)(3/2)=12.75
Honedge health: 64.5
-5 Energy
Tyrunt energy: 83

Honedge used Gyro Ball
Crit(2105): No
Damage: (8+3+6-4.5)(3/2)+(2-0)*2=22.75
Tyrunt health: 48.5
-6 Energy
Honedge energy: 81

Post-round:
BAB


Hydra the Deino
HP: 58
EN: 59
Stats: 3/1/2/2/44
SC/WC: 1/2
Ability: Hustle
Other: +7 Accuracy

Shielscabbard the Honedge
HP: 64
EN: 81
Stats: 4/4/2/2/24
SC/WC: 2/1
Ability: No Guard
Other: -10 Evasion

Flaminglizard the Charmander
HP:
71
EN: 65
Stats: 2/1/3/2/65
SC/WC: 1/1
Ability: Blaze
Other: Toxic

VS

BAB

Hammer the Tyrunt
HP: 48
EN: 83
Stats: 3/3/1/2/53
SC/WC: 2/2
Ability: Strong Jaw
Other: +6 Accuracy

Garth the Shellos
HP: 77
EN: 67
Stats: 3/2/2/3/29
SC/WC: 1/1
Abilities: Sticky Hold/Storm Drain
Other: -10 Evasion

Reaver the Budew
HP: 45
EN: 82
Stats: 1/3/2/3/55
SC/WC: 1/1
Abilities: Poison Point/Nautral Cure
Other: None


rickheg orders
epicdrill orders
 
Last edited:
Sorry, busy week at work. Also, I don't have Dragon STAB yet...

Ice Fang > Brick Break > Ice Fang
IF Dragon Tail, Dig
 
Pre-round:
BAB


Hydra the Deino
HP: 58
EN: 59
Stats: 3/1/2/2/44
SC/WC: 1/2
Ability: Hustle
Other: +7 Accuracy

Shielscabbard the Honedge
HP: 64
EN: 81
Stats: 4/4/2/2/24
SC/WC: 2/1
Ability: No Guard
Other: -10 Evasion

Flaminglizard the Charmander
HP:
71
EN: 65
Stats: 2/1/3/2/65
SC/WC: 1/1
Ability: Blaze
Other: Toxic


VS
BAB

Hammer the Tyrunt
HP: 48
EN: 83
Stats: 3/3/1/2/53
SC/WC: 2/2
Ability: Strong Jaw
Other: +6 Accuracy

Garth the Shellos
HP: 77
EN: 67
Stats: 3/2/2/3/29
SC/WC: 1/1
Abilities: Sticky Hold/Storm Drain
Other: -10 Evasion

Reaver the Budew
HP: 45
EN: 82
Stats: 1/3/2/3/55
SC/WC: 1/1
Abilities: Poison Point/Nautral Cure
Other: None


Begin round 5
Action 1:
Order: Tyrunt, Deino

Tyrunt used Ice Fang
Crit(9488): No
Flinch(4529): No
Freeze(5714): No
Damage: (7+4.5-4.5+3)(3/2)=15
Deino health: 43
-5 Energy
Tyrunt energy: 78

Deino used Double Team
Deino clones: 4
-16 Energy
Deino energy: 43


Action 2:
Order: Tyrunt, Deino

Tyrunt used Brick Break
Hit(2468): Yes
Crit(9113): No
Damage: (8+4.5-4.5)(3/2)=12
Deino health: 31
-6 Energy
Tyrunt energy: 72

Deino chilled
+12 Energy
Deino energy: 55


Action 3:
Order: Tyrunt, Deino

Tyrunt used Ice Fang
Crit(1291): No
Flinch(2177): No
Freeze(7298): No
Damage: (7+4.5-4.5+3)(3/2)=15
Deino health: 16
-5 Energy
Tyrunt energy: 67
Deino used Earth Power
Crit(6789): No
Effect(145): Yes
Damage: (9+3-3)(3/2)=13.5
Tyrunt health: 34.5
-7 Energy
Deino energy: 48

Post-round:
BAB


Hydra the Deino
HP: 16
EN: 48
Stats: 3/1/2/2/44
SC/WC: 1/2
Ability: Hustle
Other: +7 Accuracy

Shielscabbard the Honedge
HP: 64
EN: 81
Stats: 4/4/2/2/24
SC/WC: 2/1
Ability: No Guard
Other: -10 Evasion

Flaminglizard the Charmander
HP:
71
EN: 65
Stats: 2/1/3/2/65
SC/WC: 1/1
Ability: Blaze
Other: Toxic


VS
BAB

Hammer the Tyrunt
HP: 34
EN: 48
Stats: 3/3/1/2(-1)/53
SC/WC: 2/2
Ability: Strong Jaw
Other: +6 Accuracy

Garth the Shellos
HP: 77
EN: 67
Stats: 3/2/2/3/29
SC/WC: 1/1
Abilities: Sticky Hold/Storm Drain
Other: -10 Evasion

Reaver the Budew
HP: 45
EN: 82
Stats: 1/3/2/3/55
SC/WC: 1/1
Abilities: Poison Point/Nautral Cure
Other: None


epicdrill orders
rickheg orders
 
One quick clarification question: what is your RNG out of, and what where you using as the hit through Double Team requirement of the RNG in action 2? Just wondering.
 
Yeah, I'm curious how 2468 means I hit the right one out of 5. As much as I'd like to win, that does seem like it should be a miss, which would prompt a hit roll for Ice Fang.
 

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