The Experiment
Well lately I've been putting alot of random teams together with standard OUs and frankly I'm quite tired of getting swamped. This is a team that probably has more weaknesses than I can see, but I'm going to give it a try. Making suggestions would be quite helpful, I surely will make note of whatever you tell me.
Rolecall!
@Focus Sash
Intimidate
Lonely Nature
208 Atk / 50 SpA / 252 Speed
-Dragon Dance
-Dragon Claw
-Earthquake
-Flamethrower
Salamence is basically a good opener, he survives the first attack, and then going for the kill. He also 2HKOs Bronzong and OHKOs Skarmory. Being that this is probably the first and last time on the field I'm trying my best too dent as hard as possible. I can see a big problem with weavile who will cause me to switch to an appropriate counter.
@Leftovers
Pressure
Bold Nature
252 HP / 252 Def / 6 SpA
-Roar
-Calm Mind
-Surf/Ice Beam
-HP Electric/Ice Beam
This is a my Calm Mind Shuffler/Physical Wall Hah. I chose this because Suicune is a very solid staller, while being able to wall most opposition. Calm Mind can even set Suicune up for a sweep late in the game, and Roar helps with anyone using a baton pass strategy. I.E. Jolteon Substitutes first turn (I will switch to suicune) Then Jolteon (or any other BPer) will BP to a pokemon who will probably stealth rock or use a status move/stat raise, will get roared. Anyway besides stopping a BP opener its able to wall, possibly sweep, hit gyarados for good damage, and such and such.
@Toxic Orb
Poison Heal
Adamant Nature
248 HP / 252 Atk / 8 Spe
-Bulk Up
-Mach Punch
-Stone Edge
-Spore
8 Speed EVs allow Breloom to outspeed the standard Skarmory, which otherwise, would easily kill him before he can land a Spore. The EVs are focused in Attack and HP, to give Breloom plenty of power, and to help the Defense boosts work to their best ability. Breloom is an amazing pokemon with spore (best sleep move in the game), and incredible 130 Base attack. He mainly switches in on walls, which he then spores. Stone Edge is viable with Mach Punch for good type coverage. Mach Punch is also a decent Tyranitar counter. Bulk Up raises his bad Defense while raising his obscene Attack score as well, thus setting him up to sweep the opponent's team. Weavile, I realize poses a threat here. Toxic Orb, which poisons Breloom actually heals 1/8th of his health because of Poison heal, and also makes him immune to status attacks.
@Leftovers
Synchronize
Timid Nature
24 HP / 248 SpA / 236 Spe
-Substitute
-HP Bug
-Encore
-Psychic
Basically I switch in on a status inducer, like blissey, and take it giving them the same status in return. They will then try and attack me, but I will encore there move. This poses a serious threat against any wall, namely suicune, blissey, dusknoir, umbreon, skarmory, Celebi and other walls. HP Bug hits Psychic Dark and Grass types, while psychic hits ghost, fighting and various other types for great type coverage. This can also setup Breloom for some serious ownage. 24 HP allows for 5 Substitutes.
Switched out for Gengar
Gengar@Choice Scarf
Levitate
Timid Nature
252 SpA / 252 Spe
-Shadow Ball
-HP Ice
-Thunderbolt
-Focus Blast
@Leftovers
Natural Cure
Calm Nature
252 Def / 106 SpA / 154 SpD
-Stealth Rock
-Ice Beam
-Seismic Toss
-Wish
Now this is unusual for a blissey I think. He is my special wall, and my stealth rock setup, and my wish passer. Blissey walls alot of things, and Ice Beam/Seismic Toss hurts everything and anything for 100+ Damage. Switch in on something that won't hurt blissey, and stealth rock, then switch to a respectable counter to their blissey counter. Blissey is quite frankly your typical special wall with added benefits. The reason I did not add T-Wave to her is because of 3 Reasons.
1. Alakazam can induce paralysis because of his ability.
2. Blissey needs to have Stealth Rock and wish support.
3. Breloom has an awesome sleep move, and two status inducing pokemon rapes anyway (Assuming the opposite team has a status inducing move as well)
@Leftovers
Pressure
Timid Nature
252 HP / 184 SpA / 72 Spe
Recover
Ice Beam
Thunderbolt
Psychic
This, is my counter for the biggest threats in the OU Tier. Gyarados, Garchomp, Salamence, and Infernape. This Deoxys-S set allows for a great counter to all 4 of these devastating threats. Thanks to a much superior Speed stat, it is able to reach 455 Speed, allowing it to outrun Adamant Choice Scarf Garchomp. With the 252 HP EVs, it takes much better hits than that of starmie, who basically countered in the same way. It can survive any unboosted attack from standard Life Orb Infernape, it can live a Dragon Danced Waterfall from Gyarados, and even live an Outrage from Adamant Choice Scarf Garchomp. As if that isn't enough, it can easily recover off the damage thanks to it's great Speed. Even the popular revenge killer Dugtrio fails to OHKO Deoxys-S with an Adamant, Choice Banded Sucker Punch, doing around 88% at max. Late game stall wars can be ended much quicker thanks to Pressure and Recover.
Thats the team! Please give good intelligent reviews, most of you probably know more than me anyhow I realize I do not have a special Sweeper, or a rapid spinner. I would like suggestions! :) Thanks in advance, I also have a Deoxys-S weakness, and the main reason I felt that a Rapid Spinner was uneccesary, because the only one pokemon who will be weak to stealth rock is Salamence, who will die anyway.
I am thinking about either making Alakazam a choice scarfed Heracross/Gengar/Weavile or making Deoxys a special sweeper.
Well lately I've been putting alot of random teams together with standard OUs and frankly I'm quite tired of getting swamped. This is a team that probably has more weaknesses than I can see, but I'm going to give it a try. Making suggestions would be quite helpful, I surely will make note of whatever you tell me.
Rolecall!
![](http://www.pokemonelite2000.com/sprites/dpmfsa/dpmfsa373.png)
![](http://www.pokemonelite2000.com/sprites/dpmfsa/dpmfsa245.png)
![](http://www.pokemonelite2000.com/sprites/dpmfsa/dpmfsa286.png)
![](http://www.pokemonelite2000.com/sprites/dpmfsa/dpmfsa065.png)
![](http://www.pokemonelite2000.com/sprites/dpffsa/dpffsa242.png)
![](http://www.pokemonelite2000.com/sprites/dpmfsa/dpmfsa386.png)
![](http://www.pokemonelite2000.com/sprites/dpmbsa/dpmbsa373.png)
Intimidate
Lonely Nature
208 Atk / 50 SpA / 252 Speed
-Dragon Dance
-Dragon Claw
-Earthquake
-Flamethrower
Salamence is basically a good opener, he survives the first attack, and then going for the kill. He also 2HKOs Bronzong and OHKOs Skarmory. Being that this is probably the first and last time on the field I'm trying my best too dent as hard as possible. I can see a big problem with weavile who will cause me to switch to an appropriate counter.
![](http://www.pokemonelite2000.com/sprites/dpmbsa/dpmbsa245.png)
Pressure
Bold Nature
252 HP / 252 Def / 6 SpA
-Roar
-Calm Mind
-Surf/Ice Beam
-HP Electric/Ice Beam
This is a my Calm Mind Shuffler/Physical Wall Hah. I chose this because Suicune is a very solid staller, while being able to wall most opposition. Calm Mind can even set Suicune up for a sweep late in the game, and Roar helps with anyone using a baton pass strategy. I.E. Jolteon Substitutes first turn (I will switch to suicune) Then Jolteon (or any other BPer) will BP to a pokemon who will probably stealth rock or use a status move/stat raise, will get roared. Anyway besides stopping a BP opener its able to wall, possibly sweep, hit gyarados for good damage, and such and such.
![](http://www.pokemonelite2000.com/sprites/dpmbsa/dpmbsa286.png)
Poison Heal
Adamant Nature
248 HP / 252 Atk / 8 Spe
-Bulk Up
-Mach Punch
-Stone Edge
-Spore
8 Speed EVs allow Breloom to outspeed the standard Skarmory, which otherwise, would easily kill him before he can land a Spore. The EVs are focused in Attack and HP, to give Breloom plenty of power, and to help the Defense boosts work to their best ability. Breloom is an amazing pokemon with spore (best sleep move in the game), and incredible 130 Base attack. He mainly switches in on walls, which he then spores. Stone Edge is viable with Mach Punch for good type coverage. Mach Punch is also a decent Tyranitar counter. Bulk Up raises his bad Defense while raising his obscene Attack score as well, thus setting him up to sweep the opponent's team. Weavile, I realize poses a threat here. Toxic Orb, which poisons Breloom actually heals 1/8th of his health because of Poison heal, and also makes him immune to status attacks.
![](http://www.pokemonelite2000.com/sprites/dpmbsa/dpmbsa065.png)
Synchronize
Timid Nature
24 HP / 248 SpA / 236 Spe
-Substitute
-HP Bug
-Encore
-Psychic
Basically I switch in on a status inducer, like blissey, and take it giving them the same status in return. They will then try and attack me, but I will encore there move. This poses a serious threat against any wall, namely suicune, blissey, dusknoir, umbreon, skarmory, Celebi and other walls. HP Bug hits Psychic Dark and Grass types, while psychic hits ghost, fighting and various other types for great type coverage. This can also setup Breloom for some serious ownage. 24 HP allows for 5 Substitutes.
Switched out for Gengar
Gengar@Choice Scarf
Levitate
Timid Nature
252 SpA / 252 Spe
-Shadow Ball
-HP Ice
-Thunderbolt
-Focus Blast
![](http://www.pokemonelite2000.com/sprites/dpfbsa/dpfbsa242.png)
Natural Cure
Calm Nature
252 Def / 106 SpA / 154 SpD
-Stealth Rock
-Ice Beam
-Seismic Toss
-Wish
Now this is unusual for a blissey I think. He is my special wall, and my stealth rock setup, and my wish passer. Blissey walls alot of things, and Ice Beam/Seismic Toss hurts everything and anything for 100+ Damage. Switch in on something that won't hurt blissey, and stealth rock, then switch to a respectable counter to their blissey counter. Blissey is quite frankly your typical special wall with added benefits. The reason I did not add T-Wave to her is because of 3 Reasons.
1. Alakazam can induce paralysis because of his ability.
2. Blissey needs to have Stealth Rock and wish support.
3. Breloom has an awesome sleep move, and two status inducing pokemon rapes anyway (Assuming the opposite team has a status inducing move as well)
![](http://www.pokemonelite2000.com/sprites/rsbacksh/rsbacksh386.png)
Pressure
Timid Nature
252 HP / 184 SpA / 72 Spe
Recover
Ice Beam
Thunderbolt
Psychic
This, is my counter for the biggest threats in the OU Tier. Gyarados, Garchomp, Salamence, and Infernape. This Deoxys-S set allows for a great counter to all 4 of these devastating threats. Thanks to a much superior Speed stat, it is able to reach 455 Speed, allowing it to outrun Adamant Choice Scarf Garchomp. With the 252 HP EVs, it takes much better hits than that of starmie, who basically countered in the same way. It can survive any unboosted attack from standard Life Orb Infernape, it can live a Dragon Danced Waterfall from Gyarados, and even live an Outrage from Adamant Choice Scarf Garchomp. As if that isn't enough, it can easily recover off the damage thanks to it's great Speed. Even the popular revenge killer Dugtrio fails to OHKO Deoxys-S with an Adamant, Choice Banded Sucker Punch, doing around 88% at max. Late game stall wars can be ended much quicker thanks to Pressure and Recover.
Thats the team! Please give good intelligent reviews, most of you probably know more than me anyhow I realize I do not have a special Sweeper, or a rapid spinner. I would like suggestions! :) Thanks in advance, I also have a Deoxys-S weakness, and the main reason I felt that a Rapid Spinner was uneccesary, because the only one pokemon who will be weak to stealth rock is Salamence, who will die anyway.
I am thinking about either making Alakazam a choice scarfed Heracross/Gengar/Weavile or making Deoxys a special sweeper.