Many people would say that the best quality of a lady was her looks. This was not what a certain man in exotic vestments believed. He had only come to know them better through intimacy, like the grassy-veiled one standing with him in a grassy field that seemed to extend for miles around them. The man wore a gaudy green cape that seemed to have leapt out of a superhero comic and a helm that took the visage of a dragon. The shirt and pants were various dulled tones of green and blue, and the shoes were simply a faded white.
But the time alone would not last much longer. Out of the corner of the man's eye, he noticed another man walking down these fields, and slowly, but with some excitement, turned to greet his future opponent. "Ah, it's been a while, MAMP. You here to have our battle?" His own name was Zephyr, and be was one of many that signed up for an esteemed tournament. He held 6 Poké Balls, and even he did not know their contents. Regardless, primal and draconic energies flowed through him and the air nearby. He was ready for any challenge, and from a familiar face was no exception.
Zephyr's question was met with a swift nod, and out came forth a hulking beast of steam. The grass lady once by his side turned tail and sped away with the speed of five gazelles. Unfazed, Zephyr sent out a monster of his own, a small, but vastly more deft sea otter. The otter opened with a powerful blast of water, and the steam giant a numbing wave of electricity. Knowing this mean the otter's doom, Zephyr sent the otter off for one last attack before it inevitably faints. The rest of the battle went as a well choreographed set of moves from both sides, as if this was a play to be shown to masses. Many sacrifices went into downing the steam monster Zephyr first saw, but this paid off when there was nothing left to touch the iron maiden leading his rear, its ghostly strings coercing the moth on the other side to surrender.
The next match would not go as smoothly, as while there were fun monsters to interact with, they all met an untimely fate. Bad words met with clouds of smoke, freezing blizzards leveled Zephyr's team, and the score was evened up. The leeks that were thrown into the air didn't help matters, either. While any haughtiness that may have existed was swiftly broken, the sheer amount of effort was not, for there was one more to decide who was sent back home.
Zephyr noticed a pink blob greeting him at the beginning, which was met with a slight grimace, but one of acceptance, for the fickle gods threw out whatever they wanted to, as evidenced by the bat staring him down. Before long, a member succumbed to frostbite, but a steely resolve continued on to fight to the bitter end, sending in the moon's mistress to ward from any potential kicks. Zephyr knew this one needed to be taken slowly. Instead of immediately blasting everything with a prime blow immediately, Zephyr instead opted for a slower, more cunning tactic of poison to wear down the bat that challenged him. A shock immediately followed, and a paralyzed skunk wouldn't scare him nearly as much.
The battle raged on as the combatants exchanged blows, keeping them evenly matched for a good while. The field eventually returned to the original two, a pink blob and a bat, now suffering from poison. Zephyr set up a shield to buy time, and then let the pink blob thrash around some. This time, MAMP would be prized into swapping out, and the impostor bell fell down. The battle reaching its conclusion, Zephyr reached to bring out his sacred moon bat once again. And like before, he valued more reliable damage in poison. This would end up winning the day, as through a combination of zaps and the toxins taking their toll, the dragon lord would emerge victorious, riding off into the dusky light to find his next field of choice....