The lazer of death brings the ragnarok!....or something


Tauros (Male)
Nature: Adamant
Type:
Normal: Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.

Abilities:
Intimidate: (Trigger) When this Pokemon initially goes out into the battlefield, it generates an intimidating roar or war cry that shakes all opponents on the battlefield, reducing their Attack stage by one (1). The attack drop is maintained at the end of each round. If an opponent switches in a new Pokemon, Intimidate can be activated again.
Anger Point: (Passive) When struck with a critical hit, this Pokemon becomes enraged and its Attack rises to maximum (Stage 6). However, its Attack will drop up to two (2) stages at the end of each round instead of one (1) stage until it reaches stage zero (0). Critical hits from self-targeting moves do not activate Anger Point.
Sheer Force (DW ): (Toggle) No default effect. When toggled, this Pokemon can energize all its attacks with a secondary effect (These are damaging moves that either lower the target's stats, raise the user's stats, or inflict a status condition on the target). The Base Attack Power of every move with a secondary effect increases by two (2), but they will never have their usual secondary effect.

Stats:

HP: 100
Atk: Rank +5
Def: Rank 3
SpA: Rank -1
SpD: Rank 3
Spe: 110
Size Class: 4
Weight Class: 4
Base Rank Total: 20

EC: N/A
MC: 0
DC: 0/5

Attacks:
Tackle
Stomp
Tail Whip
Rage
Horn Attack
Scary Face
Pursuit
Rest
Payback
Body Slam
Iron Head
Endeavor
Endure
Sleep Talk
Earthquake
Stone Edge
Wild Charge
Giga Impact
Protect




Slowpoke (Male)
Nature: Relaxed
Type:
Water: Water STAB; Can breathe and have excellent mobility when underwater, are less capable on land unless they are entirely amphibious
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Oblivious: (Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.
Own Tempo: (Passive) This Pokemon moves at its own pace and when confused, it will never harm itself in confusion. If the Pokemon also has Tangled Feet, it will raise Accuracy by one (1) Stage.
Regenerator (DW) : (Passive) When this Pokemon is switched out during a switch battle, it reacts to the energy in the Pokeball and (ten) 10 HP is restored. When this Pokemon Chills, it restores six (6) HP in addition to its 12 Energy.


Stats:

HP: 100
Atk: Rank 3
Def: Rank +4
SpA: Rank 2
SpD: Rank 2
Spe: -13 (-10% evasion)
Size Class: 2
Weight Class: 3
Base Rank Total: 14

EC: 0/6
MC: 0
DC: 0/5

Attacks:
Curse
Yawn
Tackle
Growl
Water Gun
Confusion
Disable
Headbutt
Block
Future Sight
Mud Sport
Safeguard
Sleep Talk
Flamethrower
Ice Beam
Shadow Ball
Grass Knot
Scald



Vulpix (Ahri) Female
Nature:
Modest
Type:
Fire: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.

Abilities:
Flash Fire:
Type: Passive
This Pokemon thrives in high temperatures, and takes the energy of any opposing fire attack, nullifies the damage, and uses the additional power to boost its own fire attack’s Base Attack Power by two (2). Self-targeted attacks do not give the boost.
Drought: (DW)
Type: Trigger
When this Pokemon is sent out, it summons blistering sunlight that scorches the field and does not end, expending 10 EN to do so. It can re-summon the effect mid-battle for 9 EN with a command.

Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 3
Spe: 65
Size Class: 1
Weight Class: 1
Base Rank Total: 14


EC: 1/6
DC: 1/5
MC: 0

Attacks: 25 Total
Confuse Ray
Dig
Disable
Ember
Energy ball
Extrasensory
Faint Attack
Fire Blast
Fire Spin
Flame Burst
Flamethrower
Heat Wave
Hex
Hypnosis
Imprison
Inferno
Overheat
Pain Split
Protect
Quick Attack
Roar
Safeguard
Substitute
Tail Whip
Will o Wisp


Dratini (TBN) Male
Nature:
Quiet
Type:
Dragon STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.


Abilities:
Shed Skin:
Type: Passive
This Pokemon regularly sheds its skin and any impurities contained in its body. If afflicted with a status condition, this Pokemon has a 33% chance of removing all status conditions at the end of a round.
Marvel Scale: (DW)
Type: Passive
This Pokemon’s coat shimmers when afflicted with a status condition, reducing the Base Attack Power of incoming physical attacks by two (2).


Stats:
HP: 90
Atk: Rank 3
Def: Rank 2
SpA: Rank 3 (+)
SpD: Rank 2
Spe: 43 (-) (-10%EVA)
Size Class: 2
Weight Class: 1
Base Rank Total: 13

EC: 1/9
DC 1/5
MC: 0


Attacks: 21 Total
Agility
Aqua Jet
Aqua Tail
Dragon Dance
Dragon Pulse
Dragon Rage
Extreme Speed
Flamethrower
Hyper Beam
Ice Beam
Iron Tail
Leer
Outrage
Safeguard
Slam
Substitute
Surf
Thunder Wave
Thunderbolt
Twister
Wrap




Just tha usual rules. Alex sends out first, Lazor sends out and orders, then Alex orders!
 
:)

"O.K. Slowpoke, you can easily take him out!"



"Slowpoke use Yawn~Scald~Scald, use Disable~Scald~Scald if Ahri uses Protect, Disable Protect!"
 


100 HP l 100 EN
3/4/2/2/13
Other: Derp. -10% Evasion




90 HP l 100 EN
1/2/3/3/65
Other: Sixtales. Exp.Share



Action 1

Ahri used Substitute (15) - 12 energy


Slow used Yawn - 7 energy
But it failled!

Action 3

Ahri used Energy Ball - 6 energy
To crit (5994) - No
To lower SP.Def (9287) - No
(8 + 1,5)*1,5 = 14,25 damage

Slow used Scald - 5 energy
To crit (1555) - No
(8 + 3 - 1,5)*1,5 = 14,25 ''damage''

Action 3


Ahri used Energy Ball - 10 energy
To crit (9581) - No
To lower SP.Def (7576) - No
(8 + 1,5)*1,5 = 14,25 damage

Slow used Scald - 9 energy
The substitute faded!




71 HP l 79 EN
3/4/2/2/13
Other: Derp. -10% Evasion




75 HP l 78 EN
1/2/3/3/65
Other: Sixtales. Exp.Share
 

"Time to teach about status."

Willowisp - Hypnosis - Hex
IF Protect is used, substitute 15 that action and push down, but only once
 
Lazor, you dont need a sub like that when you are ordering second :P




71 HP l 79 EN
3/4/2/2/13
Other: Derp. -10% Evasion




75 HP l 78 EN
1/2/3/3/65
Other: Sixtales. Exp.Share


Ahri used Will-O-Wisp - 6 energy
To hit (2992) - Yes
Slowpoke was burned!

Slowpoke used Yawn - 7 energy

-2 HP

Action 2

Ahri used Hypnosis - 6 energy
To hit (9582) - No

Slowpoke used Disable (Substitute) - 7 energy

-2 HP

Action 3

Ahri used Hex - 7 energy
To crit (9418) - No
(10 + 1,5)*1,5 = 17,25 damage

Slowpoke used Future Sight - 7 energy

It is coming!




48 HP l 58 EN
3/4/2/2/13
Other: Derp. -10% Evasion. Burned




75 HP l 59 EN
1/2/3/3/65
Other: Sixtales. Exp.Share. Yawned (Will fall asleep after moving A1).
 


48 HP l 58 EN
3/4/2/2/13
Other: Derp. -10% Evasion. Burned




75 HP l 59 EN
1/2/3/3/65
Other: Sixtales. Exp.Share. Yawned (Will fall asleep after moving A1).



Action 1

Ahri used Confuse Ray - 6 energy
OWN TEMPO!

Slowpoke used Safeguard - 10 energy

Future Sight yolo!
To crit (2818) - No
(10 + 3 - 1,5) = 11,5 damage

Ahri is asleep!
Duration: 2/3
1 Action!

Action 2

Ahri is asleep <3

Slowpoke used Scald - 5 energy
To crit (8482) - No
To burn (1818) - FUCK SCALD
lol fire type
(8 + 3 - 1,5)*1,5 = 14,25 damage

Action 3

Ahri used Disable (Scald) - 7 energy

Slowpoke cant use Scald D:




42 HP l 43 EN
3/4/2/2/13
Other: Derp. -10% Evasion. Burned. Scald Disabled (5 Actions). Safeguard (3 Rounds).




49 HP l 46 EN
1/2/3/3/65
Other: Sixtales. Exp.Share.Substitute Disabled (2 Actions)
 


42 HP l 43 EN
3/4/2/2/13
Other: Derp. -10% Evasion. Burned. Scald Disabled (5 Actions). Safeguard (3 Rounds).




49 HP l 46 EN
1/2/3/3/65
Other: Sixtales. Exp.Share.Substitute Disabled (2 Actions)


Action 1

Ahri used Hex - 7 energy
To crit (9418) - No
(10 + 1,5)*1,5 = 17,25 damage

Slowpoke used Confusion - 2 energy
To crit (4918) - No
To confuse (9482) - No
(5 + 3 - 1,5) = 6,5 damage

-2 HP

Action 2


Ahri used Energy Ball - 6 energy
To crit (2274) - No
To lower SP.Def (288) - Yes lol
(8 + 1,5)*1,5 = 14,25 damage

Slowpoke used Shadow Ball - 6 energy
To crit (4853) - No
To lower (4918) - No
(8 - 1,5) = 6,5 damage

-2 HP

Action 3


Ahri used Hex - 7 energy
To crit (9418) - No
(10 + 1,5)*1,5 = 17,25 damage


Slowpoke fainted!





42 HP l 43 EN
3/4/2/2/13
Other: Knocked out derp




36 HP l 26 EN
1/2/3/3/65
Other: Sixtales. Exp.Share. 1 KOC




Lazor sends out Tauros and orders!
 
Too lazy, sorry.

Combo hit (6182), but no crit (3882) and then Vulpix EN faints

Earthquake critting or not doesnt matters.



65 HP
93 EN
5/3/1/3/110
Other: 3 Tails. 1 KOC.
 
Giga Impact forces your pokemon into a state of sluggishness after use, so Stone Edge won't be able to be used after it, you will have to use something cheaper
 

65 HP
93 EN
5/3/1/3/110
Other: 3 Tails. 1 KOC.



90 HP
100 EN
3/2/3/2/43
-10 Evasion



Action 1

Tauros used Protect - 11,8 energy

Dratini used Dragon Pulse - 6 energy
To crit (9328) - No
(9 + 3) = 12 damage

Action 2

Tauros used Giga Impact - 9,6 energy
To crit (5420) - No
(14,6 + 3 + 3) = 20,6 damage

Dratini used Dragon Pulse - 10 energy
To crit (9328) - No
(9 + 3) = 12 damage

Action 3

Tauros used Tackle - 2,3 energy
To crit (4892) - No
(5 + 3 + 3) = 11 damage

Dratini used Outrage - 7 energy
To crit (9518) - No
(12 + 3) = 15 damage



38 HP
69 EN
5/3/1/3/110
Other: 3 Tails. 1 KOC.



58 HP
77 EN
3/2/3/2/43
-10 Evasion
Rampaging (2 Actions)


Will Tauros' opness allow Lazor to win?
 

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