The Legend Run: (ToastTyrant | Rickheg) Timeless Tower

Arghonaut: Revenge Mawhile -> Drain Punch Mawhile

Revenankh: Force Palm Mawhile -> Sand Tomb Mawhile

Gallade: Thunderbolt Mawhile -> Heal Pulse Arghonaut
 
ToastTyrant
[The Iron Dungeon]



.::::::::::::::::::::::::::::::::::::::::::::::::.


Mawile & Klang

HP: 56 | HP: 90
En: 84% | En: 85%
Item | Item
Mental Herb | Mental Herb
Abilities | Abilities
Hyper Cutter | Minus.................
Intimidate | Plus..............
Sheer Force | Clear Body...
Status:.x.x | Status:.x.x
Boosts:.x.x.|.Boosts:.x.x
Other: x.x | Other: x.x

vs

Aquatious & Apparit & Hadouken
......
...

HP: 61 | HP: 68 | HP: 61
En: 60% | En: 82% | En: 54%
Item | Item | Item
Oran Berry | Oran Berry | Leppa Berry
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
Paralysed (15%) Paralysed (10%) Paralysed (15%)
................................................................Taunted (4a)
Boosts: | Boosts:| Boosts:
-1 Atk
...|...-1 Atk...|...-1 Atk
Other: x.x | Other: x.x | Other: x.x

.::::::::::::::::::::::::::::::::::::::::::::::::.

Mawile feels confident, she stops using her second mouth for a minute in an attemp to cause more damage using her little arms nd the energy that still surrounds this place, it's strange but the higher you advance, the static that surrounds this place appears to be growing, that could be a problem in the future... or a blessing as you see Hadouken's thunderbolt being brighter and doing more damage than in previous ocations, still you're too busy to consider it more deeply as Mawile uses her petite arms to hit on Aquatious with all of her sheer force. But she commited her first (and last) mistake in this battle, her mouth no longer on sight, gives your pokes their courage back, as they attack Mawile with all of their strenghts, with apparing pushing her against the wall, just so Aqua can have take vengance on all the damage she's done to their team, he atasts hitting her like a bozer would against a pear, he smashes her head so hard the upper side of the vine on the back of it breaks into a hundreads of pieces, Aqua even gets some scraps on her fists, but he can't even notice them as he goes berserker against the now helpless Mawhile, as she falls to the ground her face unrecongnizable from the dark beauty she has at the begining if the battle a bright purple light blinds the argonauth for a second as Apparit 's shadow appears, Apparit blocks the energy beam Klang had shot to prevent Aqu to continue hitting on her friend

Aqua is stopped cold by the sacrifice his friend has done, and he's even angrier than before he's gonna end Mawhile. And just as he raises his powerful first in the air to give the final blow two engines pass flying right in fromt of him, almost ripping his hand off, between the two of them take mawile quickly of Aqua's reach, not even Apparit's attempt at caching them with his vendages can catch them on time thanks to him being heavily wounded for that last attack, Hadouken tries to help, but he doesn't know how to, he's desperate from not being able to focus on anything, not being able to plan ahead like he usualy can, it's so frustrating, even when h just saw Mawhile being defeated, he can still hear her laught, inside his head, making im unable to do anything right, how can he be so useless?...

.::::::::::::::::::::::::::::::::::::::::::::::::.


Mawile & Klang

HP: KO | HP: 90
....En: x.x | En: 61%
Item | Item
Mental Herb | Mental Herb
Abilities | Abilities
Hyper Cutter | Minus.................
Intimidate | Plus..............
Sheer Force | Clear Body...
Status:.x.x | Status:.x.x
Boosts:.x.x.|.Boosts:.x.x
Other: x.x | Other: x.x

vs

Aquatious & Apparit & Hadouken
......
...

HP: 49 | HP: 37 | HP: 61
En: 41% | En: 74% | En: 46%
Item | Item | Item
Oran Berry | Oran Berry | Leppa Berry
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
Paralysed (10%) Paralysed (5%) Paralysed (10%)
................................................................Taunted (2a)
Boosts: | Boosts:| Boosts:
-1 Atk
...|...-1 Atk...|...-1 Atk
Other: x.x | Other: x.x | Other: x.x

.::::::::::::::::::::::::::::::::::::::::::::::::.

Mawile uses ThunderPunch!
RNG Roll (To Crit) [<=63 Crit]: 903/1000 (No)
(8) x 1.5 = 12 ~ 12 damage (Aquatious)
-6 energy

Hadouken used Thunderbolt!
RNG Roll (To Paralisis) [<=150 Yes]: 248/1000 (No)
RNG Roll (To Crit) [<=63 Crit]: 882/1000 (No)
RNG Roll (To Paralisis) [<=100 Yes]: 748/1000 (No)
(10 + 1.5) x 1.0 = 11.5 ~ 12 damage (Mawile)
-7 energy
Apparit used Force Palm!
RNG Roll (To Paralisis) [<=100 Yes]: 331/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 720/1000 (No)
RNG Roll (To Paralyse) [<=300 Yes]: 666/1000 (No)
(6 + 3 + 3) x 1.5 - 1.75 = 16.25 ~ 17 damage (Mawile)
-4 energy

Klang used Secret Beam!

RNG Roll (To Crit) [<=950 Hit]: 32/1000 (Hit)
RNG Roll (To Crit) [<=62 Crit]: 127/1000 (No)
(22 - 1.5) x 1.5 = 30.75 ~ 31 damage (Apparit)
-24 energy

Aquatious used Revenge!
RNG Roll (To Paralisis) [<=150 Yes]: 567/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 439/1000 (No)
(12 + 3 + 4.5) x 1.5 = 29.25 ~ 29 damage (Mawhile)
-7 energy

The Wild Mawile Fainted!

RNG Roll (Shed Skin) [<=300 Yes]: 706/1000 (No)

Apparit's Air Lock protected his team!




Klang is tired!

Hadouken Struggled!
RNG Roll (To Paralisis) [<=150 Yes]: 848/1000 (No)
But it failed!
-5 energy

Apparit used Sand Tomb!
RNG Roll (To Paralisis) [<=100 Yes]: 833/1000 (No)
But there was no target!
-4 energy

Aquatious used Drain Punch!
RNG Roll (To Paralisis) [<=150 Yes]: 415/1000 (No)
But there was no target!
-11 energy

RNG Roll (Shed Skin) [<=300 Yes]: 731/1000 (No)

Apparit's Air Lock protected his team!


.::::::::::::::::::::::::::::::::::::::::::::::::.

With Mawhile gone, Toast's team gets a new change to bypass the gates as only one guardian remains, but thet twins engines are now gonna go down agains without revenging their fallen companion, whatch out for those powerful beams Toast!

*****
 
I SUMMON THE POWER OF THREE NINJAS!

Gallade: Thunderbolt -> Night Slash

Arghonaut: Yawn -> Recover

Revenankh: Force Palm -> Arm Thrust
 
.::::::::::::::::::::::::::::::::::::::::::::::::.


Klank: Metal Sound (Aquatious) ~ Thunderbolt (Apparit)

*****

ToastTyrant

[The Iron Dungeon]



.::::::::::::::::::::::::::::::::::::::::::::::::.


Mawile & Klang

HP: KO | HP: 90
....En: x.x | En: 61%
Item | Item
Mental Herb | Mental Herb
Abilities | Abilities
Hyper Cutter | Minus.................
Intimidate | Plus..............
Sheer Force | Clear Body...
Status:.x.x | Status:.x.x
Boosts:.x.x.|.Boosts:.x.x
Other: x.x | Other: x.x

vs

Aquatious & Apparit & Hadouken
......
...

HP: 49 | HP: 37 | HP: 61
En: 41% | En: 74% | En: 46%
Item | Item | Item
Oran Berry | Oran Berry | Leppa Berry
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
Paralysed (10%) Paralysed (5%) Paralysed (10%)
................................................................Taunted (2a)
Boosts: | Boosts:| Boosts:
-1 Atk
...|...-1 Atk...|...-1 Atk
Other: x.x | Other: x.x | Other: x.x


.::::::::::::::::::::::::::::::::::::::::::::::::.

With Apparit free of paralysis he manages to force Klank out of the may, but as you aproach the exit Klank starts doing a horrible sound, a combionation of the cry yoiu heard before but with the added creppyness of an old clock, he's trying to protect Mawile, even when you have lost all interest in her since you were getting near her he seems to think you're still gonna assault her, that horrible sound manages to echo in the steel room, reducing the defenses of your closest opponents, more to Aqua since he's the closest one, the sound also makes everyone else shot down, no one could concentrate with that kind of sound, worst if they would try to make you sleep

Apparit tries to shot him down, and he manages to do so, but only after pressing his palms against Klank repeadetely, and he is not happy, and using this place energy shots a big thunderbolt against the still dizzy argonauth doing some nice damage while he's trying to recover health, Hadouken slases him, but doing little damage thanks to his steel exterior, it seems that Klank is charging some energy, but what could be the reason?, and how much can he stand against the tree of them?


.::::::::::::::::::::::::::::::::::::::::::::::::.


Mawile & Klang

HP: KO | HP: 51
....En: x.x | En: 50%
Item | Item
Mental Herb | Mental Herb
Abilities | Abilities
Hyper Cutter | Minus.................
Intimidate | Plus..............
Sheer Force | Clear Body...
Status:.x.x | Status:.x.x
Boosts:.x.x.|.Boosts:.x.x
Other: x.x | Other: x.x

vs

Aquatious & Apparit & Hadouken
......
...

HP: 52 | HP: 37 | HP: 61
En: 21% | En: 67% | En: 41%
Item | Item | Item
Oran Berry | Oran Berry | Leppa Berry
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
Paralysed (5%) ............................................
Boosts: | Boosts:| Boosts:
-1 Atk
...|...-1 Atk...|...-1 Atk
-1 SpD (2a)...|...-1 Atk...|...-1 Atk
Other: x.x | Other: x.x | Other: x.x

.::::::::::::::::::::::::::::::::::::::::::::::::.

Klang used Metal Sound!
RNG Roll (To Hit) [<=850 Hit]: 436/1000 (Hit) (Aquatious)
RNG Roll (To Hit) [<=850 Hit]: 885/1000 (Miss) (Hadouken)
RNG Roll (To Hit) [<=850 Hit]: 270/1000 (Hit) (Apparit)
Aquatious' Special Defense fall!
-2 SpD (4 actions)
Apparit's Special Defense fall!
-2 SpD (2 actions)
-4 energy

Apparit used Force Palm!
RNG Roll (To Crit) [<=62 Crit]: 932/1000 (No)
RNG Roll (To Paralyse) [<=300 Yes]: 894/1000 (No)
(6 + 3 + 3) x 1.5 - 1.75 = 16.25 ~ 17 damage (Klanke)
-4 energy

Hadouken used Thunderbolt!
RNG Roll (To Paralisis) [<=100 Yes]: 57/1000 (Yes)
Hadouken was fully paralysed!

Aquatious used Yawn!
But it Failed!
-7 energy

Apparit's Air Lock protected his team!





Apparit used Arm Trust!
RNG Roll (# of Hits) [375/750/875]: 260/1000 (2)
RNG Roll (To Crit) [<=62 Crit]: 113/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 402/1000 (No)
(4 + 3 + 3) x 1.5 = 15 ~ 15 damage (Klank)
-3 energy

Klang used Thunderbolt!
RNG Roll (To Crit) [<=63 Crit]: 930/1000 (No)
RNG Roll (To Paralisis) [<=100 Yes]: 773/1000 (No)
(10 - 1.5) x 1.5 + 3.5 = 16.75 ~ 17 damage (Klank)
-7 energy

Hadouken used Night Slash!
RNG Roll (To Paralisis) [<=100 Yes]: 801/1000 (No)
RNG Roll (To Crit) [<=125 Crit]: 563/1000 (No)
(7 + 3) x 2/3 = 6.67 ~ 7 damage (Klank)
-5 energy

Aquatious used Recover!
RNG Roll (To Paralisis) [<=100 Yes]: 416/1000 (No)
Aquatious recovered health!
+20 Hp
-13 energy

Apparit's Air Lock protected his team!



.::::::::::::::::::::::::::::::::::::::::::::::::.


Klink: Electronegative Explosion {Zap cannon + Discharge Combo}
*If Hypnosis is used A1 and it doesn't miss Thunder Wave gallade as soon as you wake up

*****


 

ToastTyrant

[The Iron Dungeon]



.::::::::::::::::::::::::::::::::::::::::::::::::.


Mawile & Klang

HP: KO | HP: 51
....En: x.x | En: 50%
Item | Item
Mental Herb | Mental Herb
Abilities | Abilities
Hyper Cutter | Minus.................
Intimidate | Plus..............
Sheer Force | Clear Body...
Status:.x.x | Status:.x.x
Boosts:.x.x.|.Boosts:.x.x
Other: x.x | Other: x.x

vs

Aquatious & Apparit & Hadouken
......
...

HP: 52 | HP: 37 | HP: 61
En: 21% | En: 67% | En: 41%
Item | Item | Item
Oran Berry | Oran Berry | Leppa Berry
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
Paralysed (5%) ............................................
Boosts: | Boosts:| Boosts:
-1 Atk
...|...-1 Atk...|...-1 Atk
-1 SpD (2a)...|...-1 Atk...|...-1 Atk
Other: x.x | Other: x.x | Other: x.x

.::::::::::::::::::::::::::::::::::::::::::::::::.

Hadouken is still highly disturbed about the sound around him, that makes him unable to focus on his only enemy, Mwaile might be long gone but her presence is still gonna be around for a while... maybe never leaves. Klang starts charging the energy that this place has, and as the turbines on top of the mountain create some thunders that electrify the air around it, Klank's gears spin faster and faste. Apparit looks at him using his spooky mind tricks to stop him, but it only slows him down, not really doing anything to her powering up, Aqua can't do anything about that, and seing as anything he would do would be futile, just stops to rest a bit, waiting for the huge blow to hit him, and how it does, just like before, releasing more energy, but now not for years of static, but for the energy that he managed to acumulate, and being a blue energy that manages to paralyse Hadouken and Apparit.

Hadouken puts on his poker face to Taunt him about being alone and how Mawile is gone, that works and Klang just drops on the ground, devastaded. Apparit uses this sudden drop to trap him in the ground, but his muscles are all but useless thatnks to the energy that Klang released just moments ago, and his bandages stop mid ground while trying to tie Klang to the ground. Klang recovers himself, nd he is now determined to save himself and stop anyone that ties to bypass this point, and to take vengance on the ones that have done so much damage to this team. Aqua has resigned his ways into fighting, and he just rests once again trying to let the pain go, now that he's no longer paralysed, he can at least try to do some good to save his team, or at least himself...

.::::::::::::::::::::::::::::::::::::::::::::::::.


Mawile & Klang

HP: KO | HP: 51
....En: x.x | En: 27%
Item | Item
None | None
Abilities | Abilities
Hyper Cutter | Minus.................
Intimidate | Plus..............
Sheer Force | Clear Body...
Status:.x.x | Status:.x.x
..........................Paralysed (25%)
Boosts:.x.x.|.Boosts:.x.x
Other: x.x | Other: x.x

vs

Aquatious & Apparit & Hadouken
......
...

HP: 30 | HP: 33 | HP: 46
En: 45% | En: 61% | En: 25%
Item | Item | Item
Oran Berry |.......................| Leppa Berry
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
....................................Paralysed (15%) Paralysed (20%)
Boosts: | Boosts:| Boosts:
-1 Atk
...|...-1 Atk...|...-1 Atk
Other: x.x | Other: x.x | Other: x.x

.::::::::::::::::::::::::::::::::::::::::::::::::.

Hadouken used Hypnosis!
RNG Roll (To Hit) [<=700 Hit]: 903/1000 (Miss)
But it Missed!
-6 energy

Apparit used Glare!
RNG Roll (To Hit) [<=900 Hit]: 323/1000 (Yes)
Klang was paralysed!
-6 energy

Aquatious used Chill!
RNG Roll (To Paralisis) [<=50 Yes]: 390/1000 (No)
Aquatious recovered some energy!
+12 energy

Klang used used Electronegative Explosion!
RNG Roll (To Paralisis) [<=250 Yes]: 435/1000 (No)
RNG Roll (To Hit) [<=850 Hit]: 589/1000 (Hit) (Hadouken)
RNG Roll (To Crit) [<=62 Crit]: 371/1000 (No) (Hadouken)
RNG Roll (To Hit) [<=850 Hit]: 103/1000 (Hit) (Apparit)
RNG Roll (To Crit) [<=62 Crit]: 475/1000 (No) (Apparit)
RNG Roll (To Hit) [<=950 Hit]: 583/1000 (Hit) (Aquatious)
RNG Roll (To Crit) [<=62 Crit]: 471/1000 (No) (Aquatious)
(15) x 1.0 = 15 ~ 15 damage (Hadouken)
Hadouken was Paralysed! (25%)
(15 - 1.5) x 1.0 = 13.5 ~ 14 damage (Apparit)
Apparit was Paralysed! (25%)
Apparit's Oran Berry activated!
Apparit ate his Oran Berry!
+10 Hp
(15 - 1.5) x 1.5 + 1.75 = 22 ~ 22 damage (Aquatious)
Aquatious is already Paralysed!
-23 energy

RNG Roll (Shed Skin) [<=300 Yes]: 572/1000 (No)

Apparit's Air Lock protected his team!




Klank is Tired!

Aquatious used Chill!
RNG Roll (To Paralisis) [<=50 Yes]: 105/1000 (No)
Aquatious recovered some energy!
+12 energy

Hadouken used Taunt!
RNG Roll (To Paralisis) [<=250 Yes]: 707/1000 (No)
Klang felt for the Taunt!
Klang's Mental Herb got rid of the Taunt!
-10 energy

Apparit used Sand Tomb!
RNG Roll (To Paralisis) [<=250 Yes]: 245/1000 (No)
Apparit was fully paralysed!

RNG Roll (Shed Skin) [<=300 Yes]: 845/1000 (No)

Apparit's Air Lock protected his team!
.


 
"Let's not even bother catching this Klang. He obviously prefers to guard this meddlesome dungeon.

Arghonaut: Waterfall -> Arm Thrust

Revenankh: Arm Thrust -> Rock Slide

Gallade: Thunderbolt -> Thunderbolt
 
.::::::::::::::::::::::::::::::::::::::::::::::::.


Klank: Thunderbolt (Aquatious) - Thunderbolt (Aquatious)

*****

ToastTyrant
[The Iron Dungeon]



.::::::::::::::::::::::::::::::::::::::::::::::::.


Mawile & Klang

HP: KO | HP: 51
....En: x.x | En: 27%
Item | Item
Mental Herb (3) | Mental Herb (2)
Abilities | Abilities
Hyper Cutter | Minus.................
Intimidate | Plus..............
Sheer Force | Clear Body...
Status:.x.x | Status:.x.x
..........................Paralysed (25%)
Boosts:.x.x.|.Boosts:.x.x
Other: x.x | Other: x.x

vs

Aquatious & Apparit & Hadouken
......
...

HP: 30 | HP: 33 | HP: 46
En: 45% | En: 61% | En: 25%
Item | Item | Item
Oran Berry |.......................| Leppa Berry
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
....................................Paralysed (15%) Paralysed (20%)
Boosts: | Boosts:| Boosts:
-1 Atk
...|...-1 Atk...|...-1 Atk
Other: x.x | Other: x.x | Other: x.x

.::::::::::::::::::::::::::::::::::::::::::::::::.

Hadouken uses the energy that remain in his body once again to electrify Klang even more, (wait. what!? who thought that was a good idea), doing some decent damage, Apparit smashes Klang with his hands again, seeing he's too tired for all the comboes he has done, but he remains in his place, not moving one inch, still protecting Mawile's moveless body, Aquatious has had enough, he wanted to just give up, but after seeing the valiant effort of his partners, specially Hadouken that continues to fight even whit his mind going insane, gives him the push he needs to fight back, using his huge fists to break trough Klang's exterior, who seems to be in the edge of craking, he just stays in there, trying to block you from passing, he may be weekened, but he will not stop fighting till the last tok, and that comes when one of argonauths fists play the last bells, Klang, falls unconsious to the ground, knowing he has done everything he could to stop them... the clock starts running again, stronger than before, and with bells that sound in lower b, announcing that the guardians have been defeated... and alerting the next walls to take care and watch out, the next enemies will be harder...

.::::::::::::::::::::::::::::::::::::::::::::::::.


Mawile & Klang

HP: KO | HP: KO
En: x.x | En: x.x
Item | Item
Mental Herb (3) | Mental Herb (2)
Abilities | Abilities
Hyper Cutter | Minus.................
Intimidate | Plus..............
Sheer Force | Clear Body...
Status:.x.x | Status:.x.x
..........................Paralysed (25%)
Boosts:.x.x.|.Boosts:.x.x
Other: x.x | Other: x.x

vs

Aquatious & Apparit & Hadouken
......
...

HP: 30 | HP: 33 | HP: 46
En: 37% | En: 58% | En: 14%
Item | Item | Item
Oran Berry |.......................| Leppa Berry
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
....................................Paralysed (10%) Paralysed (15%)
Boosts: | Boosts:| Boosts:
-1 Atk
...|...-1 Atk...|...-1 Atk
Other: x.x | Other: x.x | Other: x.x

.::::::::::::::::::::::::::::::::::::::::::::::::.

Aquatious used Waterfall!
RNG Roll (To Crit) [<=62 Yes]: 820/1000 (No)
RNG Roll (To Flinch) [<=200 Yes]: 507/1000 (No)
(8 + 3 + 4.5) x 1.0 = 15.5 ~ 16 damage (Klang)
-5 energy

Hadouken used Thunderbolt!
RNG Roll (To Paralisis) [<=200 Yes]: 968/1000 (No)
RNG Roll (To Crit) [<=63 Crit]: 169/1000 (No)
(10) x 1.0 = 10 ~ 10 damage (Klang)
-7 energy

Apparit used Arm Thrust!
RNG Roll (To Paralisis) [<=150 Yes]: 651/1000 (No)
RNG Roll (# of Hits) [375/750/875]: 93/1000 (2)
RNG Roll (To Crit) [<=62 Crit]: 234/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 453/1000 (No)
(4 + 3 + 3) x 1.5 = 15 ~ 15 damage (Klank)
-3 energy

Klang used used Thunderbolt!
RNG Roll (To Paralysis) [<=200 Yes]: 47/1000 (No)
Klang is fully Paralysed!

RNG Roll (Shed Skin) [<=300 Yes]: 640/1000 (No)

Apparit's Air Lock protected his team!




Aquatious used Arm Thrust!
RNG Roll (# of Hits) [375/750/875]: 872/1000 (4)
RNG Roll (To Crit) [<=62 Crit]: 209/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 38/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 678/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 970/1000 (No)
(8 + 3 + 4.5) x 1.5 = 23.25 ~ 24 damage (Klank)
-3 energy

The Wild Klank Fainted!

.


.::::::::::::::::::::::::::::::::::::::::::::::::.

You may cheer or pet your pokes a little :D
 
Good job my bretheren! Time for us to move on through the battle! Also you have new sprites and maes so that you can be updated like the rest of your ASB Friends.



Good job Sokka, Jet, and Koh. You've faught well so far. Keep it up!
 

ToastTyrant
[The Iron Dungeon]


.::::::::::::::::::::::::::::::::::::::::::::::::.

After defeating the two guardians, you start moving trough the hall, to a dead end, as you come back to the other side of the room you star feeling a little bit heavier, the air is a bit dense, and you smell the tiny remainder of burned coat, finally, after walking for what seemed to be 4 yardsm you stomp into a non-steel structure, a glass door shows the entrance to the your next trial.

You open the room, and a white smoke comes out of it, you come to the strangest room you've seen yet, and that's something to say considering you just scape an infinite hall. It's still as cold and bland as everywhere else you've seen so far, but this time it's not just on the walls, you can actually see yourself is this steel surrounding you, a silver substance that has conbined itself with a glass-like substance, createing what has to be the closest experience to being in space, but in a strange way since you don't seem to have problems breathing, and neither do your pokes, that seem to start changing color thanks to the enviroment, it appears that the ilumination is different, or just the surrounding you.

Up ahead you encounter a circular room, and as you enter it you realize you can't find out where you are, the room you just came from is not there anymore, and you're now trapped in another, even more bizzarre room. Every side reflects your image,but each one is different than the oher, all of them having something that makes you distrust them, even when they are all you, you start feeling funny, you know you have to get the hell out of there, just that there's no door on sight, or any kind of exit whatsoever, but before you panic, you notice a Bronzong floating around behind you. You attempt to follow it, but it dissapears trough one of the mirrors.

You try passing trough it, but you can't, it's as solid as mirror can be, Bronzong appears in a mirror behind, but you can't seen him other than in the glass of that wall. And that other wall, and other one, and other one Bronzong is now in all of the twelve mirrors of the room, and he's shot you a powerful Flash Cannon from them, your team won't let that go unpunished, so Aquatious, Apparit and Hadouken smash the mirror with his their mighty fists, they are sturdy, even with tree pokes the glass is not fully crushed, at least it can't hide anymore inside those mirrors.

Unfortunaltely the hole is only wide enough for one of your Pokemon to enter and it repairs to fast to allow anymore, so only one can give pursuit to it, the other two will have to clear away the space. It doesn't look like you'll be able to continue without giving chase since there's no other place to go, and the walls are reparing themselves to quickly to allow one of your pokes to go on.


.::::::::::::::::::::::::::::::::::::::::::::::::.


Aquatious & Apparit & Hadouken
......

HP: 30 | HP: 33 | HP: 46
En: 37% | En: 58% | En: 14%
Item | Item | Item
Oran Berry |.......................| Leppa Berry
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
....................................Paralysed (10%) Paralysed (15%)
Boosts: x.x | Boosts: x.x | Boosts: x.x
Other: x.x | Other: x.x | Other: x.x

.::::::::::::::::::::::::::::::::::::::::::::::::.

So who will it be?

*Come at me little fighters*
 
Well shit....

ALRIGHT JET, LET'S DO THIS!

Hypnosis -> chill -> WoW

IF he uses Protect THEN use Chill and push actions down the Queue

IF you are fully paralyzed A1 THEN push actions down the Queue
 

.::::::::::::::::::::::::::::::::::::::::::::::::.


Klank: Safeguard - Iron Head - Zen Headbutt

*****
 
ToastTyrant
[The Iron Dungeon]
Still Pall


Hadouken

HP: 46
En: 14
Inner Focus
Leppa Berry
Status: Paralysed (15%)
Boosts: x.x
Other:
x.x


vs


Bronzong

HP: 100
En: 100
Levitate
Heatproof
Heavy Metal
Float Stone
Status: x.x
Boosts: x.x
Other:

Light Metal

.::::::::::::::::::::::::::::::::::::::::::::::::.

Hadouken jumps into the action, as numb as it is he charges into the hole in the mirror before it closes, and just like he has been draggen into a tunner coming from Lewis Carroll's imagination he starts spinning, his blades trying to to dig into the strange material that surrounds this tunnel, but being unable to even touch it, he can only watch himself fall into a bright light, all while a hundread copies of himself fall along with Hadouken from the glass-like broken walls... coming into the light at the end of the hole.

But as the light aproaches him (the light seems to be coming at him instead of the other way around, since Gallade didn't feel like he was falling as fast as he was aproaching the light), you notice that the air feels heavier as you fall into the light, but before you manage to notice how tick the air is you fade out.

And just like a slepless dream you wake up in a whole white room, nothing stands out as there's not a lot to see, but you don't really start examinating it since all your attencion is in the center of the room, a huge ancient bell that seems to be unbreakable, but that keeps the secret to continue your ride into the top of the mountain. As Bronzong starts floating in the ground, you try to put him down for a quick nap, but Bronzong's powers are too much in this room, with only little hand(handle, handlegrip?)'s move, he surrounds himself in a sparkling veil, to protect him against Hadouken's tricks, that should be enough to make sure gallade is as tame as he can be.

Hadouken can't see how his hypnosis could fail against an unmoving foe, but he's too tired to try again, using the remaining forces, he sits calmly in the ground to recover some lost energy, meditating about the place that surrounds him, and trying to make the echoes of his last battle shut up, but being all helpless in the middle of the field like that can only be an invitation for a heavy weight such as bronzong to hit you with his full weight, and he completely does so, using his mighty steel to sustain some really nice injuries against Hadouken, and making him come back to reality... or whatever this place is.

Bronzong's not done with Hadouken, rolling against him once again but now involved in a huge purple energy, that somehow makes the attack even more awesome by giving this bland room a bit of color, but nothing can stop gallade and his powerful focus, as he manage to ressist it and put himself together to launch a bunch of flames directly into the hard exterior of the Ancient Bronzong, but once again, his sacred veil protects him from the burn, while his magic armor makes him take zero damage, Bronzong remains as sturdy as he started, and Gallade might be too weaken to beat him, and your team still won't be able to reach to help you unless you weaken the barrier enough for them to pass.

.::::::::::::::::::::::::::::::::::::::::::::::::.

Hadouken

HP: 20
En: 13
Inner Focus
Leppa Berry
Status: Paralysed (10%)
Boosts: x.x
Other:
x.x


vs


Bronzong

HP: 100
En: 80
Levitate
Heatproof
Heavy Metal
Float Stone
Status: x.x
Boosts: x.x
Other:
Light Metal
Safeguard (3a)



Bronzong used Safeguard!
Bronzong is protected by a Sacred Veil!
-10 energy

Hadouken used Hypnosis!
RNG Roll (To Paralisis) [<=150 Yes]: 877/1000 (No)
But it Failed!
-6 energy




Bronzong used Iron Head!
RNG Roll (To Crit) [<=62 Crit]: 645/1000 (No)
(8 + 3 + 1.5) x 1.0 = 12.5 ~ 13 damage (Hadouken)
-5 energy

Hadouken used Chill!
RNG Roll (To Paralisis) [<=150 Yes]: 795/1000 (No)
Hadouken recovered some energy!
+12 energy




Bronzong used Zen Headbutt!
RNG Roll (To Hit) [<=900 Hit]: 552/1000 (Hit)
RNG Roll (To Crit) [<=62 Crit]: 352/1000 (No)
(8 + 3 + 1.5) x 1.0 = 12.5 ~ 13 damage (Hadouken)
-5 energy

Hadouken used Will-o-Wisp!
RNG Roll (To Paralisis) [<=150 Yes]: 180/1000 (No)
But it Failed!
-7 energy
.


.::::::::::::::::::::::::::::::::::::::::::::::::.


Klank: Iron Head - Zen Headbutt - Future Sight
*If Gallade uses Taunt then use Protect once and push actions
*If Gallade uses Evasive Teleport use Faint Attack and push actions

*****

 
ToastTyrant
[The Iron Dungeon]
Trough the Bronzong's Hole


Hadouken

HP: 20
En: 13
Inner Focus
Leppa Berry
Status: Paralysed (10%)
Boosts: x.x
Other:
x.x


vs


Bronzong

HP: 100
En: 80
Levitate
Heatproof
Heavy Metal
Float Stone
Status: x.x
Boosts: x.x
Other:
Light Metal
Safeguard (3a)

.::::::::::::::::::::::::::::::::::::::::::::::::.

With Hadouken barely alive, Bronzong crushes him once more time under the weight of his bronze oxidized ass body, making him suffer under the heavy weight of ancient knowledge and a little bit of rust, eliminating over half his remaining health, but not breaking his spirit, he seems to be eager to fight 'till the end, releasing the remaining energy in the form of a powerful electrical beam, this place is completely isolated, so something like that kind of energy hasn't been in these room for as long as the bronzong has been the master of it, and even more centuries before, so the energy passing trough Bronzong's body it's enough to shcok him into losing his focus on the barrier, that energy is enough to overload the powerful brain of Zong and creates a little problem of his capacity to protect his liar, namely, completely shuters the mirrors that conceal the entrance to his secret world, and leaves the hole from where Hadouken came totally open for the intruders, and you and your team notice this immediatly, using the new portals to access Bronzong's home you jump into the tunnel, falling just like gallade did, you have help Hadouken to survive Bronzong's assault.

Bronzong has been shocked, and his normally calmed self, starts glowing, not in a beautiful violet like before, but in a raw red, way more agresive, and 100 times more dangerous, with a final blow, he gives the last ring over gallade, traping him under the infinity under his body, making him disapear under him, maybe he'll release him if you beat him.

Feeling the danger that's coming, Bronzong uses his mental powers to create a little surprise to welcome the new guests, maybe he can stop them, but he'll have to play around a bit, two vs one is still a little shaky

.::::::::::::::::::::::::::::::::::::::::::::::::.

Hadouken

HP: KO
En: KO
Inner Focus
Leppa Berry
Status: Paralysed (10%)
Boosts: x.x
Other: x.x


vs


Bronzong

HP: 92
En: 70
Levitate
Heatproof
Heavy Metal
Float Stone
Status: x.x
Boosts: x.x
Other:
Light Metal



Bronzong used Iron Head!
RNG Roll (To Crit) [<=62 Crit]: 484/1000 (No)
(8 + 3 + 1.5) x 1.0 = 12.5 ~ 13 damage (Hadouken)
-5 energy

Hadouken used Thunderbolt!
RNG Roll (To Paralysis) [<=100 Yes]: 771/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 699/1000 (No)
RNG Roll (To Paralyse) [<=100 Yes]: 434/1000 (No)
(10 - 1.5) x 1.0 = 8.5 ~ 9 damage (Bronzong)
-7 energy




Bronzong used Zen Headbutt!
RNG Roll (To Hit) [<=900 Hit]: 756/1000 (Hit)
RNG Roll (To Crit) [<=62 Crit]: 609/1000 (No)
(8 + 3 + 1.5) x 1.0 = 12.5 ~ 13 damage (Hadouken)
-5 energy

Hadouken Fainted!
.


.::::::::::::::::::::::::::::::::::::::::::::::::.

What will Aqua and Apparit do to when they come in?

 
GUYS

I'M RELYIN' ON YA'

TO GET SOME REVENGGEEEEE!!!!!

Arghonaut: Taunt -> Waterfall -> Waterfall

Revenankh: Shadow Pawnch -> Arm Thrust -> Shadow Pawnch
 
.::::::::::::::::::::::::::::::::::::::::::::::::.

Klank: Zen Headbutt (Aquatious) - Zen Headbutt (Aquatious) - Confusion (Aquatious)
*If you Flinch A2 repeat A3

*****

ToastTyrant

[The Iron Dungeon]
Trough the Bronzong's Hole


Aquatious & Apparit & Hadouken

HP: 30 | HP: 33 | HP: KO
En: 37 | En: 58 | En: KO
Oran Berry | En: 58|............................
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
....................................Paralysed (10%)....................................
Boosts: x.x | Boosts: x.x | Boosts: x.x
Other: x.x | Other: x.x | Other: x.x


vs


Bronzong

HP: 92
En: 70
Levitate
Heatproof
Heavy Metal
Float Stone
Status: x.x
Boosts: x.x
Other:
Light Metal

.::::::::::::::::::::::::::::::::::::::::::::::::.

As the newcomers watch in horror how their new companion has been banished by the powers of the mighty bell, so many people messing around his private place, his own temple... ruined by some random guy trying to reach to the top, the room starts glowing purple, Bronzong looks a lot more menacing now, glowing in a dark geem with te glow o his eyes turned red, you're glad you have wo pokes with you or you would be in a real problem.

Aquatious is fast to take on Bronzong's attention, knowing fully that his support movepool could screw them in five-different-kind-of-flavors, he decides to take a bullett for the team and calls him names as only a sea men knows from *aaahhh* and *bimp-bimp* to *arrrg*, which thinking abu it doesnt seem to be the smartest thing to do against someone that controls the space around you and all that's inside, since Zong doesn't seem to be hapy (well, technically he doesn't seem to be anything at all) about being ridiculazed in his own home, Aquatious probably knows that, but even then he accepts to take on the powerful headshot that Bronzong very nicely charges against him, taking away almost all of his remaining health, at least he still has a little oran berry on his pocket, knowing it way be his last meal, so he eats it, recovering a little of the lost health, Apparit tries to help his pal, but his punches can't stop the train that is RageZong and he can only scratch his armor before he tries to come for a second assault, thigs don't seem to be getting better.

The room is getting redder, and more like the scene of a bad burdel as Bronzong starts going crazier, he turns to give Aquatious another piece of his mind... or all of it with body and all, and as arfonauth knows this is it, he charges too, with all of his remaining energies he shots himself in a blow of water and crashes against Zong as he uses his bronze head surrounded in the powers that he chanalizes from this place to create an attack that will destroy you, using the only remaining strenghts that you have left, and the last adrenaline shots of you last breath, you punch him right on the head. One flash. One scream and a huge *Bong* is all that remains, and Aquatious is on the ground, Bronzong got hit hard, releasing him from his berserker state, but at the cost of Aquatious last Health points, now it's one vs one, ans apparit suddenly doesn't seem as confident as before, still Bronzong is in the ground too, so better use the change while you still can.

Barely standing Aquatious can only try to it Bronzong, but this place plays a little trick on him, as a little mental wave hits him from behind before he can even do anything to pevent it, and he falls completely exhausted to the floor, apparently slamming him repedetealy with his ghost hands coudn't stop him from finishing argonauth, still Apparit hits him once and once again, each hit taking away a little of Zong's life, and a with each a little bit of Apparit's confidence rejoining his translucent body, Bronzong is only standing there taking the hits... or so the little ghost believe, he's still a little green on this lares, and he doesn't now Bronzong's body can take a lot of those hits with ease, he's just playing along with his to make him fall in the trap he has planned for a little later, something's coming for Apparit, and he won't know until it's just too late, don't worry Apparit, you've mnage to strip some health out of Bronzong, just don't think this is over yet.

.::::::::::::::::::::::::::::::::::::::::::::::::.


Aquatious & Apparit & Hadouken

HP: KO | HP: 33 | HP: KO
En: KO | En: 49 | En: KO
En: KO| En: 58| En: KO
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
....................................Paralysed (5%)....................................
Boosts: x.x | Boosts: x.x | Boosts: x.x
Other: x.x | Other: x.x | Other: x.x


vs


Bronzong

HP: 48
En: 46
Levitate
Heatproof
Heavy Metal
Float Stone
Status:
Taunted (3a)
Boosts: x.x
Other:
Light Metal


Aquatious used Taunt!
Bronzong fell for the Taunt!
-10 energy

Bronzong used Zen Headbutt!
RNG Roll (To Crit) [<=62 Crit]: 335/1000 (No)
(8 + 3 + 1.5) x 1.5 = 18.75 ~ 19 damage (Aquatious)
-9 energy
Aquatious' Oran Berry activated!
Aquatious ate his Oran Berry!
Aquatious recovered some energy!
+10 Hp

Hadouken used Shadow Punch!
RNG Roll (To Paralysis) [<=100 Yes]: 176/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 872/1000 (No)
(6 + 3) x 1.0 = 9 ~ 9 damage (Bronzong)
-3 energy




Aquatious used Waterfall!
RNG Roll (To Crit) [<=62 Yes]: 453/1000 (No)
RNG Roll (To Flinch) [<=200 Yes]: 583/1000 (No)
(8 + 3 + 1.5) x 1.0 = 12.5 ~ 13 damage (Bronzong)
-5 energy

Bronzong used Zen Headbutt!
RNG Roll (To Crit) [<=62 Crit]: 948/1000 (No)
(8 + 3 + 3) x 1.5 = 21 ~ 21 damage (Aquatious)
-13 energy

Apparit used Arm Thrust!
RNG Roll (To Paralisis) [<=100 Yes]: 751/1000 (No)
RNG Roll (# of Hits) [375/750/875]: 915/1000 (5)
RNG Roll (To Crit) [<=62 Crit]: 397/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 753/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 458/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 700/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 786/1000 (No)
(10 + 3) x 1.5 = 13 ~ 13 damage (Bronzong)
-3 energy




Bronzong used Confusion!
RNG Roll (To Crit) [<=62 Crit]: 293/1000 (No)
RNG Roll (Confusion) [<=100 Yes]: 942/1000 (No)
(5 + 3 - 1.5) x 1.5 = 9.75 ~ 10 damage (Aquatious)
-2 energy

Aquatious Fainted!

Hadouken used Shadow Punch!
RNG Roll (To Paralysis) [<=100 Yes]: 119/1000 (No)
RNG Roll (To Crit) [<=62 Crit]: 117/1000 (No)
(6 + 3) x 1.0 = 9 ~ 9 damage (Bronzong)
-3 energy
.


.::::::::::::::::::::::::::::::::::::::::::::::::.


Klank: Zen Headbutt - Iron Head - Zen Headbutt
*If Apparit uses Counter then use Psyshock - Future Sight - Psyshock acording to the turn

*****
 
I WILL BE THROWING A HEAVY BALL IN ATTEMPTS OF CAPTURING IT (since I won't be able to kill it anyway)

*throws Heavy Ball at Bronzong's head*
 
ToastTyrant
[The Iron Dungeon]
Trough the Bronzong's Hole


Aquatious & Apparit & Hadouken

HP: KO | HP: 33 | HP: KO
En: KO | En: 49 | En: KO
En: KO| En: 58| En: KO
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
....................................Paralysed (5%)....................................
Boosts: x.x | Boosts: x.x | Boosts: x.x
Other: x.x | Other: x.x | Other: x.x


vs


Bronzong

HP: 48
En: 46
Levitate
Heatproof
Heavy Metal
Float Stone
Status:
Taunted (3a)
Boosts: x.x
Other:
Light Metal


.::::::::::::::::::::::::::::::::::::::::::::::::.

Fearing for the well being of his pokemon, Toast uses a ball to try to capture the wild Bronzong, the heavy ball should be enough to take on something like that... or so it seems, this place seems to make him a lot lighter than he normally is (maybe that's why he's floating?), and makes his really easy for him to scape from that powerful ball, he just moves a little bit recovering himself and preparing his next move

.::::::::::::::::::::::::::::::::::::::::::::::::.


Aquatious & Apparit & Hadouken

HP: KO | HP: 33 | HP: KO
En: KO | En: 49 | En: KO
En: KO| En: 58| En: KO
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
....................................Paralysed (5%)....................................
Boosts: x.x | Boosts: x.x | Boosts: x.x
Other: x.x | Other: x.x | Other: x.x


vs


Bronzong

HP: 48
En: 58
Levitate
Heatproof
Heavy Metal
Float Stone
Status:
Taunted (2a)
Boosts: x.x
Other:
Light Metal


Toasty trows a Heavy ball against the Wild Bronzong!
Capture Rate = (( 1 + ( 100 × 3 - 48 × 2 ) × 90 × .5 × 1 ) / ( 90 × 3 )) / 256
= ( 1 + 300 - 96 ) x 45 / 270 / 256 = 0.13346 ~ 13.34%
RNG Roll (To Catch) [<=133 Yes]: 742/1000 (No)
Bronzong trow out!
Bronzong recovered some energy!
+12 energy
.


.::::::::::::::::::::::::::::::::::::::::::::::::.

 
ToastTyrant
[The Iron Dungeon]
Trough the Bronzong's Hole


Aquatious & Apparit & Hadouken

HP: KO | HP: 33 | HP: KO
En: KO | En: 49 | En: KO
En: KO| En: 58| En: KO
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
....................................Paralysed (5%)....................................
Boosts: x.x | Boosts: x.x | Boosts: x.x
Other: x.x | Other: x.x | Other: x.x


vs


Bronzong

HP: 48
En: 58
Levitate
Heatproof
Heavy Metal
Float Stone
Status:
Taunted (2a)
Boosts: x.x
Other:
Light Metal


.::::::::::::::::::::::::::::::::::::::::::::::::.

After seeing Bronzong trow out of the heavy ball, Toast tries once again, hoping that a little luck will help him get Zong inside the ball, and knowing that he's just making that thing a little more pissed eah time this fails

.::::::::::::::::::::::::::::::::::::::::::::::::.


Aquatious & Apparit & Hadouken

HP: KO | HP: 33 | HP: KO
En: KO | En: 49 | En: KO
En: KO| En: 58| En: KO
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status: x.x | Status: x.x | Status: x.x
Boosts: x.x | Boosts: x.x | Boosts: x.x
Other: x.x | Other: x.x | Other: x.x


vs


Bronzong

HP: 48
En: 70
Levitate
Heatproof
Heavy Metal
Float Stone
Status:
Taunted (1a)
Boosts: x.x
Other:
Light Metal


Toasty trows a Heavy ball against the Wild Bronzong!
Capture Rate = (( 1 + ( 100 × 3 - 48 × 2 ) × 90 × .5 × 1 ) / ( 90 × 3 )) / 256
= ( 1 + 300 - 96 ) x 45 / 270 / 256 = 0.13346 ~ 13.34%
RNG Roll (To Catch) [<=133 Yes]: 638/1000 (No)
Bronzong trow out!
Bronzong recovered some energy!
+12 energy
.


.::::::::::::::::::::::::::::::::::::::::::::::::.

From now on, please trow balls in rows of two (like actions)
 
ToastTyrant
[The Iron Dungeon]
Trough the Bronzong's Hole


Aquatious & Apparit & Hadouken

HP: KO | HP: 33 | HP: KO
En: KO | En: 49 | En: KO
En: KO| En: 58| En: KO
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status:| Status: | Status:
....................................Paralysed (5%)....................................
Boosts: x.x | Boosts: x.x | Boosts: x.x
Other: x.x | Other: x.x | Other: x.x


vs


Bronzong

HP: 48
En: 58
Levitate
Heatproof
Heavy Metal
Float Stone
Status:
Taunted (2a)
Boosts: x.x
Other:
Light Metal


.::::::::::::::::::::::::::::::::::::::::::::::::.

Bronzong has the rage, and he's getting pissed at all of this charade, using his psyquic powers to stop Toast's attempt to stop him by capturing him, knowing that balls are not really powerful he crushes it mid-air, just as it'a about to capture him (or try to do so) once again, but his distraction is a very nice oportunity to capture the wild zong, once with Apparit suing his bandages to close the ball as Zong tries to scape, which proves useful since the ball is shaking like it's about to explode, but Apparit manages to contain it, and bronzong has to succumb to the powers of the ball, and let himself go as the heavy ball manage to make him obay like the little pikachu's that his fellows contain, congratulations, you just tamed thousand-year-old ancient, and he will help you in your adventure

.::::::::::::::::::::::::::::::::::::::::::::::::.


Aquatious & Apparit & Hadouken

HP: KO | HP: 33 | HP: KO
En: KO | En: 49 | En: KO
En: KO| En: 58| En: KO
Abilities | Abilities | Abilities
........Unaware | Shed Skin | Inner Focus
| Air Lock|
Iron Fist |.......................|.....................
Status: x.x | Status: x.x | Status: x.x
Boosts: x.x | Boosts: x.x | Boosts: x.x
Other: x.x | Other: x.x | Other: x.x


vs


Bronzong

HP: 48
En: 82
Levitate
Heatproof
Heavy Metal
Float Stone
Status:
Taunted (1a)
Boosts: x.x
Other:
Light Metal


Toasty trows a Heavy ball against the Wild Bronzong!
Capture Rate = (( 1 + ( 100 × 3 - 48 × 2 ) × 90 × .5 × 1 ) / ( 90 × 3 )) / 256
= ( 1 + 300 - 96 ) x 45 / 270 / 256 = 0.13346 ~ 13.34%
RNG Roll (To Catch) [<=133 Yes]: 377/1000 (No)
Bronzong trow out! (2 Heavy Balls left)
Bronzong recovered some energy!
+12 energy

Toasty trows a Heavy ball against the Wild Bronzong!
Capture Rate = (( 1 + ( 100 × 3 - 48 × 2 ) × 90 × .5 × 1 ) / ( 90 × 3 )) / 256
= ( 1 + 300 - 96 ) x 45 / 270 / 256 = 0.13346 ~ 13.34%
RNG Roll (To Catch) [<=133 Yes]: 124/1000 (Yes)
Bronzong trow out! (1 Heavy Ball left)

The Wild Bronzong was captured!
.


.::::::::::::::::::::::::::::::::::::::::::::::::.

Here's your new friend :D

Bronzong:
(U)
@ Float Stone
Nature: Brave (+1 Atk; Speed/1.15, Evasion -10)
Type: Steel/Psychic
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to sound-based assaults as far as locking on with Psychic attacks, can lift and throw opponents with Psychic attacks regardless of weight difference. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:
Levitate: (Trait) This Pokemon naturally floats above the earth when released or easily takes flight, evading Ground moves like Bulldoze, Dig, Earthquake, and Magnitude. Other Ground moves can still hit. Levitate Pokemon will retain the Levitate trait when they use Skill Swap on an enemy, and will steal the opponent's ability (the user can specify if they want a foe or ally to gain Levitate from a Skill Swap.) If a Pokemon with Levitate uses Role Play, they will copy the opponent's abilities and retain Levitate.
Heatproof: (Innate)This Pokemon's mirror-like alloyed skin protects it from Fire-type attacks, reducing the type effectiveness of Fire-typed attacks to the next level of resistance (2x weak becomes neutral, neutral becomes resistance, etc.) The damage inflicted by burns is also cut in half.
Heavy Metal (DW): (Innate) The Pokemon's body structure is immensely dense, doubling its actual weight. Additionally, when the Pokemon uses Giga Impact, Gyro Ball, Heat Crash, Heavy Slam, Tackle, recoil and uncontrollable attacks [Full list: Double-Edge, Giga Impact, Gyro Ball, Head Charge, Head Smash, Heat Crash, Heavy Slam, Hi Jump Kick, Jump Kick, Outrage, Petal Dance, Submission, Tackle, Take Down, Thrash, Volt Tackle, Wood Hammer, and Wild Charge] it will calculate using a Weight Class that adds a value equal to the Pokemon's Weight Class divided by their Size Class, minus (-) one (1). [Ex. HM Aron WC = 5 + ((5 /1) - 1) = 9.

HP: 100
Atk: 4 (+)
Def: 4
SpA: 3
SpD: 4
Spe: 28 (33/1.15v) (-)
Size Class: 3
Weight Class: 5 (187 kg) [8, 374 kg]
Base Rank Total: 19

EC: 6/6
MC: 0
DC: 5/5

Attacks:
Sunny Day
Rain Dance
Tackle
Confusion
Hypnosis
Imprison
Confuse Ray
Extrasensory
Iron Defense
Safeguard
Block
Gyro Ball
Future Sight
Faint Attack
Payback
Heal Block
Heavy Slam

Iron Head
Signal Beam
Zen Headbutt

Psyshock
Hidden Power (Water 7)
Solarbeam
Shadow Ball
Giga Impact
Bulldoze

Flash Cannon


You can name your new friend, pet you little fellows, make comments, anything you want...
 
"Alrighty Bronzong, welcome to the team! I christen yee..... Master Piandao the Bronzong!"

I'm really happy that I caught this here Bronzong, woooooo! Time to make advancements!
 
ToastTyrant
[The Iron Dungeon]
Trough the Bronzong's Hole


With most of your team gone, you start having second toughts about your journey, you at least calm youself knowing your newly acquired Bronzong it's a strong ally, and that he will serve you well in the rest of your journey, at least the room has calmed down, returning to it's usual... whiteness, still, you have no idea how to scape, seaching trough the room only gives you the sensation of being in the middle of the emptyness itself (which you may as well be), so you pull out your new teammate so he can help you a little.

Zong seems to be willing to do the job for you, as fast as he can (not a lot really), he shows you the only exit room this place, an empty walll... or so it seems, as he moves trough the wall and dissapears, you go after him and you smash your face against the wall, the wall's still there, Zong's arm pops out on your left, apparently you missed the not-solid part, he points the exit and even offers you his hand, you go along with him asyou go pass the line that divides the rooms, and you coldn't have gotten to a more different enviroment, from the white room with white walls, and the chamber with all those mirrors, you go to a dark and dirty room, something that resembles a torture chamber, something more in the lines of an S&M show than the clean wall you just step into, the floor is made of old and ruster steel that's crused over a huge fan and a bottomless pit, and that really freaks you out as you notice that a few steps starts making it sound like its about to colapse, you look around, and find a near staircase, it's a snailstair, only attached to rusty chains that seem in better conditions than the floor, but not by much, so you try your beat to climb the ladder as fast as possible, sadly, this is a stair that's sustained by chains, not a very sturdy structure, and just like a rope bridge, it move enough to make you wish you didn't have that second bagle on your brake on the appliance's room, and that's not the only thing bad, as the blades start moving the wind starts whipping dangerously.

Carefully, you maneuver slowly around the stairs to try to avoid falling, but just then, two Skarmory soar past and begin making a round to attack you!
, the exit id still a couple of cicles away, but it's either that or stay and fight, which those skarms seem realy to do.

.::::::::::::::::::::::::::::::::::::::::::::::::.


Apparit & Bronzong

HP: 33 | HP: 48
En: 49 | En: 82
.............................| Float Stone
Abilities | Abilities
Shed Skin | Levitate.....
.....Air Lock | Heatproof
...............................| Heavy Metal.
Status: x.x | Status: x.x
Boosts: x.x | Boosts: x.x
..................Other: x.x | Other: Light Metal

.::::::::::::::::::::::::::::::::::::::::::::::::.

You can either stand on this precarious perch and face the Skarmory, or you can rush your way across and suffer whatever attacks the Skarmory try to inflict. What will you do?

A) Rush across the stairs to the end

B) Enjoy the breeze...

C) Attack the Skarmory!

 

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