Sup everybody; I’ve been using this team with a decent amount of success for the past month or two. It was reconfigured a few times, but finally I had felt that I got it right, with this. I have so much fun using this team, but I was just wondering how it could possibly be made better. I honestly love tyranitar as a Pokémon, because I mean come on who doesn’t love tyranitar, and I don’t have that much fun with rain for some reason, but I love sand. Sand has always been my favorite weather, and tyranitar, my favorite, and classic bringer of it to a battle. Now, without further deviation from the team, let’s get into it!Tyranitar (M) @ Chople Berry
Trait: Sand Stream
EVs: 252 HP / 4 Atk / 252 SDef
Sassy Nature
- Pursuit
- Crunch
- Stealth Rock
- Fire Blast
Now it wouldn’t be a sand team without sand. This is probably tied for my favorite t-tar set, along with Banded Tar. Chople berry allows it to live focus blasts in exchange for leftovers recovery, and I honesty prefer having that extra turn to set up rocks usually, or get some extra damage on something.Terrakion @ Choice Scarf
Trait: Justified
EVs: 4 HP / 252 Atk / 252 Speed
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Earthquake
Not much to say about this guy. He’s awesome, probably the best revenge killer in OU. Pairs well with tyranitar and his sand of course, dat SpDef boost.Scizor @ Choice Band
Trait: Technician
EVs: 252 Atk / 248 HP / 8 SDef
Adamant Nature
- Bullet Punch
- U-turn
- Pursuit
- Superpower
Not too much to say about this guy either. #1 in OU usage for a reason. Provides dragon resistance for the team, priority and of course, other than that, I mean… standard Scizor.Landorus @ Life Orb
Trait: Sheer Force
EVs: 4 HP / 252 SAtk / 252 Speed
Modest Nature
- Earth Power
- Focus Blast
- Hidden Power [Ice]
- Rock Polish
So much power. This is probably my favorite competitive Pokémon, period. Not much really appreciates a modest sheer force boosted, STAB Earth Power from this guy. As is his job, he punches holes right through teams. A late game rock polish pretty much spells gg for the opponent.Jellicent (F) @ Leftovers
Trait: Water Absorb
EVs: 248 HP / 216 Def / 44 Speed
Bold Nature
- Surf
- Will-O-Wisp
- Taunt
- Recover
This ‘mon has served me well. It just has that niche ya know? Taunt is great, as this team can have some trouble with setting up sweepers, and more namely calm minders. Yes latias and jirachi, I’m looking at you. Can of course cripple physical walls with will-o-wisp. I opted for surf/will-o-wisp over scald/toxic, cause although I can miss, when I need something burned, I need it burned. with water absorb, it not only sponges that water weakness of the team, but really makes the opponent think before using a water type move, cause they don’t really want that thing getting its hp backReuniclus @ Life Orb
Trait: Magic Guard
EVs: 192 HP / 64 Def / 252 SAtk
Quiet Nature
IVs: 0 Speed
- Trick Room
- Shadow Ball
- Psyshock
- Focus Blast
I needed another special attacker, and felt that reuniclus just fit in, providing another great fighting resistance, and cleans up many games with trick room. I originally had sub/disable gengar in this slot, with tentacruel in Jellicent’s spot, but this just seems to fit into the rest of the team better. Although I sacrificed a spinner, this team doesn’t mind rocks too much. Spikes can become an issue, but usually the opponent can only set up a layer or two.
And that’s it! Thanks for taking the time to read this; I’d love some feedback on what in my opinion is clearly my best OU team, and I absolutely love using it.