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Challenge The Scramble Challange - Mark 2

Discussion in 'Orange Islands' started by Its_A_Random, Oct 4, 2011.

  1. Mulan15262

    Mulan15262

    Joined:
    Apr 5, 2013
    Messages:
    659
    @Mygavolt On the list of Srambles, you misspelt Overcharged. You forgot the first e.
  2. Celever

    Celever

    Joined:
    Sep 25, 2012
    Messages:
    2,690
    I am requestion a Extremely hard challenge of the best game on the gamecube, pokemon colosseum.
    Now in order for this to be exremely hard I will provide a list of pokemon for you to choose from, who are IMO the worst of pokemon colosseum:
    list of crappy pokemon that I love using (open)
    Slugma
    Flaaffy (trust me she sucks I'm sorry guys)
    Makuhita (he is quite bad, especially relying on smellingsalt lol)
    Yanma
    Remoraid
    Dunsparce
    Swablu
    Ledian
    Sneasel
    Piloswine
    Stantler
    Ariados
    Aipom (I really like Aipom as a pokemon *hint**hint*)
    Murkrow
    Vibrava
    _______________________________________________________________________________
    Sunflora
    Delibird
    Absol (he sucks in this game with no physical STAB, it's sad really)
    Tropius (I am a big fan of tropius *hint*hint*

    Pokemon under that line I can only have one of them because they come late.


    Go wild and hold nothing back, I want to REALLY test my limits with this game! And yes, I will be completing Mt. Battle all the way to 100 with this time and all of the restrictions in play so make me SUFFER I like suffering.

    Edit: I forgot to mention they have to be possible.

    Edit 2: I forgot to mention I will be 100%ing the game. Mt. Battle (which you knew about) but also snagging every pokemon (I will not be afraid to reset) and the deep colosseum etc. etc. and I like SUFFERING.
    I have a laptop now (well my Mum does but she will let me use it hopefully) so I should be able to get the updates done quickly.

    Edit 3: Also no grind exessive challenges because 1) no wild pokemon in colo and 2) I hate grinding
    Last edited: Aug 14, 2013
  3. Snaquaza

    Snaquaza

    Joined:
    Apr 7, 2013
    Messages:
    941
    reserving a Slugma :] for Celever

    Take a Slugma named SlowStart

    SlowStart is fan of a trio of legends, these are Registeel, Regirock and Regice, but is mostly impressed of its master, the great Regigigas

    This Slugma wants to follow its big master Regigigas and specifically its ability Slow Start
    It can only attack with Special attacks first 5 turns
    If it ever attacks first in the first 5 turns, it has to be switched out, so effectively making you evolve it
    But as it knows Regigigas gets much stronger if it is out of its Abilities range, it will refuse to switch out the first 5 turns
    If it is ever forced out first 5 turns, it has been defeated and it will evolve ASAP as it stayed in Slow Start range. (Fainted/Phased/You have to switch it out)
    It can only use Physical attacks after the first 5 turns
    Must hit at least once after 'Slow Start' has been deactivated, (so you can't switch till after turn 6 at least)

    If it evolves it will always try to make itself be REgigigas again, even tho it has a big shell
    Can only use Physical attacks
    May never switch out
    May NOT be healed
    May NOT use Rock Type attacks
    If it faints, it has to solo the first Trainer that you face :p, if you fail taht one, you do the next, etc.
    It must be switched out if it moves last

    GL you need it and you may HF

    you wanted extreme right?
    Last edited: Aug 14, 2013
  4. Mygavolt

    Mygavolt

    Joined:
    Apr 21, 2011
    Messages:
    398
    I didn't "forget" the first e; I purposefully omitted it because the name Overcharged defies the 10 character limit. But again, thank you for your concern.

    Also, since nobody's taken your final slot after 18 hours, I suppose I'll go nuts.

    You get Symbol the Sigilyph. I'm sure you already knew this, but there is a theory floating around that Sigilyph's head is an Unown-I. This Sigilyph stands by this theory, but...Hidden Power is a PWT TM! I wouldn't make you grind for that! Instead, you must have 4 Special moves 3 Special moves + Fly of different types ASAP with the option of including Hidden Power (which you can consider a Normal-type move, no matter what type it is). Now, we all know that Unown is one of the weakest Pokémon in history, yet this Sigilyph is fully convinced that it can protect its Unown-like head and use it to its fullest offensive potential in perfect harmony. Thus, it cannot switch out unless against a type that is super-effective against or resists Psychic (Psychic, Dark, Ghost, Steel). I'm not necessarily saying that you have to switch out on those types, I'm saying that you have to stay in on all the other types until it or its opponent dies.
    As a final restriction, it must solo all of Caitlin's Pokémon (except for her 1st if Fluffee has to solo it) to prove that it is the ultimate Psychic-type.

    tl;dr
    - Symbol the Sigilyph
    - Must learn 4 Special moves 3 Special moves + Fly of different types ASAP (with the option of Hidden Power, which can be considered Normal-type)
    - Can only switch out against Psychic-, Dark-, Ghost-, and Steel-types
    - Must solo all of Caitlin's Pokémon (except for her 1st if Fluffee has to solo it)

    Questions/concerns? Otherwise, GL;HF
    Last edited: Aug 14, 2013
  5. Mulan15262

    Mulan15262

    Joined:
    Apr 5, 2013
    Messages:
    659
    In that case, I'll rename it to Overcharge as it won't bother me to use that name, unlike Ovrcharged which will bother me.

    Oh, and can I teach Sigyliph Fly and three other special moves?
  6. Naix

    Naix

    Joined:
    Apr 24, 2012
    Messages:
    375
    Reserving for Celever. I also seem to be an idiot regarding names. But then again, I was never really good with names, so it's not too surprising for me...

    In any case...

    Celever, snag Irony the Dunsparce. This Dunsparce's nickname is derived from how it acts in contrast to its ability. Because of this, its primary restrictions depend on which ability it has.
    If Irony has Serene Grace (open)
    Irony is highly distrustful. Because of this, Irony outright demands the most powerful attacks available that don't have any positive secondary effects (sans Thief, which is mandatory) so it knows they are being put to use. It will accept no other items from you and will steal its partner's item (if it's holding one) with Thief before it does anything else. If an item is used on its partner in battle or if it's holding an item before Irony obtains Thief, Irony will simply attack its partner with the most powerful attack in its arsenal (after taking STAB and/or type match-ups into account) at the earliest possible moment. Oh, and it'll (use) Spite (on) it as well.
    If Irony has Run Away (open)
    Irony is incredibly violent. As such, Irony is always on the attack and will stop at nothing to destroy any and all opposition (so no switching or using items on it. You can call it, but not unless it's in hyper mode and attacks you twice). It loves to see its opponent's face drain of color as it goes down. Because of this, all of Irony's attacks must be moves that make contact with its adversary. If a teammate KOes a Pokemon Irony was attacking, Irony's target will change from the enemy to said teammate (but only that teammate).

    Regardless of ability, Irony misunderstands why you gave it its nickname and suspects that it's actually a Steel-type Pokemon rather than a Normal-type. Also, it happens to have quite the superiority complex, so in trying to prove itself to be the world's greatest Steel-type, it will solo any Steel-type Pokemon it encounters (Note: For completion's sake, Steel-type Shadow Pokemon do not have to be KOed in the process, but the only Pokemon that can weaken them is Irony. If Irony has Run Away, you can use Ultra/Timer/whatever Balls during its turn against such Shadow Pokemon). If it's facing down more than one Steel-type, priority goes as follows:
    Evolved Steel-types trump all else. If there are two Steel-types at the same stage of evolution, the one which is higher in level shall be Irony's target. If they're both of the same stage and level, Irony can solo either one of them.

    Good luck!
    Last edited: Aug 14, 2013
  7. Mygavolt

    Mygavolt

    Joined:
    Apr 21, 2011
    Messages:
    398
    Sorry, forgot about Fly. Sure thing.
  8. Mulan15262

    Mulan15262

    Joined:
    Apr 5, 2013
    Messages:
    659
    Then I accept, and I now have a full team of six.

    List of pokemon (open)
    Fluffee the Cottonee by Mygabolt. Obtained between Burgh and Elesa (open)
    You get Fluffee the in-game trade Cottonee (at Route 4; trader requests a Petilil). Her restrictions will depend on the nature of the Petilil you caught (no re-catching).
    +Atk (Lonely Adamant Naughty Brave) (open)
    This Cottonee feels like her luck is stacked against her and must rely on her Prankster ability by having 3 non-attacking moves and only 1 attacking move, and must use a non-attacking move immediately every time she is sent out. To evolve, she must induce status conditions on all of Elesa's Pokémon. At the Elite Four, she must solo one of Shauntal's Pokémon because she thinks Shauntal is the one who cursed her.

    +Def (Bold Impish Lax Relaxed) (open)
    This Cottonee is convinced that she is a stalling variant and must carry a move that induces Poison and use it immediately every time she is sent out. To evolve, she must survive in the Triple Battle against Heartbreaker Charles on Route 5. At the Elite Four, she must solo Grimsley's Liepard (which he leads off with), disappointed that it doesn't have Prankster to abuse.

    +SpA (Modest Mild Rash Quiet) (open)
    This Cottonee thinks she is a powerful Special attacker and must have 3 attacking moves and 1 non-attacking move, and must use an attacking move immediately every time she is sent out. To evolve, she must solo one of Clay's Pokémon. At the Elite Four, she must solo one of Marshal's Pokémon to prove that she can take on offensive threats handily.

    +SpD (Calm Gentle Careful Sassy) (open)
    This Cottonee is convinced that it is the ultimate special wall and could tank hits very well from the likes of Keldeo and Kyogre. Unfortunately, she feels like she lacks in the physical department and cannot evolve until she learns Charm at Level 28. She must use Charm immediately every time she is sent out. At the Elite Four, she must solo one of Caitlin's Pokémon, still convinced that she can take special hits for days.

    +Speed (Timid Hasty Jolly Naïve) (open)
    This Cottonee thinks she is the fastest thing around (which isn't a far cry from the truth because of Prankster). To prove it, she must have one of Stun Spore or Cotton Spore and use it immediately every time she is sent out. To evolve, she must slow down every Elekid and Blitzle in the Nimbasa Gym (the first Beauty leads off with an Elekid, and the third leads off with a Blitzle—just a heads-up). At the rival encounter before the Pokémon League, she must slow everything down.

    Neutral nature (Serious Quirky Bashful Docile Hardy) (open)
    This Cottonee is generic and, as such, has no restrictions except that she must participate against Elesa and Iris.


    Mega the Riolu by Shiny Dratini (open)
    Take Mega the Riolu. Mega is a Riolu who is from the distant land of Kalos. In order to evolve, it must solo Bugsy My Comment: I assume he means Burgh., but once it evolves, it thinks it has the ability Adaptability and as such must only use attacking moves of its own type (it can use status moves of a different type, however).


    Serene the Azurill by Snaquaza (open)
    Serene was always fascinated by how Serene water is and his dream is to float endlessly on the water
    but before it does so, it must eliminate everything that can hinder it from doing so, which are Grass and Electric types
    As Azurill, switch into every Grass and Electric type ASAP, you can't switch out again, although you can flee.
    Once it evolves, you have no restrictions till the Surf HM
    When surfing, you must be the first Pokemon in the water
    You can't use Physical moves while Surfing, as this could stop the serenity of the water
    To Evolve into Azumarill, you must solo 5 Pokemon while surfing on 3 different places where you can surf! (you gotta solo 5 per place, not 5 in total)
    GL HF My Comment: I won't need good luck, but I will have fun. and yes it can have Pure Power


    Overcharged the Magnemite by Naix (open)
    As a Magnemite:
    • Must not fight any steel-type
    • May not fight in a room with something metallic
    • May not use a steel-type move (exclding metal sound) or any contact move if another steel-type is in battle
    • Must use a sound-based move at least every other turn
    As a Magneton:
    • May not use a steel-type move
    • Must use a sound-based move every fourth turn
    • Can only use an electric-type move every other turn, bar magnet rise, which it can use whenever, and Charge Beam, which can be used every IRL hour (Magneton can't learn Charge)
    • Contact moves are allowed


    Prince/Princess the Snivy by Powergo1 (open)
    It must do the following:
    • Be the highest level on your team
    • It must solo Zinzolin, with help from another pokemon of yours
    • Have five Beauty Salon treatments in Join Avenue
    • Solo a gym leader prior to Drayden
    Rename it to King/Queen. Now it must solo the Opelucid Gym and Iris's Hydreigon.
    There are no move restrictions.


    Symbol the Sigilyph by Mygavolt (open)
    - Must learn 4 Special moves or 3 Special moves + Fly of different types ASAP with Hidden Power Considered to be Normal-type.
    - Can only switch out against Psychic-, Dark-, Ghost-, and Steel-types
    - Must solo all of Caitlin's Pokémon (except for her 1st if Fluffee has to solo it)


    The Story (open)
    Chapter 1: The First Gym Badge (open)
    Part 1: Many long lectures (open)
    "Hi there! Welcome to the world of Pokemon!" Professor Juniper told me. "My name is Professor Juniper. Everyone calls me the Pokemon Professor!"
    One long lecture later

    "Are you a boy? Or a girl?" Professor Juniper asked.
    "A girl," I said, sarcastically.
    "You're a girl, right?" Professor Juniper asked.
    "NO! Can't you tell sarcasm when you hear it? I'm a boy!" I yelled.

    Another long lecture later

    "Lets go visit the world of Pokemon!" Professor Juniper said.

    Another long talk later

    "Yes, I want a pokemon and a pokedex, and yes, I know how a pokedex works," I stated, bored with all the talking. "And yes, I know how to open a bag."

    I walked outside my house, and started another conversation. "Hi!" Hugh yelled. "Hey! You got a Pokemon yet? There aren't any Pokemon Trainers around here, and I'm getting bored!"

    "No, but I'll go get one if you'll let me get past," I stated, getting even more bored.

    "What's that?" Hugh asked. "A person named Bianca is giving you a pokemon? Really?!"

    "Yes, and you're just standing in my way," I continued.

    Hugh's sister told me to take good care of my pokemon, and Hugh repeated her words before sending his sister home. "Darn, I wish I could do that with people," I thought.

    I went to the Pokemon Center. "Wait!" Hugh yelled, trying to keep up with me. "I was just in the pokemon center, and there wasn't anyone like that in there." I continued along, walking towards the outlook. "Oh, I get it!" Hugh yelled. "The outlook is Aspertia's most famous spot. I'll bet Bianca is up there looking at the scenery. Go get your pokemon already."

    I walked up to the outlook and saw Bianca and her big, green hat. "Hello," I said.

    "Hey, I'm looking for someone. He wears a blue visor and has a bag with one strap. Have you seen him?" Bianca asked me. "Oh wait, you're him. You want a pokemon, right?"

    "Yes, of course," I stated, bored like no one ever was.

    "Ta-daa. The pokemon that will be your partner is right in here." Bianca said, opening up the package she contained.

    "Snivy, I choose you," I softly stated, the first thing I said on my journey, "and, as you are my first pokemon, you shall be the prince on my team, and shall be known as Prince." Bianca handed me a Pokedex as well, and I recorded Snivy into the pokedex to demonstrate that I knew how to use it.

    As I walked away from the outlook and towards Hugh, he came and challenged me to a pokemon battle. He used his Tepig that he raised from an egg, and I used Prince. Despite his Tepig landing a critical hit on Prince, I managed to win.

    After I beat Hugh, Bianca took me to the Pokemon Center and showed me around. She then proceeded to give me 10 pokeballs.

    The end of part one:

    My team:
    Prince (open)
    Level 6 Snivy[​IMG]
    Nature: Modest (+SpA, -Atk)
    Type: Grass
    Known moves:
    Tackle
    Leer

    EVs: 1 HP


    Part 2: The effects of two maps (open)
    As I left the pokemon center, my Mom was waiting outside for me. She complemented my choice of Snivy as my starter and gave me the Running Shoes that I would have wanted so much earlier. Hugh's sister gave me two town maps and instructed me to give one of them to Hugh.

    I proceeded to run to Route 19 to get the tutorial on how to catch pokemon over with.

    One boring and unnecessary tutorial later

    And then I proceeded to traverse Route 19. In the process, Prince grew to level 7 learned Vine Whip, and nabbed 1 attack and one speed EV.

    One long lecture from Alder later

    "I'll train you a little! Follow me!" Alder said. I followed the former Unova League Champion to his house, stopping by the pokemon center first. "Why are you holding two town maps?" Alder asked me.

    "How can you tell I have two town maps? They're both in my bag, out of sight!" I yelled. "Although the second one is for a friend of mine."

    "Your friend is the one with the Tepig isn't he?" Alder asked. "He is training his pokemon on Route 20. You should give him your map first."

    I went to Route 20 and was challenged by Youngster Terrel almost instantly. I beat his Patrat with Prince and it got another attack EV. It also leveled up to level 8. As I tried to proceed, Lass Isabel challenged me with her Purrloin. Prince defeated it and gained a speed EV.

    As a walked down the road, I was challenged by Youngster Petey and his so-called amazing Patrat. I took it out with Prince's vine whip, and gained another attack EV. Seeing as Hugh isn't in Route 20, I decided to look for him in Floccesy Ranch.

    The end of Part 2
    My team so far:
    Prince the Snivy (open)
    Level 8 Snivy[​IMG]
    Nature: Modest
    Type: Grass
    Known moves:
    Tackle
    Leer

    Vine Whip
    EVs: 1 HP, 2 Speed, 3 Attack

    Pokedex: 4 SEEN (New entries: Patrat, Purrlion), 1 OBTAINED (No new entries)


    Part 3: A rematch with Hugh (open)
    Before battling Hugh, I decided to do some training on Prince and catch some more pokemon.

    A little bit of grinding while looking for a Riolu or Azurill and multiple pokemon center visits later

    "I think I'll take this wild Azurill," I said to myself. "Now Prince! Use tackle twice!" I commanded. I proceeded to throw a pokeball and catch it.

    After some more grinding, several pokemon center visits, and catching a Riolu

    "Now, lets go look for Hugh," I told Prince, Serene, and Mega.

    "Oh! Nice! You've come here to toughen up!" Hugh said. "All right, let's see how much stronger you've become! Come at me!"

    The end of part 3

    My team so far[​IMG][​IMG][​IMG]:
    Prince the Snivy (open)
    Level 11 Male Snivy[​IMG][​IMG]
    Nature: Modest
    Ability: Overgrow
    Type: Grass
    Known moves:
    Tackle
    Leer
    Wrap

    Vine Whip
    EVs: 2 HP, 14 Attack, 2 Defense, 2 Sp. Attack, 0 Sp. Defense, 3 Speed

    Serene the Azurill (open)
    Level 9 Female Azurill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Type: Normal
    Known moves:
    Water Gun
    Tail Whip
    Bubble
    Water Sport

    EVs: 3 HP, 6 Attack, 0 Defense, 4 Sp. Attack, 0 Sp. Defense, 1 Speed


    Mega the Riolu (open)
    Level 9 Male Riolu[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Type: Fight
    Known Moves:
    Endure
    Quick Attack
    Foresight

    Counter
    EVs: 3 HP, 6 Attack, 0 Defense, 2 Sp. Attack, 0 Sp. Defense, 1 Speed


    Pokedex: 10 SEEN (New entries: Psyduck, Mareep, Sewaddle), 4 OBTAINED (New entries: Purrloin, Lillipup, Azurill, Riolu).
    PC Pokemon: 2 (New pokemon: Purrloin, Lillipup)


    Part 4: Enter Team Plasma (open)
    After Hugh stormed off to look for Herdier, I went to look as well.

    I proceeded to beat him and give him the town map. Just then, the owners appeared and informed me that one of their Herdier went missing. Hugh ran off, upset at the owners for not being very worried.

    I traveled through the forest in back of the ranch, beating a few trainers along the way, and then found a person in a weird outfit standing next to Herdier. Hugh left to go get the owner of the ranch. The person explained that he is from Team Plasma, and he gave me TM21 Frustration before running away.

    I taught Frustration to all of my pokemon for lack of a better move.

    My team so far[​IMG][​IMG][​IMG]:
    Prince the Snivy (open)
    Level 11 Male Snivy[​IMG][​IMG]
    Nature: Modest
    Ability: Overgrow
    Type: Grass
    Known moves:
    Tackle
    Frustration
    Wrap

    Vine Whip
    EVs: 2 HP, 13 Attack, 1 Defense, 2 Sp. Attack, 0 Sp. Defense, 3 Speed

    Serene the Azurill (open)
    Level 9 Female Azurill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Type: Normal
    Known moves:
    Water Gun
    Frustration
    Bubble
    Water Sport

    EVs: 3 HP, 3 Attack, 0 Defense, 2 Sp. Attack, 0 Sp. Defense, 0 Speed


    Mega the Riolu (open)
    Level 9 Male Riolu[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Type: Fight
    Known Moves:
    Frustration
    Quick Attack
    Foresight

    Counter
    EVs: 3 HP, 2 Attack, 0 Defense, 1 Sp. Attack, 0 Sp. Defense, 0 Speed


    Pokedex: 10 SEEN (New entries: Psyduck, Mareep, Sewaddle), 4 OBTAINED (New entries: Purrloin, Lillipup, Azurill, Riolu).
    PC Pokemon: 2 (New pokemon: Purrloin, Lillipup)


    Part 5: The Aspertia City Gym (open)
    I left the Floccesy Ranch and went back to Alder, who was waiting for me in Floccesy Town.

    Alder then told me to follow him into his house to help him train someone else. I followed him, and then beat both trainers. Serene and Mega both leveled up in the process.

    As I left Alder's house, deciding to check up on how things are back at Aspertia City, a man gives me a medal box and tells me to participate in the Medal Rally. I also got the First Step medal and six hint medals.

    As I left Floccesy Town, Alder gave me some Oran Berries and told me to use them to help against Cheren, who would be a strong pokemon trainer.

    I went back to Aspertia City and healed up at home before going on to challenge the Aspertia City gym.

    Just as I was about to start a battle with the first of the two trainers, Prince popped out of his pokeball, wanting to beat the entire gym by himself. I agreed.

    Against the first trainer, Prince leveled up once. He repeated the same against the second.

    Against Cheren, he just barely won and then leveled up once more. After I beat him, Cheren gave me the Basic Badge and TM83 Work Up. He proceeded to explain TMs and the Unova League Gym system.

    As I left, Bianca greeted me and gave me TM27 Return. Cheren walked out of the trainer's school and gave me his X-transceiver number. Bianca did the same. After some conversing, Hugh appeared and challenged Cheren to a battle. Cheren walked back into his gym and told Hugh to follow, as he did after insulting Cheren.

    Bianca then gave me the C-Gear and told me to head to the pokemon gym in Virbank City. I taught all of my pokemon Return and taught Work Up to Serene before continuing.

    End of Part 5
    End of Chapter 1

    My team so far[​IMG][​IMG][​IMG]:

    Prince the Snivy (open)
    Level 14 Male Snivy[​IMG][​IMG]
    Nature: Modest
    Ability: Overgrow
    Type: Grass
    Known moves:
    Return
    Growth
    Wrap
    Vine Whip
    EVs: 2 HP, 19 Attack, 1 Defense, 2 Sp. Attack, 0 Sp. Defense, 3 Speed
    Solo'd Cheren

    Serene the Azurill (open)
    Level 10 Female Azurill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Type: Normal
    Known moves:
    Water Gun
    Return
    Work Up
    Water Sport
    EVs: 3 HP, 4 Attack, 0 Defense, 2 Sp. Attack, 0 Sp. Defense, 2 Speed


    Mega the Riolu (open)
    Level 10 Male Riolu[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Type: Fight
    Known Moves:
    Return
    Quick Attack
    Foresight

    Counter
    EVs: 3 HP, 2 Attack, 0 Defense, 1 Sp. Attack, 0 Sp. Defense, 1 Speed


    Pokedex: 12 SEEN (New entries: Panpour, Pansear), 4 OBTAINED.
    PC Pokemon: 2
    Gym Badges: 1 (New Badge: Aspertia City).
    Chapter 2: Virbank City Gym (open)
    Part 6: Eavesdropping in Virbank (open)
    I ran across Route 19 to Floccesy Town, where I stopped at the pokemon center and grabbed a medal before continuing on to Virbank City.

    However, when I reached Route 20, Bianca stopped me. She added the habitat list to my pokedex and explained how it worked before walking back.

    When I reached the edge of the cliff, getting ready to descend the stairs, a Hiker challenged me to a battle, and I smashed his Riolu with Serene, which really enjoys a good Normal-type STAB move.

    I then got challenged by the strongest preschooler in the Virbank City pre-school, Preschooler Albert and his Psyduck challenged me to a battle. I won starting with Serene, and switching to Mega, who overpowered Psyduck with his Return.

    As I proceeded, Cheren stopped me and explained the Dark Grass to Hugh and me, and then gave us some Pecha Berries.

    As I continued along the path, another Preschooler challenged me to a battle. I smashed his Lillipup with Mega as well.

    I continued along the path, and then was challenged to a battle by a Nursery Aid. Her Dunsparce managed to take out both Serene and Mega, but was no match for Prince. I returned to the Pokemon Center and healed them up before continuing.

    Two preschoolers challenged me to a tag battle, one of which saying that one plus one does not equal three, showing off limited math skills. They both chose the weakest pokemon, Sunkern. I defeated them easily with Serene, whose +1 Return OHKOs, and Mega, whose unboosted Return 2HKOs.

    I contiued into Virbank City, where my mom called and asked how things were going. After dealing with that, I continued into the city, where I was forced to eavesdrop in on the conversation between Roxie, the Virbank City gym leader, and the captain of the ship that goes between Virbank and Castelia City.

    I went into the Pokemon Center and healed up my pokemon. I then looked around the town for what people would give me before heading onwards to the Virbank Complex.

    End of Part 6

    My team so far[​IMG][​IMG][​IMG]:

    Prince the Snivy (open)
    Level 15 Male Snivy[​IMG][​IMG]
    Nature: Modest
    Ability: Overgrow
    Type: Grass
    Known moves:
    Return
    Growth
    Wrap
    Vine Whip
    EVs: 3 HP, 19 Attack, 1 Defense, 2 Sp. Attack, 0 Sp. Defense, 3 Speed
    Solo'd Cheren

    Serene the Azurill (open)
    Level 11 Female Azurill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Type: Normal
    Known moves:
    Water Gun
    Return
    Work Up

    Water Sport
    EVs: 3 HP, 6 Attack, 0 Defense, 5 Sp. Attack, 0 Sp. Defense, 2 Speed


    Mega the Riolu (open)
    Level 11 Male Riolu[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Type: Fight
    Known Moves:
    Return
    Quick Attack
    Foresight

    Counter
    EVs: 3 HP, 3 Attack, 0 Defense, 4 Sp. Attack, 0 Sp. Defense, 1 Speed


    Pokedex: 14 SEEN (New entries: Sunkern and Dunsparce), 4 OBTAINED.
    PC Pokemon: 2
    Gym Badges: 1


    Part 7: Overcharge the Magnemite (open)
    I walked into the Virbank Complex, planning on catching a Magnemite to deal with Roxie's poison-type moves. I agreed to fire up the workers with a pokemon battle, and then was immediately challenged by a little kid with a Lillipup. I battled it with Serene and I beat it, although it wasn't that easy due to my 2 level disadvantage. After winning, Serene leveled up.

    On the way back to the pokemon center, I spotted an Audino. I battled it with Mega, whose attacks were weak due to the level disadvantage. I eventually managed to win, though, and Mega leveled up twice.

    I battled the first worker, and beat his Patrat with Serene. I was then forced to use Serene against his Elekid, but Serene lost because it was already weakened. I finished off his Elekid with Mega's Quick Attack, and Mega leveled up again. I returned to the pokemon center to heal up Serene.

    When I battled the next worker, I had to intentionally let Mega faint so it wouldn't pass Prince in level. Upon defeating that worker's Magmar, Serene learned BubbleBeam. Serene beat the Koffing, and almost leveled up again.

    I then battled a wild Audino and somehow lost against it, my first loss as a Trainer.

    I returned to battle the last worker, but a Youngster challenged me first. Serene handled his Patrat like a pro. I went on to battle the last worker. Prince handled his Riolu and the leveled up. I proceeded to demolish his Lillipup with Prince's newly learned Leaf Tornado.

    I returned to the man who asked me to battle the three workers, and

    End of Part 7

    My team so far[​IMG][​IMG][​IMG][​IMG]:

    Prince the Snivy (open)
    Level 16 Male Snivy[​IMG][​IMG]
    Nature: Modest
    Ability: Overgrow
    Type: Grass
    Known moves:
    Return
    Growth
    Wrap
    Leaf Tornado
    EVs: 4 HP, 21 Attack, 1 Defense, 2 Sp. Attack, 0 Sp. Defense, 3 Speed
    Solo'd Cheren

    Serene the Azurill (open)
    Level 14 Female Azurill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Type: Normal
    Known moves:
    BubbleBeam
    Return
    Work Up

    Water Sport
    EVs: 4 HP, 11 Attack, 1 Defense, 5 Sp. Attack, 0 Sp. Defense, 3 Speed


    Mega the Riolu (open)
    Level 14 Male Riolu[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Type: Fight
    Known Moves:
    Return
    Quick Attack
    Foresight

    Rock Smash
    EVs: 4 HP, 4 Attack, 0 Defense, 4 Sp. Attack, 0 Sp. Defense, 2 Speed


    Overcharge the Magnemite (open)
    Level 10 Genderless Magnemite[​IMG][​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Type: Electric/Steel
    Known moves:
    Tackle
    Supersonic

    ThunderShock


    Pokedex: 20 SEEN (New entries: Audino, Koffing, Growlith, Magby and Elekid), 5 OBTAINED (New entry: Magnemite).
    PC Pokemon: 2
    Gym Badges: 1


    Part 8: Into the Gym (open)
    I decided to train Overcharge so it could handle Roxie's entire gym by itself.

    Lots of grinding later

    I handled the gym trainers easily with Prince, and then easily beat Roxie with Overcharge. Roxie gave me the toxic badge and TM09 Venoshock. Then, the Pokestar Studios scout asked me to head over to Pokestar Studios.

    I ran to Pokestar Studios, forgetting to stop by the pokemon center on the way. I heard the guy talking to Mr. Stu Deeoh. I was introduced, and got a tour of pokestar studios. I watched Pop Roxie's movie, and liked it, even though it was a flop.

    I made my own movie, co-starring with Brycen, the former Icirrus City gym leader. I defeated his Pawniard with Force Palm. Brycen's Vullaby used its dark, secret arts and didn't do much. I counter-attacked with Force Palm and brought the Vullaby down into the yellow.

    I watched the finished product, Brycen-Man: The Riolu Kid vs. Brycen-Man. I really enjoyed it, especially the ending, where the crowds decided to side with the antagonist, although the box office results said the audience would beg to differ.

    End of Part 8
    End of Chapter 2


    My team so far[​IMG] [​IMG][​IMG][​IMG]:

    Prince the Servine (open)
    Level 19 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Type: Grass
    Known moves:
    Return
    Growth
    Wrap
    Leaf Tornado
    Solo'd Cheren

    Serene the Azurill (open)
    Level 16 Female Azurill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Type: Normal
    Known moves:
    BubbleBeam
    Return
    Work Up

    Water Sport


    Mega the Riolu (open)
    Level 16 Male Riolu[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Type: Fight
    Known Moves:
    Return
    Quick Attack
    Foresight

    Force Palm


    Overcharge the Magnemite (open)
    Level 17 Genderless Magnemite[​IMG][​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Type: Electric/Steel
    Known moves:
    Thundershock
    Supersonic
    ThunderShock
    SonicBoom


    Pokedex: 25 SEEN (New entries: Pidove, Koffing, Grimer, and Whirlipede), 5 OBTAINED (New entry: Magnemite).
    PC Pokemon: 2
    Gym Badges: 2 (New badge: Toxic Badge)
    Time: 7:21
    Chapter 3: Castelia City Gym (open)
    Part 9: Team Plasma Times Two and Three (open)
    I left Pokestar Studios and went to the port, where the ship would leave to Castelia City. Right on the port, I saw Roxie and Hugh, and opposite them were three Team Plasma members.

    A Team Plasma grunt decided to try and steal my pokemon. I decided to fight back full-force with Serene. The Team Plasma grunt got a long Detect streak going and then proceeded to lower Serene's accuracy. I had Serene use Return, and it OHKO'ed.

    The Team Plasma grunts slammed me into a building and ran away towards Route 20. Roxie gave me HM01 Cut. On the way out, I saw that there was an announcement on the electronic bulletin board stating that I had challenged and beat Roxie.

    Hugh just stood around by Floccesy Ranch, and I looked elsewhere. I quickly found the Team Plasma Grunt. Despite her Purrloin being her only pokemon, she had it use Assist. The move failed, and I OHKOed with Serene's critical hit return.

    After I beat her, the Team Plasma Grunt ran away towards the ocean. She also stated that she was heading to a place where Team Plasma could help, indicating that they travel by sub, boat, or seaplane.

    I went to the boat to leave Virbank City, stopping by the pokemon center along the way. I rode the boat to Castelia City, crossing the long river.

    At Castelia City, Hugh registered his number in my X-Transceiver before running off. He commented about the large sailing ship on the other side of the port. I stopped to look at it some, and then went into the city. I was stopped by a Harlequin who gave me a bike.

    I started to look around the city. First, I went to the Game Freak offices. I battled Ninshino with Mega, who didn't do so well due to his Clefairy's Cute Charm, but still came out on top and leveled up. I then battled Morimoto with Serene, who also leveled up, and won with only 1 HP left.

    I looked around the rest of Castelia City, excluding the battle club, and the sewers, and the only things of note were me getting another Revive, the Dowsing Machine, TM45 Attract, TM44 Rest, and a Rare Candy.

    I decided to explore the Battle Company next. On the first floor, a girl gave me a miracle seed. I gave it to Prince.

    I then went up to the 47th floor on the elevator, and then proceeded to check out the floor. In the first battle, Serene's Return 3HKO'd, despite being at -1 Attack due to the opposing Pidove using growl. Serene leveled up, and evolved into a Marill. For the next battle, I used Overcharge. It overcame the type-disadvantage it had against the opposing Growlith and won, leveling up in the process. For the next 2 battles, I used Mega, who wrapped both up quickly and leveled up. After I won every battle, I talked to the scientist, who gave me a scope lens, which I gave to Serene.

    I went back to the pokemon center to heal up my pokemon before heading up to the 55th floor. I proceeded to defeat the company president with Servine, who leveled up and learned Leech Seed.

    I decided to go challenge the Castelia City Gym. However, Clyde blocked the doorway and told me that Burgh wasn't there. Just then, Iris, the Unova League Champion, appeared. She heard about what was going on, and led me to the Castelia Sewers on Thumb Pier. I followed, and went in after Hugh.

    Hugh followed me inside the Castelia City Sewers. I decided to train Mega. A guy was not letting me go into the field in the middle of Castelia City that was only accessable via the sewers, so I checked out the area to the south of that.

    The first other trainer I found was a janitor. I beat both his pokemon using only Mega, who leveled up. I continued exploring the sewers. I used Serene to battle the next trainer, and 3HKOd with Return and leveled up. I went inside a building by the scientist I just battled, but there was nothing.

    I then was challenged to a battle by a worker, who used a Drilbur. Overcharge overcame the type disadvantage and 3HKOd the opponent. I went on to battle a doctor that was along the way so I could get him to heal my pokemon if I was in that area later. Overcharge won because he was concentrating on lowering my speed instead of winning, and then it leveled up.

    I grabbed the leftovers that were nearby and gave them to Overcharge. I proceeded to enter the room that was nearby, and a scientist gave me a revive that was made from the venom of a poison-type pokemon.

    I decided that I would be done exploring that part of the sewers, and went to explore the section that was farther south. I battled a guy with a Timburr and won with Prince. I then decided that I had fully explored both the middle and south sections of the sewers. Deciding that there was nowhere else to go, I checked the northern portion. While going there, Prince leveled up.

    Right where I was expecting, I found Team Plasma. Hugh and I engaged them in a tag battle. We both KOd the other 2 with just one hit. Hugh gave me HM04 Strength. A mysterious person appeared from within the Relic Passage and complemented me on my battling style before walking away.

    End of Part 9

    My team so far[​IMG] [​IMG][​IMG][​IMG]:

    Prince the Servine (open)
    Level 21 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Growth
    Leech Seed
    Leaf Tornado
    Solo'd Cheren

    Serene the Marill (open)
    Level 19 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    BubbleBeam
    Return
    Work Up

    Water Sport


    Mega the Riolu (open)
    Level 19 Male Riolu[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: None
    Type: Fight
    Known Moves:
    Return
    Quick Attack
    Copycat

    Force Palm


    Overcharge the Magnemite (open)
    Level 19 Genderless Magnemite[​IMG][​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Leftovers
    Type: Electric/Steel
    Known moves:
    Thunder Wave
    Supersonic
    ThunderShock
    SonicBoom
    Pokedex: 39 SEEN (New entries: Clefairy, Pansage, Timburr, Drilbur, Grimer, Zubat, Rattata, Pignite, Budew, Trubbish, Eevee, Scraggy, Sandile), 5 OBTAINED
    PC Pokemon: 2
    Gym Badges: 2
    Time: 9:49

    Part 10: Finishing up the Underground and Route 4 (open)
    Now that Team Plasma was out of the picture, I decided to explore the Relic Passage, an undergound cave spanning from Driftveil City to the Castelia Sewers.

    The first trainer to battle me was a scientist, who used his Muk. Mega 2HKOd with Return and leveled up. Prince handled the next scientist's Venipede, and then I swithed to Overcharge to handle the Koffing.

    I went to the other side and battled a backpacker. Overcharge handled his Herdier easily and leveled up. I left Relic Passage, grabbing a Red Shard along the way. I then went to the park that was blocked while I was looking for Team Plasma.

    In the park, I found a useless Miracle Seed. I decided that I would sell it for a small amount of money. I then went back into the main part of the city. While I was leaving, Serene leveled up twice and learned Aqua Tail.

    On the way out, Iris stopped me and asked how things went. Apparently, Hugh was very upset about something. I decided to go check out Route 4. On the way, I stopped by a guy who told me to go see him when my pokedex reaches 40 pokemon. He gave me an eviolite. I gave Mega the eviolite because it was still a frail Riolu.

    On Route 4, a backpacker challenged me to a battle. I defeated both his pokemon with Prince, who wasn't hit by a single attack. I then battled a pokemon breeder. Servine nailed his drilbur with an OHKO'ing Leaf Tornado and leveled up. I then switched to Overcharge and OHKOd his Marill with a mere Thundershock.

    Next, I battled the first fishermen near the lake. Mega nailed his basculin with a Force Palm and paralyzed it. Mega proceeded to win, despite the foe's Basculin getting two critical hits in a row. I returned to the pokemon center to heal up Mega, and went back to Route 4 to battle the other guy there. On my way there, the pokemon breeder battled me again. Mega 2HKOd her Drilbur and leveled up. I then switched to Overcharge, who handled the Marill with ease.

    I found a mystic water behind the second fisherman. His Psyduck was OHKOd by Overcharge's Thundershock. I then OHKOd his basculin the same way, and Overcharge leveled up.

    The end of Part 10
    My team so far[​IMG][​IMG][​IMG][​IMG]:

    Prince the Servine (open)
    Level 22 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Growth
    Leech Seed
    Leaf Tornado

    Solo'd Cheren

    Serene the Marill (open)
    Level 21 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    Aqua Tail
    Return
    Work Up

    Water Sport


    Mega the Riolu (open)
    Level 21 Male Riolu[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: Eviolite
    Type: Fight
    Known Moves:
    Return
    Quick Attack
    Copycat

    Force Palm


    Overcharge the Magnemite (open)
    Level 21 Magnemite[​IMG][​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Leftovers
    Type: Electric/Steel
    Known moves:
    Thunder Wave
    Supersonic
    ThunderShock
    SonicBoom
    Pokedex: 42 SEEN (New entries: Woobat, Roggenrola, Onix), 5 OBTAINED
    PC Pokemon: 2
    Gym Badges: 2
    Time: 10:45

    Part 11: Preperaring for the Burgh Battle (open)
    I decided to catch a petlil, so I went into the Castelia City park. I caught one, only having to battle two Zubat to get one.

    I then remembered that there was a Pokemon Breeder on Route 4. I decided to keep on battling her a lot to level up Prince as I was going to solo Burgh with Mega and didn't want Mega to become a higher level than it. After a few battles, I fed Prince a Rare Candy.

    On the way back to the pokemon center, I stopped to buy 12 Castelia Cones. After a brief visit to the pokemon center, I went over to the Castelia City Gym.

    I went up the thread and battled the first Harlequin. Mega 3HKOd both of his Sewaddle, but it took significant damage in the process due to a lack of good bulk, even with the eviolite, so I went back to the pokemon center.

    I continued traveling along and found the next gym trainer, another Harlequin. Mega KOd the Combee with a combination of Quick Attack and Return. Mega couldn't hit the next pokemon, the Swadloon, that hard, but it still overcame, won, and leveled up.

    I battled the next gym trainer, forgetting to heal up Mega first. Mega managed to beat the first Sewaddle, and then 2HKOd the Combee with Quick Attack and leveled up, but then fell to the Dwebble. Prince proceeded to outspeed and KO. I then returned to the pokemon center.

    For the next (and self-proclaimed final) gym trainer, I used Mega. Mega speed-tied with it until Force Palm landed paralysis, and then I 3HKOd. Mega 4HKOd and then came close to leveling up, so I left to go do some training on my team before battling Burgh, but I stopped at a pokemon center first.

    The end of Part 11
    My team so far[​IMG][​IMG][​IMG][​IMG]:

    Prince the Servine (open)
    Level 24 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Mega Drain
    Leech Seed
    Leaf Tornado

    Serene the Marill (open)
    Level 21 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    Aqua Tail
    Return
    Work Up

    Water Sport


    Mega the Riolu (open)
    Level 23 Male Riolu[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: Eviolite
    Type: Fight
    Known Moves:
    Return
    Quick Attack
    Copycat

    Force Palm


    Overcharge the Magnemite (open)
    Level 21 Magnemite[​IMG][​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Leftovers
    Type: Electric/Steel
    Known moves:
    Thunder Wave
    Supersonic
    ThunderShock
    SonicBoom

    Notes (open)

    Prince Soloed Cheren
    Overcharge soloed Roxie
    The Petlil to be traded for a Cottonee has a Mild (plus SpA, minus Def) nature
    Fluffee has to know exactly three attacking moves, one status move, and must solo Clay to evolve. At the E4, it must solo Marshal
    Pokedex: 48 SEEN (New entry: Petilil, Swadloon, Dwebble, Combee, Woobat, Roggenrola), 6 OBTAINED (New entry: Petilil)
    Unused Pokemon: 3 (New pokemon: Petilil)
    Gym Badges: 2
    Time: 11:36
    Part 12: Battling Burgh (open)
    I went straight to my battle against Burgh. I 3HKOd his Swadloon with Mega's Return. Mega leveled up and learned Screech. I switched in Petilil to be damage fodder while I healed Mega. Petilil was KOd before it could attack, but that didn't matter. I had healed up Mega. I then managed to do some smart playing with Mega and got a KO on Leavanny, albeit by sacrificing 4 pokemon as heal fodder and taking a long while. I then used a Guard Spec. and some X items to waste turns so I could get Mega in safely.

    I had Mega use Screech so my attacks would hit harder because Dwebble's Smack down did a pittance. The next turn, Mega used Force Palm and got paralysis. Burgh had his Dwebble use Rock Polish as Mega had outpaced after landing paralysis. Then, he Rock Polished once again to +6 speed in an effort to outspeed, and then used a hyper potion. With a few more Force Palms, I got the Dwebble KOd, and me my gym badge.

    Burgh gave me the Insect Badge and TM76 Struggle Bug. He explained how it worked, and then told me that it is the little things that count. I proceeded to leave the gym and head towards Nimbasa City, stopping by the pokemon center along the way.

    The end of Part 12
    The end of Chapter 3

    My team so far[​IMG][​IMG][​IMG] [​IMG]:

    Prince the Servine (open)
    Level 25 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Mega Drain
    Leech Seed
    Leaf Tornado

    Serene the Marill (open)
    Level 23 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    Aqua Tail
    Return
    Work Up

    Water Sport


    Mega the Riolu (open)
    Level 24 Male Lucario[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: Eviolite
    Type: Fight/Steel
    Known Moves:
    Return
    Quick Attack
    Screech

    Force Palm


    Overcharge the Magnemite (open)
    Level 22 Magnemite[​IMG][​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Leftovers
    Type: Electric/Steel
    Known moves:
    Thunder Wave
    Supersonic
    ThunderShock
    SonicBoom

    Notes (open)

    Prince Soloed Cheren

    Overcharge soloed Roxie

    The Petlil to be traded for a Cottonee has a Mild (plus SpA, minus Def) nature
    Fluffee has to know exactly three attacking moves, one status move, and must solo Clay to evolve. At the E4, it must solo Marshal

    Mega has soloed Burgh.
    Pokedex: 50 SEEN (New entries: Leavanny, Lucario), 7 OBTAINED (New entry: Lucario)
    Unused Pokemon: 3
    Gym Badges: 3 (New Badge: Insect Badge)
    Time: 13:23
    Chapter 4: Nimbasa City (open)

    Part 13: Colress and the Crustle (open)
    On the way out, the person who complemented me in the Castelia Sewers was waiting for me. He asked if I would let him look at my pokemon. I said no, but then he managed to convince me to say yes. He looked at Prince and said that it is very self-confident, even for a Servine, despite the fact that I have only 3 badges.

    He then introduced himself. His name was Colress. He said that he'd be waiting for me on Route 4. I went there, as I was planning on anyways.

    When I reached the spot were the rocks were, Colress was there. He said that the objects weren't rocks, but rather pokemon named Crustle. He used the Colress Machine to energize them, and then the Crustle ran off.

    Colress then said that Team Plasma says that we humans should recognize the potential in pokemon and liberate them. However, Colress said that it should be humans who bring out the hidden potential in pokemon. I liked Colress's idea better. Colress then challenged me to a battle.

    I led with Prince, he led with his Magnemite. I used leech seed, and then his magnemite paralyzed Prince. His magnemite then did some damage with magnet bomb, but then I healed it back up with a mega drain. Colress then healed his magnemite up with a Super Potion. His magnemite proceeded to repetitively use Magnet Bomb. I managed to finish it off and Prince leveled up. I switched to the Petilil so I could unparalyze Prince. Colress had his magnemite spam Charge. I healed up Servine, and then the magnemite attacked and KOd with Gear Grind. I sent in Prince, who could barely do a thing with Mega Drain. I then used the stronger leaf tornado that did some damage, but Pince was KOd by Gear Grind. I then sent in Mega, who KOd with Force Palm.

    Colress complemented me even more, and then gave me a Protein before running off.

    The end of Part 13
    My team so far[​IMG][​IMG][​IMG] [​IMG]:

    Prince the Servine (open)
    Level 26 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Mega Drain
    Leech Seed
    Leaf Tornado

    Serene the Marill (open)
    Level 23 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    Aqua Tail
    Return
    Work Up

    Water Sport


    Mega the Riolu (open)
    Level 24 Male Lucario[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: Eviolite
    Type: Fight/Steel
    Known Moves:
    Return
    Quick Attack
    Screech

    Force Palm


    Overcharge the Magnemite (open)
    Level 22 Magnemite[​IMG][​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Leftovers
    Type: Electric/Steel
    Known moves:
    Thunder Wave
    Supersonic
    ThunderShock
    SonicBoom

    Notes (open)

    Prince Soloed Cheren

    Overcharge soloed Roxie

    The Petlil to be traded for a Cottonee has a Mild (plus SpA, minus Def) nature
    Fluffee has to know exactly three attacking moves, one status move, and must solo Clay to evolve. At the E4, it must solo Marshal

    Mega has soloed Burgh.
    Pokedex: 51 SEEN (New entry: Klink), 10 OBTAINED
    Unused Pokemon: 3
    Gym Badges: 3
    Time: 13:45
    Part 14: Finishing up Route 4 (open)
    I continued down Route 4, and two twins challenged me to a tag battle. I used Overcharge and Serene. Serene KOd the Petilil with Return and Overcharge paralyzed the Cottonee. Serene then KOd the Cottonee with Return.

    Then, I battled a Rich Boy. I used Serene. Serene used Return, scoring about 45% damage per hit. The Herdier kept on using work up. Then, the Herdier used Bite twice and got a KO, surviving due to Sand Rush and flinch. Overcharge deodged a Take Down and KOd with Sonicboom, leveling up in the process.

    I stopped by a house and grabbed a brightpowder. I then talked to a youngster and traded away the Petilil for Fluffee the Cottonee. I then stopped by the next house and healed up my entire team. I then battled the Backpacker with Fluffee. I told Fluffee to use Stun Spore to lead, but it disobeyed and used Mega Drain. The next turn, I told it to use Stun Spore, and it landed the Stun Spore. Fluffee lost, though, failing to overcome the type and level disadvantage. Overcharge KOd with Thundershock, and then OHKOd the pidove with thundershock.

    Then, a Lady decided to challenge me to a battle. I led with Overcharge, she led with her Liepard. Overcharge won and leveled up. Overcharge learned Mirror Shot and forgot Thunder Wave. I then went to the Nimbasa City side and found that Join Avenue was in the way. A guy had entrusted me to build the avenue and line it with shops. He then left, and left two assistants to help me out.

    The first assistant explained how to build the avenue. Then, a person named Janus walked by. I let him build a shop, and he built an Antique shop. I bought the shop's items and got two hard stones. I then recommended the shop to the preschooler that came by. I then let a person named Jasper build a Deli. I then let Assar build a Beauty Salon. Seeing as no one else was interested, I then went to the Desert Resort that was a short walk to the west.

    I then battled a Nurse to make sure that I could heal up my pokemon. Overcharge landed a Mirror Shot for a large amount of damage, but then fell asleep due to the cleffa using sing. I quickly woke up and used Supersonic, confusing the cleffa. It kept on trying to damage me with Magical Leaf, but Overcharge healed up the damage with its leftovers and then KOd with Sonicboom. I then trained up Fluffee against wild pokemon.

    While I was training Fluffee, I found a Sigilyph. I decided that I wanted to catch it, but I accidentally KOd it. I then found another Sigilyph that I did manage to catch. Due to my luck, it came with Magic Guard, the better ability, and a +SpA nature.

    I then went back to Join Avenue and developed it a little bit before returning to the Desert Resort, where I was training my team. On the way, I found a TM28 Dig and taught it to Serene. I then decided to train Fluffee and Symbol until they caught up with the rest of the team.

    One large amount of grinding later

    All right, Fluffee and Symbol have caught up with the others in level. Time to tackle the Desert Resort. My first battle was against a pokemon ranger just north of where I was training. Prince failed to overcome the type disadvantage and fainted. Then, I sent out Serene, who I had use dig. Serene OHKOd and won me the battle. She then gave me a rawst berry.

    I found a yellow shard just lying on the ground, and then a person was so moved that I went to talk to him that he gave me a soft sand. I found a Heart Scale lying on the ground.

    I was then challenged to a battle by a psychic. I led with Prince, he led with a Woobat. I had Prince use Leech Seed and then Prince wrapped it up with Leaf Tornado, despite the type disadvantage. Prince then seeded his Yamask and dodged the Will-o-Wisp. Prince then 2HKOd with Mega Drain, winning me another battle.

    My hidden item sense starting tingling and I turned on my Dowsing Machine. Sure enough, there was a ground gem, right below the surface of the sand. My dowsing machine detected another item, and a backpacker challenged me to a battle while I was finding the item. Prince OHKOd his Sandile with Mega Drain.

    I then picked up the item, a Red Shard. I really wanted Red Shards so I could tutor Sigilyph Signal Beam in Driftveil City, so I pocketed it. Another Backpacker challenged me to a battle. Prince OHKOd his Sandshrew with Leaf Tornado. I continued walking and found a Blue Shard. I then noticed that my dowsing machine was yelling at me. I found another Blue Shard.

    I then found a star piece, and then a Green Shard just lying on the ground. I was then challenged to a battle by a Backpacker. Prince 3HKOd his Dwebble with Mega Drain and healed up all the damage it took. I then found a Nugget on the ground. I was then challenged to a battle by a psychic. Prince landed a Leech Seed on her Munna. Prince then used Leech Seed and Mega Drain to heal up completely, and then proceeded to KO with Return. Prince then leveled up.

    I battled another trainer, and Fluffee 2HKOd her Drilbur with Mega Drain. I then left, finding a few more items on the way. I stopped to develop Join Avenue a bit more, and then went on to Nimbasa City.

    The end of Part 14
    My team so far[​IMG][​IMG][​IMG] [​IMG][​IMG][​IMG]:

    Prince the Servine (open)
    Level 27 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Mega Drain
    Leech Seed
    Leaf Tornado

    Serene the Marill (open)
    Level 25 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    Aqua Tail
    Return
    Work Up

    Dig


    Mega the Riolu (open)
    Level 25 Male Lucario[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: BrightPowder
    Type: Fight/Steel
    Known Moves:
    Return
    Quick Attack
    Screech

    Force Palm


    Overcharge the Magnemite (open)
    Level 25 Magnemite[​IMG][​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Eviolite
    Type: Electric/Steel
    Known moves:
    Mirror Shot
    Supersonic
    ThunderShock
    SonicBoom

    Fluffee the Cottonee (open)
    Level 25 Cottonee[​IMG] [​IMG]
    Nature:Modest (+SpA, -Atk)
    Ability: Prankster
    Held Item: Leftovers
    Type: Grass
    Known Moves:
    Poison Powder
    Mega Drain
    Cotton Spore

    Return


    Symbol the Sigilyph (open)
    Level 25 Sigilyph[​IMG][​IMG]
    Nature: Mild (+SpA, -Def)
    Ability: Magic Guard
    Held Item: Twisted Spoon
    Type: Psychic/Flying
    Known Moves:
    Psywave
    Psybeam

    Air Cutter
    Whirlwind

    Notes (open)

    Prince Soloed Cheren

    Overcharge soloed Roxie

    The Petlil to be traded for a Cottonee has a Mild (plus SpA, minus Def) nature
    Fluffee has to know exactly three attacking moves, one status move, and must solo Clay to evolve. At the E4, it must solo Marshal

    Mega has soloed Burgh.
    Pokedex: 60 SEEN (New entry: Cleffa), 10 OBTAINED
    Unused Pokemon: 2
    Gym Badges: 3
    Time: 20:10
    Part 15: Nimbasa City (open)
    I stopped by the pokemon center to heal up my pokemon. I then went over to check out the battle subway. A girl, who identified herself as Rosa, asked me to team up with her to battle the subway bosses.

    I led with Fluffee, and delt about 65% damage to the Boldore with Mega Drain. Rosa's Dewott then got a KO with Water Pulse. Fluffee leveled up and learned Giga Drain. Fluffee did about 75% damage with a Mega Drain aimed at the Gurdurr, and Rosa's Dewott got the KO with Water Pulse. Ingo and Emmet complemented us, and then walked back into the subway.

    Rosa then gave me a Vs. Recorder and ran off. I went to check out the Battle Institute, but an Ace Trainer was blocking the walkway. She said to come back after I beat the champion.

    So I went to explore the rest of the city. An ace trainer decided to give me a Sun Stone. Then, a lady gave me a soothe bell. There was nothing else of interest, so I went to battle at Big Stadium.

    Serene handled the first trainer's Pansear, and then Symbol handled his pansage and panpour. After I won, he gave me a potion. Serene then handled the next trainer's tranquil. I switched to Mega to handle his sandile. It OHKOd with Force Palm, even though the Sandile had intimidate. He, too, gave me a potion. Overcharge managed to defeat the next trainer's Timburr easiy, despite the type disadvantage. He also decided to give me a potion.

    I stopped by a pokemon center and healed up my pokemon. I then went to Small Court and battled some more trainers. The first trainer I battled had a Blitzle. Overcharge lost to Blitzle's numerous Flame Charges, almost winning in the process. I then sent in Mega, who got the KO with Force Palm. She gave me a potion. I then battled the next one. I used Overcharge, who took a pittance from the cottonee's razor leaf and 2HKOd with Mirror Shot, although I had to waste a turn with Supersonic due to Overcharge's nasty habit of making loud, obnoxious noises. I let Overcharge battle the Petlil as well. Overcharge OHKOd with a critical hit Mirror Shot and leveled up. She, too, gave me a potion. I then used Overchare against the next trainer, and 3HKOd his Marill. She gave me another Potion.

    That was everything in Nimbasa City, so I decided to go to Route 16. While I stopped at a pokemon center, a guy decided to give me ten red shards. Where he managed to get so many red shards to hand them out like candy, I don't know, but I liked the gift as it enabled me to teach Serene Ice Punch and not have to keep Sigilyph from learning Signal Beam for invaluable coverage against psychic and dark-type pokemon.

    The end of Part 15
    My team so far[​IMG][​IMG][​IMG] [​IMG][​IMG][​IMG]:

    Prince the Servine (open)
    Level 27 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Mega Drain
    Leech Seed
    Leaf Tornado

    Serene the Marill (open)
    Level 26 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    Aqua Tail
    Return
    Work Up

    Dig


    Mega the Riolu (open)
    Level 25 Male Lucario[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: BrightPowder
    Type: Fight/Steel
    Known Moves:
    Return
    Quick Attack
    Screech

    Force Palm


    Overcharge the Magnemite (open)
    Level 26 Magnemite[​IMG][​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Eviolite
    Type: Electric/Steel
    Known moves:
    Mirror Shot
    Supersonic
    ThunderShock
    SonicBoom

    Fluffee the Cottonee (open)
    Level 26 Cottonee[​IMG] [​IMG]
    Nature:Modest (+SpA, -Atk)
    Ability: Prankster
    Held Item: Leftovers
    Type: Grass
    Known Moves:
    Poison Powder
    Giga Drain
    Cotton Spore

    Return


    Symbol the Sigilyph (open)
    Level 25 Sigilyph[​IMG][​IMG]
    Nature: Mild (+SpA, -Def)
    Ability: Magic Guard
    Held Item: Twisted Spoon
    Type: Psychic/Flying
    Known Moves:
    Psywave
    Psybeam

    Air Cutter
    Whirlwind

    Notes (open)

    Prince Soloed Cheren
    Prince has had 0 treaments from a Join Avenue Beauty Salon.

    Overcharge soloed Roxie.

    Mega has soloed Burgh.

    The Petlil to be traded for a Cottonee has a Mild (plus SpA, minus Def) nature.
    Fluffee has to know exactly three attacking moves, one status move, and must solo Clay to evolve. At the E4, it must solo Marshal.
    Pokedex: 60 SEEN, 10 OBTAINED
    Unused Pokemon: 2
    Gym Badges: 3
    Time: 20:58
    Part 16: Lostlorn Forest and Route 16 (open)
    I went over to Route 16. On the way, a baseball player gave me the Macho Brace.

    On Route 16, I was challenged to a battle by a subway depot agent. He led with his drilbur. Mega outsped, took the fury swipes like it was nothing, and 2HKOd with Force Palm.

    A cyclist then decided to battle me. He led with hid Tranquil. Despite the type disadvantage, Mega won once again, 2HKOing with Force Palm. Two backers then challenged me to a tag battle. Symbol OHKOd one scraggy with Air Cutter, and then the other was KOd by Mega's Force Palm.

    I then taught Serene Strength and used it to enter a section blocked off by a boulder. A backpacker then challenged me to a battle. She led with her Liepard, I led with Prince. Prince did a large amount of damage with Leaf Tornado, and then finished the job with Mega Drain, healing off all the damage that it took. That was everything to do in that section, so I went to Lostlorn Forest.

    On the way, a backpacker challenged me to a battle. I led with Prince and dealt some damage with Mega Drain, and then finished the job with Leaf Tornado, then Return, albeit after Prince hit himself in confusion and then fell asleep to a hipnosis and took to Super Fangs. Prince then leveled up. I then battled against an Audino, which Mega 2HKOd with Force Palm and leveled up.

    In Pinwheel forect, I was battled by a pokemon breeder. I led with Fluffee, him with his Tranquil. Fluffee lost due to an untimely critical hit. I then sent in overcharge, who OHKOd with Thundershock. I then sent out Serene against his Liepard, and KOd with an Aqua Tail followed by a Dig. Serene leveled up.

    I stopped by the pokemon center, and then went out to Lostlorn Forest again. The pokemon breeder battled me again. Overcharge almost OHKOd with thundershock. I proceeded to KO with Sonicboom and Overcharge leveled up. I then switched to Fluffee. Fluffee couldn't move turn one due to flinch, then landed a poison powder and healed up most the damage it took with Giga Drain. Fluffee proceeded to KO with Return and leveled up.

    A pokemon ranger then popped up out of the ground and challenged me to a battle. Symbol OHKOd her trubbish with Psybeam. She then gave me a pecha berry. I then found a hidden Leaf Stone. Another Pokemon ranger challenged me to a battle. Symbol 2HKOd, albeit missing twice first due to double team spam. He then gave me a Cheri Berry. I then found a net ball on the ground.

    I then found a hidden grotto. Inside the hidden grotto was a repel. I then went west and talked to a backpacker. He told me about a pokemon named Zoroark that deceived people by changing the appearance of the terrain two years back. He then gave me TM95 Snarl. Having done everything there was to do in Lostlorn forest, I left. On the way out, Symbol beat a wild Pinsir and leveled up.

    The end of Part 16
    My team so far[​IMG][​IMG][​IMG] [​IMG][​IMG][​IMG]:

    Prince the Servine (open)
    Level 28 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Mega Drain
    Leech Seed
    Leaf Tornado

    Serene the Marill (open)
    Level 27 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    Aqua Tail
    Strength
    Work Up

    Dig


    Mega the Riolu (open)
    Level 27 Male Lucario[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: BrightPowder
    Type: Fight/Steel
    Known Moves:
    Return
    Quick Attack
    Screech

    Force Palm


    Overcharge the Magnemite (open)
    Level 27 Magnemite[​IMG][​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Eviolite
    Type: Electric/Steel
    Known moves:
    Mirror Shot
    Supersonic
    ThunderShock
    SonicBoom

    Fluffee the Cottonee (open)
    Level 27 Cottonee[​IMG] [​IMG]
    Nature:Modest (+SpA, -Atk)
    Ability: Prankster
    Held Item: Leftovers
    Type: Grass
    Known Moves:
    Poison Powder
    Giga Drain
    Cotton Spore

    Return


    Symbol the Sigilyph (open)
    Level 27 Sigilyph[​IMG][​IMG]
    Nature: Mild (+SpA, -Def)
    Ability: Magic Guard
    Held Item: Twisted Spoon
    Type: Psychic/Flying
    Known Moves:
    Psywave
    Psybeam

    Air Cutter
    Whirlwind

    Notes (open)

    Prince Soloed Cheren
    Prince has had 0 treaments from a Join Avenue Beauty Salon.

    Overcharge soloed Roxie.

    Mega has soloed Burgh.

    The Petlil to be traded for a Cottonee has a Mild (plus SpA, minus Def) nature.
    Fluffee has to know exactly three attacking moves, one status move, and must solo Clay to evolve. At the E4, it must solo Marshal.
    Pokedex: 61 SEEN (New entry: Solosis), 10 OBTAINED
    Unused Pokemon: 2
    Gym Badges: 3
    Time: 20:58
    Part 17: Route 5 (open)
    I spent some time developing Join Avenue, battling against everyone in Big Stadium and Small Court each day, and then went on to Route 5. I went with Bianca to check out the Hidden Grotto, recieved the HM02 Fly she gave me, and then I went off on my own way as soon as I could, not catching the Minccino that was there, and then going my own way.

    I taught Symbol Fly. I then bought some Kelpsy berries from a pokemon breeder. I found a few Hyper Potions on the ground, and was called by Yancy. Then, a chef challenged me to a battle. Serene handled his Sunkern, but then had to switch out due to being hit by Worry Seed. Overcharge handled his Combee easily, taking a pittance from the Gust and OHKOing with Thundershock to level up.

    Then, a Dancer challenged me to a battle. Serene would have handled his Scraggy easily, but its Brick Break got a crit. I switched to Fluffee, who was hit by a critical hit Payback. It proceeded to KO with Giga Drain. I used some of my huge amount of Potions to heal up my pokemon.

    I then challenged to major sports fans to a tag battle. After they both took a pittance from a Swift, Overcharge OHKOd one Minccino with Mirror Shot, then Serene OHKO'd the other with Aqua Tail. I then saw that a Motorcyclist was battling an Ace Trainer.

    I went on to battle an artist in some grass. Prince missed a Leech Seed, and then his Sigilyph whirlwinded. Serene 2HKOd with Aqua Tail, while Sigilyph's Psybeam was a 3HKO. Serene won, and then he "was whitewashed." I battled the other trainer there, and Serene 2HKOd the Budew with dig, even after its ability was replaced with Insomnia. It was OHKOd by her Roselia's Giga Drain, though, so I sent in Symbol, who OHKOd with Psybeam.

    I then returned to Nimbasa City to take on the Battle Subway's Multi Train.

    The end of Part 17
    My team so far[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]:

    Prince the Servine (open)
    Level 31 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Mega Drain
    Leech Seed
    Leaf Tornado

    Serene the Marill (open)
    Level 30 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    Aqua Tail
    Strength
    Brick Break
    Dig


    Mega the Lucario (open)
    Level 29 Male Lucario[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: BrightPowder
    Type: Fight/Steel
    Known Moves:
    Return
    Brick Break
    Screech
    Force Palm


    Overcharge the Magnemite (open)
    Level 30 Magneton[​IMG] [​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Eviolite
    Type: Electric/Steel
    Known moves:
    Mirror Shot
    Supersonic
    ThunderShock
    Metal Sound

    Fluffee the Cottonee (open)
    Level 29 Cottonee[​IMG] [​IMG]
    Nature:Modest (+SpA, -Atk)
    Ability: Prankster
    Held Item: Leftovers
    Type: Grass
    Known Moves:
    Poison Powder
    Giga Drain
    Cotton Spore

    Return


    Symbol the Sigilyph (open)
    Level 29 Sigilyph[​IMG][​IMG]
    Nature: Mild (+SpA, -Def)
    Ability: Magic Guard
    Held Item: Twisted Spoon
    Type: Psychic/Flying
    Known Moves:
    Psywave
    Psybeam

    Air Cutter
    Fly

    Notes (open)

    Prince Soloed Cheren
    Prince has had 0 treaments from a Join Avenue Beauty Salon.

    Overcharge soloed Roxie.

    Mega has soloed Burgh.

    The Petlil to be traded for a Cottonee has a Mild (plus SpA, minus Def) nature.
    Fluffee has to know exactly three attacking moves, one status move, and must solo Clay to evolve. At the E4, it must solo Marshal.
    Pokedex: 61 SEEN, 11 OBTAINED
    Unused Pokemon: 2
    Gym Badges: 3
    Time: 27:36
    Part 18: The Nimbasa City Gym (open)
    I decided to handle the Nimbasa City Gym. First, I went into the roller coaster. Fluffee OHKOd both trainer's only pokemon with Giga Drain.

    I then went into the Nimbasa City Gym itself, and I battled the first trainer. Prince walled both pokemon with a Leech Seed/Mega Drain combo.

    Against the next trainer, I used Fluffee, who walled it pretty well and restored most of its HP with Giga Drain, although its static paralyzed Fluffee when it finished the job with Return. It proceeded to do the same to the Blitzle, and I won.

    Fluffee handled the next trainer, taking a pittance from the Blitzle's pursuit. It then handled the Elekid, taking a pittance and countering with Giga Drain. I won again.

    I then battled Elesa. I lead with Symbol, Elesa with her Emolga. Simbol outppaced and OHKOd with Psybeam. Symbol then scored a large amount of damage against her Flaafy, then it Volt Switched out to her Zebstrika. Zebstrika outpaced and KOd with its Volt Switch, though. I sent in Fluffee and got a 3HKO with Giga Drain after Elesa used a Hyper Potion on her Flaaffy. In return, it took a Thunder Wave and a Take Down. Fluffee then Poison Powdered her Zebstrika and poisoned it. Fluffee then landed a cotton spore to slow it down before falling to a second flame charge. Prince then nailed a Leech Seed, and Zebstrika healed itself up due to its Sitrus Berry.

    Prince then did quite a bit of damage to it with Leaf Blade, and then Zebstrika got taken out due to Leech Seed damage.

    Elesa gave me the Bolt Badge, badge number 4, and TM72 Volt Switch. I ran out of the gym, ready to go on to Driftveil City, but Elesa wanted to walk out with me. Elesa complemented me, and then I left.

    The end of Part 18
    The end of Chapter 4

    My team so far[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]:

    Prince the Servine (open)
    Level 33 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Mega Drain
    Leech Seed
    Leaf Blade

    Serene the Marill (open)
    Level 32 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    Aqua Tail
    Strength
    Brick Break
    Dig


    Mega the Lucario (open)
    Level 31 Male Lucario[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: BrightPowder
    Type: Fight/Steel
    Known Moves:
    Return
    Brick Break
    Screech
    Force Palm


    Overcharge the Magnemite (open)
    Level 31 Magneton[​IMG] [​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Eviolite
    Type: Electric/Steel
    Known moves:
    Mirror Shot
    Supersonic
    ThunderShock
    Metal Sound

    Fluffee the Cottonee (open)
    Level 31 Cottonee[​IMG] [​IMG]
    Nature:Modest (+SpA, -Atk)
    Ability: Prankster
    Held Item: Leftovers
    Type: Grass
    Known Moves:
    Poison Powder
    Giga Drain
    Cotton Spore

    Return


    Symbol the Sigilyph (open)
    Level 32 Sigilyph[​IMG][​IMG]
    Nature: Mild (+SpA, -Def)
    Ability: Magic Guard
    Held Item: Twisted Spoon
    Type: Psychic/Flying
    Known Moves:
    Syncronoise
    Psybeam

    Air Cutter
    Fly

    Notes (open)

    Prince Soloed Cheren
    Prince has had 0 treaments from a Join Avenue Beauty Salon.

    Overcharge soloed Roxie.

    Mega has soloed Burgh.

    The Petlil to be traded for a Cottonee has a Mild (plus SpA, minus Def) nature.
    Fluffee has to know exactly three attacking moves, one status move, and must solo Clay to evolve. At the E4, it must solo Marshal.
    Pokedex: 74 SEEN, 11 OBTAINED
    Unused Pokemon: 2
    Gym Badges: 4
    Time: 31:34
    Chapter 5: Driftveil City (open)
    Part 19: Subway Boss Multi-battle (open)
    I went through the multi-train in Castelia City's battle subway. I had no problems from battle one through battle twenty.

    Then, the strong trainers came to fight me. Ingo and Emmet. I led with Symbol, Rosa led with her Archeops. Ingo and Emmet led with a Garbodor and Galvantula.

    Rosa's Archeops used Rock Slide. It missed Garbodor completely, but Galvantula was trapped underneath the landslide of falling rocks. It was crushed to the point of being incapable of battling. Symbol unleashed a massive glob of psychic energy at Garbodor. It nailed a direct hit, but only did about 70% damage. Garbodor drenched Symbol in toxic fluids, but it did 42% damage. Emmet recalled Galvantula and sent out a Durant.

    Rosa's Archeops summond a massive Earthquake, wrecking havoc on the battlefield. It KO'd Garbodor, but only did about 25% damage to the Durant. Durant then formed a claw out of shadow and slashed at Symbol with it. Symbol was KO'd swiftly. I sent out Mega, and Ingo sent out Klinklang.

    Rosa's Archeops summond a landslide of falling rocks. Klinklang managed to dodge all the falling rocks, but Durant was hit by them, and took about 50% damage. Durant countered with the same attack. Mega dodged all the rocks, but Archeops was trapped underneath some it was almost KO'd. Even after restoring HP with a Sitrus Berry, it had lost 66% of its HP. Klinklang started spinning its gears more quickly, and Mega smashed it with a punch strong enough to break a brick.

    Klinklang grinded its gears and nailed Archeops, KO'ing it before it could attack. Durant summoned a large amount of rocks to fall from the sky. Despite Mega's double resist of rock-type moves, it dealt almost 50% damage, crushing Mega hard. Mega was not visibly affected, though, and took out Klinklang with a swift hit, eliminating Ingo. Rosa sent out a Braviary.

    The Durant summoned another torrent of rocks. Braviary dodged easily, and Lucario took next to no damage. Rosa then commanded her Braviary to peck at Durant with its beak. Braviary did so, and plucked Durant's Occa berry. Braviary ate it, and then looked back at the opponent. However, Durant lost ability to fight, as well.

    And so I beat the multi-train. Ingo and Emmet encouraged me to move on to greater feats, and then I left the subway car. I was given 10 BP, and then given the right to challenge the Super Multi Train. A kind Janitor gave me a free PP Up. He claimed he found it in the trash.

    I rode a subway train back to Gear Station, and then exited back up to Nimbasa City.

    The end of Part 19
    No change in my team.
    Part 20: Continuing the Quest (open)
    Feeling proud of having defeated the Subway Bosses on their own turf, I went on my way to leave Nimbasa City. However, there were Team Plasma Grunts in the way. I crushed them, of course, and then went on to continue.

    However, Hugh told me a story. It happened 5 years ago, a few years after some stuff in Sinnoh involving a legendary pokemon of antimatter I heard about from a pen pal in Nuvema Town, who had gone on a journey and became the champion before leaving in search of someone.

    Hugh had received some pokemon from his grandfather, and his sister got a Purrloin. Team Plasma came through, though, and attacked trainers, trying to steal their pokemon. Poor Hugh and his younger sister were among the trainers attacked. Because of their poor skills at pokemon battling, Hugh's sister lost her Purrloin Hugh did not mention what happened to his pokemon.

    I found the entire story depressing, but it also made me angry at those fools that call themselves Team Plasma. There is no quicker way to unleash my wrath!

    Getting on my way to Driftveil City, I watched Charles beat his opponent at a triple battle. He then challenged me to a triple battle. I accepted and steamrolled through his team quickly, despite having a big type disadvantage.

    I went on to Driftveil City. I found a member of Team Plasma trying to convince a former member to rejoin the team. After a bit of a conversation, Hugh ran up from behind me a slammed into the current Team Plasma member. As the guy Hugh slammed into ran away, Hugh charged after him.

    I went north, towards an interesting-looking building. Inside, one of the Sages of Old Team Plasma requested me to raise a Zorua for him. I declined, because I already have a team of six pokemon, and I can't raise any more.

    I continued on to Chargestone Cave, the next stop on my journey. I traversed the route to the cave, and was offered a special Deerling at the Season Research Lab. I declined it, for the same reasons why I declined the Zorua.

    At Chargestone Cave, I was greeted by Bianca. She told me that some of the electrically charge stones would be floating, and that they could be pushed in some directions. She then ran off, saying she needed to research a pokemon named Tynamo.

    The end of Part 20
    My team so far[​IMG][​IMG][​IMG][​IMG][​IMG][​IMG]:

    Prince the Servine (open)
    Level 36 Male Servine[​IMG] [​IMG]
    Nature: Modest
    Ability: Overgrow
    Held Item: Miracle Seed
    Type: Grass
    Known moves:
    Return
    Mega Drain
    Leech Seed
    Leaf Blade

    Serene the Marill (open)
    Level 34 Female Marill[​IMG][​IMG]
    Nature: Quiet (+SpA, -Spe)
    Ability: Huge Power
    Held Item: Scope Lens
    Type: Water
    Known moves:
    Aqua Tail
    Strength
    Brick Break
    Dig


    Mega the Lucario (open)
    Level 31 Male Lucario[​IMG][​IMG]
    Nature: Quirky (Neutral)
    Ability: Inner Focus
    Held Item: BrightPowder
    Type: Fight/Steel
    Known Moves:
    Return
    Brick Break
    Quick Guard
    Force Palm


    Overcharge the Magnemite (open)
    Level 31 Magneton[​IMG] [​IMG]
    Nature: Calm (+SpD, -Atk)
    Ability: Sturdy
    Held Item: Eviolite
    Type: Electric/Steel
    Known moves:
    Signal Beam
    Volt Switch
    Electro Ball

    Metal Sound

    Fluffee the Cottonee (open)
    Level 31 Cottonee[​IMG] [​IMG]
    Nature:Modest (+SpA, -Atk)
    Ability: Prankster
    Held Item: Leftovers
    Type: Grass
    Known Moves:
    Poison Powder
    Giga Drain
    Cotton Spore

    Return


    Symbol the Sigilyph (open)
    Level 35 Sigilyph[​IMG][​IMG]
    Nature: Mild (+SpA, -Def)
    Ability: Magic Guard
    Held Item: Life Orb
    Type: Psychic/Flying
    Known Moves:
    Signal Beam
    Psybeam
    Air Cutter
    Fly

    Notes (open)

    Prince Soloed Cheren
    Prince has had 0 treatments from a Join Avenue Beauty Salon.

    Overcharge soloed Roxie.

    Mega has soloed Burgh.

    The Petlil to be traded for a Cottonee has a Mild (plus SpA, minus Def) nature.
    Fluffee has to know exactly three attacking moves, one status move, and must solo Clay to evolve. At the E4, it must solo Marshal.
    Pokedex: 83 SEEN, 13 OBTAINED
    Unused Pokemon: 2
    Gym Badges: 4
    Time: 31:34
    Last edited: Dec 21, 2013
  9. Super Saiyan

    Super Saiyan

    Joined:
    Sep 1, 2011
    Messages:
    169
    Celever, take SawkThroh the Makuhita. As a Shadow Pokemon, it must remain one of the lead Pokemon until the heart gauge is empty. After that, no restrictions until it can be purified. It must be purified first before any other Pokemon and purified as soon as allowed, no delays. After Purification, (Assuming it grows to at least level 31) It must learn Smellingsalt, Belly Drum, Endure, and Seismic Toss when possible. It may only ever attack with one of those 4 moves (Only Smellingsalt for a while). It must finish with that moveset. If it is ever in red health, its next move must be Endure because it doesn't want to faint. After reaching level 48, it may evolve if it KOs a pokemon after using Belly Drum. After reaching level 52, it may learn 1 TM move of your choice, but cannot replace Endure. It must solo Miror B. in Realgam Tower (you can only call or use items on SawkThroh with the second Pokemon) and Solo Cipher Nascour's Blaziken and Cipher Head's Machamp. Good Luck!
  10. Celever

    Celever

    Joined:
    Sep 25, 2012
    Messages:
    2,690
    @Naix Accepted. Not as hard as I really wanted but it's still good and I just want Serene Grace ;)

    @Super Saiyan also accepted.
  11. Mygavolt

    Mygavolt

    Joined:
    Apr 21, 2011
    Messages:
    398
    Chapter 7 is up! I might get the final chapter done in a few days.

    Shameless self-promotion aside, @Magnemite88 and @thesynchrohero — if you do not PM me or post in this thread approving your challenges in the next 24 hours, I will go ahead and take them off the list.
    EDIT: 24 hours have passed, so no need for approval.
    Also, I decided to drop the slots reserved by Tyranitarphantom and Deoxymoron, meaning that there are 3 more challenges with slots available.

    I might give out Scramblemons myself, but maybe only after I'm done updating my current Scramble.
    Last edited: Aug 16, 2013
  12. Celever

    Celever

    Joined:
    Sep 25, 2012
    Messages:
    2,690
    @Snaquaza accepted.

    Just 3 more chances to make me suffer! :D
  13. CJorex

    CJorex

    Joined:
    May 31, 2012
    Messages:
    952
    @Celever: Take Helper the Aipom. He only wants to help his teammates, and so he must always lead your party and then baton pass some kind of stat boost to an ally at the start of every battle. He may also only attack if he is your last Pokemon alive.
    EDIT: Also, he may never be switched out and if he is forced out he must immediately switch back in.
  14. Celever

    Celever

    Joined:
    Sep 25, 2012
    Messages:
    2,690
    No offense but I wanted something a little harder. Also I already have a challenge that involves always leading (at least for a while) so it's kinda clashing there.
    Nice pokemon selection though I like Aipom ;)
  15. CJorex

    CJorex

    Joined:
    May 31, 2012
    Messages:
    952
    OK so make it he has to be second in your party and he may only have Frustration as an attacking move. He must also know a move that lower's the foe's stats and also use it before he baton passes. That should be a bit harder ;)
  16. Celever

    Celever

    Joined:
    Sep 25, 2012
    Messages:
    2,690
    I like it other than being second also means leading (o'_'o)
  17. CJorex

    CJorex

    Joined:
    May 31, 2012
    Messages:
    952
    Okay then just send him in ASAP
  18. Celever

    Celever

    Joined:
    Sep 25, 2012
    Messages:
    2,690
    Accepted then.

    Time is running out to make me suffer :O
  19. Shiny Dratini

    Shiny Dratini

    Joined:
    Aug 2, 2013
    Messages:
    56
    Black 2 Scramble

    This will be where I'm posting updates from my Black 2 scramble. Also, this is my first time ever narrating a play through so come at me with advice, if you have any.

    The Pokemon:
    Mygavolt's Colourful the Oshawott (open)
    The RNG gods have spoken with Mygavolt's variable starter. Colourful will be under permanent Torment Effect and must have 4 moves of different types ASAP. It must only use STAB moves against one Pokemon in Aspertia Gym. To evolve into Dewott, it must first learn Fury Cutter at Level 19, and to evolve into Samurott, it must first learn Aqua Tail at Level 41.

    Mulan15262's Candy the Patrat (open)
    Candy must eat one rare candy every 10th level (changed to 5 by level 54) and must eat a sweet item after every trainer battle it is in for more than one turn. It must solo every trainer Vanillite (and evos) as well as Black Kyurem. Candy must keep a biting”move and use it against every Vanillite (and evos). It may evolve only after eating 2 rare candies.

    Super Saiyan's Shadow the Rattata (open)
    Shadow must never learn or use any moves other than the Dark type and must learn Assurance at Level 25 before it can evolve into Raticate. After evolving, Shadow must learn Super Fang (L34), Double-Edge (L39), and Endeavor (L44), and keep a Dark-type move. It is under the permanent Torment effect after evolving. Finally, Shadow must solo Caitlin and Grimsley.

    CJorex's Nature-Dependant Eevee (open)
    Eevee's evolution and restrications are based on it's nature. Link.

    Sailor_Tom's Sandy/Dusty the Sandshrew (open)
    Sandshrew must faint every Flying-type my team faces. It must learn Dig and Aerial Ace as soon as the TMs are obtained. Sandshrew must solo Clay’s Sandslash and Excadrill as well as Skyla.

    Snaquaza's Changement the Volcarona (open)
    Changement can only change moves once and each move must be the same type as the previous move.

    I'll update this post with Chapter 1 later today.

    Edit: I had to delay starting this due to being busier than expected IRL. Hopefully I will be able to finish Chapter 1 this week.
    Last edited: Aug 20, 2013
  20. Mygavolt

    Mygavolt

    Joined:
    Apr 21, 2011
    Messages:
    398
    All right, forget what I said earlier. I have to BP grind again for another TM of Brick Break, so I can't just wait until after my Scramble ends to give stuff out. (Thankfully, things are looking up; I managed to beat Palmer (the first battle, of course) in the Battle Tower for the first time in forever.)
    All right, I'm not too good at hard challenges, but I'll try.

    You get DesertLife the Scraggy. This Scraggy's natural habitat is the desert area of Unova, so it thinks it is part Rock, Ground, or Steel (because how else would that make sense?). As such, it must learn at least 2 of those types of moves ASAP (or all 3 types if you can teach it Iron Head/Tail via tutor) and use one of them immediately every time it is sent out. In its current state, it cannot use STAB because it is too "covered in sand" to fight well. However, after Burgh, it has the choice to solo Bianca or Cheren to be able to use one of its STABs.
    • If it solos Bianca in the gate before Route 4, it can use Dark STAB, imbued with the dark thought of having beaten an innocent girl.
    • If it solos Cheren at Route 4, it can use Fighting STAB, feeling pumped because it found a worthy rival.
    At any rate, this Scraggy knows that the only one who can cure its sand problem is the one most familiar with sand: Clay. It must solo Clay to evolve. At that moment, the restriction of using a "sand" move immediately every time it is sent out is void. Its other restrictions depend on which rival you soloed.
    Bianca (open)
    Rename it Thug Life. This Scrafty is as dark as dark can be. Instead of starting with one of its "sand" moves, it must start with its Dark-type STAB and must always hold the BlackGlasses (in Desert Resort). It must solo Grimsley to essentially "out-Dark" him.
    Cheren (open)
    Rename it Rival Life. It must learn a move that is super-effective against Cheren's starter (i.e. Serperior; a TM of Poison Jab is on Route 6; if you have 3 "sand" moves, you can replace one) and use it immediately every time it is sent out. It must solo Cheren at every encounter after Route 4, and it must solo N's Zekrom to prove that it and it alone is capable of rivaling, not some overpowered Reshiram.
    neither (open)
    Really? No STAB? Rename it NoSTABlife. It can never be the lowest-leveled member of your team (not even tied for lowest level), and it must solo one of Ghetsis' Pokémon.

    Any questions/concerns? If so, let me know.
    Last edited: Aug 16, 2013
  21. Roadagain

    Roadagain

    Joined:
    May 25, 2013
    Messages:
    123
    SoulSilver Scramble Part 7:
    All Kingdras are assholes

    Show Hide
    So, when Wednesday came, it was time to give a call to my great buddy Ralph. Who is Ralph? No idea, but rematches are now open and he has a level 40 Seaking to grind on. So I got 42 X Attacks and X Defenses so Shadow can rack up points on that thing. Thursday comes, I spend 3 hours looking for a Paras in the Bug-Catching contest. With those, I'm prepared to go on in my adventures. Since Cotton finally got Signal Beam, we see an evolution into Ampharos, and I figured we could fetch Rain Dance from the Slowpoke Well, in case I feel the need to make a 100% accurate Thunder. Then, I realized Ice Cave isn't a two minute slide-puzzle, but it had that terrible strength puzzle. After reaching Blackthorn, we get Aquaphobia Rain Dance with a Heart Scale and then evolve into a Poliwrath. (Which learns no good fighting moves prior to league)

    "We don't all use Dragon-types. My theme is strong Pokemon" He then sends in a Horsea. Yeah, no. Somewhere here, Meanie finally undergoes evolution into a Meganium, which means the team is now fully evolved. Well... almost.

    Then comes Clair. "I'm the greatest Dragon-type trainer in the world" I wonder what are Drake and Iris.
    Guarados immediately dies to Cotton's Thunder. Aquaphobia takes the both Dragonairs down despite being paralyzed, which leaves the main threat. Kingdra. Cosmic becomes healing fodder for Aquaphobia, who is able to get in decent damage. The rest is up to Meanie and his poison shenanigans. After poisoning the thing, he avoids an Hyper Beam and heals up, and hits the thing with a critical Rock Smash, lowers it's defense and leafs it to the poison to defeat it.

    That was... honestly surprisngly easy. "You may have won but I'll be a brat and not give you the badge because there's this test I fail at." I bet the test is hard then. Immediately after i go outside the Gym, Joey calls me aabout his top percentage Rattata. Well that ruined the mood.

    Anyways, a few trainers and items later, I reach the old people and they want to test me. Like usual, I win by cheating and lying, so.... yeah. Clair rushes in to mock me for failing and is shocked I passed even though she didn't. Maybe you should leave the whip to the bedroom from now on.

    Oh well, Rising Badge down.... that means, it's time to head for the League. Oh wait, the Elders are talking about Lugia. Then Walt calls me. About Bug-Catching Contest. Well, that ruined the mood. Collected my prize for being adept at lying, and Elm called to go fetch stuff. Woo Master Ball I'm never going to use. Also Kimono Girls, finally. Apparently Hugh lost to them in his rage. A better question is, why did she even bother to challenge them? The Umbreon and Espeon fall to Cotton's Signal Beams, Flareon was taken down by Aquaphobia, Jolteon by Meanie, and Vaporeon by Cotton again.

    After beating all five, a kid comes and tells she saw Lugia at Whirl Islands. Then Arnie called me about his Venonat. Well that ruined the mood. Nevertheless, on the way to Lugia, Fly evolved. So NOW the team is fully evolved. All that's left is beating Lugia... which I don't know why must I do this anyways. I mean sure, it's a monster that can whip up 40 day storms, but.... eh, Aquaphobia went against it, and beat it with ease. And by ease I mean just barely lived the last Aeroblast.

    Nevertheless, Kanto is still as boring as ever, with just a bunch of strong trainers. I asked a friend's opinion on the Victory Road in the games. "I got nothing. Coincidentally, neither does it"

    Anyways, Hugh. Rage. Sneasel and Typhlosion drops to Aquaphobia, Kadabra and Haunter to Cotton, Golbat to Fly and Magneton to a combination of Shadow and Aquaphobia. With that, we've reached the League. That's... gonna take a while.


    Team so far:
    Show Hide


    • Meanie the Meganium, level 41
    • Fly the Pidgeotto, level 38
    • Cotton the Ampharos, level 39
    • Aquaphobia the Poliwrath, level 40
    • Cosmic the Ledian, level 42
    • Shadow the Smeargle, level 37


    See here for the various restrictions on the team

    So this is it. Next time we'll see the movesets and whatnot on these mates.
    Last edited: Aug 16, 2013
  22. Namine

    Namine

    Joined:
    May 25, 2013
    Messages:
    62
    I wanna thank you all for my challange long ago (as being [resent's anonymous little brother XD)
    Fat text: Already done.
    * : this is a problem and i need help

    I just finished solaceon ruins.

    so here it is:

    <Turtwig: Acorn> (open)


    · Curse always to be used in important battles.

    · Has to solo one of Candice (Ice Gymleader) pokémon.

    · Has to solo 3 of Flint's (Fire Elite4) pokémon.



    <Shinx: Mean> (open)


    · Tackle en Bite only use those

    · Bite/Crunch always used first

    · Bite may be replaced by Crunch after solo'ing 10 fighting-types off trainers.

    · May evolve after solo'ing na Gardenia (Grass gymleader).

    · After evolving it may use moves besides tackle and Bite/Crunch (but must still use Bite/Crunch first, Tackle may be removed)


    · May evolve for the second time after solo'ing 1 of Byron's (Steel Gymleader) pokémon.

    · Must solo 1 Elite 4.



    <Buneary: Lovey> (open)
    (Mine is female yay :D so i removed the male's challanges)

    · Has to know return and always use this as the first move

    · Gotta catch the first i encounter


    · May evolve after solo'ing Crasher Wake (Water Gymleader)

    · After evolving she must be called Hatr

    · Must learn Frustration as tm over Return , and has to use this just like return first in a battle

    · She must start the battle against Mars and Juniper (team Galactic bosses) and end the battle

    · Has to solo Bertha (Ground Elite vier) and may not be used against others off the elite4



    <Machop: Dulcan> (open)


    · Always use focus energy first in a battle

    · Has to solo 15 poison-pokémon


    · Has to solo Maylene (Fighting Gymleader)

    · Must know submission, and may never forget sybmission, also has to solo 15 pokemon from trainers by using submission

    · Has to solo at least 1 of Cynthia's (Champion) pokémon



    <Wingull: Confused> (open)


    · When send in I have to choose 2 moves the best and the worst in this situation, I have to toss a coin and watever is the solution i got to use that move.

    · After 1 turn it can use everymove i want

    · Every encounter with Team Galastic it has to solo 2 grunts

    · Has to solo 2 of Cyrus's (team Galactic Final Boss) pokémon

    · May evolve after Cyrus (team Galactic Final Boss) is beaten at Celestic town (but doesn't have to fight in this battle)



    <Remoraid: Shotgun> (open)

    · Has to know Fire blast tm) and Bullet seed (level 27) as soon as possible

    · Has to solo Maylene's (Fighting Gymleader) Lucario without using Fire blast*

    · Has to solo Crasher Wake's (water Gymleader) Quagsire without use of Bullet seed *

    · Has to solo 1 of Volkner's (Electric Gymleader) pokémon

    · Has to beat 1 pokémon of every Elite 4 *

    · Has to beat Cynthia's (Champion) Roserade

    * these are problems because they don't match up with Celever's challange.
    My lopunny has to solo Crasher Waker and 1 Elite 4.
    And my Machoke has to solo Maylene which makes it imposible for shotgun to solo Lucario and I haven't even be able to catch shotgun by now :L
    This restriction makes it impossible for Shotgun to beat 1 pokemon of those 2.
    Last edited: Aug 16, 2013
  23. Celever

    Celever

    Joined:
    Sep 25, 2012
    Messages:
    2,690
    Don't forget I need two more challenges for colo.

    Also Namine ever heard of hide tags -.-
  24. Namine

    Namine

    Joined:
    May 25, 2013
    Messages:
    62
    Lol how do i hide it?
    with
    Show Hide
    text
    ?
    But i actually mean with a name
    Edit: Ok hidden it
  25. Celever

    Celever

    Joined:
    Sep 25, 2012
    Messages:
    2,690
    name goes here (open)
    text
    name goes here (open)
    [/hide ]

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