...because I couldn't think of anything.
Anyway, here's my team. It's gone over a few revision, but most of them made it worse so this is what I've settled on so far.
Espeon @ Light Clay - Timid
252 HP / 252 Spe
Magic Mirror
Reflect \ Light Screen \ Psychic \ HP Fighting
Yeah. My favorite. Helps keep entry hazards from getting set up, and provides a better opportunity for others to set up. Also keeps opponents from going spore-happy (or t-wave happy etc.). Her psychic's not gonna be OHKOing too many pokes, but it's useful to do some weakening on a switch, or if I have to take care of a fighting type like Conkeldurr. Considering replacing HP Fighting with Baton Pass to escape pursuits (since HP Fighting is only like...a 3HKO at the most on Tyranitar), and send them to Terrakion for the justified boost.
Rotom-W @ Leftovers - Modest
252 SpA / 252 Spe
Levitate
Wiil 'o' Wisp \ Hydro Pump \ Volt Switch \ Pain Split
Water/ice resist, and protection against Donphan, Landorus, etc. Also useful against Heatran, and Blissey doesn't like pain split if necessary. Volt switch for scouting because it lets me lead with him if necessary.
Gliscor @ Toxic Orb - Impish
252 HP / 184 Def / 72 Spe
Poison Heal
Toxic \ Earthquake \ Protect \ Taunt
Blissey waller slash staller-outer, and Conkeldurr check. Also absorbs toxics and twave, or, after toxic orb kicks in, status in general
Latias @ Leftovers - Timid
252 SpA / 252 Spe
Levitate
Calm Mind \ Recover \ Dragon Pulse \ HP Fire
Set-up special attacker. I know everyone uses Latios instead but I prefer Latias. She can come in on a lot of threats, particularly when reflect is up, and start CMing up. She can even stay in sometimes when an opponent switches in a counter with non-physical ice moves, as she'll probably get a CM on the switch and another before the opponent attacks. Then, if the attack does less than half, she recovers away the damage. Dragon pulse to avoid the -2 of DM, HP fire to hit Scizor.
Heatran @ Leftovers - Calm
248 HP \ 100 SpD \ 160 Spe
Flash Fire
Lava Plume \ Toxic \ Protect \ Stealth Rock
Someone to set up stealth rocks and burn stuff. Also, a fire immunity, and occasional staller. Toxic so he's not totally laughed at by blissey (and other special walls). I'm considering putting taunt somewhere. But where...
Terrakion @ Choice Scarf - Adamant
252 Atk \ 252 Spe
Justiified
Close Combat \ X-Scissor \ Stone Edge \ ??? (currently Sacred Sword)
This was the guy I've swapped a lot. He works really well as-is for late-game clean up. Thing is, I'm not sure if he's the best choice. He adds another water weakness, plus a mach-punch AND bullet-punch weakness. But who would I replace him with? I tried scizor, but I like having the super fast fighting move. I would do tyranitar, not just in part to be able to remove rain and sun, but again, another water weakness and a fighting weakness, and again weak to both priority moves. Right now Terrakion's not working out too badly, but I can't help but feeling someone else would do better in his spot. Hmm...
Any thoughts? Improvements?
Threat list: (no formatting = low threat, bold = moderate threat, bold red = high threat)
Tyranitar - Terrakion comes in on a predicted dark move, or as a revenge, and KOs it with CC. Gliscor can take variants without aqua tail. Rotom can always burn it.
Blissey - Countered by Terrakion or checked by Gliscor
Chansey - Checked by Terrakion or Gliscor
Skarmory - Heatran
Gengar - Unless light screen is up, terrakion is my only hope, and even then he's beaten by sub/disable variants. If light screen IS up, others may have a chance
Terrakion - Rotom-W
Heatran - Rotom-W
Donphan - Rotom-W
Landorus - Rotom-W
Gyarados - Rotom-W
Conkeldurr - Gliscor can wall it, but can't do much in return without activating guts. Espeon can hit with psychic, but he has to get in and it might not be an OHKO (and the incoming payback WOULD be an OHKO)
Ferrothorn - Heatran
Lati@s - Terrakion can revenge with X-Scissor; if no surf, Heatran might be able to toxic stall
(more coming)
Anyway, here's my team. It's gone over a few revision, but most of them made it worse so this is what I've settled on so far.
Espeon @ Light Clay - Timid
252 HP / 252 Spe
Magic Mirror
Reflect \ Light Screen \ Psychic \ HP Fighting
Yeah. My favorite. Helps keep entry hazards from getting set up, and provides a better opportunity for others to set up. Also keeps opponents from going spore-happy (or t-wave happy etc.). Her psychic's not gonna be OHKOing too many pokes, but it's useful to do some weakening on a switch, or if I have to take care of a fighting type like Conkeldurr. Considering replacing HP Fighting with Baton Pass to escape pursuits (since HP Fighting is only like...a 3HKO at the most on Tyranitar), and send them to Terrakion for the justified boost.
Rotom-W @ Leftovers - Modest
252 SpA / 252 Spe
Levitate
Wiil 'o' Wisp \ Hydro Pump \ Volt Switch \ Pain Split
Water/ice resist, and protection against Donphan, Landorus, etc. Also useful against Heatran, and Blissey doesn't like pain split if necessary. Volt switch for scouting because it lets me lead with him if necessary.
Gliscor @ Toxic Orb - Impish
252 HP / 184 Def / 72 Spe
Poison Heal
Toxic \ Earthquake \ Protect \ Taunt
Blissey waller slash staller-outer, and Conkeldurr check. Also absorbs toxics and twave, or, after toxic orb kicks in, status in general
Latias @ Leftovers - Timid
252 SpA / 252 Spe
Levitate
Calm Mind \ Recover \ Dragon Pulse \ HP Fire
Set-up special attacker. I know everyone uses Latios instead but I prefer Latias. She can come in on a lot of threats, particularly when reflect is up, and start CMing up. She can even stay in sometimes when an opponent switches in a counter with non-physical ice moves, as she'll probably get a CM on the switch and another before the opponent attacks. Then, if the attack does less than half, she recovers away the damage. Dragon pulse to avoid the -2 of DM, HP fire to hit Scizor.
Heatran @ Leftovers - Calm
248 HP \ 100 SpD \ 160 Spe
Flash Fire
Lava Plume \ Toxic \ Protect \ Stealth Rock
Someone to set up stealth rocks and burn stuff. Also, a fire immunity, and occasional staller. Toxic so he's not totally laughed at by blissey (and other special walls). I'm considering putting taunt somewhere. But where...
Terrakion @ Choice Scarf - Adamant
252 Atk \ 252 Spe
Justiified
Close Combat \ X-Scissor \ Stone Edge \ ??? (currently Sacred Sword)
This was the guy I've swapped a lot. He works really well as-is for late-game clean up. Thing is, I'm not sure if he's the best choice. He adds another water weakness, plus a mach-punch AND bullet-punch weakness. But who would I replace him with? I tried scizor, but I like having the super fast fighting move. I would do tyranitar, not just in part to be able to remove rain and sun, but again, another water weakness and a fighting weakness, and again weak to both priority moves. Right now Terrakion's not working out too badly, but I can't help but feeling someone else would do better in his spot. Hmm...
Any thoughts? Improvements?
Threat list: (no formatting = low threat, bold = moderate threat, bold red = high threat)
Tyranitar - Terrakion comes in on a predicted dark move, or as a revenge, and KOs it with CC. Gliscor can take variants without aqua tail. Rotom can always burn it.
Blissey - Countered by Terrakion or checked by Gliscor
Chansey - Checked by Terrakion or Gliscor
Skarmory - Heatran
Gengar - Unless light screen is up, terrakion is my only hope, and even then he's beaten by sub/disable variants. If light screen IS up, others may have a chance
Terrakion - Rotom-W
Heatran - Rotom-W
Donphan - Rotom-W
Landorus - Rotom-W
Gyarados - Rotom-W
Conkeldurr - Gliscor can wall it, but can't do much in return without activating guts. Espeon can hit with psychic, but he has to get in and it might not be an OHKO (and the incoming payback WOULD be an OHKO)
Ferrothorn - Heatran
Lati@s - Terrakion can revenge with X-Scissor; if no surf, Heatran might be able to toxic stall
(more coming)