Rules said:1v1
FE
Items = Training
Abilities = All
Subs = 2
2 Recoveries 5 Chills
2Day DQ
Ullar's team said:![]()
<Magneton> [Bipolar] (Genderless)
Nature: Calm (+SpD, -Att)
Type: Electric/Steel
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.
Steel: Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, but can be corroded specifically by Acid and Acid Spray, can be magnetized. Superior senses in high-metal environments like construction sites or factories.
Abilities:
Magnet Pull (Type: Can Be Activated)
This Pokemon has the ability to generate a magnetic field that can attract or repulse Steel-type Pokemon. When attracted by Magnet Pull, Steel-types cannot move out of the immediate proximity without great difficulty, and can be pulled along by the Magnet Pull Pokemon. When repulsed, the Steel type is thrust violently away and contact attacks have immense difficulty striking the Magnet Pull Pokemon. The effect of both commands lasts for the following three (3) actions. Steel-types cannot switch out in a Switch=OK battle while a Pokemon with Magnet Pull is on the field without the use of Baton Pass, U-turn, or Volt Switch.
Sturdy (Type: Innate)
This Pokemon’s body is solidly constructed, reducing the Base Attack Power from an opponents incoming attacks by one (1). The effect is amplified on OHKO Moves, which are reduced by ten (10) Base Attack Power.
Analytic (Type: Innate) [DW, Locked]
If this Pokemon attacks after its target during an action, its attacks have two (2) more Base Attack Power.
Stats:
HP: 90
Atk: Rank 1 (-)
Def: Rank 3
SpA: Rank 5
SpD: Rank 4 (+)
Spe: 70
Size Class: 2
Weight Class: 3
Base Rank Total: 18
EC: 7/9
MC: 0
DC: 4/5
Attacks:
Tri Attack
Metal Sound
Tackle
Supersonic
ThunderShock
SonicBoom
Thunder Wave
Magnet Bomb
Spark
Mirror Shot
Flash Cannon
Lock-On
Zap Cannon
Endure
Mimic
Magic Coat
Thunderbolt
Light Screen
Reflect
Flash Cannon
Refresh
VS
Imanalt said:![]()
Grotle Tree (F)
Nature: Sassy (-10% evasion)
Type:
Grass: Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming "powder" attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.
Stats:
HP: 100
Atk: Rank 3
Def: Rank 3
SpA: Rank 2
SpD: Rank 4 (+)
Spe: 31 (36/1.15) (-)
Size Class: 2
Weight Class: 4
Ec: 8/9
MC:5
DC: 5/5
Abilities:
Overgrow: (Innate) When this Pokemon’s HP is lower than 33% (flat), the Base Attack Power of any grass attack is increased by two (2). (eg Giga Drain goes from 8 to 10, Solarbeam from 12 to 14)
Shell Armor (DW): (Innate, Locked) This Pokemon’s thick, bony outer shell prevents it from taking critical hits.
Attacks:
Tackle
Withdraw
Absorb
Razor Leaf
Curse
Bite
Mega Drain
Giga Drain
Leech Seed
Leaf Storm
Crunch
Synthesis
Seed Bomb
Superpower
Wide Guard
Earth Power
SolarBeam
Substitute
Protect
19 Moves
Order of Operations said:imanalt sends out and equips
Ullar does the same + Orders
imanalt Counter-Orders
I ref
Rinse and Repeat