a team that i have made specifically for nintendo competitions, With the new Japanese rules i wondered if this team may fair well against the Ubers and T-tars coming. Please Rate!!!
----------------------------------------------------------------------
AT A GLANCE
----------------------------------------------------------------------
THE TEAM
Aerodactyl @ focus sash
pressure
252 attack / 252 speed / 4 hp
Jolly
-Rock Slide
-ice fang
-EarthQuake
-taunt
the set is fine, but the spread was weird. A more offensive spread is better. In such a fast paced game life orb will be more beneficial. If there is item clause focus sash is good as hippo's are quite common and aerodactyl isnt affected by the storm.Taunts stops things like trick room setups, and other moves like spore, and dark void. ICe fang for dragon.
Gengar @ choice scarf
Levitate
252 spatk, 252 speed, 4 hp
timid
-Shadow Ball
-Thunder Bolt
-trick
-energy ball
Gengar with a scarf to outrun and then trick the scarf onto another pokemon, easily allowing me to change the tactics of the opponent. shadow ball is a decent STAB move, and thunder bolt is for coverage for flying and water types, whereas energy ball is for swampert and other ground/rock types. the ev spread is to make sure that gen has max SPATK and Speed, to outrun an opponent without the scarf, and then to hit them hard with the corresponding move.
aRCANINE @ life orb
Intimidate
252 speed, 212 spA, 44 atk
naive
-Dragon pulse
-heat wave
-Protect
-extreeme speed
Heat wave hits 2 targets, much better for the vgcs, dragon pulse is great for all the garchomps and salamences. +speed nature to outrun neatral dragons. Extreme speed is a good priority move that can be useful. Arcanine needs the power so life orb ir great, and use rash with extremespeed so you dont lower attack and you wont need the extra speed to outrun dragons.
Garchomp @ Yache Berry
Sand Veil
252 attack 252 speed 4 hp
Jolly
-EarthQuake
-Dragon Claw
-Brick Break
-rock slide
Garchomp, with a yache berry to reduce ice hits, and it is in a +speeed nature, which will give me the advantage against other garchomps (unlessed scarfed) earth quake is to hit any rock, steel type like metagross and gets STAB. Dragon Claw is for a good STAB move that is not resisted by many. Brick break is for dark type coverage which gengar will have touble with. Rock Slide has the double battle advantage over stone edge and has a flinch rate. tHe ev spread is to allow garchomp to give a hit, and to be the first to hit.
So thats it please comment, and no going off topic please!!!
----------------------------------------------------------------------
AT A GLANCE
----------------------------------------------------------------------
THE TEAM
Aerodactyl @ focus sash
pressure
252 attack / 252 speed / 4 hp
Jolly
-Rock Slide
-ice fang
-EarthQuake
-taunt
the set is fine, but the spread was weird. A more offensive spread is better. In such a fast paced game life orb will be more beneficial. If there is item clause focus sash is good as hippo's are quite common and aerodactyl isnt affected by the storm.Taunts stops things like trick room setups, and other moves like spore, and dark void. ICe fang for dragon.
Gengar @ choice scarf
Levitate
252 spatk, 252 speed, 4 hp
timid
-Shadow Ball
-Thunder Bolt
-trick
-energy ball
Gengar with a scarf to outrun and then trick the scarf onto another pokemon, easily allowing me to change the tactics of the opponent. shadow ball is a decent STAB move, and thunder bolt is for coverage for flying and water types, whereas energy ball is for swampert and other ground/rock types. the ev spread is to make sure that gen has max SPATK and Speed, to outrun an opponent without the scarf, and then to hit them hard with the corresponding move.
aRCANINE @ life orb
Intimidate
252 speed, 212 spA, 44 atk
naive
-Dragon pulse
-heat wave
-Protect
-extreeme speed
Heat wave hits 2 targets, much better for the vgcs, dragon pulse is great for all the garchomps and salamences. +speed nature to outrun neatral dragons. Extreme speed is a good priority move that can be useful. Arcanine needs the power so life orb ir great, and use rash with extremespeed so you dont lower attack and you wont need the extra speed to outrun dragons.
Garchomp @ Yache Berry
Sand Veil
252 attack 252 speed 4 hp
Jolly
-EarthQuake
-Dragon Claw
-Brick Break
-rock slide
Garchomp, with a yache berry to reduce ice hits, and it is in a +speeed nature, which will give me the advantage against other garchomps (unlessed scarfed) earth quake is to hit any rock, steel type like metagross and gets STAB. Dragon Claw is for a good STAB move that is not resisted by many. Brick break is for dark type coverage which gengar will have touble with. Rock Slide has the double battle advantage over stone edge and has a flinch rate. tHe ev spread is to allow garchomp to give a hit, and to be the first to hit.
So thats it please comment, and no going off topic please!!!