This is no Gilded Subway, it's solid

Hello, I'm not the best ref around so bear with me. Feel free to point out any mistakes I may have made and I'll fix them pretty as quickly as I can manage.

Team Gold
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Dizzy (Arghonaut) (M)
Nature: Brave
Type: Water/Fighting
Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw.

Abilities:

Unaware

Iron Fist (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 4
Spe: 65 (15% speed, -10% evasion)
Size Class: 3
Weight Class: 5
Base Rank Total: 21

EC: 6/6
MC: 0
AC: 5/5

Moves (28/???):

Night Slash
Constrict
Bubble (*)
Smokescreen (*)
Yawn (*)
Wrap (*)
Chip Away (*)
Arm Thrust (*)
Aqua Jet (*)
Taunt
Revenge
Focus Punch

Circle Throw (*)
Cross Chop (*)
Recover (*)
Rock Blast (*)
Soak (*)

Protect
Earthquake (*)
Double Team
Torment (*)
Rock Slide (*)
Poison Jab (*)
Substitute (*)
Waterfall

Dive
Drain Punch
Thunder Punch
Knock Off

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Bažina Bestie (Swampert) (M)
Nature: Brave
Type: Water/Ground

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Ground: Ground STAB; immune to Sandstorm. Ignores Arena restrictions on Dig and Seismic Attacks for Arenas in which any land mass exists, Evasive Digging reduced from 6 per action Energy Cost to 5 per action.

Abilities:

Torrent

Damp (HA UNLOCKED)

Stats:

Hp: 110
Atk: Rank 5 (+)
Def: Rank 3
SpA: Rank 3
SpD: Rank 3
Spe: 52 (-15% speed, -10% evasion)
Size Class: 4
Weight Class: 4
Base Rank Total: 19

EC: 9/9
MC: 0
AC: 5/5
KOC: 0

Moves (39/???):

Hammer Arm
Tackle (*)
Growl (*)
Mud Slap (*)
Water Gun (*)
Bide (*)
Mud Shot
Foresight (*)
Mud Sport (*)
Mud Bomb
Whirlpool
Hydro Pump
Earthquake
Endeavor

Avalanche (*)
Barrier (*)
Counter (*)
Mirror Coat (*)
Refresh
Wide Guard
Yawn (*)

Protect (*)
Dig (*)
Rest (*)
Double Team
Sludge Wave (*)
Scald (*)
Bulldoze
Rock Slide
Sleep Talk
Substitute
Waterfall
Surf

Dive
Endure
Focus Punch
Ice Punch
Iron Tail
Superpower

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Slowking (Slowking) (M)
Nature: Relaxed
Type: Water/Psychic

Water: Water STAB; Ignores arena restrictions on Water attacks that require an external water source. Evasive Diving reduced from 6 per action Energy Cost to 5 per action.

Psychic: Psychic STAB; can lift and throw opponents with Psychic regardless of Special Attack Rank. Psychic-type attacks are not godlike and cannot be used as a catchall for Disabling, Binding, and redirecting opposing attacks.

Abilities:

Oblivious

Own Tempo

Regenerator (HA UNLOCKED)

Stats:

Hp: 100
Atk: Rank 3
Def: Rank 4 (+)
SpA: Rank 4
SpD: Rank 4
Spe: 26 (-15% speed, -10% evasion)
Size Class: 3
Weight: Class: 4
Base Rank Total: 19

EC: 6/6
MC: 0
AC: 5/5

Moves (36/???):

Power Gem
Hidden Power [Fairy]
Curse (*)
Yawn (*)
Tackle (*)
Growl (*)
Water Gun (*)
Confusion (*)
Disable (*)
Headbutt (*)
Nasty Plot
Slack Off
Psychic
Psych Up
Heal Pulse

Block (*)
Future Sight (*)
Me First (*)
Sleep Talk (*)
Zen Headbutt (*)

Psyshock (*)
Ice Beam (*)
Light Screen
Earthquake (*)
Flamethrower (*)
Rest
Focus Blast
Scald
Dragon Tail
Grass Knot (*)
Trick Room

Bide
Counter
Endure
Skill Swap
Teleport
Team Subway
mrmime.gif

Pennywise the Mr. Mime ()

Type:
psychic.gif
fairy.gif


While searching through Kalos, Subway made several trips through the grand Lumiose City. On one of his later visits, Subway discovered Pennywise crying, alone in an alley. Subway quickly welcomed him to the team! After meeting the rest of Subway's pokemon, Pennywise has become far more joyful and welcoming. But don't let this visage mislead you. When he wants to be, Pennywise is a very unforgiving character. The first to give you a smile.

Nature: Lax (+Defense, -Special Defense)

Abilities:

Soundproof: (Passive)
Filter: (Passive)
Technician: (Passive)

Stats:

HP: 90
Attack: Rank 2
Defense: Rank 4 (+)
Special Attack: Rank 4
Special Defense: Rank 4 (-)
Speed: 90
Base Rank Total: 19
Size Class: 3
Weight Class: 4


Evolution Counters: 6/6
Ability Counters: 5/5
Move Counters: 0

Moves:

Tickle
Barrier
Confusion
Copycat
Meditate
Encore
Double Slap
Mimic
Light Screen
Reflect
Psybeam
Psychic
Role Play
Misty Terrain
Magical Leaf
Quick Guard
Wide Guard
Power Swap
Guard Swap
Substitute
Recycle

Power Split
Healing Wish
Future Sight
Fake Out
Icy Wind

Protect
Shadow Ball
Thunderbolt
Taunt
Solarbeam
Torment
Infestation
Psyshock
Aerial Ace
Dazzling Gleam
Thief
Focus Blast
Hyper Beam

Foul Play
Counter
Drain Punch
Magic Coat
Bide
Endure
Fire Punch
Signal Beam

Total Moves: 47
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Hydro the Azumarill ()

Type:
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fairy.gif


Despite Hydro's small and soft stature, he is definitely a force to be reckoned with. When Hydro met Subway as a wild Pokemon, he defeated Subway's entire team single-handedly! After that he bounced into Subway's arms and started cuddling because he had so much fun! Since then Hydro has only become stronger! The one who can jump the highest.

Nature: Adamant (+Attack, -Special Attack)

Abilities:

Huge Power:
(Passive)
Thick Fat: (Passive)
Sap Sipper: (Passive)

Stats:

HP: 110
Attack: Rank 3 (6) (+)
Defence: Rank 3
Special Attack: Rank 1 (-)
Special Defense: Rank 3
Speed: 50
Base Rank Total: 16 (19)
Size Class: 2
Weight Class: 3


Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0

Moves:

Splash
Charm
Bubble
Tail Whip
Water Sport
Slam
Water Gun
Bubble Beam
Helping Hand
Bounce
Play Rough
Tackle
Defense Curl
Rollout
Aqua Ring
Aqua Tail
Double-Edge
Rain Dance
Superpower
Hydro Pump

Waterfall
Return
Frustration
Light Screen
Protect
Dig
Substitute

Encore
Copycat
Soak
Refresh
Sing
Aqua Jet

Knock Off
Ice Punch
Endure

Total Moves: 36
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Benedict the Togekiss ()

Type:
fairy.gif
flying.gif


When Subway first hatched Benedict from his egg, Benedict was a carefree and happy Pokemon. That mentality sticks with him today, as he'd far rather go pick flowers than practice battling. Benedict always keeps a piece of his eggshell with him, so that he will always remember where he came from! The one who's the most sentimental.

Nature: Bold (+Defence, -Attack)

Abilities:

Hustle:
(Toggle)
Serene Grace: (Passive)
Super Luck: (Passive)

Stats:

HP: 100
Attack: Rank 1 (-)
Defence: Rank 4 (+)
Special Attack: Rank 5
Special Defense: Rank 4
Speed: 80
Size Class: 3
Weight Class: 3


Evolution Counters: 9/9
Ability Counters: 5/5
Move Counters: 0

Moves:

Growl
Charm
Metronome
Sweet Kiss
Yawn
Encore
Ancient Power
Follow Me
Bestow
Wish
Sky Attack
Extreme Speed
Aura Sphere
Air Slash
After You
Magical Leaf
Fairy Wind
Safeguard
Baton Pass

Flamethrower
Psychic
Dazzling Gleam
Protect
Shadow Ball
Substitute
Solarbeam
Roost
Reflect
Light Screen
Fly
Shock Wave
Steel Wing
Grass Knot
Toxic
Sunny Day
Hidden Power (Steel)

Future Sight
Mirror Move
Morning Sun
Psycho Shift
Nasty Plot

Endure
Magic Coat
Heat Wave
Counter

Helping Hand

Total Moves: 46
Gold Sends Mon
you all know the rest
 
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Pennywise @ Exp Share

Solarbeam - Shock Wave - Solarbeam
***IF Bide is used, begin the string of actions: Meditate - Future Sight - Solarbeam, that action
***IF Solarbeam is disabled when you are to use it, use Magical Leaf that action
 
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Slowking w/ exp. share
HP: 100
EN: 100
AiE: Oblivious, Own Tempo, Regenerator
Stats: 3/4/4/4/26/3/4
Status: - 10% evade
mrmime.gif

Mr. Mime w/ exp. share
HP: 90
EN: 100
AiE: Soundproof, Filter, Technician
Stats: 2/4/4/4/90/3/4
Status: Normal​
Action 1

Solarbeam ~ Charge
Mr. Mime began absorbing Sunlight

Light Screen
A Screen of Light protects Slowking
EN: 100 - 9 = 91

Solarbeam ~ Strike
Crit Check (625): 3047 no
Damage Calc: (12/2 + 6 - 6) * 1.5 = 9
HP: 100 - 9 = 91
EN: 100 - 8 = 92

Action 2

Shock Wave
Crit Check (625): 8410 no
Damage Calc: ((6*1.5)/2 + 6 - 6) * 1.5 = 6.75
HP: 91 - 6.75 = 84.25
EN: 92 - 5 = 87

Scald:
Crit Check (625): 4525 no
Damage Calc: (8 + 3 + 6 - 6) * 1 = 11
Effect Check (3000): 5966 no
HP: 90 - 11 = 79
EN: 91 - 5 = 86

Action 3:

Solarbeam ~ Charge
Mr. Mime began absorbing Sunlight

Yawn
Mr. Mime became Drowsy
EN: 86 - 7 = 79

Solarbeam ~ Strike
Crit Check (625): 8890 no
Damage Calc: (12/2 + 6 - 6) * 1.5 = 9
HP: 84.25 - 9 = 75.25
EN: 87 - 8 = 79
we8s.png

Slowking w/ exp. share
HP: 76
EN: 79
AiE: Oblivious, Own Tempo, Regenerator
Stats: 3/4/4/4/26/3/4
Status: - 10% evade, Light Screen (3a)
mrmime.gif

Mr. Mime w/ exp. share
HP: 79
EN: 79
AiE: Soundproof, Filter, Technician
Stats: 2/4/4/4/90/3/4
Status: Drowsy​
 
Last edited:
Scald - Flamethrower - Scald
If encore is used a1, then use Teleport (Evasive) that action and push back.
If Torment is used and Mr Mime is awake, use Teleport (Evasive) that action.
 
we8s.png

Slowking w/ exp. share
HP: 76
EN: 79
AiE: Oblivious, Own Tempo, Regenerator
Stats: 3/4/4/4/26/3/4
Status: - 10% evade, Light Screen (3a)
mrmime.gif

Mr. Mime w/ exp. share
HP: 79
EN: 79
AiE: Soundproof, Filter, Technician
Stats: 2/4/4/4/90/3/4
Status: Drowsy​
Action 1:

Infestation
crit check (625): 3627 no
Damage Calc: ((4*1.5)/2 + 6 - 6) * 1.5 = 4.5
HP: 76 - 4.5 = 71.5
EN: 79 - 6 = 73

Scald:
Crit Check (625): 341 yes
Damage Calc: (8 + 3 + 3 + 6 - 6) * 1 = 14
Effect Check (3000): 5214 no
HP: 79 - 14 = 65
EN: 79 - 5 = 74

Mime Falls Asleep
Sleep Type (3333): 749 = 2 action
Slow HP: 71.5 - 2 = 69.5

Action 2:

Foul Play
Mr mime is asleep

Flamethrower:
Crit Check (625): 7083 no
Damage Calc: (9 + 6 - 6) * 1 = 9
Effect Check (1000): 6576 no
HP: 65 - 9 = 56
EN: 74 - 7 = 67

Sleep Counter: 2 => 1
Slow HP: 69.5 - 2 = 67.5

Action 3:

Foul Play
Mr Mime is Asleep

Scald:
Crit Check (625): 6845 no
Damage Calc: (8 + 3 + 6 - 6) * 1 = 11
Effect Check (3000): 925 yes
HP: 56 - 11 = 45
EN: 67 - 5 = 62

Mime HP: 45 - 2 = 43
Sleep Counter: 1 => 0, Mime Wakes Up
Slow HP: 67.5 - 2 = 64.5
we8s.png

Slowking w/ exp. share
HP: 65
EN: 62
AiE: Oblivious, Own Tempo, Regenerator
Stats: 3/4/4/4/26/3/4
Status: - 10% evade, Infested (1a)
mrmime.gif

Mr. Mime w/ exp. share
HP: 45
EN: 73
AiE: Soundproof, Filter, Technician
Stats: 2/4/4/4/90/3/4
Status: Burn​
 
we8s.png

Slowking w/ exp. share
HP: 65
EN: 62
AiE: Oblivious, Own Tempo, Regenerator
Stats: 3/4/4/4/26/3/4
Status: - 10% evade, Infested (1a)
mrmime.gif

Mr. Mime w/ exp. share
HP: 45
EN: 73
AiE: Soundproof, Filter, Technician
Stats: 2/4/4/4/90/3/4
Status: Burn​
Action 1:

Foul Play
Crit Check (625): 1346 no
Damage Calc: (10 + 4.5 - 6 - 3) * 1.5 = 8.25
HP: 65 - 8.25 = 56.75
EN: 73 - 7 = 66

Counter
Damage Calc: 8.25*1.5 = 12.375
HP: 45 - 12.375 = 32.625
EN: 62 - (6 + 8.25/2) = 51.875

Mime HP: 32.625 - 2 = 30.625
Slow HP: 56.75 - 2 = 54.75

Action 2:

Foul Play
Crit Check (625): 6191 no
Damage Calc: (10 + 4.5 - 6 - 3) * 1.5 = 8.25
HP: 54.75 - 6.75 = 48
EN: 66 - 11 = 55

Scald
Crit Check (625): 3394 no
Damage Calc: (8 + 3 + 6 - 6) * 1 = 11
HP: 30.625 - 11 = 19.625
EN: 51.875 - 5 = 46.875

Mime HP: 19.625 - 2 = 17.625

Action 3:

Foul Play
Crit Check (625): 8875 no
Damage Calc: (10 + 4.5 - 6 - 3) * 1.5 = 8.25
HP: 48 - 8.25 = 39.75
EN: 55 - 15 = 40

Counter
Damage Calc: 12.375
HP: 17.625 - 12.375 = 5.25
EN: 46.875 - (6 + 8.25/2) = 36.75

Mime HP: 5.25 - 2 = 3.25
we8s.png

Slowking w/ exp. share
HP: 40
EN: 37
AiE: Oblivious, Own Tempo, Regenerator
Stats: 3/4/4/4/26/3/4
Status: - 10% evade
mrmime.gif

Mr. Mime w/ exp. share
HP: 4
EN: 40
AiE: Soundproof, Filter, Technician
Stats: 2/4/4/4/90/3/4
Status: Burn​
 
Last edited:
we8s.png

Slowking w/ exp. share
HP: 40
EN: 37
AiE: Oblivious, Own Tempo, Regenerator
Stats: 3/4/4/4/26/3/4
Status: - 10% evade
mrmime.gif

Mr. Mime w/ exp. share
HP: 4
EN: 40
AiE: Soundproof, Filter, Technician
Stats: 2/4/4/4/90/3/4
Status: Burn​
Action 1

Magical Leaf
Crit Check (625): 6259 no
Damage Calc: ((6*1.5) + 6 - 6) * 1.5 = 13.5
HP: 40 - 13.5 = 26.5
EN: 40 - 5 = 35

Ice Beam
Crit Check (625): 758 no
Damage Calc: (9 + 6 - 6) * 1 = 9
HP: 4 - 9 = dedz
EN: 37 - 7 = 30
we8s.png

Slowking w/ exp. share
HP: 27
EN: 30
AiE: Oblivious, Own Tempo, Regenerator
Stats: 3/4/4/4/26/3/4
Status: - 10% evade, +1 KOC
mrmime.gif

Mr. Mime w/ exp. share
HP: dedz
EN: dedz
AiE: Soundproof, Filter, Technician
Stats: 2/4/4/4/90/3/4
Status: dedz​

Prizes!

S0L1D G0LD
1 CC
Slowking: + 4 MC, +1 KOC

SubwayJ
1 CC
Mr. Mime: + 4 MC

Ute:
+ 3 UC
 
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