After getting tired of seeing rain and sand teams everywhere, I decided to make a sun team to get away from all the common weathers. That was nice and ask but I got bored after a while because the offensive play style didn't end up catching my interest. So, I decided to look into the last weather, hail. I initially tried hail stall but that turned out to be a bit too slow for my liking. Long story short, I like the way this team plays so I'm open to all help as long as you don't turn it into hail stall or some hyper offensive gig.
Abomasnow @ Leftovers
Trait: Snow Warning
EVs: 180 HP / 252 Atk / 68 Spd
Adamant Nature
- Ice Shard
- Leech Seed
- Protect
- Wood Hammer
The weather starter probably doesn't need a reason to be on this team so I'll just explain the moves. I initially was using a mixed set with Wood Hammer, Ice Shard, HP Fire and Earthquake but I dropped it due to its ineffectiveness. Abomasnow rarely OHKOd anything unless it wasn't physically bulky. On top of that, HP Fire so practically no usage unless I predicted Scizor or Ferrothorn. If not, then the former easily OHKOd me with Bullet Punch while the latter could hammer away with Gyro Ball. So, in the end, I decided that Abomasnow to use Abomasnow to force switches in two ways. The first would be through a bad matchup and the second would be through Leech Seed, although the first often lead to the second. Apart from that, Abomasnow plays clean-up a bit with Protect stalling in the hail for residual damage along with STAB priority Ice Shard.
Latios @ Choice Scarf
Trait: Levitate
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Draco Meteor
- Hidden Power [Fire]
- Psyshock
- Sleep Talk
Latias was originally Latios with the an offensive set as well, but I dropped it in favor of the bulk offered by Latias which allowed it to switch into a number of troublesome Special Attacks without being too badly damaged. Apart from being a good switch-in, Latias desks with Steel-types very well, especially Scizor who forces Abomasnow and Kyurem-B to switch out every time or else risk being OHKOd by Bullet Punch. Apart from that, Latias packs two STAB attacks for either OHKOing or simply for clean-up. Roost is used to work off LO recoil, Hail's residual damage and entry hazard damage. The EVs were initially maxed out Special Attack but 72 EVs were invested into HP to handle Venusaur asking other Pokemon while but severely decreasing Latias' ability to get the job done.
Heatran @
Trait: Flash Fire
EVs:
Timid Nature
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Heatran is a staple in this team, at least in my opinion. Scarftran is both unexpected and effective, outspeeding and OHKOing Garchomp, Landorus and Dragonite among other Pokemon that are problematic. Overheat is for neutral damage for the most part seeing that nobody in the right mind leaves Scizor in with Heatran (unfortunately :( ). Hidden Power Ice is for Landorus and Dragon-types for the most part. Earth Power reliably knocks out other Heatran seeing that the majority of people don't use Scarftran. Dark Pulse is primarily for Gengar seeing that Starmie and Latias can't or shouldn't switch in on it to OHKO with STAB Psyshock.
Kyurem-B @ Leftovers
Trait: Teravolt
EVs: 56 HP / 216 Atk / 44 SAtk / 192 Spd
Lonely Nature
- Fusion Bolt
- Blizzard
- Dragon Claw
- Substitute
The real attacking titan of this team and the Hail abuser of this team. Kyurem-B is mainly supposed to function as a late-game sweeper once Steel-types and faster Dragon-types were taken out of the picture. Scizor with Bullet Punch and Ferrothorn and Forretress with Gyro Ball all wall Kyurem-B completely so Heatran and Latias must have taken all of them along with the latter taking out Dragon-types before Kyurem-B can make an appearance. Once the threats had been taken out of the picture, Kyurem can essentially sweep after that thanks to it's mixed move pool. After a Substitute is put up, Kyurem can usually sweep unchecked because the Substitute can take one super effective attack assuming that Kyurem cannot OHKO but can 2HKO.
Starmie @ Leftovers
Trait: Natural Cure
EVs:
Timid Nature
- Psyshock
- Scald
- Rapid Spin
- Recover
Thanks to the SR and Spikes weaknesses everywhere on this team, a spinner was absolutely necessary and it came down to Tentacruel and Starmie seeing that I didn't want anymore Fire-type or Ice-type weaknesses on this team. I initially had Tentacruel because it could soak up Toxic Spikes on switch in while also abusing the rain to allow it to set up its own layers of Toxic Spikes. However, I decided to drop it due to its weakness to Spikes and the uselessness of its ability outside the rain. Starmie was more useful in the sense that it had a recovery move along with Speed. On top of that, Starmie could soak up status thanks to Natural Cure while also having an offensive presence, especially when it comes to taking out Fighting-types that are troublesome to both Kyurem and Abomasnow.
Landorus-T @
Trait: Intimidate
EVs:
Naive Nature
- U-turn
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- Hidden Power [Ice]
- Earthquake
Landorus-T was initially a Gliscor with Taunt, Toxic, Earthquake and Protect. Gliscor has proven very useful when it came to the likes of Ferrothorn and set up sweepers. However, apart from forcing switches with Taunt, Gliscor couldn't do much else. Landorus-T, however, could force switches simply by switching in while also providing entry hazard support. The EV spread is slightly different in that it is aimed at countering other Landorus-T's that switch-in quite often. Once I realized that Landorus-T led to other Landorus-T's switching in, I invested four EVs in speed to outrun and kill other Landorus.
Well, that's all I've got. Hope you guys liked the team! Thanks for reading or skimming or glancing it whatever you did to get here. I'm open to suggestions and, if you need some help thinking, Scizor and Ferrothorn are always problems, even with all the precautions. Thanks again for reading and thanks for the help you may or may not be giving me!
Thanks to BLARG weather BLARG for giving the team an initial look over and suggesting good changes!
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